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General Discussion - Page 5187

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
Last Edited: 2014-04-21 03:40:44
April 21 2014 03:34 GMT
#103721
+ Show Spoiler +
[image loading]


caption: "I got invited to this group after our team was stomped"
have you ever been so angry?
fkin lol
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
idonthinksobro
Profile Joined December 2010
3138 Posts
April 21 2014 03:37 GMT
#103722
On April 21 2014 12:17 Belisarius wrote:
I feel like there are heroes who just cannot be viable in competetive by virtue of their design, because the buffs they'd require would give them 70% winrates in pubs. Pretty much anything that snowballs hard and preys on poor coordination has problems from that perspective.

Old SB, huskar, riki, bloodseeker etc. Brood was another prime example, and I would consider WK to be the current title-holder. I don't really want any of those heroes to be "viable" without a significant rework.



wasn't riki the go to antimage counter for a long time in competitive? He is not much worse now, the playstyles just have changed.
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
April 21 2014 03:53 GMT
#103723
There are also a lot more heroes now. But yeah, for a little bit Riki was the AM counter. Generally AM doesn't want to be forced into either a BKB or an MKB, so Smoke was awesome against him.

Oddly, WK is actually reasonably legit right now. He's in a decent place. I think only EG are really picking him but they're using it well enough that it's getting banned every now and then against them.
On Twitter @GosuGamers_LotI | Grubby has a huge head!
Fwizzz
Profile Joined May 2012
Philippines4420 Posts
Last Edited: 2014-04-21 05:28:49
April 21 2014 04:37 GMT
#103724
Dota guys.


Yoshi-
Profile Joined October 2008
Germany10227 Posts
April 21 2014 10:17 GMT
#103725
On April 21 2014 12:34 icystorage wrote:
+ Show Spoiler +
[image loading]


caption: "I got invited to this group after our team was stomped"
have you ever been so angry?
fkin lol

I have been playing quite a lot l4d2 lately, and after pretty much every versus match I got like 10 of those.
Acritter
Profile Joined August 2010
Syria7637 Posts
April 21 2014 11:21 GMT
#103726
On April 21 2014 12:17 Belisarius wrote:
I feel like there are heroes who just cannot be viable in competetive by virtue of their design, because the buffs they'd require would give them 70% winrates in pubs. Pretty much anything that snowballs hard and preys on poor coordination has problems from that perspective.

Old SB, huskar, riki, bloodseeker etc. Brood was another prime example, and I would consider WK to be the current title-holder. I don't really want any of those heroes to be "viable" without a significant rework.


Bounty Hunter, Nyx Assassin.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Talron
Profile Joined September 2012
Germany7651 Posts
April 21 2014 11:51 GMT
#103727
On April 21 2014 12:53 LuckoftheIrish wrote:
There are also a lot more heroes now. But yeah, for a little bit Riki was the AM counter. Generally AM doesn't want to be forced into either a BKB or an MKB, so Smoke was awesome against him.

Oddly, WK is actually reasonably legit right now. He's in a decent place. I think only EG are really picking him but they're using it well enough that it's getting banned every now and then against them.

He's been played in WPC a couple of times as well, as #1 position tho, not like EG does.
EHOME 2010 never forget EHOME.GIGABYTE.AAA B-God In BurNing we trust BurNing your soul DK 2011-2014
Belisarius
Profile Joined November 2010
Australia6233 Posts
Last Edited: 2014-04-21 13:06:07
April 21 2014 12:39 GMT
#103728
On April 21 2014 20:21 Acritter wrote:
Show nested quote +
On April 21 2014 12:17 Belisarius wrote:
I feel like there are heroes who just cannot be viable in competetive by virtue of their design, because the buffs they'd require would give them 70% winrates in pubs. Pretty much anything that snowballs hard and preys on poor coordination has problems from that perspective.

Old SB, huskar, riki, bloodseeker etc. Brood was another prime example, and I would consider WK to be the current title-holder. I don't really want any of those heroes to be "viable" without a significant rework.


Bounty Hunter, Nyx Assassin.


Nyx was once a huge problem for exactly this reason, imo. The nerf that fixed him was the ground-target impale, which was really an excellent way to deal with this. It retained the hero's potential at a high level while making him much more difficult for 95% of the playerbase to pubstomp with.

I wouldn't put BH in that box at all. The hero can stomp with a big lead, of course, but the cornerstone of his kit is team utility in the form of track gold, not conventional snowballing.



On April 21 2014 12:37 idonthinksobro wrote:
Show nested quote +
On April 21 2014 12:17 Belisarius wrote:
I feel like there are heroes who just cannot be viable in competetive by virtue of their design, because the buffs they'd require would give them 70% winrates in pubs. Pretty much anything that snowballs hard and preys on poor coordination has problems from that perspective.

Old SB, huskar, riki, bloodseeker etc. Brood was another prime example, and I would consider WK to be the current title-holder. I don't really want any of those heroes to be "viable" without a significant rework.



wasn't riki the go to antimage counter for a long time in competitive? He is not much worse now, the playstyles just have changed.


I suppose my (modified) point is not so much that those heroes can't ever be viable as it is that those heroes shouldn't expect to perform the same function in pro games as they do in pubs.

The spacecow buff/nerf cycle is a good example. The hero is designed to yolo onto people and mess them up; The Frog tried to make him so good at this that he could be effective even in the face of tight anti-gank coordination. As a result, he was fucking outrageous in the absence of that coordination, and was eventually nerfed back to oblivion.

