On January 27 2011 05:07 Pyrrhuloxia wrote:
Anyone play elementsthegame.com?
Anyone play elementsthegame.com?
yes, started this recently. Very addictive. Only qualm is the amount of grinding required for the cards.
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LaiShin
Australia978 Posts
On January 27 2011 05:07 Pyrrhuloxia wrote: Anyone play elementsthegame.com? yes, started this recently. Very addictive. Only qualm is the amount of grinding required for the cards. | ||
DerNebel
Denmark648 Posts
On January 19 2011 16:30 Expurgate wrote: Show nested quote + On January 19 2011 05:40 Redmark wrote: On January 19 2011 05:26 slivaz wrote: It finally got done eh? It looks quite awesome, might take a look at it sometime. Is this thing well balanced? I do remember reading the guy's blog a year or two ago. He acts kind of like a douchebag would, if said douchebag was good at balancing fighting games :p I guess this is the whole BitByBit argument of whether playing to win can make you a douchebag. Honestly, I don't see how it can, since he's not known for (as far as I know) BM. If he's spamming low strong or whatever that's his prerogative. Yeah, it's really unfortunate. Sirlin has gotten a pretty bad rap since "playing to win" is held up like a sacred mantra by every mediocre player who wants an excuse to BM. Playing to win, by Sirlin's own definition, is doing everything possible within the confines of the game. It is not an excuse to, say, kick your opponent in the shins, or hope that he/she falls gravely ill with leukemia mid-match. Those both fall squarely outside the realm of what any good player looks for in a game. I'm sorry that I worded my response poorly. I didn't mean to say anything about his "playing to win" attitude, which I actually like. It was more his elitist attitude and inability to accept other's opinions that made him seem like a jerk. There was also a specific case where he was sore that he lost a tournament match (years before, in one of the SFA games against Justin Wong IIRC) when he clearly was the better player, blaming it on vague "tournament clutch". I think the guy is extremely smart and one of the best in the industry at balancing games. I have a deep respect for the way he figured out the age-old SSF2T-code without any knowledge but his ingame expertise. Yomi is also a great game, but I probably won't be playing it more. I think he is a douchebag, but I still respect his opinions. And he is an awesome game balancer (not so much a designer). | ||
RoieTRS
United States2569 Posts
Board game reviewer Tom Vassal gave it 10/10 Here is a super cool review, specifically the end where drakkenstrike gives a cool speech about his video game history and why he loves yomi so much because of it: | ||
Macabre
United States1262 Posts
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Misder
United States1557 Posts
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Moody
United States750 Posts
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ain
Germany786 Posts
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Trozz
Canada3454 Posts
With Temporal Distortion, You'll make BIG combos. | ||
Macabre
United States1262 Posts
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Coffeeling
Finland250 Posts
1. Unlike Magic decks which are usually built to do a single thing really well, Yomi decks can switch gears in the middle of the game if the pilot determines the current approach just isn't working, a bit like players can do in Starcraft. 2. Unlike games like Starcraft, it's still a card game and can quickly be played offline just about wherever you please. The card-based nature also eliminates execution requirements, for the most part. 3. Watching someone get completely destroyed in Yomi is truly scary. Much more so than it is in Starcraft or Magic or whatever. Why? In Starcraft and Magic, the ideal strategy is a non-interactive one: You strat is just so much better that your opponent basically can't do anything meaningful. In Yomi, you absolutely have to interact with the opponent due to constant RPS exchanges, barring perhaps Setsuki and Lum. If someone can't touch his opponent in Yomi, it's because the opponent is inside his head. No amount of valuation skill can completely annihilate an opponent: Valuation can win consistently, but only reading can provide massive blowouts. In the end, it all comes down to one thing, though: Yomi is just plain fun. Fun and addictive. And it doesn't milk you to death and isn't balanced by Dustin Browder. Can't wait for the real cardboard version to land in Finland. EDIT: If there's one glaring negative to Yomi, it's that it is quite unwatchable due to the lack of a board. You come to the middle of a Magic or Starcraft match and chances are that you'll quickly figure out where the game is going based on the board state if you're familiar with the game. Yomi? Not so much. The gamestate is essentially the history of the players' RPS interactions which leave little noticeable trace to the later gamestate. Doesn't make it any less fun to play, but a bit of a bitch to learn the ins and outs of. | ||
Stossel
United States47 Posts
The full set is expensive, but the cards and mats are good quality. My only complaint about the boxed version are the slightly cheap card boxes. The cards themselves are fine though. | ||
freelander
Hungary4707 Posts
