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Official 'what is Dota anymore' discussion - Page 10183

Forum Index > Dota 2 General
Post a Reply
Prev 1 10181 10182 10183 10184 10185 10601 Next
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
November 23 2019 19:03 GMT
#203641
did the ler thread get deleted or just locked
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
PoulsenB
Profile Joined June 2011
Poland7731 Posts
November 23 2019 19:10 GMT
#203642
it got closed I think
IdrA fan forever <3 || the clueless one || Marci must be protected at all costs
Artisreal
Profile Joined June 2009
Germany9235 Posts
November 23 2019 20:24 GMT
#203643
It's under.closed threads
passive quaranstream fan
OmniEulogy
Profile Blog Joined July 2010
Canada6596 Posts
November 23 2019 21:32 GMT
#203644
Yeah, I just closed it.
LiquidDota Staff
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
November 23 2019 23:28 GMT
#203645
So I guess I forgot to tell you guys what weeb stuff I actually got: there's a song by ClariS for Madoka's 3rd movie that I liked but didn't download. When I downloaded that album, I got a couple other songs, so I'm pretty happy.

The way that the Japanese do merchandise lets artists sell fairly small albums of just a few songs, instead of one album of a ton of songs. Same with TV shows or anime. Some Western artists even do an album release in Japan. Taylor Swift's Fearless actually has as JP exclusive edition which is kinda neat.

I also found some nice Evangelion wallpapers today, pretty happy. Wasn't able to convince my buddy's roommate into watching the show but I think I'll slowly win him over.
kiss kiss fall in love
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
November 24 2019 04:07 GMT
#203646
I've been playing shitloads of tome 4 since it had a pretty massive balance patch that has mostly made the game a lot more even.

Also trying to decide if I want to get the latest Atelier game on either switch or pc. I usually always go with PC since I find cheatengine mandatory to speed the games up, but it's supposedly got a real time combat system that will probably make that less of a concern...
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
November 24 2019 04:17 GMT
#203647
Ah man Atelier is another weeb franchise I haven't taken a dive into quite yet. But don't worry: with only 4 more Hyperdimension Neptunia games, and only about 20-ish hours left on Trails of Cold Steel II, I'll catch up.

Also play on PC.
kiss kiss fall in love
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
November 24 2019 13:20 GMT
#203648
did u guys know that morph shaker combo, i heard its pretty new and original def not been in the game completly broken for half a year
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
goody153
Profile Blog Joined April 2013
44238 Posts
Last Edited: 2019-11-24 14:13:25
November 24 2019 14:08 GMT
#203649
well we finally have a real SEA contender after a long time like that korean team with QO winning tourneys (tho i thought the roster was nice i certainly did not expect them to like win tournaments including the major on the get-go)

nice some diversity now if only a certain SA team also got stronger and also can contend some tournament championship
this is a quote
PhoenixVoid
Profile Blog Joined December 2011
Canada32746 Posts
November 24 2019 14:20 GMT
#203650
I think the big caveat that will hang over this Major is how OG, ex-Liquid, Secret and LGD didn't attend, so it won't be as "legit" as a Major with them involved. Still, it would be wrong to take away a win from TNC because they've been solid since the shuffle. Having good cores combined with Korean leadership or coaching seems to be a good formula for success.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
November 24 2019 14:22 GMT
#203651
On November 24 2019 13:07 Nevuk wrote:
I've been playing shitloads of tome 4 since it had a pretty massive balance patch that has mostly made the game a lot more even.

Also trying to decide if I want to get the latest Atelier game on either switch or pc. I usually always go with PC since I find cheatengine mandatory to speed the games up, but it's supposedly got a real time combat system that will probably make that less of a concern...

Iv been playing a lot of 1.6 too
Still no good at judging the value of inscriptions tho lol
Call me Marge Simpson cuz I love you homie
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
November 24 2019 18:11 GMT
#203652
On November 24 2019 23:22 PassiveAce wrote:
Show nested quote +
On November 24 2019 13:07 Nevuk wrote:
I've been playing shitloads of tome 4 since it had a pretty massive balance patch that has mostly made the game a lot more even.

