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Official 'what is Dota anymore' discussion - Page 766

Forum Index > Dota 2 General
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Shaella
Profile Blog Joined January 2013
United States14828 Posts
March 10 2015 17:22 GMT
#15301
On March 11 2015 02:17 Acritter wrote:
Nobody is questioning you on these points.

What we are questioning is why a corporation that has full access to the source code of the game is acting like they're editing a fucking Warcraft 3 custom map.

i mean you'd be surprised at some of the shit pulled in coding

but yeah, thats basically all the confirmation you need that Lol's base code is actually pure spaghetti

i bet most people don't even know how it works.
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
March 10 2015 17:24 GMT
#15302
the problem is that when you have shitty base code and an entire billion dollar game written on it its next to impossible to make it unshitty
When in doubt, just believe in yourself and press buttons
Acritter
Profile Joined August 2010
Syria7637 Posts
March 10 2015 17:25 GMT
#15303
On March 11 2015 02:22 Shaella wrote:
Show nested quote +
On March 11 2015 02:17 Acritter wrote:
Nobody is questioning you on these points.

What we are questioning is why a corporation that has full access to the source code of the game is acting like they're editing a fucking Warcraft 3 custom map.

i mean you'd be surprised at some of the shit pulled in coding

but yeah, thats basically all the confirmation you need that Lol's base code is actually pure spaghetti

i bet most people don't even know how it works.

I've heard stories. But most of the time, that shit happens because people were forced into making dumb design choices by administrative mismanagement (we need it now!) or because they had no idea what they'd need the code to do later on. Riot knew that they'd need extremely flexible code that could handle regular updates with interesting new content. They failed to provide that for some reason.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Shaella
Profile Blog Joined January 2013
United States14828 Posts
March 10 2015 17:27 GMT
#15304
oh my god are you guys watching this d2cl shit, holy fuck sing just ran into the enemy base and fed for no reason
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
Comeh
Profile Blog Joined July 2008
United States18919 Posts
March 10 2015 17:27 GMT
#15305
On March 11 2015 02:07 andyrau wrote:
so couple interesting things about league i learned yesterday:
after everyone was bashing on it here, i offhandedly asked my friend that currently works there on their networking side. in other words, he doesn't handle any of the programming and their departments are segregated.

- when i asked him about the shitty source code, he says that he doesn't know but he wouldn't be surprised as riot was such a small company back then

- then i asked him if the shitty coding was a reason why they don't have a replay system, and why it took them so long to get a half-assed obs system.
he said that he didn't know much about it and gave a real pr response by saying it was probably 'in their priorities' and they have a 'whole team' dedicated to working towards it. he says that valve in this case had a huge advantage because of all their experience with coding cs replays/obs systems
which i honestly found hilarious (in a good way) that he'd give such a canned response cause s2 games had full replay and obs
but i'm nice and i didn't want to give him a hard time

- he talked about (i forget the name) one of the champions that has a kind of lc/axe duel taunt in an aoe, creates a kind of wall/barrier that prevents other champions from escaping the area
the coding for the walls is actually just a modified minion because the game doesn't have a code for creating actual obstacles
- likewise, he talked about a champion that threw balls (i forget the name again) at other heroes and those balls are also minions

TBH this is pretty much how dota1 was coded. Not sure how different this is from dota2.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Shaella
Profile Blog Joined January 2013
United States14828 Posts
March 10 2015 17:28 GMT
#15306
dota 1 was a custom map for warcraft 3, it was never intended to be what it is

League WAS intended to be what it is, ya know?
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
Comeh
Profile Blog Joined July 2008
United States18919 Posts
March 10 2015 17:30 GMT
#15307
On March 11 2015 02:28 Shaella wrote:
dota 1 was a custom map for warcraft 3, it was never intended to be what it is

League WAS intended to be what it is, ya know?

Yeah, but it honestly doesn't surprise me considering it didn't start out as being a huge deal and was smaller.

But, yeah its not like its good.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Shaella
Profile Blog Joined January 2013
United States14828 Posts
March 10 2015 17:31 GMT
#15308
regardless of size of the game the coding is fucking laughable tho.
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
March 10 2015 17:31 GMT
#15309
the reason i heard was back when riot was small their coders were cheap talent who built a flawed foundation of code that was badly commented. and then as the game grew faster than they expected, they had no choice but to just continue to build on top of shitty code

which is why you get all sorts of crazy shit like spells casting 10 seconds after they were actually cast
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Acritter
Profile Joined August 2010
Syria7637 Posts
March 10 2015 17:35 GMT
#15310
On March 11 2015 02:27 Shaella wrote:
oh my god are you guys watching this d2cl shit, holy fuck sing just ran into the enemy base and fed for no reason

I did see that. 12 minute T3 dive.

