• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:41
CEST 05:41
KST 12:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!29Weekly Cups (August 17-23): Zerg dominate the week4Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
How would you feel about frequent/monthly balance patches for SC2? Starcraft2 player guess game is Coming~! Weekly Cups (August 17-23): Zerg dominate the week SC4ALL II: SC2 Player Announcement 6/8 - Maru PhD study /w SC2 - help with a survey!
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! [ASL22] Ro24 Preview: Siren's Call Farewell Beloved Starcraft (Youtube Videos) BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[ASL22] Ro24 Group F [ASL22] Ro24 Group E [ASL22] Ro24 Group D Small VOD Thread 2.0
Strategy
Game Theory for Starcraft Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Dating: How's your luck? Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3314 users

General Discussion - Page 4866

Forum Index > Dota 2 General
Post a Reply
Prev 1 4864 4865 4866 4867 4868 6534 Next
IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
February 24 2014 17:24 GMT
#97301
Yeah, it makes sense why there's no chat. They want to make the game as feel-good as possible, which is not a bad thing at all. There would be a TON of shittalking, especially

I used to play Magic a long time ago and I was actually really surprised how much I liked Hearthstone initially. I'm really getting bored of it now, tho. It seems obvious to see the correct line in each situation and the amount of direct rng on cards is really not my thing. Obviously I haven't reached the skill cap of the game, I can just barely go infinite on arena and didn't even get to legendary in constructed, I could still improve a lot, deal with the metagame stuff, etc. Compared to Magic online, which was amazing (apart from the shit client), but I was just throwing money down the toilet, because I was getting owned so hard.
super gg
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
Last Edited: 2014-02-24 17:34:32
February 24 2014 17:30 GMT
#97302
I agree, Hearthstone has a great free to play model that you can go far in without spending a single penny. It's accessible to make it extremely easy to learn even if you've never played a TCG before.

It doesn't come across as a game Blizzard made for the sake of racking in money

I don't love Hearthstone but my biggest issue with the game is specific cards where RNG (nat page and tinkmaster) can have a much bigger impact on the outcome than I'd like it to. It's fine for what it is and I think the game is well done overall.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-02-24 17:35:11
February 24 2014 17:32 GMT
#97303
The MTGO client is shitty as fuck but it has far less functional glitches than the hearthstone one despite handling a rules engine that is at least two if not more orders of magnitude more complex than the HS one. As well as having a mostly-functional automated tournament system and trade and chat and so many more complex functionalities.

Financially tho MTGO is simply not viable for casual people who don't want to drop the $$$ (aka me) but at least they are upfront about it lol. I really hope that HS lights a fire under WotC's ass tbh.

Oke enough off topic srry lol.

On February 25 2014 02:30 Kuroeeah wrote:
I agree, Hearthstone has a great free to play model that you can go far in without spending a single penny. It's accessible to make it extremely easy to learn even if you've never played a TCG before.

It doesn't come across as a game Blizzard made for the sake of racking in money

Wat?

I guess we have different perceptions about it then. That game's the most money-grubbing pay-to-progress bullshit i've ever bothered playing. Useless mobile games don't count because I don't play them
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
February 24 2014 17:40 GMT
#97304
On February 25 2014 02:32 Sn0_Man wrote:
Show nested quote +
On February 25 2014 02:30 Kuroeeah wrote:
I agree, Hearthstone has a great free to play model that you can go far in without spending a single penny. It's accessible to make it extremely easy to learn even if you've never played a TCG before.

It doesn't come across as a game Blizzard made for the sake of racking in money

Wat?

