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General Discussion - Page 5167

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Slardar
Profile Joined April 2010
Canada7596 Posts
April 16 2014 18:26 GMT
#103321
I remember back in the days my friends would build Vanguard + Basher on every single hero. Kind of fun, I like the idea of VanG to encourage more diving & aggression.
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2014-04-16 18:28:25
April 16 2014 18:26 GMT
#103322
On April 17 2014 03:23 xsevR wrote:
That's the part that always confused me about vanguard. When I first started playing again, the "new" nerf to ranged heroes seemed really strange (i misinterpreted it as ranged attacks from the source dealing damage). And then everything I read talked about how worthless the damage block is... which never seemed to add up. If the mechanic is that underpowered why does there need to be a specific exception for ranged heroes? Don't melee heroes get more use out of it anyway as they'll tank more right clicks in general?

Would removing the ranged restriction on Vanguard send it back to the days of core on every hero?

No, because of the other nerfs it received and the rise of items like Drums and Mek. It's not core on every melee hero anymore as well. Could be passable on some heroes and even ocasionally good, but not core on everything like it was.

I wouldn't be surprising if people didn't build Vanguard on everything even if they reverted the HP nerf as well.
goody153
Profile Blog Joined April 2013
44292 Posts
April 16 2014 18:28 GMT
#103323
On April 17 2014 03:23 xsevR wrote:
That's the part that always confused me about vanguard. When I first started playing again, the "new" nerf to ranged heroes seemed really strange (i misinterpreted it as ranged attacks from the source dealing damage). And then everything I read talked about how worthless the damage block is... which never seemed to add up. If the mechanic is that underpowered why does there need to be a specific exception for ranged heroes? Don't melee heroes get more use out of it anyway as they'll tank more right clicks in general?

Would removing the ranged restriction on Vanguard send it back to the days of core on every hero?

wc3 engine must have been the reason why that change was made. And back then there was still no dota 2.
this is a quote
andyrau
Profile Joined December 2010
13015 Posts
April 16 2014 18:29 GMT
#103324
On April 17 2014 03:15 TheYango wrote:
Show nested quote +
On April 17 2014 03:13 SKC wrote:
I'm not sure if order of acquisition matters for anything at all in Dota 2. I would guess it gives priority to the higher block, if they bothered to deal with it.

This is correct.

is this different than how it is from dota 1 cause this isn't how I remembered it
"Zai is legitimately not as good as bulba." | kaipi ti3 champions
goody153
Profile Blog Joined April 2013
44292 Posts
April 16 2014 18:30 GMT
#103325
On April 17 2014 03:26 Slardar wrote:
I remember back in the days my friends would build Vanguard + Basher on every single hero. Kind of fun, I like the idea of VanG to encourage more diving & aggression.

I remember when we were betting cash all the time when we play against another team in internet cafe's. The entire team would buy vanguard.

And oh i bought a lot of DK guinsoo(scyte of vyse for those who didn't play dota 1) after mechanism back then.
this is a quote
TheYango
Profile Joined September 2008
United States47024 Posts
April 16 2014 18:34 GMT
#103326
On April 17 2014 03:29 andyrau wrote:
Show nested quote +
On April 17 2014 03:15 TheYango wrote:
On April 17 2014 03:13 SKC wrote:
I'm not sure if order of acquisition matters for anything at all in Dota 2. I would guess it gives priority to the higher block, if they bothered to deal with it.

This is correct.

is this different than how it is from dota 1 cause this isn't how I remembered it

http://www.playdota.com/mechanics/Item_Passive_Stacking

Will not work in the same attack, they are checked in reverse order of acquisition if they proc at the same time, so only the last acquired will work.
Moderator
goody153
Profile Blog Joined April 2013
44292 Posts
Last Edited: 2014-04-16 18:37:49
April 16 2014 18:37 GMT
#103327
On April 17 2014 03:34 TheYango wrote:
Show nested quote +
On April 17 2014 03:29 andyrau wrote:
On April 17 2014 03:15 TheYango wrote:
On April 17 2014 03:13 SKC wrote:
I'm not sure if order of acquisition matters for anything at all in Dota 2. I would guess it gives priority to the higher block, if they bothered to deal with it.

