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Alur
Profile Blog Joined March 2008
Denmark3900 Posts
January 04 2014 10:03 GMT
#14701
On January 04 2014 17:29 evilfatsh1t wrote:
Show nested quote +
On January 04 2014 17:23 Whole wrote:
Thanks for the help Yango.

Also, when is it a good time to get Aghs on Lich and Ancient Apparition?

when you have too much money to spare and no other items to get.

I would consider aghs on AA less luxurious/situational than aghs on lich.
AKA No can Dazzle | https://www.youtube.com/watch?v=PlTpX7z3Pok
TL+ Member
Xypski
Profile Joined December 2009
Denmark156 Posts
January 04 2014 10:19 GMT
#14702
The only time to not get Aghs on AA is when you're losing, it's stupidly good.
Horza
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
January 04 2014 11:05 GMT
#14703
On January 04 2014 16:16 TheYango wrote:
It depends a lot on the game.

Slark has great skills and pretty good means to get items, whether its by farming or killing. But his base stats are really terrible meaning that you largely have to tailor your items to fill whatever holes you need in that particular game.

Somewhat counterintuitively, Skadi first item is actually a farming item. The only real advantage it has over other items of similar cost as a first item is the high amount of mana it gives you. The double Ultimate Orb is basically endless mana for a hero with such low mana costs as Slark, which allows you to spam Dark Pact endlessly when flash-farming jungle. Obviously other items also give you mana, but Skadi does so without an investment into wasted regen stats, which are basically pointless for him. to have.

Does not skadi makes slark an insane chaser?
DeMoN pulls off a Miracle and Flies to the Moon
SolarFlare93
Profile Joined August 2013
Australia301 Posts
January 04 2014 11:17 GMT
#14704
Why do people build Lothars on Gyrocopter? I see it as an inefficient investment that doesn't give many returns.

1. Gyrocopter is a horrible initiator - his stun takes time to land and his ulti is unreliable as well with the timing. You can argue the ultimate is a nice way to initiate if you land it on several people but wouldn't you rather have someone else initiate and then you use your ultimate to hit at least 5 heroes in the midst of the battle?
2. 3000g for 22 damage and 30 attack speed is pretty bad...
3. Extra movement speed while using Shadow Walk - well yeah, but seriously phase and drums are adequate already and they give you what gyrocopter needs and in total is a bit above the price of a shadow blade. I could argue more movement speed = more farm potential but if you're building a shadow blade shouldn't you be using it to pick people off and team fight?
4. Escape mechanism - dust and you're a dead man trying to hide (let's just ignore the fact some teams are too greedy and idiotic to buy dust). More importantly, you should be the one dishing out all the damage in the team fight and destroying everyone.

What do you guys think?
TheYango
Profile Joined September 2008
United States47024 Posts
January 04 2014 11:29 GMT
#14705
You build Lothar's on Gyro because it gives him very good solo-killing power. Missile from out of vision, invis in, Rocket Barrage and ult if necessary when the stun lands and many heroes are just dead if you have a level advantage.

This isn't a property that's terribly useful in competitive play because by and large teams play tighter and respond much more quickly to ganks/threats so getting solo kills is much harder. But even up to a very high level of pub play, solo killing ability goes a long way toward carrying pubs.
Moderator
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
January 04 2014 11:31 GMT
#14706
You can also use lothars to split push. You flak cannon one or two waves, lothars in the tree and tp away
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
hooahah
Profile Joined October 2011
3752 Posts
January 04 2014 11:42 GMT
#14707
How do auras work? is there a bonus to carrying the actual item itself? (vlads/drums/AC/mek)

I.E. is it better to have the AC on LD or on the Bear?
Eriksen
Profile Joined December 2012
Micronesia720 Posts
January 04 2014 12:21 GMT
#14708
On January 04 2014 20:42 hooahah wrote:
How do auras work? is there a bonus to carrying the actual item itself? (vlads/drums/AC/mek)

I.E. is it better to have the AC on LD or on the Bear?


Well, carrying the item itself means you get the bonus passives, as far as I can tell.