I guess we have different perceptions about it then. That game's the most money-grubbing pay-to-progress bullshit i've ever bothered playing. Useless mobile games don't count because I don't play them

I can't tell if you're sarcastic or not.
super gg
TheYango
Profile Joined September 2008
United States47024 Posts
February 24 2014 17:44 GMT
#97305
On February 25 2014 02:32 Sn0_Man wrote:
I guess we have different perceptions about it then. That game's the most money-grubbing pay-to-progress bullshit i've ever bothered playing. Useless mobile games don't count because I don't play them

The single most successful choice in Blizzard's business model was taking advantage of the fact that being digital means they can design limited formats such that you don't keep the cards--meaning that they can remove the cost of packs from the entry fee for drafting. This in turn makes the limited format (Arena) incredibly easy to hop in and play and appealing both to casual players as a way to play with cards they don't own yet, as well as a means for more serious players to earn cards.

Unfortunately the actual format itself is flawed and gets boring after a very short time.
Moderator
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-02-24 17:53:28
February 24 2014 17:50 GMT
#97306
I'm quite serious lol. Hundreds of games in including plenty of 8+ win arena runs I own one legendary and not even a complete double-set of commons much less rares and mythicals. And like 200 dust so 1/8th of another legendary. Its pretty fucking awful considering how much better your average legendary is over the alternatives. Obviously most decks include ~25 non legendaries but those 5 legendaries require a fucking career of grinding to get. Much less mythicals since most decks play like 5 of those as well and I have a playset of maybe 2 mythicals.

I don't enjoy just building one straightforward deck and playing it, which is the only reasonable approach to playing the game for free outside of going 6+ wins every arena run. I'm a "brewer" but its pretty hard to brew when you can't play 90+% of your cool ideas since they revolve around mythicals and legendaries
On February 25 2014 02:44 TheYango wrote:
The single most successful choice in Blizzard's business model was taking advantage of the fact that being digital means they can design limited formats such that you don't keep the cards--meaning that they can remove the cost of packs from the entry fee for drafting. This in turn makes the limited format (Arena) incredibly easy to hop in and play and appealing both to casual players as a way to play with cards they don't own yet, as well as a means for more serious players to earn cards.

Unfortunately the actual format itself is flawed and gets boring after a very short time.

Agreed. I was originally very excited that arena had such a low entry barrier with such reasonable prospects of "going infinite". But it got boring really fast (way faster than I anticipated).
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
February 24 2014 18:12 GMT
#97307
Arena is Dota either right before or right after a major patch. When you're drafting, a lot of the time things are pretty figured out. You're probably going to take Yeti and SSC and Defender if it's available. Pretty similar to watching drafts in Dota right before 6.80, when pretty much we already knew which heroes were going to be picked.

And then sometimes Arena is like Dota when the other team has pre-patch Earth Spirit, pre-nerf Wisp and Bat and all the other ridiculous broken shit, and you've got three melee carries, a Pudge playing on a cracker and one extremely sad Jakiro.
On Twitter @GosuGamers_LotI | Grubby has a huge head!
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
February 24 2014 18:19 GMT
#97308
Sure, it technically is "pay to win", but... does that really make a sense when talking about a card game? Maybe it's because I played Magic, but I don't really see a tcg as pay to win. That's what you do, you collect the cards to play with them.

As far as you feeling limited by not having enough cards to do well. What is your goal? People hit legendary from just playing for free very quickly without any legendaries in the decks, etc.
super gg
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-02-24 18:29:19
February 24 2014 18:28 GMT
#97309
Yeah but in magic I can buy the snapcasters I wanted to test, and if they suck then they have value for me in the future or I can trade/sell them at a small loss or even a gain if I'm smart. Or I can proxy them to test vs my friends (paper only).

If i want a rag I have to buy like 100 packs and hope to open enough dust to craft one... For the record, cracking packs in magic is pretty low EV and the fact that people do it there doesn't mean it makes it a reasonable approach in Hearthstone.

I mean, hearthstone is supposed to be free. If I wanted to pay to play a CCG, I'd pay to play one with interesting features and depth and tournaments with prize support etc.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-02-24 18:31:29
February 24 2014 18:30 GMT
#97310
Well the decision to eliminate the secondary market in HS was likely an intentional decision, because while you can sell off cards, needing an initial investment of a couple hundred dollars still isn't that appealing to most people, even if you can sell the cards back off later.

