General Discussion - Page 940
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zok4
Denmark4 Posts
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an00bis
156 Posts
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NB
Netherlands12045 Posts
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BlitzerSC
Italy8800 Posts
On September 03 2012 00:54 NB wrote: sever down for anyone? cant connect from my client ![]() Game is fine on my part. | ||
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Kaniol
Poland5551 Posts
On September 03 2012 00:54 NB wrote: sever down for anyone? cant connect from my client ![]() Me too, was playing a game, got a chest so i decided to buy a key and then it didn't appear. I've thought that relog will fix it but instead after logout i can't log in D: Now i got in ![]() | ||
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Slomo
Germany7198 Posts
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NB
Netherlands12045 Posts
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Firebolt145
Lalalaland34505 Posts
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Erasme
Bahamas15899 Posts
On September 02 2012 22:05 r.Evo wrote: I think the gamebreaking moment was when iG picked Puck in game #2. In game #1 it didn't seem like a "Puppey draft" (no strong CC vs morphling? Shaky lanes? C'mon) Puppey is one of the most respected drafters in China from what I understand and looking at the scenario from iGs perspective must have shaken them up: The bans are Furion, Morphling, Invoker and Pudge, Lycanthrope, Leshrac. Na'Vi picks Rubick and at this point Puppey KNOWS that iG will instapick Naga and Dark Seer. In return, iG knows that a captain like Puppey doesn't do this without a plan to deal with it. The next two picks for Na'Vi are Enigma and Juggernaut. Enigma is an obvious choice (denies wombo-combo, Na'Vi loves him) the Juggernaut pick however at this point ONLY makes sense to throw your opponent off. They could have lastpicked him, a ban was incredibly unlikely. iG takes lots of reserve time at this point and goes for their Tidehunter (since BKB / Bladefury can be spammed during the sleep while the Ravage can't be he is much weaker than Enigma in combination with Naga - once again, puppey was aware of this). Na'Vi 4th picks Rhasta (they lacked CC at this point and wanted even more pushing power) and now comes the 4th pick from iG: PUCK. Out of all things they grab a hero which denies Dendi one of his heroes (after Rubick 1st pick!) and has a comparatively redundant role in his team. Interrupt blackhole? They have Tide. Initiate? Darkseer / Naga / Tide do that. Pucks ulti? Enigma can walk around in it and Black Hole if people come close. Maybe someone else can explain it to me, but I think this pick was absolutely redundant and showed that iG was completely confused at this point. That's not a "classic iG draft" anymore, it's a draft done with a shaken mindset. Lina lastpick makes sense again but the only hero she really synergizes early game with is Naga. To some extent Tide. Wherever Naga is, Lina will be. As it happened in the game Na'Vi can "simply" ignore that lane completely and walk all over the map in the other places. GAME #3. Think you're iG. You destroyed your opponent in game #1. In game #2 you got baited into picking a combination of two of the most OP heroes in the game and lost because of that bait. It's your second loss in the tournament and your impenetrable "Chinese Defense" was just crushed by a cheesy strat which was perfectly executed. Even for iG this is scary, I think that state of mind once again reflected in their picks: Na'Vi picks the same stuff while iG bans Rubick this time. Dark Seer firstpick for iG, Enigma/Lesh(AA's Lesh was amazing in all games in the international!) for Na'Vi. For their 2nd and 3rd pick while Naga is still open iG ignores her and grabs Enchantress and Tinker (?). Na'Vi bans out Rhasta (iG lacks hard CC at the moment) and LD (they still miss their carry and can now choose between Naga and Luna). iG picks Veno (??). If we look at the lineup now coincidentally this looks similar to Game #1, just with the sides inversed: iG has NO hard CC at all (which translates to AM being ungankable) while the CC Na'Vi has (Enigma/Lesh) is still enough to gank Luna. Na'Vi has stronger teamfights (Enigma/QoP/Lesh/Chen compared to Luna/Veno/DS), Na'Vi has stronger ganks (more CC & burst) and for pushing abilities it's Lesh/Enigma/Chen vs Tinker/DS/Ench/Veno. That's the only aspect where Na'Vi is a maybe a bit behind, but not majorly. Na'Vis plan is obvious: Let AM get fat (oh fun, he needs no help because no one on the iG team can gank him), shut down Luna (oh fun, she can't escape from Na'Vi ganks) and steamroll the game from there. The only other wildcard on the iG team (Tinker) was almost completely shut down early by denying the ancient stacking. Luna is completely irrelevant as long as AM stays ahead of her in items. tl;dr: Puppey #1, ggnore. I love you | ||
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rabidch
United States20289 Posts
On September 03 2012 02:28 NB wrote: ![]() no credits to bruno ![]() | ||
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tGFuRy
United States537 Posts
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NB
Netherlands12045 Posts
DOLLAR HOLLAR GA GA BITCHES | ||
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Eliwood5837
245 Posts
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Benjef
United Kingdom6921 Posts
Post 5000! | ||
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r.Evo
Germany14081 Posts
On September 03 2012 12:18 Eliwood5837 wrote: Are there any guides or anything on how to play, i've had the beta for awhile but never played it but now after watch international tourny, im getting really interested in the game, help? For now this guide compilation has lots of good stuff, even if you don't come from League. I'm working on converting it to be suitable for people who have no clue about any Moba at the moment, gonna be out tomorrow or the day after. =) | ||
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Ramong
Denmark1706 Posts
http://p.twimg.com/A11Ob6nCYAA_lsr.jpg:large | ||
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UniversalSnip
9871 Posts
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NB
Netherlands12045 Posts
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bakarin
Japan121 Posts
On September 03 2012 15:15 NB wrote: Just wana say: China + SEA > Navi > china > SEA > EU = NA. discuss? SEA isn't that good tbh | ||
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myopia
United States2928 Posts
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