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Simple Questions, Simple Answers - Page 773

Forum Index > Dota 2 Strategy
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lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
February 07 2014 20:43 GMT
#15441
On February 08 2014 05:29 Sn0_Man wrote:
Envy buys both. Please don't spread misinformation.

Soul ring allows him to use ult on CD and since he generally finishes it around the same time as his level 6 it allows him to farm in aggressive locations (the enemy jungle usually) without any concern about his HP. While he is still mana constrained until orchid, it helps a lot. Do note that orchid doesn't actually solve clinkz's mana issues single handedly, whereas orchid + soul ring does. If orchid is "solving" your mana issues as clinkz then you probably aren't spending enough mana to be efficient

Envy also generally goes midas pre-orchid as well since at least in pubs "ganking" is pretty unreliable when your teammates are much worse than their teammates. A situation few share so pls no midas clinkz in pubs LOL

Well, since i do not watch Envy's stream (seriously, this music is terrible) i have no clue what he does on clinkz in pubs. And we all know about blinkz.
DeMoN pulls off a Miracle and Flies to the Moon
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 07 2014 20:50 GMT
#15442
Well since u don't watch his stream don't comment on what he builds lol.

Blinkz is legit although sometimes Envy does it at the wrong time. Blink on clinkz makes you borderline ungankable and lets you farm pretty much wherever you want (within reason). It also exerts MORE pressure on the opposing team.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2014-02-07 22:11:25
February 07 2014 22:02 GMT
#15443
On February 07 2014 16:57 Staboteur wrote:
Show nested quote +
On February 07 2014 16:09 Dead9 wrote:
drums is now 125 gold more expensive than the original drums
even ignoring that, there's the opportunity cost of going drums in the first place. sure it's only 75 gold more than before, but going for drums already delays your lategame items. you could be 1.8k closer to whatever other item by simply not buying drums at all
like spectre could go phase vit booster instead of phase drums and have a bunch of extra gold toward relic. ck could buy a bracer ogre axe instead and be much closer to bkb

drums buildup isn't even that good. drums has a 450 gold component that does nothing and requires an 875 gold recipe
besides that it's not even particularly hard to save 1k unless you're feeding constantly. ghost is mildly harder to get but really 1600 isn't that bad
sange builds into halberd and provides nearly double the hp of drums


I feel like we're not talking about supports anymore, especially when we're talking about relatively casual sanges that can later be upgraded into halberds, or discounting the value of a mantle of int as part of the buildup of drums. Or you play manlier supports than I do.


I normally go boots, drums radiance on radiance/illusion carries. But I tried his build on spectre just now : Boots, vit, radiance but i had some of manaproblems which i dont normally dont have on naga, my favorite radiance hero. Because of these manaproblems i missed some game-impact and gold. Ofcourse this doesnt state that this vit-tactic doesnt work for him, as he might well be alot better in manamanagement then i am on spectre. But I needed more manapool and i missed a sort of buildup, which on a nagacarry i do have with boots, drums and radiance. Every player there own strat/tactics ofcourse.

E : This means that for me and my skillrating, if i dont build a drum but a vitalitybooster, it feels that i will still have to boost my HP pool, manapool, HP and manaregen and attackdamage somehow.

E2 : I forgot to mention I also had wand (it was an active game from lvl1)
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
February 07 2014 22:09 GMT
#15444
stick or aquila can fix any of your mana problems as spectre
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 07 2014 22:24 GMT
#15445
Spectre doesn't have the mana to spam her q for farm without a serious investment in mana (more than just drums). That kind of investment isn't worth it considering how mediocre q is for farming.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
govie
Profile Blog Joined November 2012
9334 Posts
February 07 2014 22:28 GMT
#15446
why would i q for farm?
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 07 2014 22:29 GMT
#15447
Well if ur not using it to farm, and ur running out of mana, then you are playing spectre horribly wrong.

