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Simple Questions, Simple Answers - Page 814

Forum Index > Dota 2 Strategy
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Prev 1 812 813 814 815 816 1254 Next
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
March 21 2014 20:43 GMT
#16261
On March 22 2014 05:04 Adrian_mx wrote:
Can someone tell me how to play Doom? Whats the ideal item build?
Situational items ?

We aren't Google. I'm sure you can find guides yourself.
Dead9
Profile Blog Joined February 2008
United States4725 Posts
March 21 2014 20:43 GMT
#16262
On March 22 2014 04:26 oo_Wonderful_oo wrote:
Show nested quote +
On March 22 2014 04:16 Dead9 wrote:
i like 1120 into 1421
i'm pretty sure it doesn't matter that much tho as long as you have at least one point in every skill by 6


It matters when storm spirit comes to gank on level 8-9 with having 0,75 seconds vortex.
And it's awful considering that he maxed remnant and still have only bottle and 300 gold on 10th minute.
Something like that happens all the time.

u have around the same solo-killing potential once you get orchid regardless of skill build
obviously more w is better for ganking with your team, e is better for laning, q is better for farming
but in pub games why r u instapicking storm mid for teamplay anyway
Dead9
Profile Blog Joined February 2008
United States4725 Posts
Last Edited: 2014-03-21 20:47:57
March 21 2014 20:45 GMT
#16263
i think the best doom build in like 99% of cases is (bottle, midas) phase/arcanes (mek) blink shivas (bkb) refresh
with (parentheses) stuff optional
sometimes you need aghs or pointbooster or mysticstaff before you have mana for refresh tho
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
March 21 2014 20:45 GMT
#16264
aghs is literally never good tho
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
zezamer
Profile Joined March 2011
Finland5701 Posts
March 21 2014 20:48 GMT
#16265
On March 22 2014 05:43 Scorch wrote:
Show nested quote +
On March 22 2014 05:04 Adrian_mx wrote:
Can someone tell me how to play Doom? Whats the ideal item build?
Situational items ?

We aren't Google. I'm sure you can find guides yourself.


guides suck usually
Doomblaze
Profile Blog Joined October 2010
United States1292 Posts
March 21 2014 20:59 GMT
#16266
On March 22 2014 05:04 Adrian_mx wrote:
Can someone tell me how to play Doom? Whats the ideal item build?
Situational items ?


eat creeps and doom spell oriented heroes

Solo mid, Jungle (bottle for mana/regen)
Devour at level 1, max either devour or scorched earth first, then the other second. A point of LVL? death may be taken at level 4 for a kill attempt at level 6
Phase Boots, Tranquil Boots
Drums, Assault, shivas, vlads (anything with armor is good)
In Mushi we trust
Adrian_mx
Profile Joined April 2010
Mexico1880 Posts
March 21 2014 21:00 GMT
#16267
On March 22 2014 05:48 zezamer wrote:
Show nested quote +
On March 22 2014 05:43 Scorch wrote:
On March 22 2014 05:04 Adrian_mx wrote:
Can someone tell me how to play Doom? Whats the ideal item build?
Situational items ?

We aren't Google. I'm sure you can find guides yourself.


guides suck usually


All the time.
Yeah so whats a good doom build
我是冠军
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-03-21 21:09:06
March 21 2014 21:05 GMT
#16268
Doom's a really hard hero to write a guide for because almost anything is good on him depending on teamcomps and how the game plays. Arcanes+Mek, Blink Dagger, Lothar, etc. are all good, it's just that the effectiveness is highly variable based on the game (one game Arcanes+Mek could be a necessity, the next it could be useless).

It's pretty much pointless to try and tell someone a cookie-cutter Doom build, because there's simply no set of items I would consider always good on him. This doesn't just apply to items, but also to skill order, creep choice, and generally how you play the game (especially since he can be played in all 3 lanes or jungle).

Really it's just best to try everything and lose a lot of games.
Moderator
oo_Wonderful_oo
Profile Blog Joined December 2013
The land of freedom23126 Posts
Last Edited: 2014-03-21 21:21:58
March 21 2014 21:17 GMT
#16269
On March 22 2014 05:43 Dead9 wrote:
Show nested quote +
On March 22 2014 04:26 oo_Wonderful_oo wrote:
On March 22 2014 04:16 Dead9 wrote:
i like 1120 into 1421
i'm pretty sure it doesn't matter that much tho as long as you have at least one point in every skill by 6


It matters when storm spirit comes to gank on level 8-9 with having 0,75 seconds vortex.
And it's awful considering that he maxed remnant and still have only bottle and 300 gold on 10th minute.
Something like that happens all the time.

u have around the same solo-killing potential once you get orchid regardless of skill build
obviously more w is better for ganking with your team, e is better for laning, q is better for farming
but in pub games why r u instapicking storm mid for teamplay anyway


Storm has way more potential than someone like SF in teamplay.
When you play SF/Morphling - then it's all about solo-killing and carrying.
Storm is about teamwork, you can't carry game just by farming, it's not good old Storm with barrier and 80% attack speed steroids who could smash 6-items PL in late game.

On March 22 2014 05:04 Adrian_mx wrote:
Can someone tell me how to play Doom? Whats the ideal item build?
Situational items ?


First and only rule of Doom Bringer - everything works.

Right now it seems that fotm is dagger and just wreck faces around the map, aghanim-refresher build is potent, classic Doom in the forest - midas/lothar/cuirass/heart/bkb/dps(mkb, buriza) with wolf/centaur is always good, mekansm/vladmirs/drums/shivas Doom is potent as well. I guess, in some occassions you can just build 5 or 6 dagons on him and still win or lose with "best build".

