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Official 'what is Dota anymore' discussion - Page 1130

Forum Index > Dota 2 General
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Acritter
Profile Joined August 2010
Syria7637 Posts
Last Edited: 2015-03-29 00:56:50
March 29 2015 00:56 GMT
#22581
On March 29 2015 09:53 Shaella wrote:
Show nested quote +
On March 29 2015 09:52 Acritter wrote:
On March 29 2015 09:49 Plansix wrote:
Time for the pro players to complain until the next patch comes so they can complain about that. The circle of life.

Also compairing doto to regular sports is dumb unless the athletes get super powers each time they score.

In a physical combat sport, such as boxing or MMA, whenever you get hit by your opponent you lose some of your ability to fight. It's even worse if you get hit on the head. It would be like if, after every boxing round, the boxer who got the fewest hits on the opposition got a pair of brass knuckles.

except in dota, the boxer who gets the most hits on the opposition gets a pair of brass knuckles.

We are talking about the comeback mechanic here, which gives the team who is behind a chance to get a lucky pickoff or a lucky teamfight and turn the entire game around. The brass knuckles give the boxer who is behind the ability to cave in the skull of his opponent, similar to how a single nasty teamfight can erase a huge lead instantly.

The situation for a normal game of DOTA, where the team that is ahead has a better chance of continuing to get ahead, is adequately explained for by the way that beating someone up allows you to beat him up even more in the future.

My analogy is actually pretty great.

Also, Storm is fun to 1v1 solo mid with.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Shaella
Profile Blog Joined January 2013
United States14828 Posts
March 29 2015 00:57 GMT
#22582
except its bad, because you can only take things away in boxing, in dota, you gain things
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
Acritter
Profile Joined August 2010
Syria7637 Posts
March 29 2015 00:59 GMT
#22583
On March 29 2015 09:57 Shaella wrote:
except its bad, because you can only take things away in boxing, in dota, you gain things

And that matters why, when the only relevant factor is the relative strength of the two competing entities?
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Shaella
Profile Blog Joined January 2013
United States14828 Posts
March 29 2015 01:00 GMT
#22584
because the relative strength is changing in both ways in dota

In dota, killing your enemies not only weakens them, it empowers you. You are not only smacking them down and making it easier for you to beat them up, you're also equipping yourself to be more powerful at the same time, a-la brass fucking knuckles.
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
Plansix
Profile Blog Joined April 2011
United States60190 Posts
Last Edited: 2015-03-29 01:02:17
March 29 2015 01:01 GMT
#22585
The comeback mechanic likely needs tweaking, but comebacks are what make for exciting games. Pros are not really all about tense exciting games and would just like to get a lead and keep it for the entire game.

Or that's what they think when they are not the team that is behind.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
March 29 2015 01:04 GMT
#22586
i went to take a shit at like 01:50 and when i came back it was 03:00

:crazy:

dat summer time
[13:40] <Qbek> gosi i dreanmt about you
Shaella
Profile Blog Joined January 2013
United States14828 Posts
March 29 2015 01:06 GMT
#22587
that already happened for me like 2 weeks ago i think
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
Crusnik
Profile Joined December 2010
United States5378 Posts
March 29 2015 01:06 GMT
#22588
This team needs to get their shit togetherrrrrrrrrrrrrrrrr

I just want to play this Bo3
Steam: rook492
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
March 29 2015 01:09 GMT
#22589
http://www.twitch.tv/ultra

armin van buuren
[13:40] <Qbek> gosi i dreanmt about you
Acritter
Profile Joined August 2010
Syria7637 Posts
March 29 2015 01:10 GMT
#22590
The issue is mostly the source of the comeback. It shouldn't be from hero kills. DOTA2 is a game where it is incredibly easy to kill heroes. You can kill a hero in the blink of an eye at any stage in the game. All it takes is a moment of oversight, and a hero dies. This makes it incredibly easy for a team who is behind to come back simply because of the natural variance in the game. Comebacks should be possible thanks to efficient use of the map, which is not something that happens in the blink of an eye and thanks to a miniscule mistake, but slowly and due to careful positioning and clever play. To be precise: they should come from rat doto. A team that wins thanks to rat doto does so by showcasing an extremely high level of play. Of course, the team that is ahead needs to have some means of staying ahead and/or ending the game by taking objectives, which naturally should be towers and Roshan. The comeback mechanic stops them from doing this by making the necessary defense the means of the comeback. The losing team should be trying to stop those fights, and when forced into them should be trying desperately to rebuff the enemy team without taking too much damage. The winning team should be trying to force those fights, and when they can accomplish them should be seeking to break the losing team as badly as possible. Right now, sadly, the situation is that the winning team hates to force fights because the fights are where they risk losing it all. The further ahead you are, the less you want to force the issue. This is a sad state of affairs.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Crusnik
Profile Joined December 2010
United States5378 Posts
Last Edited: 2015-03-29 01:14:07
March 29 2015 01:11 GMT
#22591
lagged This team needs to get their shit together so we can start, ~3k tournament, voice comms for my team.
Steam: rook492
BluemoonSC
Profile Blog Joined November 2010
SoCal8933 Posts
March 29 2015 01:11 GMT
#22592
On March 29 2015 09:53 Shaella wrote:
Show nested quote +
On March 29 2015 09:52 Acritter wrote:
On March 29 2015 09:49 Plansix wrote:
Time for the pro players to complain until the next patch comes so they can complain about that. The circle of life.