Not that it matters when ur opponents are 2k lol.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Dead9
Profile Blog Joined February 2008
United States4725 Posts
February 07 2014 23:25 GMT
#15448
just ferry mana pots between fights
or bum some bottle sips
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
Last Edited: 2014-02-08 00:20:11
February 08 2014 00:14 GMT
#15449
On February 08 2014 07:02 govie wrote:
E : This means that for me and my skillrating, if i dont build a drum but a vitalitybooster, it feels that i will still have to boost my HP pool, manapool, HP and manaregen and attackdamage somehow.

Eww, you bought 250 HP item and still needed HP!? Nah, drums would be completely pointless then.
And if you want manapool, just get pointbooster instead of vit booster. Skadi on spectre is completely legit as 1st or 8th slot.
Spectre main damage in teamfights comes from desolate at least until she gets manta +diffu+ big agi item (ethereal/butterfly) anyways so drums are irrelevant for this too.
DeMoN pulls off a Miracle and Flies to the Moon
Jotoco
Profile Joined October 2010
Brazil1342 Posts
February 08 2014 03:25 GMT
#15450
Drums active can many times net you a kill you weren't going to get or net you a juke you weren't supposed to get.

So, I like it very much, and build it on a lot of supports I play.
Staboteur
Profile Blog Joined February 2011
Canada1873 Posts
February 08 2014 07:27 GMT
#15451
On February 07 2014 17:20 Dead9 wrote:
+6 int barely does anything on any hero
supports don't make much use of any of the stats on drums other than the hp anyway. the movespeed is nice but not really comparable to a force


Disagree.

Just the 5% MS aura is providing between 15-20 MS bonus on any hero with boots. With the active, that number triples for 8 seconds for anyone in the area. If you wanted to look at it as raw number values, during the active it's proving around 400 extra units moved to any allies within range of the active. Force staff's push is 600 units on a 20 second cooldown. Even though they don't do the same thing, they're somewhat comparable. Force staff is more useful in more scenarios, but drums provides more from the item itself than a force does.

Also 6 int is 80ish mana pool which is fantastic on most heroes, especially early game.
I'm actually Fleetfeet D:
tauon
Profile Blog Joined January 2012
Australia1278 Posts
Last Edited: 2014-02-08 07:33:29
February 08 2014 07:33 GMT
#15452
I think on spectre the vit booster is better when going radiance but the drum is better when going yasha/diffusal builds. This is because illusions in the radiance build rely on the aura for their damage. Radiance illusions don't really need move speed because they have 400 base. For diff blade builds, more move speed means more illusion hits and this makes move speed a more useful stat in that situation.
Road to 6sange
Cirn9
Profile Blog Joined May 2009
1117 Posts
February 08 2014 11:36 GMT
#15453
how do old chests work in dota? If you open an old chest can you get the old now removed items or are the loot tables all updated?
Unprotected sex is like fast expanding in close positions. Its risky, but feels great when it works out
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
February 08 2014 12:47 GMT
#15454
On February 08 2014 16:33 tauon wrote:
I think on spectre the vit booster is better when going radiance but the drum is better when going yasha/diffusal builds. This is because illusions in the radiance build rely on the aura for their damage. Radiance illusions don't really need move speed because they have 400 base. For diff blade builds, more move speed means more illusion hits and this makes move speed a more useful stat in that situation.

For diff blade builds all you need is yasha and BoT that translates into max movespeed and impossibility to run away from spectre herself if dagger hits you.
DeMoN pulls off a Miracle and Flies to the Moon
nojok
Profile Joined May 2011
France15846 Posts
February 08 2014 13:00 GMT
#15455
On February 08 2014 21:47 lolfail9001 wrote:
Show nested quote +
On February 08 2014 16:33 tauon wrote:
I think on spectre the vit booster is better when going radiance but the drum is better when going yasha/diffusal builds. This is because illusions in the radiance build rely on the aura for their damage. Radiance illusions don't really need move speed because they have 400 base. For diff blade builds, more move speed means more illusion hits and this makes move speed a more useful stat in that situation.