This is correct.

is this different than how it is from dota 1 cause this isn't how I remembered it

http://www.playdota.com/mechanics/Item_Passive_Stacking

Show nested quote +
Will not work in the same attack, they are checked in reverse order of acquisition if they proc at the same time, so only the last acquired will work.



You have a Vanguard and then get a Stout Shield (on a melee hero): Since you got the Stout Shield last you have a 60% chance to block 20 damage, a 28% chance to take 40 less damage and 12% chance to take normal damage.

this is a quote
SKC
Profile Joined October 2010
Brazil18828 Posts
April 16 2014 18:41 GMT
#103328
On April 17 2014 03:37 goody153 wrote:
Show nested quote +
On April 17 2014 03:34 TheYango wrote:
On April 17 2014 03:29 andyrau wrote:
On April 17 2014 03:15 TheYango wrote:
On April 17 2014 03:13 SKC wrote:
I'm not sure if order of acquisition matters for anything at all in Dota 2. I would guess it gives priority to the higher block, if they bothered to deal with it.

This is correct.

is this different than how it is from dota 1 cause this isn't how I remembered it

http://www.playdota.com/mechanics/Item_Passive_Stacking

Will not work in the same attack, they are checked in reverse order of acquisition if they proc at the same time, so only the last acquired will work.

Show nested quote +


You have a Vanguard and then get a Stout Shield (on a melee hero): Since you got the Stout Shield last you have a 60% chance to block 20 damage, a 28% chance to take 40 less damage and 12% chance to take normal damage.


Both posts say the same thing. They are check in reverse order of acquistion, but both cannot proc in the same attack. You can't block 20+40 damage.
goody153
Profile Blog Joined April 2013
44292 Posts
Last Edited: 2014-04-16 18:44:11
April 16 2014 18:43 GMT
#103329
On April 17 2014 03:41 SKC wrote:
Show nested quote +
On April 17 2014 03:37 goody153 wrote:
On April 17 2014 03:34 TheYango wrote:
On April 17 2014 03:29 andyrau wrote:
On April 17 2014 03:15 TheYango wrote:
On April 17 2014 03:13 SKC wrote:
I'm not sure if order of acquisition matters for anything at all in Dota 2. I would guess it gives priority to the higher block, if they bothered to deal with it.

This is correct.

is this different than how it is from dota 1 cause this isn't how I remembered it

http://www.playdota.com/mechanics/Item_Passive_Stacking

Will not work in the same attack, they are checked in reverse order of acquisition if they proc at the same time, so only the last acquired will work.



You have a Vanguard and then get a Stout Shield (on a melee hero): Since you got the Stout Shield last you have a 60% chance to block 20 damage, a 28% chance to take 40 less damage and 12% chance to take normal damage.


Both posts say the same thing. They are check in reverse order of acquistion, but both cannot proc in the same attack. You can't block 20+40 damage.

I know i was just quoting them. lol For added info you know.
this is a quote
Acritter
Profile Joined August 2010
Syria7637 Posts
April 16 2014 18:51 GMT
#103330
Alch carry coming back? I think we might see him picked up more often if teams keep picking greedy offlaners who can't control lane all that well.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
April 16 2014 18:53 GMT
#103331
Well alch sucks major dick against AA for one thing so don't expect him to be first-pickable without AA banned.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Talron
Profile Joined September 2012
Germany7651 Posts
April 16 2014 18:54 GMT
#103332
On April 17 2014 03:12 andyrau wrote:
Show nested quote +
On April 17 2014 02:53 goody153 wrote:
On April 17 2014 02:49 Sn0_Man wrote:
No, when people played wc3 dota vanguard gave like 325 hp or something and was therefore actually better than the sum of its parts.

i don't think so IIRC it was 250 i guess ? but double vanguard axe so strong before but i was a noob back then so w/e. Maybe the two vanguard stack damage block at times ?

i think they stack multiplicatively, and only one shield can proc at any one time (stoutshield, pms, vanguard) in the order of acquisition (most recent -> oldest).
so for vanguard it's:
.8 chance to block 40 dmg + (.8*.2) chance to block 40 dmg = .8 + .16 = .96 chance to block 40% damage

so you're paying like 2k+ to get 250 more health, 6 regen, and a 16% chance to block 40 damage. 2 vanguards aren't worth it.

then again rng/prd works super weird so the average block chance isn't actually .8, it's like .6 or something like that. I'm actually super confused about how the distribution works.

