General Discussion - Page 4849
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Yoshi-
Germany10227 Posts
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SKC
Brazil18828 Posts
On February 19 2014 07:30 Yoshi- wrote: Not really, the url leaves on important part out the question mark, the URL implies that this was a PR stunts, however if anything that is just a guess. Considering the users affected, the timing and the subject, I would say it's more than just a guess. Obviously you can always say it isn't certain until they release a statement, but it would be a pretty big coincidence. | ||
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Dubzex
United States6994 Posts
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Gevna
France2332 Posts
On February 19 2014 07:05 1nobody wrote: So whats with offering, since this is the last fighting the beast??? Yes, this doesn't really make sense since you get ingots from offering, and ingots will be worthless after the year beast ends. | ||
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CruelZeratul
Germany4588 Posts
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SKC
Brazil18828 Posts
On February 19 2014 08:01 CruelZeratul wrote: Has there been a time when Drows ult was always active (not the range restriction, if someone is near) and she was overpowered, or why is her ult so shitty? It's not her ult, it's her aura that was OP at one point. I don't think her ult right now is that much worse than it was when it was just a weaker passive. She is shitty for other reasons. | ||
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andyrau
13015 Posts
On February 19 2014 08:01 CruelZeratul wrote: Has there been a time when Drows ult was always active (not the range restriction, if someone is near) and she was overpowered, or why is her ult so shitty? used to be flat agility bonus her ult was always shitty, now it's just a positional based passive | ||
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NB
Netherlands12045 Posts
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CruelZeratul
Germany4588 Posts
On February 19 2014 08:06 andyrau wrote: used to be flat agility bonus her ult was always shitty, now it's just a positional based passive So they just made the ult worse? Why not just unconditional agi gain? To strong in low mmr? | ||
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TheYango
United States47024 Posts
On February 19 2014 08:18 CruelZeratul wrote: So they just made the ult worse? Why not just unconditional agi gain? To strong in low mmr? The bonus was a lot lower when it was flat agility gain (was 15/30/60, now is 40/60/80). The change to make it positioning-dependent was a pretty big buff because it made the bonus much larger. | ||
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SKC
Brazil18828 Posts
On February 19 2014 08:18 CruelZeratul wrote: So they just made the ult worse? Why not just unconditional agi gain? To strong in low mmr? It wasn't better. It was worse at one point. It was always active, but worse. After the change, it gave 80 agility when noone was at melee range and 40 otherwise, which was undeniably better. It's not her ult that makes her bad or that made her good. | ||
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TheYango
United States47024 Posts
Fixing that bug consequently means that Manta is pretty bad on Drow (since with the current ult, Manta illusions never get ANY Agi from your ult, nor do they benefit from Precision Aura)--and yet people keep buying it. On February 19 2014 08:20 SKC wrote: It wasn't better. It was worse at one point. It was always active, but worse. After the change, it gave 80 agility when noone was at melee range and 40 otherwise, which was undeniably better. It's not her ult that makes her bad or that made her good. Honestly one of the biggest impacts of the change is that while the ult is often disabled in fights, having 40 free Agi when she's not in fights means you farm a lot faster, since getting a ton of free damage/attack speed has a huge impact on the farming speed of a hero with no other flash-farming ability. | ||
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SKC
Brazil18828 Posts
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red_
United States8474 Posts
On February 19 2014 08:34 SKC wrote: It's hard to expect people to change builds because of little details like that when they don't even know what several skills do. Most people probally expect it to work in illusions, and just don't realize they are so weak. I saw people picking her ult for melee heroes in Ability Draft. People don't read changelogs and don't change builds. Kinda like why Bloodstone is so popular. Her ult makes for some sick E-blade action, don't judge me. | ||
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rebdomine
6040 Posts
On February 19 2014 08:22 TheYango wrote: Also when she was first remade, Drow Illusions were bugged in DotA 2 to get full benefit from the skill (they're not supposed to get the variable portion of the agility gain). Fixing that bug consequently means that Manta is pretty bad on Drow (since with the current ult, Manta illusions never get ANY Agi from your ult, nor do they benefit from Precision Aura)--and yet people keep buying it. I think because it's listed as a core item in the default guide. Manta Drow is like Battle Fury BH or Vanguard Viper. | ||
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govie
9334 Posts
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Zozo
Brazil2579 Posts
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teddyoojo
Germany22369 Posts
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idonthinksobro
3138 Posts
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Jaeger
United States1150 Posts
On February 19 2014 09:57 idonthinksobro wrote: as if anyone will pick this hero in pro dota. He needs way too much farm to be of any use He so doesn't. | ||
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