Also trying to decide if I want to get the latest Atelier game on either switch or pc. I usually always go with PC since I find cheatengine mandatory to speed the games up, but it's supposedly got a real time combat system that will probably make that less of a concern...

Iv been playing a lot of 1.6 too
Still no good at judging the value of inscriptions tho lol

What difficulty do you play on? I've finally beaten both EoR and the normal campaign on insane.

Early game shielding, regen, healing are the best infusions, with one physical wild or shatter afflictions rune. Late game you need 2x wilds or 2x shatter afflictions.

It really goes : Tinkers>Dual Wild(Cures two types)/Shatter>Primal>Wild>Stormshield>Healing>Regen>Shielding

because there's a talent that can shatter shields now. A lot of it depends on the class though (regen is a lot better on Wilder classes that have the fungus tree).

The rest are basically meme-level if the player uses them (Heroism is now AWFUL). The offensive ones aren't BAD, they're just so much worse than the defensive ones. Ethereal seems to be to annoy the player on npcs.

PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
Last Edited: 2019-11-24 19:01:40
November 24 2019 18:33 GMT
#203653
Ahhh that's very different from the outdated advice I was reading (heroism being top-tier etc)

I still feel like I'm learning the game so I play normal.
I'm very used to playing DCSS where it's pretty simple to figure out if your able to beat an enemy or not but in tome there's way more information so I have a hard time determining my strength relative to a unique or randboss or w.e. in DCSS it's a lot easier to deal with uniques just because none of them are random so once you memorize them you know at a glance if you have what you need to beat them.

I get how defense/armor/hardiness works but I usually die around lvl 15 to some random that deals huge amounts of one of the 999999 different kinds of elemental damage

I also don't really know how to use talent points on most classes except for what iv learned from trial and error since so many guides are outdated
Call me Marge Simpson cuz I love you homie
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
Last Edited: 2019-11-24 18:35:01
November 24 2019 18:34 GMT
#203654
Double post sry
Call me Marge Simpson cuz I love you homie
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
November 24 2019 19:20 GMT
#203655
Playing Trails of Cold Steel II again. It's been a while, but it feels so nice to come back to this game. Honestly not quite as good as Trails in the Sky, though. Hoping the next Trails saga that comes out will be up to Sky's standard.
kiss kiss fall in love
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
November 24 2019 19:27 GMT
#203656
On November 25 2019 03:33 PassiveAce wrote:
Ahhh that's very different from the outdated advice I was reading (heroism being top-tier etc)

I still feel like I'm learning the game so I play normal.
I'm very used to playing DCSS where it's pretty simple to figure out if your able to beat an enemy or not but in tome there's way more information so I have a hard time determining my strength relative to a unique or randboss or w.e. in DCSS it's a lot easier to deal with uniques just because none of them are random so once you memorize them you know at a glance if you have what you need to beat them.

I get how defense/armor/hardiness works but I usually die around lvl 15 to some random that deals huge amounts of one of the 999999 different kinds of elemental damage

I also don't really know how to use talent points on most classes except for what iv learned from trial and error since so many guides are outdated

Heroism and movement both got nerfed hard. Heroism used to give 30-40 +stats and now doesn't. Movement is still OK, but it isn't a mandatory 2x slot anymore. Blink is very good. Movement is for if your class has no built-in gap close or escape and is melee, blink is better for survivability.

The rune options aside from shatter are universally better than their infusion counterparts, but if you take any you can't enter zigur or betray escorts or go anti magic.

If you're dying at level 15ish you probably aren't stacking +HP gear. That's basically the most valuable thing all game long, aside from 100% crit shrug.
Slomo
Profile Joined November 2010
Germany7198 Posts
November 24 2019 20:03 GMT
#203657
Guy guy Beesa teaching SingSing how to play AoE2.
RIP DOUBLE TI OG | #18 never forget
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
November 24 2019 21:00 GMT
#203658
On November 25 2019 05:03 Slomo wrote:
Guy guy Beesa teaching SingSing how to play AoE2.