On January 29 2011 13:42 Trozz wrote: I like Geiger most. With Temporal Distortion, You'll make BIG combos. wow, i executed someone with a 75+ combo. The game didnt let me finish the combo though, i still had cards left to put in hehe i feel geiger is really dependant onhow he draws in the beginning, either he can start gathering the cards for his death combo, or if that doesnt seem viable, he has to do 2hit combos. If that is the case, he will never have the deathcombo ![]() still his King specials are awesome, and he has good damage even on short combos. he doesnt have counters though.. | ||
Toolshed
337 Posts
What I really like is that the characters are all very different and there is something for everyone's playstyle. That's not something common in cardgames. Everyone go and try this, it's free! | ||
Trozz
Canada3454 Posts
Even if your draws are weak, You can still chip -> throw. Lum the panda rocks. Coin toss into huge damage. Then recall his cards. | ||
Shiragaku
Hong Kong4308 Posts
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freelander
Hungary4707 Posts
come on guys, try it! it's free. i started playing jaina and it's quiet exciting playing her. you get to really low health but get huge control over the game in the mid/late game. jaina mirror is retarded. | ||
Ydriel
Italy516 Posts
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RoieTRS
United States2569 Posts
First I want to say that yomi is not a game that tests the skill of "yomi" or whatever sirlin means when he talks about people knowing what the opponent will do next. Yeah it is a real skill, and yes, it is important to have, but above all Yomi tests your valuation skills. Valuation is the skill of knowing the best move to make knowing the current gamestate and knowing what your character and the enemy character are capable of. I would say probably 70% valutiation, 20% luck, 10% yomi honestly. -Some players started using a randomizer that picked their card for them, but they found that doing this game them an incredibly low winrate. Almost never winning. -Some players then started using a different method of randomizing their cards to decrease the dependency some people have on their yomi skills. The method was depending on what card you draw, do an attack or throw or dodge or block. These players got like 60%+ winrates. With those 2 points, you can see that yomi is not a true test of yomi. The players in the second point were able to use their valuation skills while the players in the first point could not. As a result, higher winrates. A common complaint (maybe not correct word choice) is the variance of the game. I don't mean the rock>paper>scissors variance, just the typical TCG variance you get from drawing cards from a deck. Some characters rely on certain cards to win, and sometimes they don't draw them when they are needed. It is almost unanimously agreed on that Grave, Geiger, Argagarg, and Rook are the lowest varience while, well, everyone else is pretty high. But even though I main Grave and Arg, I still find myself not getting the draws I need. Some matchups I feel for grave are completely reliant on J and it is very difficult to win without it. As for the balance, it has been proven (somewhere, if I find it again I'll edit the link in) statistically that it is more balanced than any fighter ever. The top tier characters are top tier because they have no bad matchups and maybe one or two 6-4. And it is the same with the lowest tier: 5-5 matchups except a few 4-6. There is one infamous matchup and that is Rook vs Lum. I've heard some people say it is 2-8 in favor of Lum but I think it is closer to 3.5-6.5. Yeah it is bad and it feels unwinnable but its possible Anyway this game is amazing and super fun and really well balanced. If I could make like 2 small changes to decrease the variance it would be a 10/10 game. Unfortunately those changes won't be implemented ever (sirlin said maybe in 10 years he'll do a second edition where maybe changes will be made) and after playing the game for so long, I can say they ruin the game for me. So 9/10 game. | ||
kuresuti
1393 Posts
I'm a pretty hardcore fan of customization since I love building decks in magic, so I was sceptical at first. After playing a few rounds yesterday and a few additional games today through the online client I can say that it's a pretty cool game. Also I completely agree with the above post. I've never been a fighting game type of guy, but I feel this "yomi" deal doesn't really apply to this cardgame much. I find myself just trying to find the best play instead of mindgaming the opponent. Yomi might not be suited for everyone, but since it's free it's definitely worth a try. | ||
Angel[BTL]
Romania345 Posts
I can see already people complaining that it is not all free (this is for future comments regarding the payment system). The game is great and Sirlin needs a way to support what he loves to do. But if you want just to enjoy a game or two without any hassle you can do that as well. But if you get hooked like I did then you will see it is a really competitive card game which is really similar to SC2. Don't expect to come and win. You will lose a lot until you learn the characters traits, abilities and power cards. Though once you learn how to play a bit you will see that it is quite fun. The community is great as well. I am attaching pictures with some of the newest characters and also how it looks in game. ![]() ![]() ![]() ![]() Below it is how it looks when you are playing. ![]() ![]() You can play the game at -> http://www.fantasystrike.com/game/index.php | ||
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