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Path of Exile - Page 572

Forum Index > General Games
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
OR
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
screamingpalm
Profile Joined October 2011
United States1527 Posts
November 12 2013 04:15 GMT
#11421
Are you sure the frogs are supposed to be mobs? not sure what GemMonster refers to, but there are the random cosmetic ones around swamp areas etc. :D

Anyway, enjoying coming back and playing for a bit while I await the 1.5 Fallen Enchantress patch to fix the crashes in that game. Really like how PoE has turned out, and can notice many improvements overall/lots of changes since I played last. Nice game to come back to once in a while when I'm in the mood for an arpg.
MMT University is coming! http://www.mmtuniversity.org/
Cheap0
Profile Joined July 2012
United States540 Posts
November 12 2013 04:18 GMT
#11422
Croaking Chimeral is the leaping frog enemy in the Sceptre of God, and Plumed Chimeral is also in the Sceptre of God and shoots the spines. Fetid Maw is that jumper enemy in the Sewers. Not sure about the others but I'm sure they're in the game. I think the Cursed Spawn spawn from Merveil or Merveil's daughters.
Nocticate
Profile Joined May 2013
Vatican City State2902 Posts
November 12 2013 04:41 GMT
#11423
On November 12 2013 13:07 Blitzkrieg0 wrote:
Most of them are the new mobs added when 1.0.0 went live and I'll guess Chosen of God is the Dominus map boss.

From what it looked like when I was looking at the files, Chosen of God was a version of the Pope mob.
I was actually doing that one from memory as I couldn't find it on a second go-round, I might have mixed it up.
The pope one is actually the one that confuses me most, I feel like I've never seen that or heard of it.

Actually, you know what? I think it was called The High Templar. Chosen of God definitely was the Dominus map version.
Chairman Mao tells us imperialist Dota is a paper tiger
vndestiny
Profile Blog Joined September 2011
Singapore3458 Posts
November 12 2013 04:48 GMT
#11424
There's a mob that named Pope :O ? Oh wow haha.
Nocticate
Profile Joined May 2013
Vatican City State2902 Posts
November 12 2013 04:55 GMT
#11425
On November 12 2013 13:18 Cheap0 wrote:
Croaking Chimeral is the leaping frog enemy in the Sceptre of God, and Plumed Chimeral is also in the Sceptre of God and shoots the spines. Fetid Maw is that jumper enemy in the Sewers. Not sure about the others but I'm sure they're in the game. I think the Cursed Spawn spawn from Merveil or Merveil's daughters.

I guess I totally didn't pay attention during Scepter of God.
:\
Okay, yeah. I was in a huge hurry during that map. I really should have spent more time. In retrospect, it was really well-designed.
Chairman Mao tells us imperialist Dota is a paper tiger
Nocticate
Profile Joined May 2013
Vatican City State2902 Posts
November 12 2013 06:30 GMT
#11426
Alright, Domination guild stash gems are now arranged alphabetically in their color subsections. As a third metric, gem level is used (higher level gems go later).
Chairman Mao tells us imperialist Dota is a paper tiger
EchelonTee
Profile Joined February 2011
United States5262 Posts
Last Edited: 2013-11-12 09:32:30
November 12 2013 09:26 GMT
#11427
http://www.pathofexile.com/forum/view-thread/606867

patch notes

-Cast On Damage Taken: The level requirement of gems augmented by Cast on Damage Taken may not exceed the level requirement of the Cast on Damage Taken gem.

RIP

-The item drop quantity and rarity for Map bosses has been increased.
While playing End-game Maps, you are now more likely to find higher level Maps.

on to 78s !
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
SlixSC
Profile Joined October 2012
666 Posts
Last Edited: 2013-11-12 09:36:45
November 12 2013 09:33 GMT
#11428
It's actually a really nice patch. I had a discussion about monster health in the sceptre of god a few pages ago and how it seemed disproportionate, glad GGG too have identified that problem and are changing the health values of some of these mobs now.

I think the cast on damage taken nerf is fine, it doesn't make the gem any worse at high levels (well I suppose it does in a way, but I'm not sure how much worse it would be mathematically), but makes leveling with CoDT a bit more difficult.

Even as someone who criticses GGG's balance decisions alot usually, I can't really complain about this patch at all.
gingerfluffmuff
Profile Joined January 2011
Austria4570 Posts
Last Edited: 2013-11-12 09:42:14
November 12 2013 09:40 GMT
#11429
On November 12 2013 18:33 SlixSC wrote:
It's actually a really nice patch. I had a discussion about monster health in the sceptre of god a few pages ago and how it seemed disproportionate, glad GGG too have identified that problem and are changing the health values of some of these mobs now.

I think the cast on damage taken nerf is fine, it doesn't make the gem any worse at high levels (well I suppose it does in a way, but I'm not sure how much worse it would be mathematically), but makes leveling with CoDT a bit more difficult.

Even as someone who criticses GGG's balance decisions alot usually, I can't really complain about this patch at all.

I can complain :D.

I wanted to buy a saffells frame, they just skyrocketed .
But all in all GGG does a good job imo.