Show nested quote +
On April 17 2014 02:53 Talron wrote:
On April 17 2014 02:45 andyrau wrote:
On April 17 2014 01:37 Talron wrote:
On April 17 2014 01:27 andyrau wrote:
On April 17 2014 01:13 Talron wrote:
I used to get Vanguard -> Manta -> Battlefury couple of years ago. Shit worked like wonders for me. Then again DLG games were pretty much sub3k if compared to today.

On a Sidenote: Call me retarded, but I feel like WK is on the edge of OP. Combining the Hailrake build with another core in a WK team is freakign insane to play against - even if your team has necrobooks.

get any hero that mana burns and just gank him constantly before 16

We had Necro-Lycan and Wex Invoker. Wasn't enough against his Blademail+Mjöllnir. Was a fun game anyway, but I was completely thrown off, because of how hard it was to deal with WK with just minimal items + level16.

wait how do i make the little face inside mjollnir i can't find it on my keyboard

wk is useless if you can either isolate him from the team or manaburn him to death
if you can force him to teamfight before he gets big you can just kite or ignore him and kill the rest of his team, kinda similar to countering naix except wk has no inherent bkb.

[...]

Guess we just let him get too big then. Tho I still think Mjollnir, Blademail+BKB shouldn't make him facecruch us as ahrd, as he did.

Also: Ö/ö is standard on german keyboards Just as Ä/ä and Ü/ü. Y and Z are also swapped for whatever reason, which made playing SF in wc3 a mess, until I found out you can "make" your keyboard english by pressing alt+shift - yea, germany is weird.

christ i was joking about the face/o

German humor does not comprehend.
EHOME 2010 never forget EHOME.GIGABYTE.AAA B-God In BurNing we trust BurNing your soul DK 2011-2014
goody153
Profile Blog Joined April 2013
44292 Posts
April 16 2014 18:58 GMT
#103333
Alch is weird hero. Everytime i see him played as a carry it's either he deals too much damage or can't even kill a single enemy at all. Maybe that's just me.

I would love to see alch carry back into the pool though. Just to so that we see unfamiliar carries once in a while. I also have to urge too see a max attack speed permabashing alch which i have not seen lately.
this is a quote
andyrau
Profile Joined December 2010
13015 Posts
April 16 2014 18:58 GMT
#103334
oh alright so I was right, it counts acquisition order in dota 1 but not in dota 2.

On April 17 2014 03:54 Talron wrote:
Show nested quote +
On April 17 2014 03:12 andyrau wrote:
On April 17 2014 02:53 goody153 wrote:
On April 17 2014 02:49 Sn0_Man wrote:
No, when people played wc3 dota vanguard gave like 325 hp or something and was therefore actually better than the sum of its parts.

i don't think so IIRC it was 250 i guess ? but double vanguard axe so strong before but i was a noob back then so w/e. Maybe the two vanguard stack damage block at times ?

i think they stack multiplicatively, and only one shield can proc at any one time (stoutshield, pms, vanguard) in the order of acquisition (most recent -> oldest).
so for vanguard it's:
.8 chance to block 40 dmg + (.8*.2) chance to block 40 dmg = .8 + .16 = .96 chance to block 40% damage

so you're paying like 2k+ to get 250 more health, 6 regen, and a 16% chance to block 40 damage. 2 vanguards aren't worth it.

then again rng/prd works super weird so the average block chance isn't actually .8, it's like .6 or something like that. I'm actually super confused about how the distribution works.

On April 17 2014 02:53 Talron wrote:
On April 17 2014 02:45 andyrau wrote:
On April 17 2014 01:37 Talron wrote:
On April 17 2014 01:27 andyrau wrote:
On April 17 2014 01:13 Talron wrote:
I used to get Vanguard -> Manta -> Battlefury couple of years ago. Shit worked like wonders for me. Then again DLG games were pretty much sub3k if compared to today.