Also compairing doto to regular sports is dumb unless the athletes get super powers each time they score.

In a physical combat sport, such as boxing or MMA, whenever you get hit by your opponent you lose some of your ability to fight. It's even worse if you get hit on the head. It would be like if, after every boxing round, the boxer who got the fewest hits on the opposition got a pair of brass knuckles.

except in dota, the boxer who gets the most hits on the opposition gets a pair of brass knuckles.


so the boxer that gets the least amount of hits should get a huge boost after they manage to land one after getting creamed?
LiquidDota Staff@BluemoonGG_
Plansix
Profile Blog Joined April 2011
United States60190 Posts
March 29 2015 01:26 GMT
#22593
On March 29 2015 10:10 Acritter wrote:
The issue is mostly the source of the comeback. It shouldn't be from hero kills. DOTA2 is a game where it is incredibly easy to kill heroes. You can kill a hero in the blink of an eye at any stage in the game. All it takes is a moment of oversight, and a hero dies. This makes it incredibly easy for a team who is behind to come back simply because of the natural variance in the game. Comebacks should be possible thanks to efficient use of the map, which is not something that happens in the blink of an eye and thanks to a miniscule mistake, but slowly and due to careful positioning and clever play. To be precise: they should come from rat doto. A team that wins thanks to rat doto does so by showcasing an extremely high level of play. Of course, the team that is ahead needs to have some means of staying ahead and/or ending the game by taking objectives, which naturally should be towers and Roshan. The comeback mechanic stops them from doing this by making the necessary defense the means of the comeback. The losing team should be trying to stop those fights, and when forced into them should be trying desperately to rebuff the enemy team without taking too much damage. The winning team should be trying to force those fights, and when they can accomplish them should be seeking to break the losing team as badly as possible. Right now, sadly, the situation is that the winning team hates to force fights because the fights are where they risk losing it all. The further ahead you are, the less you want to force the issue. This is a sad state of affairs.

But if they don't take objectives, they waste the lead. There should be some risk to dota even with a 10k lead. Just because pros don't like the risk doesn't mean it's bad for viewers or dota.

But we all agree, fuck troll.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
l3loodraven
Profile Joined July 2013
2753 Posts
Last Edited: 2015-03-29 01:40:14
March 29 2015 01:37 GMT
#22594
I don't get why the miss chance is so high, isn't the hero a strong enough manfighter already with the ult and passive? 50% or even lower sounds more reasonable to me.
"fear.dankness cuts deeper than swords"
Plansix
Profile Blog Joined April 2011
United States60190 Posts
March 29 2015 01:42 GMT
#22595
Fuck everything, they pushed back the bands start time to 11pm. Not getting out of here till 1am.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
FinestHour
Profile Joined August 2010
United States18466 Posts
March 29 2015 01:58 GMT
#22596
On March 29 2015 10:09 Gosi wrote:
http://www.twitch.tv/ultra

armin van buuren


earthshaker should be a dj so he can drop the bass here too wow
big room edm is so boring now
thug life.                                                       MVP/ex-
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
March 29 2015 02:06 GMT
#22597
yeah i thought he would play trance but thats apparently tomorrow

oh well anyone wanna play doto or cs??
[13:40] <Qbek> gosi i dreanmt about you
Comeh
Profile Blog Joined July 2008
United States18919 Posts
Last Edited: 2015-03-29 02:12:29
March 29 2015 02:09 GMT
#22598
I would if my internet was set up ill make a post later maybe on why comeback is bad and why xounterarguments arent very good
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
BluemoonSC
Profile Blog Joined November 2010
SoCal8933 Posts
March 29 2015 02:16 GMT
#22599
i will keep my out for your post, comeh
LiquidDota Staff@BluemoonGG_
Shaella
Profile Blog Joined January 2013
United States14828 Posts
March 29 2015 02:21 GMT
#22600
comeh is actually just avoiding me
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
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