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Simple Questions, Simple Answers - Page 802

Forum Index > Dota 2 Strategy
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sabreace
Profile Joined May 2012
United States27 Posts
March 12 2014 02:07 GMT
#16021
maxing OO in lane is better than counter attacks, so LC can harass ursa out of lane/use for last hits
also since the speed on counter attacks was nerfed a bit it wouldn't be as reliable as it might've been.

bottle crowing and rune control maybe necessary though
>Relax you're doing fine.
synapse
Profile Blog Joined January 2009
China13814 Posts
March 12 2014 03:15 GMT
#16022
does fury swipes get muted in duel?
:)
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
March 12 2014 06:08 GMT
#16023
I just tried Meepo for the first time and got owned haaaaaaaard! I'm a StarCraft guy so pretty handy with hotkeys and multitasking and all, but still had trouble keeping them in control (mostly because I can't tell which is which).

Whats the best way to hotkey/control/keep track of your meepos? Do you mostly keep them together or separate?
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Xxazn4lyfe51xX
Profile Joined October 2010
United States976 Posts
March 12 2014 07:11 GMT
#16024
On March 12 2014 12:15 synapse wrote:
does fury swipes get muted in duel?


Yes. But it doesn't erase any stacks already in place.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
March 12 2014 08:57 GMT
#16025
On March 12 2014 10:49 Thezzphai wrote:
Well i just got beaten by legion but i got like 30 wins in dota :D

If you're new to dota then you shouldn't be focusing on what hero has the advantage in a 1v1 but on your overall skill, which has a much bigger impact at your level.
Moderator
FreeZer
Profile Joined January 2011
Sweden288 Posts
Last Edited: 2014-03-12 09:26:36
March 12 2014 08:58 GMT
#16026
On March 12 2014 15:08 DinoMight wrote:
I just tried Meepo for the first time and got owned haaaaaaaard! I'm a StarCraft guy so pretty handy with hotkeys and multitasking and all, but still had trouble keeping them in control (mostly because I can't tell which is which).

Whats the best way to hotkey/control/keep track of your meepos? Do you mostly keep them together or separate?


I'm at ~150 games on Meepo, tho I'm definitely not awesome with him. Yes it's freaking hard - I still panic like an idiot in fights sometimes and just throw nets everywhere and flee like a pussy . I use Group 1 for Meepo 1 only, 2 for all the rest, then 3, 4, 5 for Meepo 3, 4 and 5 respectively. (So yes, I can't select no2 by himself through hotkeys). I usually farm woods with the secondaries, while I being on a lane with the primary. I use the portaits in the top left to see what Meepo I should select through my hotkeys. I try to click on Meepos as little as possible due to the selection system is just so much worse than sc2 that I haven't become friends with it yet.

You can go quite far just with two hotkeys I'd say. One for the primary and the rest for the secondaries, and then just treat all secondaries as one unit. I did that in the beginning.

Edit: Like Firebolt said tho, should probably move this discussion overe here:

http://www.teamliquid.net/forum/dota-2-strategy/397778-hero-meepo
Ahh Scept-- hey where did you come from?
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
March 12 2014 08:58 GMT
#16027
On March 12 2014 15:08 DinoMight wrote:
I just tried Meepo for the first time and got owned haaaaaaaard! I'm a StarCraft guy so pretty handy with hotkeys and multitasking and all, but still had trouble keeping them in control (mostly because I can't tell which is which).

Whats the best way to hotkey/control/keep track of your meepos? Do you mostly keep them together or separate?

There is a Meepo thread (I'm on my phone so can't link to it easily) that has some discussion about how people hotkey their clones etc. You can find it using the hero index sticky.
Moderator
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
March 12 2014 18:04 GMT
#16028
On March 12 2014 10:32 sabreace wrote:
legion, max OO get bottle and win

it pushes a lot though


Which can be a good thing, since it frees you up to go for runes.
On Twitter @GosuGamers_LotI | Grubby has a huge head!
CuddlyCuteKitten
Profile Joined January 2004
Sweden2917 Posts
March 12 2014 20:57 GMT
#16029
So this is probably a real silly question but a lot of caster goes on about naix needing to be able to kill targets during the duration of a rage or else he sucks. So you kite him with abilities and items untill rage runs out. Now if this is the case couldnt naix just get a bkb and pop that as rage goes out? Most of the time you probably dont have to use it but when you do your magic immune for a loooooong time since rage is very close to cooldown after bkb use.
Probably really situational but has anyone actually built bkb on naix in a real game?
Unity, support, family, and kneecapping bitches.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-03-12 21:01:43
March 12 2014 20:59 GMT
#16030
It has happened, but USUALLY naix would rather something like a basher to just kill during rage duration rather than buy a bkb that costs a lot considering the very limited stats and damage it offers.

There are definitely situations where it is right though. Late-Late game, heroes like tinker that always have hex/lazer and can ghost sceptre a lot make BKB much more attractive since you can't really kill them in rage and you have to be magic immune to interact with them. However, just having an abyssal is often just as good.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
CuddlyCuteKitten
Profile Joined January 2004
Sweden2917 Posts
March 12 2014 21:08 GMT
#16031
On March 13 2014 05:59 Sn0_Man wrote:
It has happened, but USUALLY naix would rather something like a basher to just kill during rage duration rather than buy a bkb that costs a lot considering the very limited stats and damage it offers.