On Lone Druid, it's better (personally) to let the hero carries the Cuirass. First, because he needs the passive to be "tank" machine (armor +, of course). Secondly, the bear doesn't benefit that much from what the passive gives, and the major point of buying a Cuirass is to give the bear the bonus IAS. Three, to fill the empty slot on the hero lolwutjk
Whether it has ended with a happy ending or sad, I never was an important thing to you.
Rodberd
Profile Blog Joined February 2011
Germany531 Posts
January 04 2014 12:22 GMT
#14709
the aura wont give you a bonus, the effect is the same of on LD or on bear.
but the item has some other stats, like +def or regen etc pp.
so the choice where to hold it depends on who needs the other stats.
Ooooh, look at it go
SolarFlare93
Profile Joined August 2013
Australia301 Posts
Last Edited: 2014-01-04 12:57:15
January 04 2014 12:55 GMT
#14710
On January 04 2014 20:29 TheYango wrote:
You build Lothar's on Gyro because it gives him very good solo-killing power. Missile from out of vision, invis in, Rocket Barrage and ult if necessary when the stun lands and many heroes are just dead if you have a level advantage.

This isn't a property that's terribly useful in competitive play because by and large teams play tighter and respond much more quickly to ganks/threats so getting solo kills is much harder. But even up to a very high level of pub play, solo killing ability goes a long way toward carrying pubs.


The gyrocopters I see buying a lothars do not even do this so I thought it was a horrible item choice given that they do not use it to gain an advantage but if this works out I see it as a worthwhile investment. Thanks for informing me of this.

On January 04 2014 20:31 Erasme wrote:
You can also use lothars to split push. You flak cannon one or two waves, lothars in the tree and tp away


A good idea too.
oo_Wonderful_oo
Profile Blog Joined December 2013
The land of freedom23126 Posts
January 04 2014 14:47 GMT
#14711
On January 04 2014 12:24 r.Evo wrote:
Show nested quote +
On January 04 2014 11:58 oo_Wonderful_oo wrote:
Like serious.
You're building drums for 9 agility? Or for 171 health? Or 12 damage?
You have base ms when roaming as 500+ with threads and lvl 11 ult.

I can understand getting drums on some carries who needs movement speed like LS or just attributes like Gyro, but not Slark, who can get orchid/basher and totally don't care about opponents.
Bkb is reasonable at least, but getting skadi faster than 4-5th item is not worthy because it worth 5675 gold, which is combine cost of Orchid Malevolence and Javelin and 50 gold.

S&Y has same idea behind like drums, just with more damage and more health. And costs 2,5 times more, even though it gets you 14 more damage and 63 health more.
Buy Linken's sphere like Loda does, it gives you required attributes, damage and stuff for 5k + you don't need bkb because you have linken's, dark pact and ult. It's enough already, no need in spending 4k more.
Go linken/basher instead of orchid/basher it's profitable as well.

Even lothar is better than drums and s&y.

You suck at numbers. The MS on Drums is never wasted.

Without Drums vs with Drums:
lvl 6: 461 vs 479
lvl 11: 479 vs 497
lvl 16: 497 vs 514

Alternatively lvl 6 with S&Y hits 518 MS and everything more caps it. The only item a Slark needs to farm the jungle as soon as he hits lvl 4 pact is Drums, alternatively a casual Ultimate Orb which kind of sucks donkey balls that early into the game. Or he can build an Orchid which, while efficient for damage, gives him way more mana than he needs to do his job, and doesn't give him any kind of inherent tankyness which the hero desperately needs considering how shitty his stat gain is.

Linkens doesn't give you anything you really want (the regen portion is pretty much completely wasted, it's way too expensive as a farming item for a hero that can farm great with way less gold investment) and the only reason to ever get it on Slark is the spell block which, as always, makes it incredibly game dependent.


Just tell me, why do you need ms more than 460-470 if noone in game can reach even 400 at 30th minute mark?
Game is not about running from people only.
LiquidLegends StaffFPL 25 #1 | tfw I cast games on-air | back-to-back Liquibet winner
Darkren
Profile Blog Joined February 2010
Canada1841 Posts
January 04 2014 17:22 GMT
#14712
On January 04 2014 23:47 oo_Wonderful_oo wrote:
Show nested quote +
On January 04 2014 12:24 r.Evo wrote:
On January 04 2014 11:58 oo_Wonderful_oo wrote:
Like serious.
You're building drums for 9 agility? Or for 171 health? Or 12 damage?
You have base ms when roaming as 500+ with threads and lvl 11 ult.

I can understand getting drums on some carries who needs movement speed like LS or just attributes like Gyro, but not Slark, who can get orchid/basher and totally don't care about opponents.
Bkb is reasonable at least, but getting skadi faster than 4-5th item is not worthy because it worth 5675 gold, which is combine cost of Orchid Malevolence and Javelin and 50 gold.