New aghanim scepter wrecks though, 110 damage per second is no joke with no dispel.
LiquidLegends StaffFPL 25 #1 | tfw I cast games on-air | back-to-back Liquibet winner
TwilightRain
Profile Joined March 2011
Germany351 Posts
March 21 2014 22:54 GMT
#16270
Did Valve do something with this possibility to stack ancients (as Tinker) with March from the low ground on Radiant?
I remeber seeing Dendi do it on stream not so long, maybe two months, ago and after that I did it a couple of times successfully when i was practicing Tinker. Tried it again today: the camps were taking damage but not moving at all, only when a clear(not stacked) golem camp spawned did they move once, dragons appeared, same story after that.
synapse
Profile Blog Joined January 2009
China13814 Posts
March 21 2014 23:12 GMT
#16271
On March 22 2014 06:17 oo_Wonderful_oo wrote:
Show nested quote +
On March 22 2014 05:43 Dead9 wrote:
On March 22 2014 04:26 oo_Wonderful_oo wrote:
On March 22 2014 04:16 Dead9 wrote:
i like 1120 into 1421
i'm pretty sure it doesn't matter that much tho as long as you have at least one point in every skill by 6


It matters when storm spirit comes to gank on level 8-9 with having 0,75 seconds vortex.
And it's awful considering that he maxed remnant and still have only bottle and 300 gold on 10th minute.
Something like that happens all the time.

u have around the same solo-killing potential once you get orchid regardless of skill build
obviously more w is better for ganking with your team, e is better for laning, q is better for farming
but in pub games why r u instapicking storm mid for teamplay anyway


Storm has way more potential than someone like SF in teamplay.
When you play SF/Morphling - then it's all about solo-killing and carrying.
Storm is about teamwork, you can't carry game just by farming, it's not good old Storm with barrier and 80% attack speed steroids who could smash 6-items PL in late game.

Show nested quote +
On March 22 2014 05:04 Adrian_mx wrote:
Can someone tell me how to play Doom? Whats the ideal item build?
Situational items ?


First and only rule of Doom Bringer - everything works.

Right now it seems that fotm is dagger and just wreck faces around the map, aghanim-refresher build is potent, classic Doom in the forest - midas/lothar/cuirass/heart/bkb/dps(mkb, buriza) with wolf/centaur is always good, mekansm/vladmirs/drums/shivas Doom is potent as well. I guess, in some occassions you can just build 5 or 6 dagons on him and still win or lose with "best build".

New aghanim scepter wrecks though, 110 damage per second is no joke with no dispel.

A popular build I've been seeing is phase->blink->shiva->refresher. But yeah, everything works, try to tailor your item build to what your team needs. Sometimes it's an AC, sometimes it's arcanes mek.
:)
Staboteur
Profile Blog Joined February 2011
Canada1873 Posts
March 22 2014 00:10 GMT
#16272
Probably dumb question:

Would Pudge support be literally the worst thing ever?
I'm actually Fleetfeet D:
TheYango
Profile Joined September 2008
United States47024 Posts
March 22 2014 00:18 GMT
#16273
On March 22 2014 09:10 Staboteur wrote:
Probably dumb question:

Would Pudge support be literally the worst thing ever?

It's workable but you really need to roam extremely effectively and find kills. It's useless as a lane support.

If you can get Boots+Bottle off kills in the first 5 minutes, it basically plays like Pudge normally does after that.
Moderator
Staboteur
Profile Blog Joined February 2011
Canada1873 Posts
March 22 2014 00:41 GMT
#16274
Kinda what I figured. Thankyou, Yango-sensei :D
I'm actually Fleetfeet D:
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
Last Edited: 2014-03-22 02:33:49
March 22 2014 02:33 GMT
#16275
Skill build wise I think scorched earth is situational at best(unlike Devour and Level Death).
Early on it's quite expensive on your mana for what it does(16% movespeed and damage/heal per second). This only gets worse if you get a neutral creep spell you want to use.

I would say most of the time it's better to leave Scorched Earth at 1 point and put the points instead into Devour and Level Death. Level Death actually gives you a small bit of nuking power which can sometimes kill people that Scorched Earth can not.
Just my opinion.
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
Eriksen
Profile Joined December 2012
Micronesia720 Posts
Last Edited: 2014-03-22 04:33:08
March 22 2014 04:26 GMT
#16276
For me, Doom is.. devour Alpha Wolf. Proceed jungle for the entire game until 6. Midas. Treads. Lothar. BKB. Cuirass. Shiva / Aghanim / whatever.
ROLL INNNNNNNN

Edit: max Devour-Scorched Earth first for maximum jungling potential. Past-6 you just have to Doom someone in lane when jungling along with your disabling supports / laner, rinse and repeat.
Whether it has ended with a happy ending or sad, I never was an important thing to you.
Belisarius
Profile Joined November 2010
Australia6233 Posts
Last Edited: 2014-03-22 09:16:29
March 22 2014 09:15 GMT
#16277
If lane creeps kill a hero, should the credit go to "the radiant" or to the last hero who hit them?
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
March 22 2014 09:16 GMT
#16278
On March 22 2014 18:15 Belisarius wrote:
If creeps kill a hero, does the credit go to "the radiant" or to the last hero who hit them?

If there is one assist, it goes to that one assisting hero, otherwise it's the radiant
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Belisarius
Profile Joined November 2010
Australia6233 Posts
March 22 2014 11:06 GMT
#16279
Ah, that's probably what's been making it look inconsistent.

How are the assists calculated, exactly? Any hero that has damaged the target since... some time window? Or since full HP?
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
March 22 2014 11:15 GMT
#16280
Dunno how long it lasts but it only counts damage dealt for the stat, while being near the dying hero is what counts for gold and exp
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
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