There are definitely situations where it is right though. Late-Late game, heroes like tinker that always have hex/lazer and can ghost sceptre a lot make BKB much more attractive since you can't really kill them in rage and you have to be magic immune to interact with them. However, just having an abyssal is often just as good.


"Interact with them" just got a really funny picture in my head of naix with a top hat and with a monocle having a friendly chat with tinker.

Thanks for the answer tho, its been bugging me.
Unity, support, family, and kneecapping bitches.
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
March 12 2014 21:17 GMT
#16032
The other thing is that Naix peaks in the midgame, and unless he continues to get items that help him kill people, he becomes underwhelming pretty quickly. That's especially true when he's the only carry. And if Naix isn't the only carry, there are other high-priority targets to disable, so his need for BKB is less.
On Twitter @GosuGamers_LotI | Grubby has a huge head!
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
March 12 2014 21:19 GMT
#16033
Naix's damage output outside of rage is indeed kinda unfortunate compared to what it is in rage too
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
oo_Wonderful_oo
Profile Blog Joined December 2013
The land of freedom23126 Posts
Last Edited: 2014-03-12 21:22:15
March 12 2014 21:19 GMT
#16034
On March 13 2014 05:57 CuddlyCuteKitten wrote:
So this is probably a real silly question but a lot of caster goes on about naix needing to be able to kill targets during the duration of a rage or else he sucks. So you kite him with abilities and items untill rage runs out. Now if this is the case couldnt naix just get a bkb and pop that as rage goes out? Most of the time you probably dont have to use it but when you do your magic immune for a loooooong time since rage is very close to cooldown after bkb use.
Probably really situational but has anyone actually built bkb on naix in a real game?


Ye, ofc. Situation has to be very pathetic for Na'iX though, to force him to purchase bkb when he has his own 6 seconds.

On March 13 2014 06:17 LuckoftheIrish wrote:
The other thing is that Naix peaks in the midgame, and unless he continues to get items that help him kill people, he becomes underwhelming pretty quickly. That's especially true when he's the only carry. And if Naix isn't the only carry, there are other high-priority targets to disable, so his need for BKB is less.


Wut? Peaks in the midgame? You have to play against 5 casters i guess, to say that Na'iX power peaks in midgame.
He's not ultra-late dude like Sven, but he's beast in late game if you're not building useless shit like S&Y.

And you're not drafting Na'iX alone without any disables in team so usually he doesn't need to chase targets forever if everything is executed properly.
LiquidLegends StaffFPL 25 #1 | tfw I cast games on-air | back-to-back Liquibet winner
zezamer
Profile Joined March 2011
Finland5701 Posts
Last Edited: 2014-03-12 22:17:57
March 12 2014 22:13 GMT
#16035
naix get countered by force/blink/scepter pretty hard and late everyone team has enough those
oo_Wonderful_oo
Profile Blog Joined December 2013
The land of freedom23126 Posts
March 12 2014 22:49 GMT
#16036
On March 13 2014 07:13 zezamer wrote:
naix get countered by force/blink/scepter pretty hard and late everyone team has enough those


Na'iX almost never initiate by himself.
And if initiation is good and Na'iX has abyssal, even 10 blinks won't help.

And don't forget, he won't be alone in late game as well, even if he got 3 supports and Puck/Storm in team.
LiquidLegends StaffFPL 25 #1 | tfw I cast games on-air | back-to-back Liquibet winner
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
March 12 2014 23:50 GMT
#16037
I've been on a huge losing streak over the last couple of days. I've already lost almost 400 MMR from where I had always been ever since Solo Ranked was introduced, and I can't seem to win any more. However, I don't feel it's because I play worse than before. In fact, I'm quite happy with my performance as I'm almost always one of the best players in the game. Is there a second, hidden rating in addition to MMR that would give me particularly weak teammates in order to balance my higher hidden skill rating? Or have I just gotten worse or unlucky?
oo_Wonderful_oo
Profile Blog Joined December 2013
The land of freedom23126 Posts
March 12 2014 23:59 GMT
#16038
On March 13 2014 08:50 Scorch wrote:
I've been on a huge losing streak over the last couple of days. I've already lost almost 400 MMR from where I had always been ever since Solo Ranked was introduced, and I can't seem to win any more. However, I don't feel it's because I play worse than before. In fact, I'm quite happy with my performance as I'm almost always one of the best players in the game. Is there a second, hidden rating in addition to MMR that would give me particularly weak teammates in order to balance my higher hidden skill rating? Or have I just gotten worse or unlucky?


Classic matchmaking.
Nothing new.
Just stay strong or drop game for a few days or weeks. Then come back stronger.
Of course, it's counted if you're close to 4k at least.
Behind it i'm scared to imagine what is happening there.
LiquidLegends StaffFPL 25 #1 | tfw I cast games on-air | back-to-back Liquibet winner
BlindKill
Profile Blog Joined July 2011
Australia1508 Posts
March 13 2014 02:18 GMT
#16039
I find tuskar lacking killing power despite being a ganker-tier hero. No?
“Life is a grindstone, and whether it grinds a man down or polishes him up depends on the stuff he's made of.”
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
Last Edited: 2014-03-13 02:21:02
March 13 2014 02:20 GMT
#16040
as a solo ganker yes. i've seen people go armlet for him.

or sb for punch + sb dmg -> shards -> snowball
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
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