S&Y has same idea behind like drums, just with more damage and more health. And costs 2,5 times more, even though it gets you 14 more damage and 63 health more.
Buy Linken's sphere like Loda does, it gives you required attributes, damage and stuff for 5k + you don't need bkb because you have linken's, dark pact and ult. It's enough already, no need in spending 4k more.
Go linken/basher instead of orchid/basher it's profitable as well.

Even lothar is better than drums and s&y.

You suck at numbers. The MS on Drums is never wasted.

Without Drums vs with Drums:
lvl 6: 461 vs 479
lvl 11: 479 vs 497
lvl 16: 497 vs 514

Alternatively lvl 6 with S&Y hits 518 MS and everything more caps it. The only item a Slark needs to farm the jungle as soon as he hits lvl 4 pact is Drums, alternatively a casual Ultimate Orb which kind of sucks donkey balls that early into the game. Or he can build an Orchid which, while efficient for damage, gives him way more mana than he needs to do his job, and doesn't give him any kind of inherent tankyness which the hero desperately needs considering how shitty his stat gain is.

Linkens doesn't give you anything you really want (the regen portion is pretty much completely wasted, it's way too expensive as a farming item for a hero that can farm great with way less gold investment) and the only reason to ever get it on Slark is the spell block which, as always, makes it incredibly game dependent.


Just tell me, why do you need ms more than 460-470 if noone in game can reach even 400 at 30th minute mark?
Game is not about running from people only.


Well we can destroy your argument quite easely

1. Position easier with movement speed.
2. You can run away from people
3. You can chase people
4. You farm faster
5. You join fights faster.
6. You pretend you are a racecar
"Yeah, I send (hopefully) helpful PM's quite frequently. You don't have to warn/ban everything" - KadaverBB
BallinWitStalin
Profile Joined July 2008
1177 Posts
January 04 2014 18:12 GMT
#14713
So, are rare chests worth anything? I've never used the steam market before, but I have little desire to buy anything, and if I can sell them or trade them for random shit, why not?

Just curious.
I await the reminiscent nerd chills I will get when I hear a Korean broadcaster yell "WEEAAAAVVVVVUUUHHH" while watching Dota
TheYango
Profile Joined September 2008
United States47024 Posts
January 04 2014 18:23 GMT
#14714
On January 04 2014 21:21 Eriksen wrote:
Show nested quote +
On January 04 2014 20:42 hooahah wrote:
How do auras work? is there a bonus to carrying the actual item itself? (vlads/drums/AC/mek)

I.E. is it better to have the AC on LD or on the Bear?


Well, carrying the item itself means you get the bonus passives, as far as I can tell.

On Lone Druid, it's better (personally) to let the hero carries the Cuirass. First, because he needs the passive to be "tank" machine (armor +, of course). Secondly, the bear doesn't benefit that much from what the passive gives, and the major point of buying a Cuirass is to give the bear the bonus IAS. Three, to fill the empty slot on the hero lolwutjk

This is wrong. The Bear NEEDS the Cuirass by the time you get it because since the Bear has no Agi growth, it doesn't gain armor except from items. It has high HP, but by the time you're looking at your 2nd item, it really starts to need that itemized armor really badly if you expect it to not get focused down and killed fast.
Moderator
oo_Wonderful_oo
Profile Blog Joined December 2013
The land of freedom23126 Posts
January 04 2014 18:42 GMT
#14715
On January 05 2014 02:22 Darkren wrote:
Show nested quote +
On January 04 2014 23:47 oo_Wonderful_oo wrote:
On January 04 2014 12:24 r.Evo wrote:
On January 04 2014 11:58 oo_Wonderful_oo wrote:
Like serious.
You're building drums for 9 agility? Or for 171 health? Or 12 damage?
You have base ms when roaming as 500+ with threads and lvl 11 ult.

I can understand getting drums on some carries who needs movement speed like LS or just attributes like Gyro, but not Slark, who can get orchid/basher and totally don't care about opponents.
Bkb is reasonable at least, but getting skadi faster than 4-5th item is not worthy because it worth 5675 gold, which is combine cost of Orchid Malevolence and Javelin and 50 gold.

S&Y has same idea behind like drums, just with more damage and more health. And costs 2,5 times more, even though it gets you 14 more damage and 63 health more.
Buy Linken's sphere like Loda does, it gives you required attributes, damage and stuff for 5k + you don't need bkb because you have linken's, dark pact and ult. It's enough already, no need in spending 4k more.
Go linken/basher instead of orchid/basher it's profitable as well.

