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General Discussion - Page 5310

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
TheYango
Profile Joined September 2008
United States47024 Posts
May 07 2014 19:05 GMT
#106181
I think the logic is that in most situations, TP and wards are not needed on such instant demand that you need a hotkey.
Moderator
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
May 07 2014 19:06 GMT
#106182
TP is definitely an instant requirement. Wards... well I guess but sentries or dust need a hotkey 100%
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
TheYango
Profile Joined September 2008
United States47024 Posts
May 07 2014 19:07 GMT
#106183
I never said it was sound logic, lol.
Moderator
Fencar
Profile Blog Joined August 2011
United States2694 Posts
Last Edited: 2014-05-07 19:09:30
May 07 2014 19:07 GMT
#106184
On May 08 2014 04:03 Sn0_Man wrote:
Also people with only like 4 item slots bound are silly. Lots of heroes end up with 6 slots that need activation. Boots/Stick/TP/Wards/Sentries/blink is extremely common as a support. Can sub dust for sentries or whatever. also smoke. Also bottle, drums, force, urn, etc.

Hell even carries with like manta satanic drums boots TP wand or bkb or something (okay okay who the hell goes manta satanic. Maybe manta diffusal?)

Luna can go Manta + Satanic. You can definitely end up with 6 activatable items- BKB, Manta, Treads, TP, Wand, and HotD/Satanic.
This is my signature. There are many like it, but this one is mine.
Logo
Profile Blog Joined April 2010
United States7542 Posts
May 07 2014 19:08 GMT
#106185
On May 08 2014 04:06 Sn0_Man wrote:
TP is definitely an instant requirement. Wards... well I guess but sentries or dust need a hotkey 100%


It's not needed until you go and ward as Phoenix during a dive!
Logo
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
May 07 2014 19:08 GMT
#106186
i feel like having to double tap tp with my mouse would get me killed all the time.
Call me Marge Simpson cuz I love you homie
SKC
Profile Joined October 2010
Brazil18828 Posts
May 07 2014 19:12 GMT
#106187
On May 08 2014 04:03 TheYango wrote:
Icefrog's hotkey choices for heroes actually also follow somewhat straightforward patterns, discounting some strangeness with older heroes.

Fuck X Marks the Spot
Fake)Plants
Profile Blog Joined January 2010
United States373 Posts
Last Edited: 2014-05-07 19:31:00
May 07 2014 19:30 GMT
#106188
Some of my friends find it odd that I have '2' as hold position and 1,3-5 are control groups, but 2 is always my most spammed key from all other games. Gotta block them creeps 22222.

Also I feel more comfortable with F as my ulti key. For some reason only Ravage fucked with me from legacy, easily forgot the rest (thankfully, like X marks the spot haha).
Q( ' '(Q
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
May 07 2014 19:35 GMT
#106189
I use the Alt+QWEASD keys for my inventory, which I think was invented by HoN.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
May 07 2014 19:39 GMT
#106190
Its immediately obvious that u skipped the last 3 pages of the thread
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
hooahah
Profile Joined October 2011
3752 Posts
May 07 2014 19:39 GMT
#106191
On May 08 2014 03:34 TheYango wrote:
Show nested quote +
On May 08 2014 03:18 hooahah wrote:
anyhow, how do you people build QoP? I know she's flexible. I usually go Bottle->Treads->Orchid but she feels so...brittle with it. The mana regen isn't enough to spam her scream and she has so little HP/regen. Linkens first? but then how do you kill anything. Aghs? BKB first? idk

Orchid is gank/solo-kill oriented. The fundamental goal of Orchid-first QoP is to present a solo-kill threat against most enemy heroes with her high burst damage and control the map this way before heroes have outs against Orchid like BKB--then using the farm advantage from that map control to get a 2nd major item before the enemy does. Being "brittle" doesn't matter in this scenario because you shouldn't be looking for full-on 5v5 fights prior to your second major item and focus primarily on finding those kills or forcing the enemy to spread out and expose themselves to those kills (e.g. pushing lanes into towers to force TPs). If you get caught split-pushing or counter-killed during a gank/solo-kill that's more on bad decision making/execution than needing more survivability from your first item.

Linken's is essentially fully farm/split-push oriented where you don't plan on killing things until your 2nd major item. BKB and Agha are aimed at 5v5ing with different types of teamcomps.


yango with the knowledge bomb, thanks Yango!
Veles
Profile Joined May 2011
United States3280 Posts
Last Edited: 2014-05-07 19:58:12
May 07 2014 19:53 GMT
#106192
qop is an awful hero to passively farm with and is a pretty low tier mid. There are two ways that you can impact the game:
1. Solo kill everyone, make space, make them scared, get fat.
this is what you are hoping for when you go early orchid
2. Win teamfights early and get your team fat
qop has awful scaling but her ult+scream is most powerful between lvl 6 -11.
if you choose to farm less i think the best build is bkb -> hex. BKB lets you survive in the middle of early teamfights and spam scream, while hex is probably the highest impact 2nd item + it address your lack of utility.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
May 07 2014 20:15 GMT
#106193
On May 08 2014 04:39 Sn0_Man wrote:
Its immediately obvious that u skipped the last 3 pages of the thread

It's GD, what do you expect :p
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
r_con
Profile Blog Joined May 2011
United States824 Posts
May 07 2014 23:04 GMT
#106194
using alt+qweasd is like the worst thing ever, i have no idea how people use that. Like they play wisp, how the hell does notail do that shit with those keys.
Flash Fan!
GranDGranT
Profile Joined April 2011
Sri Lanka2141 Posts
May 07 2014 23:28 GMT
#106195
wuda shuda cuda
All Dota 2 casters are bad at their job
TMG26
Profile Joined July 2012
Portugal2017 Posts
May 07 2014 23:33 GMT
#106196
Just go bkb and damage with QoP.

She's a ranged hero with a 6 second blink. Hit stuff.
Supporter of the situational Blink Dagger on Storm.
FinestHour
Profile Joined August 2010
United States18466 Posts
May 07 2014 23:50 GMT
#106197
no go merlinis ghost scepter necronomicon build
thug life.                                                       MVP/ex-
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
May 08 2014 00:46 GMT
#106198
How do you build Sand King?

I find myself maxing out Q/W and going for stats instead of E because W is already fairly solid waveclear and surviving longer in fights/having slightly more mana could turn out to be pretty important (in my mind).
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
TheEmulator
Profile Blog Joined July 2010
28102 Posts
May 08 2014 00:59 GMT
#106199
Q and W are usually maxed first in competitive iirc. Some get a point in E a bit early, but getting up stun and sandstorm is important.

For items the most important thing is blink dagger. Most SK's don't even get arcanes before blink these days so you should get it really fast with the amazing power of clearing camps with sandstorm.
Administrator
Belisarius
Profile Joined November 2010
Australia6233 Posts
Last Edited: 2014-05-08 02:02:24
May 08 2014 01:59 GMT
#106200
Is it really worth maxing W, though?

A couple of points early for jungling to blink, sure, but by the time you're looking at lv 3 & 4 the time for jungling is generally past. Or are talking maxing W before Q to get blink faster?

As a combat spell it's pretty underwhelming, imo.
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