Also, this is getting way off topic, so if you really want to continue this discussion, take it to PMs.
Moderator
FFGenerations
Profile Blog Joined April 2011
7088 Posts
February 24 2014 18:39 GMT
#97311
HS arena is fucking fun, unfortunately HS constructed (ladder) is the most pointless, boring shit I've ever had to endure (i'm not infinite).

Since you guys enjoyed my first Pro Clockwerk video so much I made another one for you. Enjoy

Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-02-24 18:40:45
February 24 2014 18:40 GMT
#97312
I wonder how many heroes will be in HotS.

They should have hero "tiers" with like common heroes on the rotation then rare/mythical/legendary heroes. And then you can't actually buy heroes you just buy random hero packs that 9 times out of ten only contain a rare. Then you have to sell 40 rares for one legendary, and by far the best heroes are legendary. Now thats a monetization structure!

And people wonder why I love valve so much even when they fuck up. Dota's literally the best shit.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
Last Edited: 2014-02-24 19:17:27
February 24 2014 19:12 GMT
#97313
On February 25 2014 02:40 cecek wrote:
Show nested quote +
On February 25 2014 02:32 Sn0_Man wrote:
On February 25 2014 02:30 Kuroeeah wrote:
I agree, Hearthstone has a great free to play model that you can go far in without spending a single penny. It's accessible to make it extremely easy to learn even if you've never played a TCG before.

It doesn't come across as a game Blizzard made for the sake of racking in money

Wat?

I guess we have different perceptions about it then. That game's the most money-grubbing pay-to-progress bullshit i've ever bothered playing. Useless mobile games don't count because I don't play them

I can't tell if you're sarcastic or not.

if u really want to compete u either have to spend couple of thousand hours onto grinding arena or a shitton of money

not saying its bad cuz hearthstone really is a joke as a competitive game
also arenas for free if ur decent and thats most fun anyhow

e: couple thousand is probably too much, but hundreds
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
ScarPe
Profile Joined January 2010
Germany392 Posts
February 24 2014 19:12 GMT
#97314
blizz creates their games like this:
"everything has to be FASTER HARDER BIGGER MOST FUCKING EPIC!!!111111"

gameplay isnt their focus anymore.
i wont touch that moba.
Awaken my child and embrace the glory that is your birthright. -[The Overmind]
Gevna
Profile Joined August 2010
France2332 Posts
February 24 2014 19:17 GMT
#97315
On February 25 2014 04:12 ScarPe wrote:
blizz creates their games like this:
"everything has to be FASTER HARDER BIGGER MOST FUCKING EPIC!!!111111"

gameplay isnt their focus anymore.
i wont touch that moba.

And add terrible damage, before they double it.

Sorry for the tasteless joke.
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
February 24 2014 19:18 GMT
#97316
On February 25 2014 04:12 teddyoojo wrote:
Show nested quote +
On February 25 2014 02:40 cecek wrote:
On February 25 2014 02:32 Sn0_Man wrote:
On February 25 2014 02:30 Kuroeeah wrote:
I agree, Hearthstone has a great free to play model that you can go far in without spending a single penny. It's accessible to make it extremely easy to learn even if you've never played a TCG before.

It doesn't come across as a game Blizzard made for the sake of racking in money

Wat?

I guess we have different perceptions about it then. That game's the most money-grubbing pay-to-progress bullshit i've ever bothered playing. Useless mobile games don't count because I don't play them

I can't tell if you're sarcastic or not.

if u really want to compete u either have to spend couple of thousand hours onto grinding arena or a shitton of money

not saying its bad cuz hearthstone really is a joke as a competitive game
also arenas for free if ur decent and thats most fun anyhow

Yeah, that's because Hearthstone is not designed to be a competitive game. What is there to win in constructed? Rank doesn't give you anything. The only thing you gain by winning is completing daily quests faster and getting 100 gold every 3 wins.
super gg
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-02-24 19:19:45
February 24 2014 19:18 GMT
#97317
HotS is gonna be a hell of a lot of fun for the first 5 games or so smashing SC2/WoW players and then u'll run into experienced Dota players and it won't be fun anymore lol.