Even lothar is better than drums and s&y.

You suck at numbers. The MS on Drums is never wasted.

Without Drums vs with Drums:
lvl 6: 461 vs 479
lvl 11: 479 vs 497
lvl 16: 497 vs 514

Alternatively lvl 6 with S&Y hits 518 MS and everything more caps it. The only item a Slark needs to farm the jungle as soon as he hits lvl 4 pact is Drums, alternatively a casual Ultimate Orb which kind of sucks donkey balls that early into the game. Or he can build an Orchid which, while efficient for damage, gives him way more mana than he needs to do his job, and doesn't give him any kind of inherent tankyness which the hero desperately needs considering how shitty his stat gain is.

Linkens doesn't give you anything you really want (the regen portion is pretty much completely wasted, it's way too expensive as a farming item for a hero that can farm great with way less gold investment) and the only reason to ever get it on Slark is the spell block which, as always, makes it incredibly game dependent.


Just tell me, why do you need ms more than 460-470 if noone in game can reach even 400 at 30th minute mark?
Game is not about running from people only.


Well we can destroy your argument quite easely

1. Position easier with movement speed.
2. You can run away from people
3. You can chase people
4. You farm faster
5. You join fights faster.
6. You pretend you are a racecar


Argument about faster farming because you have higher ms almost made me laugh.
Good work.
LiquidLegends StaffFPL 25 #1 | tfw I cast games on-air | back-to-back Liquibet winner
oo_Wonderful_oo
Profile Blog Joined December 2013
The land of freedom23126 Posts
Last Edited: 2014-01-04 18:44:07
January 04 2014 18:43 GMT
#14716
On January 05 2014 03:12 BallinWitStalin wrote:
So, are rare chests worth anything? I've never used the steam market before, but I have little desire to buy anything, and if I can sell them or trade them for random shit, why not?

Just curious.


Don't even bother yourself with selling them :D There are tons of useless chests anyway, you're buying them only if you're not getting them from drops and you have keys.
LiquidLegends StaffFPL 25 #1 | tfw I cast games on-air | back-to-back Liquibet winner
govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2014-01-04 19:18:38
January 04 2014 19:17 GMT
#14717
On January 05 2014 03:23 TheYango wrote:
Show nested quote +
On January 04 2014 21:21 Eriksen wrote:
On January 04 2014 20:42 hooahah wrote:
How do auras work? is there a bonus to carrying the actual item itself? (vlads/drums/AC/mek)

I.E. is it better to have the AC on LD or on the Bear?


Well, carrying the item itself means you get the bonus passives, as far as I can tell.

On Lone Druid, it's better (personally) to let the hero carries the Cuirass. First, because he needs the passive to be "tank" machine (armor +, of course). Secondly, the bear doesn't benefit that much from what the passive gives, and the major point of buying a Cuirass is to give the bear the bonus IAS. Three, to fill the empty slot on the hero lolwutjk

This is wrong. The Bear NEEDS the Cuirass by the time you get it because since the Bear has no Agi growth, it doesn't gain armor except from items. It has high HP, but by the time you're looking at your 2nd item, it really starts to need that itemized armor really badly if you expect it to not get focused down and killed fast.


I am not disagreeing with the yangoman because he knows to much , but this question has been answered before if i recall correctly by someone else in this thread and i thought the answer was something like :

The bear is more logical because the bear will be among the enemies in your face kinda close. Druid doesnt need to be, he just needs to survive, the bear should do the damage or atleast most of it. Therefore its logical it should go on the bear (also armourreduction on enemies 100% garanteed), BUT if u get targetted down alot and not the bear, its logical u put the AC on yourself if until u have given druid some more survivalbility. But if possible bear is best.
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
Pingvinen
Profile Joined August 2008
Sweden78 Posts
January 04 2014 22:44 GMT
#14718
You're arguing first that the hero should carry it, but now the bear?
Excludos
Profile Blog Joined April 2010
Norway8277 Posts
January 04 2014 22:48 GMT
#14719
On January 05 2014 07:44 Pingvinen wrote:
You're arguing first that the hero should carry it, but now the bear?


Not the same person
Pingvinen
Profile Joined August 2008
Sweden78 Posts
January 04 2014 22:50 GMT
#14720
Oh, i see. Embarrassing.

Thought he followed it up, and it didnt make sense.
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