|
On March 11 2015 02:17 Acritter wrote: Nobody is questioning you on these points.
What we are questioning is why a corporation that has full access to the source code of the game is acting like they're editing a fucking Warcraft 3 custom map. i mean you'd be surprised at some of the shit pulled in coding
but yeah, thats basically all the confirmation you need that Lol's base code is actually pure spaghetti
i bet most people don't even know how it works.
|
the problem is that when you have shitty base code and an entire billion dollar game written on it its next to impossible to make it unshitty
|
On March 11 2015 02:22 Shaella wrote:Show nested quote +On March 11 2015 02:17 Acritter wrote: Nobody is questioning you on these points.
What we are questioning is why a corporation that has full access to the source code of the game is acting like they're editing a fucking Warcraft 3 custom map. i mean you'd be surprised at some of the shit pulled in coding but yeah, thats basically all the confirmation you need that Lol's base code is actually pure spaghetti i bet most people don't even know how it works. I've heard stories. But most of the time, that shit happens because people were forced into making dumb design choices by administrative mismanagement (we need it now!) or because they had no idea what they'd need the code to do later on. Riot knew that they'd need extremely flexible code that could handle regular updates with interesting new content. They failed to provide that for some reason.
|
oh my god are you guys watching this d2cl shit, holy fuck sing just ran into the enemy base and fed for no reason
|
On March 11 2015 02:07 andyrau wrote: so couple interesting things about league i learned yesterday: after everyone was bashing on it here, i offhandedly asked my friend that currently works there on their networking side. in other words, he doesn't handle any of the programming and their departments are segregated.
- when i asked him about the shitty source code, he says that he doesn't know but he wouldn't be surprised as riot was such a small company back then
- then i asked him if the shitty coding was a reason why they don't have a replay system, and why it took them so long to get a half-assed obs system. he said that he didn't know much about it and gave a real pr response by saying it was probably 'in their priorities' and they have a 'whole team' dedicated to working towards it. he says that valve in this case had a huge advantage because of all their experience with coding cs replays/obs systems which i honestly found hilarious (in a good way) that he'd give such a canned response cause s2 games had full replay and obs but i'm nice and i didn't want to give him a hard time
- he talked about (i forget the name) one of the champions that has a kind of lc/axe duel taunt in an aoe, creates a kind of wall/barrier that prevents other champions from escaping the area the coding for the walls is actually just a modified minion because the game doesn't have a code for creating actual obstacles - likewise, he talked about a champion that threw balls (i forget the name again) at other heroes and those balls are also minions TBH this is pretty much how dota1 was coded. Not sure how different this is from dota2.
|
dota 1 was a custom map for warcraft 3, it was never intended to be what it is
League WAS intended to be what it is, ya know?
|
On March 11 2015 02:28 Shaella wrote: dota 1 was a custom map for warcraft 3, it was never intended to be what it is
League WAS intended to be what it is, ya know? Yeah, but it honestly doesn't surprise me considering it didn't start out as being a huge deal and was smaller.
But, yeah its not like its good.
|
regardless of size of the game the coding is fucking laughable tho.
|
Northern Ireland22213 Posts
the reason i heard was back when riot was small their coders were cheap talent who built a flawed foundation of code that was badly commented. and then as the game grew faster than they expected, they had no choice but to just continue to build on top of shitty code
which is why you get all sorts of crazy shit like spells casting 10 seconds after they were actually cast
|
On March 11 2015 02:27 Shaella wrote: oh my god are you guys watching this d2cl shit, holy fuck sing just ran into the enemy base and fed for no reason I did see that. 12 minute T3 dive.
Burden also forgot to buy a courier. Did you catch that bit?
|
On March 11 2015 02:20 andyrau wrote: well i personally asked cause i was genuinely curious i can see how they're doing the best with what they have now
it's going to be interesting to see how valve is going to implement source 2 without fucking up any of the current cosmetics and other mechanics well, all of dota's cosmetics use proper resources right so there's actually no issue porting stuff although updating older low-res or low-quality models would be a bitch.
And you'd think that source 2 would make enough of the same decisions as source 1 for the code to be semi-compatable too right? I'm not THAAAAT worried.
Either way, Dota 2 is going Source 2 before TI5 so we'll know soon enough.
|
PL vs Luna - the two worst carries ind ota.
wtf is this
|
Era skilled his luna wrong too, didn't have W maxed by 11 smh.
|
On March 11 2015 02:37 Sn0_Man wrote:Show nested quote +On March 11 2015 02:20 andyrau wrote: well i personally asked cause i was genuinely curious i can see how they're doing the best with what they have now
it's going to be interesting to see how valve is going to implement source 2 without fucking up any of the current cosmetics and other mechanics well, all of dota's cosmetics use proper resources right so there's actually no issue porting stuff although updating older low-res or low-quality models would be a bitch. And you'd think that source 2 would make enough of the same decisions as source 1 for the code to be semi-compatable too right? I'm not THAAAAT worried. Either way, Dota 2 is going Source 2 before TI5 so we'll know soon enough. is there a source (hah) for this
|
On March 11 2015 02:07 andyrau wrote: he said that he didn't know much about it and gave a real pr response by saying it was probably 'in their priorities' and they have a 'whole team' dedicated to working towards it. Man LoL's replay system will be like the best thing ever made ever considering how long they've had it in their priorities and worked on it! :D
/s
|
On March 11 2015 02:38 andyrau wrote:Show nested quote +On March 11 2015 02:37 Sn0_Man wrote:On March 11 2015 02:20 andyrau wrote: well i personally asked cause i was genuinely curious i can see how they're doing the best with what they have now
it's going to be interesting to see how valve is going to implement source 2 without fucking up any of the current cosmetics and other mechanics well, all of dota's cosmetics use proper resources right so there's actually no issue porting stuff although updating older low-res or low-quality models would be a bitch. And you'd think that source 2 would make enough of the same decisions as source 1 for the code to be semi-compatable too right? I'm not THAAAAT worried. Either way, Dota 2 is going Source 2 before TI5 so we'll know soon enough. is there a source (hah) for this not officially
|
On March 11 2015 02:31 ahswtini wrote: the reason i heard was back when riot was small their coders were cheap talent who built a flawed foundation of code that was badly commented. and then as the game grew faster than they expected, they had no choice but to just continue to build on top of shitty code
which is why you get all sorts of crazy shit like spells casting 10 seconds after they were actually cast Thats pretty much what I heard. Back in the beta, before the game was huge, they had unreal tournament voices as place holder for kills and some heroes had no voice over. Its doesn't shock me that they have a bunch of legacy issues because of it.
|
On March 11 2015 02:37 Comeh wrote: PL vs Luna - the two worst carries ind ota.
wtf is this Isn't CK worse?
|
On March 11 2015 02:41 Acritter wrote:Show nested quote +On March 11 2015 02:37 Comeh wrote: PL vs Luna - the two worst carries ind ota.
wtf is this Isn't CK worse? Tough call. I'd rate CK around the same as Luna.
|
pl owns r u watching this game
|
|
|
|
|
|