On a Sidenote: Call me retarded, but I feel like WK is on the edge of OP. Combining the Hailrake build with another core in a WK team is freakign insane to play against - even if your team has necrobooks.

get any hero that mana burns and just gank him constantly before 16

We had Necro-Lycan and Wex Invoker. Wasn't enough against his Blademail+Mjöllnir. Was a fun game anyway, but I was completely thrown off, because of how hard it was to deal with WK with just minimal items + level16.

wait how do i make the little face inside mjollnir i can't find it on my keyboard

wk is useless if you can either isolate him from the team or manaburn him to death
if you can force him to teamfight before he gets big you can just kite or ignore him and kill the rest of his team, kinda similar to countering naix except wk has no inherent bkb.

[...]

Guess we just let him get too big then. Tho I still think Mjollnir, Blademail+BKB shouldn't make him facecruch us as ahrd, as he did.

Also: Ö/ö is standard on german keyboards Just as Ä/ä and Ü/ü. Y and Z are also swapped for whatever reason, which made playing SF in wc3 a mess, until I found out you can "make" your keyboard english by pressing alt+shift - yea, germany is weird.

christ i was joking about the face/o

German humor does not comprehend.

idk it seems like a sitewide thing
maybe i just dont make it clear enough that I'm joking
"Zai is legitimately not as good as bulba." | kaipi ti3 champions
Kznn
Profile Joined March 2011
Brazil9072 Posts
April 16 2014 19:04 GMT
#103335
Patch on the client today maybe? we need 6.81 for the TI4 qualifiers
Plansix
Profile Blog Joined April 2011
United States60190 Posts
April 16 2014 19:10 GMT
#103336
Qualifiers first, then patch.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Acritter
Profile Joined August 2010
Syria7637 Posts
Last Edited: 2014-04-16 19:17:49
April 16 2014 19:15 GMT
#103337
On April 17 2014 03:53 Sn0_Man wrote:
Well alch sucks major dick against AA for one thing so don't expect him to be first-pickable without AA banned.

You don't have to be first-picked to be "back." If you get AA on your side or get him banned out altogether, Alch could be fairly good.

I'm seeing Alch as a strong situational carry. Sorta like, say, CK. Although CK is more about who's on your team (Wisp) than who's on the enemy team.

On April 17 2014 03:58 goody153 wrote:
Alch is weird hero. Everytime i see him played as a carry it's either he deals too much damage or can't even kill a single enemy at all. Maybe that's just me.

I would love to see alch carry back into the pool though. Just to so that we see unfamiliar carries once in a while. I also have to urge too see a max attack speed permabashing alch which i have not seen lately.

I think that's totally based on how well he does early game. If he gets shut down in lane, he never gets the gold advantage that lets him snowball into a net worth to make Burning cream his pants. If he does well in lane, then it's like what Hanni just pulled off.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Comeh
Profile Blog Joined July 2008
United States18919 Posts
April 16 2014 19:46 GMT
#103338
On April 17 2014 03:34 TheYango wrote:
Show nested quote +
On April 17 2014 03:29 andyrau wrote:
On April 17 2014 03:15 TheYango wrote:
On April 17 2014 03:13 SKC wrote:
I'm not sure if order of acquisition matters for anything at all in Dota 2. I would guess it gives priority to the higher block, if they bothered to deal with it.

This is correct.

is this different than how it is from dota 1 cause this isn't how I remembered it

http://www.playdota.com/mechanics/Item_Passive_Stacking

Show nested quote +
Will not work in the same attack, they are checked in reverse order of acquisition if they proc at the same time, so only the last acquired will work.

Okay so here's a question I have that regards my crack usage again:
I bought a MoM and a Deso on Naix the other day - does this check for order of aquisition? At first, my deso wasn't proccing and only the lifesteal was, but then i dropped the MoM (I think) and picked it up again and the deso was proccing instead of the lifesteal.

Im not at home so I can't check the replay, but I feel like it shouldn't work that way.

Crack?
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
TheYango
Profile Joined September 2008
United States47024 Posts
April 16 2014 19:50 GMT
#103339
http://dev.dota2.com/showthread.php?t=5071

Correct, orbs in the same priority level use order of acquisition when deciding which one procs.
Moderator
Staboteur
Profile Blog Joined February 2011
Canada1873 Posts
April 16 2014 20:36 GMT
#103340
Trenchlord SF mid only experiment has new outstanding builds, MoM -> Aghanims scepter Void, and brown boots bloodstone Sand King.
I'm actually Fleetfeet D:
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