I wonder how onerous it will be to make smurf accts. I've never had to make a 2nd bnet acct.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
trifecta
Profile Joined April 2010
United States6795 Posts
February 24 2014 20:08 GMT
#97318
On February 25 2014 04:18 Sn0_Man wrote:
HotS is gonna be a hell of a lot of fun for the first 5 games or so smashing SC2/WoW players and then u'll run into experienced Dota players and it won't be fun anymore lol.

I wonder how onerous it will be to make smurf accts. I've never had to make a 2nd bnet acct.


inferior moba master race
goody153
Profile Blog Joined April 2013
44294 Posts
February 24 2014 20:13 GMT
#97319
Man when will i see a storm + ember + earth spirit in a pro game.

Still waiting for the mythical 3 great spirit to be played at one on the same side.(God no please no kaolin until he gets properly reworked)
this is a quote
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
Last Edited: 2014-02-24 22:05:44
February 24 2014 22:04 GMT
#97320
To me the issue of pay2win is that its such a large market segment that most multiplayer games nowadays fall into. Obviously there are games on the two extremes of the spectrum that can easily be defined.

DotA and sc2, for example, are not pay2win under any definition since one has access to the entire game.

The other extreme is the blatant pay2win of something like the old WoT model, certain MMOs, or that of many exploitative mobile games in which it is required to pay to even compete on a fair level.

The vast majority of "competitive" online games nowadays fall into something I'd like to call "freetogrind". This is a model in which *"in theory"* everything that can affect game balance is attainable from playing the game, but are simply nearly unattainable without strict devotion to the game (or paying). Things like LoL, Hearthstone, WorldofTanks, AoeOnline, etc. are all based on that to varying degrees.

The key separation those games make is that it is possible to "be competitive" with a small amount of the game available to you. Be it unit, tank, champion choices etc, the games offer you the ability to roughly equivalent loadouts without the entire gamut of possibilities. Think of that as playing DotA where you have a limited hero pool or SC2 in which you only have one race.

Those games are balanced at a certain level with certain comparable loadouts or setups. In relation to Hearthstone; after playing for a couple of months you'd likely have the cards (after disenchanting all non-vital cards) to build a "decent" deck that is probably pretty close to competitive. The advantage that money gives is simply time and grind to various levels and other options that are in theory equivalent (but are often marginally stronger to obtain more income).
When in doubt, just believe in yourself and press buttons
Prev 1 4864 4865 4866 4867 4868 6534 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSTL: Main Stage Day 2
CranKy Ducklings154
Discussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft432
RuFF_SC2 233
ProTech125
StarCraft: Brood War
Rain 2485
GuemChi 1597
Bale 52
Leta 37
firebathero 0
Dota 2
monkeys_forever616
NeuroSwarm179
Counter-Strike
summit1g4636
minikerr48
Super Smash Bros
hungrybox777
Mew2King110
Other Games
JimRising 546
C9.Mang0220
Livibee123
Maynarde113
ViBE74
Organizations
Other Games
BasetradeTV34
[ Show 11 non-featured ]
StarCraft 2
• davetesta23
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo887
• Stunt542
Upcoming Events
The PondCast
6h 19m
Replay Cast
20h 19m
Escore
1d 6h
IntoTheTV X SOOP
1d 7h
Korean StarCraft League
1d 22h
GSL
2 days
Replay Cast
2 days
Sparkling Tuna Cup
3 days
WardiTV Weekly
3 days
Afreeca Starleague
4 days
[ Show More ]
GSL
5 days
PiGosaur Cup
5 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 22: Qualifier 1
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.