Edit: they nerfed mah Scion! man, now i am depressed.
・゚✧:・゚+..。✧・゚:・..。 ✧・゚ :・゚ ゜・:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING *・゜・:・゚✧:・゚✧。゚+..。 ✧・゚: ✧・゚:・゜・:・゚✧::・・:・゚・゚
EchelonTee
Profile Joined February 2011
United States5262 Posts
November 12 2013 09:41 GMT
#11430
really? what's new price?
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
SlixSC
Profile Joined October 2012
666 Posts
November 12 2013 09:55 GMT
#11431
By the way, the CoDT+Enduring Cry combo is still very viable, you probably wouldn't want to level the combo past lvl 10 or something around that, but the leveling benefit of enduring cry isn't really all that huge, yeah sure you might get 1 endurance charge less if it's not high level, but overall the combo should still work reasonably well.
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2013-11-12 10:11:08
November 12 2013 10:08 GMT
#11432
RIP Molten Shell thanks to the CoDT nerf. Enduring Cry should still be good as it doesn't need to be leveled much. Too bad my char really needs a high lvl Molten Shell as he doesn't have IR + Grace.

EDIT: Well, maybe not NEEDS, but it certainly helped me a lot. Also, I kind of expected a nerf like this but I don't like it. CoDT was just a nice gem for the lazy, too nice tbh.
EchelonTee
Profile Joined February 2011
United States5262 Posts
November 12 2013 10:11 GMT
#11433
On November 12 2013 18:55 SlixSC wrote:
By the way, the CoDT+Enduring Cry combo is still very viable, you probably wouldn't want to level the combo past lvl 10 or something around that, but the leveling benefit of enduring cry isn't really all that huge, yeah sure you might get 1 endurance charge less if it's not high level, but overall the combo should still work reasonably well.

Ah I misread it; I thought that lvl 1 CoDT = lvl 1 for rest of gems. It's actually lvl1 CoDT; lvl31 req = lvl 31 req for rest of gems.

Means a lvl1 CoDT can use lvl5 enduring cry
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
vndestiny
Profile Blog Joined September 2011
Singapore3458 Posts
November 12 2013 10:42 GMT
#11434
RIP my armor stuff. Molten shell was essentially 1/3 of my armor lol ;_;.
EchelonTee
Profile Joined February 2011
United States5262 Posts
Last Edited: 2013-11-12 11:00:28
November 12 2013 11:00 GMT
#11435
can still use a lvl8 molten shell with lvl 2 codt. 350 armor for free is better than nothing
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
gingerfluffmuff
Profile Joined January 2011
Austria4570 Posts
Last Edited: 2013-11-12 11:02:40
November 12 2013 11:02 GMT
#11436
On November 12 2013 20:00 EchelonTee wrote:
can still use a lvl8 molten shell with lvl 2 codt. 350 armor for free is better than nothing

Its not for free, you are giving up valuable sockets, which could also be used for MFing, totem stuff or better supported curses.
・゚✧:・゚+..。✧・゚:・..。 ✧・゚ :・゚ ゜・:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING *・゜・:・゚✧:・゚✧。゚+..。 ✧・゚: ✧・゚:・゜・:・゚✧::・・:・゚・゚
Miragee
Profile Joined December 2009
8699 Posts
November 12 2013 11:07 GMT
#11437
Wow, I missread it first but after the clarification of EchelonTee: I think they handled the gem perfectly. Really interesting change (be honest, it was damn OP and had NO downsides to it). Now it got more interesting interaction where you have to decide how far you want to level each gem and stuff.
EchelonTee
Profile Joined February 2011
United States5262 Posts
Last Edited: 2013-11-12 11:23:19
November 12 2013 11:08 GMT
#11438
fine, it's not literally free. use up 1 socket to get 350 armor without having to cast anything.

in an average setup you can very, very easily do that. I was planning on having 2 codt setups before nerfs were announced, and I already had whirling blades / lightning warp / iir+culling+double strike

on second thought it's probably shit unless you have armor passive nodes. maybe summon skeletons would be ok for aggro?
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
LagLovah
Profile Joined April 2010
Canada552 Posts
November 12 2013 12:28 GMT
#11439
Time to put stock in blood magic gems, gonna be only way for people to use their skills post patch
rSLagLovah on NA xSixLagLovah on Kr
Varanice
Profile Blog Joined June 2011
United States1517 Posts
November 12 2013 14:29 GMT
#11440
On November 12 2013 18:40 gingerfluffmuff wrote:
Show nested quote +
On November 12 2013 18:33 SlixSC wrote:
It's actually a really nice patch. I had a discussion about monster health in the sceptre of god a few pages ago and how it seemed disproportionate, glad GGG too have identified that problem and are changing the health values of some of these mobs now.

I think the cast on damage taken nerf is fine, it doesn't make the gem any worse at high levels (well I suppose it does in a way, but I'm not sure how much worse it would be mathematically), but makes leveling with CoDT a bit more difficult.

Even as someone who criticses GGG's balance decisions alot usually, I can't really complain about this patch at all.

I can complain :D.

I wanted to buy a saffells frame, they just skyrocketed .
But all in all GGG does a good job imo.

Edit: they nerfed mah Scion! man, now i am depressed.

On November 12 2013 21:28 LagLovah wrote:
Time to put stock in blood magic gems, gonna be only way for people to use their skills post patch

I only had time to skim the patch notes, but why?
www.twitch.tv/varanice
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