For diff blade builds all you need is yasha and BoT that translates into max movespeed and impossibility to run away from spectre herself if dagger hits you.

7K worth of items not providing a single hp, not good. Orb of venom is cheap and damn good before you get diffu and manta.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
Last Edited: 2014-02-08 13:55:36
February 08 2014 13:54 GMT
#15456
On February 08 2014 22:00 nojok wrote:
Show nested quote +
On February 08 2014 21:47 lolfail9001 wrote:
On February 08 2014 16:33 tauon wrote:
I think on spectre the vit booster is better when going radiance but the drum is better when going yasha/diffusal builds. This is because illusions in the radiance build rely on the aura for their damage. Radiance illusions don't really need move speed because they have 400 base. For diff blade builds, more move speed means more illusion hits and this makes move speed a more useful stat in that situation.

For diff blade builds all you need is yasha and BoT that translates into max movespeed and impossibility to run away from spectre herself if dagger hits you.

7K worth of items not providing a single hp, not good. Orb of venom is cheap and damn good before you get diffu and manta.

Hehehe, i personally go diffusal refresher BoT yasha almost every game on spec lately. Who cares about HP if you are not going to be in a fight and your illusions are tankier than any other illusions by design. And, yes OoV is sick good, i sometimes even bother going skadi first item on spec if i really want to mess around.
DeMoN pulls off a Miracle and Flies to the Moon
govie
Profile Blog Joined November 2012
9334 Posts
February 08 2014 14:41 GMT
#15457
The skadi seems interesting. Im gonna try it out too. thx for an idea to fill my evening
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
FFGenerations
Profile Blog Joined April 2011
7088 Posts
Last Edited: 2014-02-08 15:54:45
February 08 2014 15:53 GMT
#15458
how do you know which spells damage towers? i try a spell on a tower every so often but more often than not get the impression that it doesnt do anything. i know one of tiny's spells damages towers but honestly thats all i know. and leshrac and sniper anbd pudgnba
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
Staboteur
Profile Blog Joined February 2011
Canada1873 Posts
February 08 2014 16:14 GMT
#15459
On February 09 2014 00:53 FFGenerations wrote:
how do you know which spells damage towers? i try a spell on a tower every so often but more often than not get the impression that it doesnt do anything. i know one of tiny's spells damages towers but honestly thats all i know. and leshrac and sniper anbd pudgnba


http://dota2.gamepedia.com/Buildings

^^ Bottom 'o dat page.
I'm actually Fleetfeet D:
tauon
Profile Blog Joined January 2012
Australia1278 Posts
February 08 2014 16:27 GMT
#15460
On February 08 2014 22:54 lolfail9001 wrote:
Show nested quote +
On February 08 2014 22:00 nojok wrote:
On February 08 2014 21:47 lolfail9001 wrote:
On February 08 2014 16:33 tauon wrote:
I think on spectre the vit booster is better when going radiance but the drum is better when going yasha/diffusal builds. This is because illusions in the radiance build rely on the aura for their damage. Radiance illusions don't really need move speed because they have 400 base. For diff blade builds, more move speed means more illusion hits and this makes move speed a more useful stat in that situation.

For diff blade builds all you need is yasha and BoT that translates into max movespeed and impossibility to run away from spectre herself if dagger hits you.

7K worth of items not providing a single hp, not good. Orb of venom is cheap and damn good before you get diffu and manta.

Hehehe, i personally go diffusal refresher BoT yasha almost every game on spec lately. Who cares about HP if you are not going to be in a fight and your illusions are tankier than any other illusions by design. And, yes OoV is sick good, i sometimes even bother going skadi first item on spec if i really want to mess around.

If you just want to split push, there are better carries then spectre. The point of spectre's ulti is that she can join fights anywhere on the map and she can do tricks like fight->die->buyback->haunt.
Road to 6sange
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