On March 20 2013 00:36 xaeravoq wrote:
whats the point in putting my name on this player list?
whats the point in putting my name on this player list?
You get a free exalted orb, or if you are softcore you get exalted orb + 3 gcp
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Pufftrees
2449 Posts
March 19 2013 15:42 GMT
#7741
On March 20 2013 00:36 xaeravoq wrote: whats the point in putting my name on this player list? You get a free exalted orb, or if you are softcore you get exalted orb + 3 gcp | ||
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r.Evo
Germany14081 Posts
March 19 2013 16:03 GMT
#7742
PoE plays the same trick as some other modern games (DotA 2 cough cough) where 16:10 resolution gives you a much worse view compared to 16: 9. I just reset my resolution to the latter and it's a world of difference. =S | ||
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shabby
Norway6402 Posts
March 19 2013 16:07 GMT
#7743
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Blitzkrieg0
United States13132 Posts
March 19 2013 16:22 GMT
#7744
On March 20 2013 00:06 Pwere wrote: The group bonus doesn't apply to map drops, but you do get more items, currencies and XP out of maps that way. Which is why running solo maps is pretty wasteful, unless you run 66 maps to try and get 67-68 maps for your group. You also spend a lot less currency on maps to upgrade them since all that currency benefits a bunch of people. This either allows you to get optimal rolls for every map you run or just spend less overalll. Balancing party versus solo for maps seems rather impossible anyways. The only way to balance it would be to make soloing vastly overpowered/superior due to the inherit benefits of partying (auras, quantity bonus, currency/map pooling, etc etc). | ||
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crms
United States11933 Posts
March 19 2013 16:27 GMT
#7745
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BeMannerDuPenner
Germany5638 Posts
March 19 2013 17:17 GMT
#7746
On March 20 2013 01:27 crms wrote: I mostly duo maps (sometimes trio). I'm not interesting in playing with random players and since we've started we've sustained or made profit. I like the map system a lot, it's a nice way to do endgame in an ARPG. To be fair though we just recently started lv70+ maps where we are spending real currency (alcs/chaos) so maybe that will all change soon. I made a nice profit doing 66-69 maps just rollings with trans and alterations. at 70+ it starts to really hurt. when you spend 4 chisels + 1-5alchs on average on a map just to recieve a 67 map or nothing at all stuff goes down the drain fast. also when you solo alot like me swings in rng can totally ruin your day. just saying it here again, ign zashah, add me if you wanna do (higher)maps softcore. | ||
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Joni_
Germany355 Posts
March 19 2013 17:22 GMT
#7747
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crms
United States11933 Posts
March 19 2013 17:56 GMT
#7748
On March 20 2013 02:17 BeMannerDuPenner wrote: Show nested quote + On March 20 2013 01:27 crms wrote: I mostly duo maps (sometimes trio). I'm not interesting in playing with random players and since we've started we've sustained or made profit. I like the map system a lot, it's a nice way to do endgame in an ARPG. To be fair though we just recently started lv70+ maps where we are spending real currency (alcs/chaos) so maybe that will all change soon. I made a nice profit doing 66-69 maps just rollings with trans and alterations. at 70+ it starts to really hurt. when you spend 4 chisels + 1-5alchs on average on a map just to recieve a 67 map or nothing at all stuff goes down the drain fast. also when you solo alot like me swings in rng can totally ruin your day. just saying it here again, ign zashah, add me if you wanna do (higher)maps softcore. I wouldn't mind mapping with trustworthy TLers but alas, I only play hardcore in PoE. | ||
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Slardar
Canada7596 Posts
March 19 2013 20:57 GMT
#7749
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Sn0_Man
Tebellong44238 Posts
March 19 2013 21:15 GMT
#7750
I got really lucky with drops up to now (lots of +life dual resist stuff) but my luck is running out and my gear is starting to look obsolete . The Cruel penalty to resists is really killing me right now. Plus I kinda feel like I've taken all the good nodes near me on the tree and I'll need to "stretch" to get to other ones, but its like a bunch of travel nodes to most anything that I think is worthwhile... ![]() (I'm playing Dual-Wield Swords Cleave, but it doesn't seem all that good past normal lol). PS When do you start finding granites? I've yet to find one but they look pretty strong. | ||
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Blitzkrieg0
United States13132 Posts
March 19 2013 21:22 GMT
#7751
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Sn0_Man
Tebellong44238 Posts
March 19 2013 21:54 GMT
#7752
![]() My stash is crammed full of garbage rares that I don't want to throw away because I'm not sure if they will be useful on another playthrough... ![]() | ||
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Spazer
Canada8036 Posts
March 19 2013 22:44 GMT
#7753
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Blitzkrieg0
United States13132 Posts
March 19 2013 22:53 GMT
#7754
On March 20 2013 06:54 Sn0_Man wrote: Nah, I just need to spend some time properly theorycrafting out my passive tree. If nothing else I want to get to merciless at least before I start over. That way I'll have gear to use all the way on a diff character ![]() My stash is crammed full of garbage rares that I don't want to throw away because I'm not sure if they will be useful on another playthrough... ![]() Chances are you're better off just selling them for alterations. Unless you have something really amazing like a boot with MS life and resists or a weapon with really good damage rolls it isn't worth keeping around. Even with such items though you get more leveling mileage out of things like Silver Branch or Searing Touch since gem levels are far more important than items in the early game. | ||
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NotSorry
United States6722 Posts
March 19 2013 23:44 GMT
#7755
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Kuja900
United States3564 Posts
March 20 2013 00:28 GMT
#7756
. Just switched my inc rarity gem 4 inc quanity too. Anyone who wants to add me on PoE my account is kuja900 | ||
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Pwere
Canada1557 Posts
March 20 2013 02:47 GMT
#7757
And they buffed Cyclone a bit, as expected. | ||
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Blitzkrieg0
United States13132 Posts
March 20 2013 02:56 GMT
#7758
The drop changes are more interesting. Not sure one screen is big enough, although I rarely party so I don't see this change bothering me at all. | ||
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Xinder
United States2269 Posts
March 20 2013 03:31 GMT
#7759
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Spazer
Canada8036 Posts
March 20 2013 04:37 GMT
#7760
Current build Planned build My question is this: is it worth getting the keystones for permanent curses and the additional curse? Since I'm getting static blows, permanent curses is only 4 nodes away, with double curses being another 4. Then I could run something like enfeeble with temporal chains. I'd have to give up some nodes in the ranger side of the tree in order to accomplish this though. | ||
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