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General Discussion - Page 5311

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Jinxed
Profile Blog Joined May 2011
United States6450 Posts
May 08 2014 02:25 GMT
#106201
On May 08 2014 10:59 Belisarius wrote:
Is it really worth maxing W, though?

A couple of points early for jungling to blink, sure, but by the time you're looking at lv 3 & 4 the time for jungling is generally past. Or are talking maxing W before Q to get blink faster?

As a combat spell it's pretty underwhelming, imo.


10 Second cooldown on Sandstorm is no joke. It disjoints and gives you a bunch of extra damage plus a bit of safety after your initiation. A lot more than stats or Caustic Finale would give you.

It was better when the radius got larger, but I still no reason to get stats over it.
LiquidDota Staff"LeLoup is a great name pls undo." -Liquid`Nazgul
TheYango
Profile Joined September 2008
United States47024 Posts
May 08 2014 02:28 GMT
#106202
Sand Storm is a very good spell in fights. 100 damage per second is quite high for an AoE damage over time spell in situations where you get to channel it, and for when you don't the difference between a 40s CD and 10s CD on your invis/disjoint is huge.
Moderator
Veles
Profile Joined May 2011
United States3280 Posts
May 08 2014 02:50 GMT
#106203
early levels in caustic can be nice if you are mid/solo 1v1. Gives you a crazy burst potential at very low levels that some players underestimate.

Otherwise, there is really no reason to get any early points in it because as others have said, leveling sandstorm helps
FinestHour
Profile Joined August 2010
United States18466 Posts
May 08 2014 03:07 GMT
#106204
cd reduction on sandstorm is necessary for wodota plays
thug life.                                                       MVP/ex-
Acritter
Profile Joined August 2010
Syria7637 Posts
May 08 2014 03:29 GMT
#106205
On May 08 2014 09:46 GTPGlitch wrote:
How do you build Sand King?

I find myself maxing out Q/W and going for stats instead of E because W is already fairly solid waveclear and surviving longer in fights/having slightly more mana could turn out to be pretty important (in my mind).

The advantage of Caustic over stats is that it lets you clear out creep waves much faster. If the game looks like you'll need to be turning into a high-farm position even after you get your Blink, then definitely max it out. Sand King can actually push and farm extremely quickly and safely like that. About 3-4 autoattacks and Burrowstrike kills the whole wave, and then you can Blink into the trees to safety. Sure, not as fast as (say) a Scepter QoP, but this is a 4-position hero we're talking about.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Caladbolg
Profile Joined March 2011
2855 Posts
May 08 2014 04:57 GMT
#106206
Regarding hotkeys, did anyone just adjust to their favorite hero?

In WC3 Dota, I randomed every casual game but only played a few heroes in competitive ones (local tournies, etc). My most played heroes were Pudge, QoP, and Shadowfiend. When I switch to Dota 2, I was a bit overwhelmed by the rebinds (cause I never used warkeys - always used numpad for items, even blink), so I just played legacy on Pudge. After a while, I got so used to that binding, I just made that my default. So I have T R E D as my skills, then just got used to different item keys (made it FGY and ZXC). For micro heroes, I'd go BW style with 1-5 as hotkeys (3 being courier).

TL DR: Pudge hotkeys became my default hotkeys for every hero.
"I don't like the word prodigy at all. To me prodigy sounds like a person who was 'gifted' all these things rather than a person who earned all these talents by hard training... I must train harder to reach my goal." - Flash
Unleashing
Profile Joined March 2011
Denmark14978 Posts
May 08 2014 05:22 GMT
#106207
ZXCR master race.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Kishin2
Profile Joined May 2011
United States7534 Posts
Last Edited: 2014-05-08 05:55:19
May 08 2014 05:53 GMT
#106208
I also played a lot of Pudge and tried to switch to T R E D as well. It never felt intuitive to me for some heroes though, so I opted for W E D R + T F. I used G W N R + T F for Rubick so I based it around that. Q Z G X mouse4 space for items. Still haven't gotten around to setting hotkeys to play micro heroes; I told myself I would do that after they fixed the boxing issue.
Caladbolg
Profile Joined March 2011
2855 Posts
May 08 2014 06:43 GMT
#106209
On May 08 2014 14:22 Unleashing wrote:
ZXCR master race.