AOE2 is great honestly, TL should pick it up.
kiss kiss fall in love
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
November 24 2019 22:56 GMT
#203659
On November 25 2019 04:27 Nevuk wrote:
Show nested quote +
On November 25 2019 03:33 PassiveAce wrote:
Ahhh that's very different from the outdated advice I was reading (heroism being top-tier etc)

I still feel like I'm learning the game so I play normal.
I'm very used to playing DCSS where it's pretty simple to figure out if your able to beat an enemy or not but in tome there's way more information so I have a hard time determining my strength relative to a unique or randboss or w.e. in DCSS it's a lot easier to deal with uniques just because none of them are random so once you memorize them you know at a glance if you have what you need to beat them.

I get how defense/armor/hardiness works but I usually die around lvl 15 to some random that deals huge amounts of one of the 999999 different kinds of elemental damage

I also don't really know how to use talent points on most classes except for what iv learned from trial and error since so many guides are outdated

Heroism and movement both got nerfed hard. Heroism used to give 30-40 +stats and now doesn't. Movement is still OK, but it isn't a mandatory 2x slot anymore. Blink is very good. Movement is for if your class has no built-in gap close or escape and is melee, blink is better for survivability.

The rune options aside from shatter are universally better than their infusion counterparts, but if you take any you can't enter zigur or betray escorts or go anti magic.

If you're dying at level 15ish you probably aren't stacking +HP gear. That's basically the most valuable thing all game long, aside from 100% crit shrug.

I look for +hp lanterns but otherwise on equipment iv been pretty much using whatever has the best damage or defense/armor. Should I be stacking hp all early game?
Call me Marge Simpson cuz I love you homie
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
November 24 2019 23:25 GMT
#203660
On November 25 2019 07:56 PassiveAce wrote:
Show nested quote +
On November 25 2019 04:27 Nevuk wrote:
On November 25 2019 03:33 PassiveAce wrote:
Ahhh that's very different from the outdated advice I was reading (heroism being top-tier etc)

I still feel like I'm learning the game so I play normal.
I'm very used to playing DCSS where it's pretty simple to figure out if your able to beat an enemy or not but in tome there's way more information so I have a hard time determining my strength relative to a unique or randboss or w.e. in DCSS it's a lot easier to deal with uniques just because none of them are random so once you memorize them you know at a glance if you have what you need to beat them.

I get how defense/armor/hardiness works but I usually die around lvl 15 to some random that deals huge amounts of one of the 999999 different kinds of elemental damage

I also don't really know how to use talent points on most classes except for what iv learned from trial and error since so many guides are outdated

Heroism and movement both got nerfed hard. Heroism used to give 30-40 +stats and now doesn't. Movement is still OK, but it isn't a mandatory 2x slot anymore. Blink is very good. Movement is for if your class has no built-in gap close or escape and is melee, blink is better for survivability.

The rune options aside from shatter are universally better than their infusion counterparts, but if you take any you can't enter zigur or betray escorts or go anti magic.

If you're dying at level 15ish you probably aren't stacking +HP gear. That's basically the most valuable thing all game long, aside from 100% crit shrug.

I look for +hp lanterns but otherwise on equipment iv been pretty much using whatever has the best damage or defense/armor. Should I be stacking hp all early game?

Yep. Especially on normal. Armor/Defense do nothing vs non-weapon based attacks, and spells/breaths are the worst thing on normal. The only real exception is that if you're a class that goes heavy armor then you still want to only use Mail/Plate even if it has lower +hp than other items, as you give up too much hardiness. Light armor is only for archmages/necromancers and classes with the mobility tree.

Mid-late game on weapon damage starts to get VERY high, and armor starts to matter more (earlier in EoR, though only for the mid game. The endgame boss has summons with 500 APR there).
Prev 1 10181 10182 10183 10184 10185 10601 Next
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