Burden also forgot to buy a courier. Did you catch that bit?
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
March 10 2015 17:37 GMT
#15311
On March 11 2015 02:20 andyrau wrote:
well i personally asked cause i was genuinely curious
i can see how they're doing the best with what they have now

it's going to be interesting to see how valve is going to implement source 2 without fucking up any of the current cosmetics and other mechanics

well, all of dota's cosmetics use proper resources right so there's actually no issue porting stuff although updating older low-res or low-quality models would be a bitch.

And you'd think that source 2 would make enough of the same decisions as source 1 for the code to be semi-compatable too right? I'm not THAAAAT worried.

Either way, Dota 2 is going Source 2 before TI5 so we'll know soon enough.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Comeh
Profile Blog Joined July 2008
United States18919 Posts
March 10 2015 17:37 GMT
#15312
PL vs Luna - the two worst carries ind ota.

wtf is this
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Shaella
Profile Blog Joined January 2013
United States14828 Posts
March 10 2015 17:38 GMT
#15313
Era skilled his luna wrong too, didn't have W maxed by 11 smh.
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
andyrau
Profile Joined December 2010
13015 Posts
March 10 2015 17:38 GMT
#15314
On March 11 2015 02:37 Sn0_Man wrote:
Show nested quote +
On March 11 2015 02:20 andyrau wrote:
well i personally asked cause i was genuinely curious
i can see how they're doing the best with what they have now

it's going to be interesting to see how valve is going to implement source 2 without fucking up any of the current cosmetics and other mechanics

well, all of dota's cosmetics use proper resources right so there's actually no issue porting stuff although updating older low-res or low-quality models would be a bitch.

And you'd think that source 2 would make enough of the same decisions as source 1 for the code to be semi-compatable too right? I'm not THAAAAT worried.

Either way, Dota 2 is going Source 2 before TI5 so we'll know soon enough.

is there a source (hah) for this
"Zai is legitimately not as good as bulba." | kaipi ti3 champions
Unleashing
Profile Joined March 2011
Denmark14978 Posts
March 10 2015 17:40 GMT
#15315
On March 11 2015 02:07 andyrau wrote:
he said that he didn't know much about it and gave a real pr response by saying it was probably 'in their priorities' and they have a 'whole team' dedicated to working towards it.

Man LoL's replay system will be like the best thing ever made ever considering how long they've had it in their priorities and worked on it! :D

/s
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
March 10 2015 17:40 GMT
#15316
On March 11 2015 02:38 andyrau wrote:
Show nested quote +
On March 11 2015 02:37 Sn0_Man wrote:
On March 11 2015 02:20 andyrau wrote:
well i personally asked cause i was genuinely curious
i can see how they're doing the best with what they have now

it's going to be interesting to see how valve is going to implement source 2 without fucking up any of the current cosmetics and other mechanics

well, all of dota's cosmetics use proper resources right so there's actually no issue porting stuff although updating older low-res or low-quality models would be a bitch.

And you'd think that source 2 would make enough of the same decisions as source 1 for the code to be semi-compatable too right? I'm not THAAAAT worried.

Either way, Dota 2 is going Source 2 before TI5 so we'll know soon enough.

is there a source (hah) for this

not officially
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Plansix
Profile Blog Joined April 2011
United States60190 Posts
March 10 2015 17:41 GMT
#15317
On March 11 2015 02:31 ahswtini wrote:
the reason i heard was back when riot was small their coders were cheap talent who built a flawed foundation of code that was badly commented. and then as the game grew faster than they expected, they had no choice but to just continue to build on top of shitty code

which is why you get all sorts of crazy shit like spells casting 10 seconds after they were actually cast

Thats pretty much what I heard. Back in the beta, before the game was huge, they had unreal tournament voices as place holder for kills and some heroes had no voice over. Its doesn't shock me that they have a bunch of legacy issues because of it.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Acritter
Profile Joined August 2010
Syria7637 Posts
March 10 2015 17:41 GMT
#15318
On March 11 2015 02:37 Comeh wrote:
PL vs Luna - the two worst carries ind ota.

wtf is this

Isn't CK worse?
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Comeh
Profile Blog Joined July 2008
United States18919 Posts
March 10 2015 17:43 GMT
#15319
On March 11 2015 02:41 Acritter wrote:
Show nested quote +
On March 11 2015 02:37 Comeh wrote:
PL vs Luna - the two worst carries ind ota.

wtf is this

Isn't CK worse?

Tough call. I'd rate CK around the same as Luna.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
March 10 2015 17:44 GMT
#15320
pl owns r u watching this game
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
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