no more giving up doom please

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Kraznaya
United States3711 Posts
no more giving up doom please ![]() | ||
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Stancel
Singapore15360 Posts
that's good to know | ||
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SatsuinoHado
Bulgaria777 Posts
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mnck
Denmark1518 Posts
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rabidch
United States20289 Posts
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DucK-
Singapore11447 Posts
On October 28 2015 18:02 shouldbeworking wrote: Show nested quote + On October 28 2015 18:00 DucK- wrote: You're not winning single core (sladar shouldn't even be called one lol) vs 2 cores + "delete 1 (or 2)" hero Hey eHome are trying, they aren't even that far behind. le balance fish demon man will save the day. NVM as I type this 4 die and lose mid. Its easy to see how this game will go. Unless ehome stomps so hard that Vici can't handle the magical burst, Vici will always win this game. | ||
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deathzz
669 Posts
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babysimba
10466 Posts
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shouldbeworking
946 Posts
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Kamisamanachi
4665 Posts
On October 28 2015 18:09 deathzz wrote: Glad I can understand chinese, the xiao8/chuan/hyhy stream/cast is good. can u tell some highlighted moments and what they said about it?it will be interesting. | ||
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mnck
Denmark1518 Posts
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babysimba
10466 Posts
The games i lost against him are usually when i have garbage players in the safe trilane who don't know how to lane properly. | ||
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Pandemona
Charlie Sheens House51493 Posts
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bluzi
4703 Posts
On October 28 2015 18:14 babysimba wrote: The true counter to doom is good creep clearing and initiation. Trust me i have 60 or 70% winrate against him in pubs rofl. The games i lost against him are usually when i have garbage players in the safe trilane who don't know how to lane properly. I thought you were joking but then you gave reasoning to why you think you are correct .... which makes me think you WERENT joking ??? if thats the case let me assure you that creep clearing is NOT the counter ... There isn't a real counter to the hero , you do need more then 1 core to have a chance (1 core lineups are the worst vs Doom) | ||
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mnck
Denmark1518 Posts
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babysimba
10466 Posts
On October 28 2015 18:21 bluzi wrote: Show nested quote + On October 28 2015 18:14 babysimba wrote: The true counter to doom is good creep clearing and initiation. Trust me i have 60 or 70% winrate against him in pubs rofl. The games i lost against him are usually when i have garbage players in the safe trilane who don't know how to lane properly. I thought you were joking but then you gave reasoning to why you think you are correct .... which makes me think you WERENT joking ??? if thats the case let me assure you that creep clearing is NOT the counter ... There isn't a real counter to the hero , you do need more then 1 core to have a chance (1 core lineups are the worst vs Doom) Of course im not joking. There are more to the game than direct hero counters. | ||
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shouldbeworking
946 Posts
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spudde123
4814 Posts
On October 28 2015 18:21 bluzi wrote: Show nested quote + On October 28 2015 18:14 babysimba wrote: The true counter to doom is good creep clearing and initiation. Trust me i have 60 or 70% winrate against him in pubs rofl. The games i lost against him are usually when i have garbage players in the safe trilane who don't know how to lane properly. I thought you were joking but then you gave reasoning to why you think you are correct .... which makes me think you WERENT joking ??? if thats the case let me assure you that creep clearing is NOT the counter ... There isn't a real counter to the hero , you do need more then 1 core to have a chance (1 core lineups are the worst vs Doom) Creep clear affects a lot of things. It's easy to play Doom when your team is consistently able to shove in lanes, you always see what the enemy is doing, you can comfortably be greedy when you want to be greedy and when you want to go use your Doom you are always the one who is able to select where you want to strike. If you are against a team that consistently puts lane pressure, you have to show your position and you often are the one who has to react to enemy initiations, Doom isn't nearly as strong (either you get jumped or you get into a fight late when your teammate is already dead and key spells have been used). Obviously it isn't quite so simplistic, Doom isn't the only hero on his team so how exactly a game will play out depends on the entire lineup. But Doom on its own isn't particularly good in clearing waves compared to a lot of other heroes so it gives some options in getting a lineup where you can bully the Doom around by just moving around the map smartly. In this game I don't think EHOME had any potential for such things, they picked a lineup that has rather poor creep clear and they also have no hope of somehow grouping up and 5 manning towers, so eventually VG was always going to have a far easier time to find opportunities. A lot of the time the solution to heroes that have extremely strong fighting capability isn't to somehow counter them in the fight but having a lineup that can force the enemy into fights they don't want to take. | ||
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OmniEulogy
Canada6593 Posts
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Pandemona
Charlie Sheens House51493 Posts
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