I still play SF legacy. ZXC seems so right on him, I dunno. I get Wodota razes with ZXC, and shit razes with default.
"I don't like the word prodigy at all. To me prodigy sounds like a person who was 'gifted' all these things rather than a person who earned all these talents by hard training... I must train harder to reach my goal." - Flash
Ru ba
Profile Joined February 2014
Serbia1812 Posts
Last Edited: 2014-05-08 07:25:07
May 08 2014 07:18 GMT
#106210
i dont understand how your hand has to be positioned on the keyboard for ZXCR to be comfortable
I mean with practice and repeated use anything becomes comfortable obviously but some of these legacy keys are BW build pylon lvl.
u gotta farm
Veles
Profile Joined May 2011
United States3280 Posts
May 08 2014 07:37 GMT
#106211
non-legacy invoker seems so confusing, aren't the two keys based on the order you invoked them in?
Fwizzz
Profile Joined May 2012
Philippines4420 Posts
May 08 2014 07:41 GMT
#106212
On May 08 2014 16:37 Veles wrote:
non-legacy invoker seems so confusing, aren't the two keys based on the order you invoked them in?

Yeah. It was hard to use because I was so used using legacy keys but I eventually managed to learn.
Caladbolg
Profile Joined March 2011
2855 Posts
May 08 2014 07:45 GMT
#106213
On May 08 2014 16:18 Ru ba wrote:
i dont understand how your hand has to be positioned on the keyboard for ZXCR to be comfortable
I mean with practice and repeated use anything becomes comfortable obviously but some of these legacy keys are BW build pylon lvl.


For ZXCR, it has to be slightly tilted (kinda like how some CS 1.6 players played with a tilted keyboard). The right finger presses Z, pointing finger goes on C, and X is middle finger. You just regularly angle your hand so you can still click 1 very easily. I dunno, it was intuitive back then
"I don't like the word prodigy at all. To me prodigy sounds like a person who was 'gifted' all these things rather than a person who earned all these talents by hard training... I must train harder to reach my goal." - Flash
MrCon
Profile Blog Joined August 2010
France29748 Posts
May 08 2014 08:05 GMT
#106214
Dark Souls 2 Axe =) http://imgur.com/ORbDh3O
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
May 08 2014 08:21 GMT
#106215
axe wouldn't be a bell-keeper
AwfuL_
Profile Joined January 2013
Netherlands6976 Posts
May 08 2014 08:25 GMT
#106216
On May 08 2014 16:41 Fwizzz wrote:
Show nested quote +
On May 08 2014 16:37 Veles wrote:
non-legacy invoker seems so confusing, aren't the two keys based on the order you invoked them in?

Yeah. It was hard to use because I was so used using legacy keys but I eventually managed to learn.


And it's much faster this way since the 'd' key for last invoked spell is always right next to your qwer
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
May 08 2014 08:29 GMT
#106217
On May 08 2014 16:18 Ru ba wrote:
i dont understand how your hand has to be positioned on the keyboard for ZXCR to be comfortable
I mean with practice and repeated use anything becomes comfortable obviously but some of these legacy keys are BW build pylon lvl.

Not really man. Only passives are on the right side of the keyboard, farthest active spell key is Y for coldsnap. Legacy is not really that bad if you ever played any RTS imo. I get why some people don't wanna use it tho obviously.
[13:40] <Qbek> gosi i dreanmt about you
Fwizzz
Profile Joined May 2012
Philippines4420 Posts
May 08 2014 08:47 GMT
#106218
I think Axe's berserker call is better than Magnus reverse polarity.
You could say that RP has longer duration,has damage but compared to BC it has lower cooldown and lower manacost.
govie
Profile Blog Joined November 2012
9334 Posts
May 08 2014 09:03 GMT
#106219
On May 08 2014 17:47 Fwizzz wrote:
I think Axe's berserker call is better than Magnus reverse polarity.
You could say that RP has longer duration,has damage but compared to BC it has lower cooldown and lower manacost.


You can disrupt, euls a taunt.
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
Last Edited: 2014-05-08 10:56:39
May 08 2014 10:54 GMT
#106220
Given the rest of the skills the hero has I think RP is better than Berserker's Call. Of course just looking at the skills by themselves is a bit different.
Once you Goblak...
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