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On September 15 2013 23:47 GhastlyUprising wrote:Show nested quote +On September 15 2013 12:44 TheSubtleArt wrote:On September 15 2013 01:37 hooahah wrote: is Medusa mid a thing? in my head it's bad but so far in pubs it's worked whenever I've seen it (vs Puck, Drow) Medusas ok in lane (altho her base damage kinda sucks), but she doesn't really have any qualities you'd want in a mid laner. She can't gank or translate early levels and farm into pressure around the map. It's a hero way more suited for safelane imo That's an interesting way of looking at it. What heroes do you think are the best in terms of translating early farm into pressure? That's an interesting question because it is, as evilfatshit implied, a wayof asking "which mid heroes are the best at being played solomid?".
If you talk about heroes on other lanes, then many carries and semicarries are actually able to make a lot of pressure with whatever core they need. For an example recently in this thread, PA can in many circumstances make huge amounts of noise(=pressure) with just Phase Boots & Drums, (optionally Magic Wand, Orb of venom). Overall this sounds a lot like what was called the "Facerush" strategy. Multiple tanky core heroes bunching up, killing people and diving towers(It is afaik the most recent strategy in which Nightstalker was viable).
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Sorry...suppose I should have said that I'm a newbie to DotA2, I have just about 100 matches played and I haven't watched many high-level games. The question I was really asking was: what are the best mids in the current metagame?
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for blocking camp spawns with clockwerk rocket, should the rocket be midair at exactly :00 within camp spawn territory, or does having vision of the camp suffice?
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On September 16 2013 00:29 GhastlyUprising wrote: Sorry...suppose I should have said that I'm a newbie to DotA2, I have just about 100 matches played and I haven't watched many high-level games. The question I was really asking was: what are the best mids in the current metagame? the mids i previously listed. qop, puck, ta, sf, magnus, dk, weaver, od, storm. these are the most popular atm, although there are tons of other heroes that can do well mid but dont necessarily fit in the metagame. if youre a new player dont be too concerned with what heroes are good in the current metagame. all heroes have their strengths and weaknesses, so just learn them all one by one. and if youre wondering what makes these heroes better mids than other heroes such as pa (both types of heroes can impact the game early with farm and levels), mid heroes are usually better at roaming or can make use of roaming far more effectively than heroes you will normally find in side lanes. also, they have means of controlling the creep waves through aoe spells, allowing them to secure runes without losing xp and gold. heroes like pa, while being a decent ganker and such, has awful laning presence and will lose the lane outright to heroes such as qop, because qop can harrass more effectively while pushing the lane out and securing runes.
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On September 16 2013 00:37 Derrida wrote: for blocking camp spawns with clockwerk rocket, should the rocket be midair at exactly :00 within camp spawn territory, or does having vision of the camp suffice? the rocket has to be in the spawn box at the spawn time and the rocket has to be fired from certain locations. if fired from low ground to high ground im pretty sure it wont work even if you time it properly. same with positions where the ground level is the same (bot lane to bot jungles). not 100% sure on the last bit though
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@evilfatsh1t:
Thank you. That was very helpful.
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On September 16 2013 01:10 GhastlyUprising wrote: @evilfatsh1t:
Thank you. That was very helpful.
You have to aim the rocket past the camp, not on the camp itself, the timing is hard to get right, I found if you shoot it from your own t1, you click rocket at :57, aiming a little "through" the camp
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Does anyone know what the breakdown is comparing MKB to Daedulus in terms of raw damage output increase?
My guess it depends somewhat on how high your damage is (as the more damage you have, the more the crit makes it scale even further) but how does one decide which one to get? Obviously mkb is good vs butterfly (and pa's passive) and mini-bash stops tps I believe.
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Lalalaland34504 Posts
You've got most of it. MKB against evasion/blinds (Troll, Windrunner, PA, Butterfly, Heaven's Halberd are the first ones that come to mind), while Daedalus wins in pure straight up damage. You may also want MKB on heroes with low base damage, such as Storm/QoP.
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What's like THE FORUM TO GO TO for Dota2? Fighting games have shoryuken, SC2 has this site. What does Dota2 got?
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On September 16 2013 07:04 Monsyphon wrote: What's like THE FORUM TO GO TO for Dota2? Fighting games have shoryuken, SC2 has this site. What does Dota2 got? Nothing. It's a long story, but the short version is that Pendragon destroyed "the forum" Dota had(he worked for Riot directly afterwards and replaced the frontpage with a link to LoL). Some long time Dota fans never forgave any of the involved parties.
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Playdota.com? Not specific to dota2 but dota in general. Or joindota.com
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On September 16 2013 10:01 evilfatsh1t wrote: Playdota.com? Not specific to dota2 but dota in general. Or joindota.com joindota is pretty meh, playdota is the main site but the playerbase is pretty split.
maybe one day TL dota section will be #1 :D
On September 16 2013 06:28 Firebolt145 wrote: You've got most of it. MKB against evasion/blinds (Troll, Windrunner, PA, Butterfly, Heaven's Halberd are the first ones that come to mind), while Daedalus wins in pure straight up damage. You may also want MKB on heroes with low base damage, such as Storm/QoP. you also want MKB if your team is in desperate need of a way to cancel channels/tps/etc. i don't remember the exact calculation but after the nerf to daedalus (270% crit damage -> 240%) MKB actually competes pretty well up until you have like 140,150 base damage iirc.
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the secret is this is actually the best dota forum
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What are the 3 best heroes, in the opinion of whoever wants to answer, against batrider mid?
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United States47024 Posts
There are a lot of heroes that are good vs. Batrider, it just depends on what you're comfortable with. Pretty much any ranged hero with greater range, harassment ability, and a way to survive an all-in/dive.
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On September 16 2013 10:21 danl9rm wrote: What are the 3 best heroes, in the opinion of whoever wants to answer, against batrider mid? OD WR Bear
Anything that has high harass potential and/or outs against an all-in works great. The crucial part about most batrider mid matchups that favor the other guy (e.g. SF) is rune control. If bat ever gets a random haste for example you're most likely toast.
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On September 16 2013 10:21 danl9rm wrote: What are the 3 best heroes, in the opinion of whoever wants to answer, against batrider mid? not really a list of "best 3 heroes" but some that come to mind would be OD or viper to just out-lasthit him, huskar because magic resist op, and really strong early game nukers like tinker or zeus. (this is of course picking to try to beat him in lane, so for example you should win zeus vs bat really hard from level 1~5 and shut him out of farm)
i personally like playing death prophet vs bat because until he has a blink, you can just silence him as he flies up to you. otherwise, nuke him all day long and if he goes to gank then you get a free tower. plus if he pulls you while your ulti is up then he just dies.
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On that vein, who wins Bat vs QoP?
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On September 16 2013 10:30 synapse wrote:Show nested quote +On September 16 2013 10:21 danl9rm wrote: What are the 3 best heroes, in the opinion of whoever wants to answer, against batrider mid? not really a list of "best 3 heroes" but some that come to mind would be OD or viper to just out-lasthit him, huskar because magic resist op, and really strong early game nukers like tinker or zeus. (this is of course picking to try to beat him in lane) i personally like playing death prophet vs bat because until he has a blink, you can just silence him as he flies up to you. otherwise, nuke him all day long and if he goes to gank then you get a free tower. plus if he pulls you while your ulti is up then he just dies.
Great points. Thanks.
Didn't see all the other answers at first, hah, thanks guys. Some stuff to think about.
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