Heroes with a pubstompy design want a niche to make them viable (like riki vs AM or WK as an unconventional initiator), not to be simply made better at stomping.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
April 21 2014 14:09 GMT
#103729
On April 21 2014 13:37 Fwizzz wrote:
Dota guys.
https://www.youtube.com/watch?v=RNs2yQwFRv8


what the fuck?
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Laserist
Profile Joined September 2011
Turkey4269 Posts
April 21 2014 14:14 GMT
#103730
I'd spend a good time if there would be designated hero design thread.
“Are you with the Cartel? Because you’re definitely an Angel.”
goody153
Profile Blog Joined April 2013
44292 Posts
Last Edited: 2014-04-21 14:14:48
April 21 2014 14:14 GMT
#103731
On April 21 2014 23:09 ahswtini wrote:
Show nested quote +
On April 21 2014 13:37 Fwizzz wrote:
Dota guys.
https://www.youtube.com/watch?v=RNs2yQwFRv8


what the fuck?

my reaction exactly

dota is pretty popular in the Philippines. More on wc3 dota though.

and this is not the first song about dota in PH. It's not the shittiest one either.
this is a quote
Talron
Profile Joined September 2012
Germany7651 Posts
April 21 2014 15:09 GMT
#103732
Anyone of you tried the Shadowfiend challenge? If so, anyone also experiencing heavy differences when playing Radiant / Dire side?
EHOME 2010 never forget EHOME.GIGABYTE.AAA B-God In BurNing we trust BurNing your soul DK 2011-2014
Andre
Profile Blog Joined August 2009
Slovenia3523 Posts
April 21 2014 15:24 GMT
#103733
What kind of difference could there be?

I don't see any, radiant does feel a bit better because of the terrain but it doesn't result it any more/less cs.
You must gather your party before venturing forth.
goody153
Profile Blog Joined April 2013
44292 Posts
Last Edited: 2014-04-21 15:27:08
April 21 2014 15:26 GMT
#103734
On April 22 2014 00:09 Talron wrote:
Anyone of you tried the Shadowfiend challenge? If so, anyone also experiencing heavy differences when playing Radiant / Dire side?

yes dire is easy rosh + safer ancient farming area and you lose access to jungle when you lose 2nd tower bot which is shit to defend

that's about it. that i noticed for now
this is a quote
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
April 21 2014 15:28 GMT
#103735
On April 22 2014 00:09 Talron wrote:
Anyone of you tried the Shadowfiend challenge?

On April 22 2014 00:26 goody153 wrote:
yes dire is easy rosh + safer ancient farming

Are you sure you have any idea what the SF challenge is?
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
sfasdfasdf
Profile Joined December 2013
Canada176 Posts
April 21 2014 15:33 GMT
#103736
On April 21 2014 12:53 LuckoftheIrish wrote:
There are also a lot more heroes now. But yeah, for a little bit Riki was the AM counter. Generally AM doesn't want to be forced into either a BKB or an MKB, so Smoke was awesome against him.

Oddly, WK is actually reasonably legit right now. He's in a decent place. I think only EG are really picking him but they're using it well enough that it's getting banned every now and then against them.

Have you seen EternaLEnVy's WK? It's pretty beastly.
FATAconda | @C9Cheerleader
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2014-04-21 15:35:51
April 21 2014 15:34 GMT
#103737
I used to hate Scourge since we hosted every game and were always on Sentinel, but it's far more unlikely for people to be that uncomfortable on one side in Dota 2, with matchmaking. The camera angle is diferent but it's far what I could see causing heavy differences.
On April 22 2014 00:33 sfasdfasdf wrote:
Show nested quote +
On April 21 2014 12:53 LuckoftheIrish wrote:
There are also a lot more heroes now. But yeah, for a little bit Riki was the AM counter. Generally AM doesn't want to be forced into either a BKB or an MKB, so Smoke was awesome against him.

Oddly, WK is actually reasonably legit right now. He's in a decent place. I think only EG are really picking him but they're using it well enough that it's getting banned every now and then against them.

Have you seen EternaLEnVy's WK? It's pretty beastly.

I think EG is the only one to use it as a support though, if that's what he means. A lot of theams have used carry WK.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-04-21 15:39:04
April 21 2014 15:35 GMT
#103738
This was a bigger issue pre-6.79 but god damn I hated trying to deward radiant pull. Still do but it's warded much less often now.

Its like, "98% of dire pull is dewarded with one ward, the other 2% easily with a 2nd if ur unlucky". Then Radiant one is like "3 sentries later I have over 75% dewarded but still didn't find the actual ward" plus half your pub teammates block ur own pull trying to "deward".
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
April 21 2014 15:37 GMT
#103739
I've always felt the mouse movements from radiant to be easier.
Once you Goblak...
goody153
Profile Blog Joined April 2013
44292 Posts
April 21 2014 15:38 GMT
#103740
On April 22 2014 00:28 Sn0_Man wrote:
Show nested quote +
On April 22 2014 00:09 Talron wrote:
Anyone of you tried the Shadowfiend challenge?

Show nested quote +
On April 22 2014 00:26 goody153 wrote:
yes dire is easy rosh + safer ancient farming

Are you sure you have any idea what the SF challenge is?

oh i did not read the first sentence .. sorry for my poor reading comprehension..

i was pointing out a normal game about what i said.
this is a quote
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