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United States47024 Posts
On January 27 2014 13:18 Mataza wrote: The problem I see with Earth Spirit is mainly how strong his grip is. 1000 range 2.5 second stun with an area effect(even if small) is all too familiar to Earth Shaker's Fissure without the drawbacks of Earth Shaker, which is actually having a cast animation Fixed.
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On January 27 2014 15:48 TheYango wrote:Show nested quote +On January 27 2014 13:18 Mataza wrote: The problem I see with Earth Spirit is mainly how strong his grip is. 1000 range 2.5 second stun with an area effect(even if small) is all too familiar to Earth Shaker's Fissure without the drawbacks of Earth Shaker, which is actually having a cast animation Fixed. There's so many problems about Earth, and a few of them would be fine, but they all sum up to this ridiculously imbalanced hero. Change one or two parts of him and hes fine.
Or just nerf him into oblivion and I'm fine with that.
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Speaking of Earth Spirit, there was this funny moment on AdmiralBulldogs stream yesterday where he reported a dude with the reason "Intentionally picking earth ass". Obviously, this guy is considered OP even at the highest levels, just like broodmother.
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will there be a ticket for the joindota league?
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On January 27 2014 16:38 Tobberoth wrote: Speaking of Earth Spirit, there was this funny moment on AdmiralBulldogs stream yesterday where he reported a dude with the reason "Intentionally picking earth ass". Obviously, this guy is considered OP even at the highest levels, just like broodmother. Best ES stream moment was Eternal Envy commending someone on his team with "Good Earth Spirit player" and then immediately going to report him for the same reason.
Sadly, turns out you can't commend and report the same person.
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On January 27 2014 15:35 Cool Cat wrote: This is the old unranked distribution from the dota 2 blog
5% 1100 10% 1500 25% 2000 50% 2250 75% 2731 90% 3200 95% 3900 99% 4100
The distribution is probably roughly the same now. It'll definitely be different for ranked though, since only the top X% or whatever of players will probably play ranked. I very much doubt that I am in top 99% with a rating of 4600.
I think most are between 2000-4000 but there should still be a good % amount at 4000-5000 etc
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I don't think Brood is at all overpowered but the way she's designed right now is an abomination and not at all fun to play with or against.
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1% of 3million people is a lot
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On January 27 2014 19:27 Kuroeeah wrote: I don't think Brood is at all overpowered but the way she's designed right now is an abomination and not at all fun to play with or against. The playstyle of brood hasn't really changed though.. So don't think the design is going to change.
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On January 27 2014 18:59 Iplaythings wrote:Show nested quote +On January 27 2014 15:35 Cool Cat wrote: This is the old unranked distribution from the dota 2 blog
5% 1100 10% 1500 25% 2000 50% 2250 75% 2731 90% 3200 95% 3900 99% 4100
The distribution is probably roughly the same now. It'll definitely be different for ranked though, since only the top X% or whatever of players will probably play ranked. I very much doubt that I am in top 99% with a rating of 4600. I think most are between 2000-4000 but there should still be a good % amount at 4000-5000 etc I think you underestimate the total amount of dota players.
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#BringBackOldBrood2014, the only Broodmother worth playing!
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I remember when I was the only one that picked brood
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On January 27 2014 20:21 Alur wrote:Show nested quote +On January 27 2014 18:59 Iplaythings wrote:On January 27 2014 15:35 Cool Cat wrote: This is the old unranked distribution from the dota 2 blog
5% 1100 10% 1500 25% 2000 50% 2250 75% 2731 90% 3200 95% 3900 99% 4100
The distribution is probably roughly the same now. It'll definitely be different for ranked though, since only the top X% or whatever of players will probably play ranked. I very much doubt that I am in top 99% with a rating of 4600. I think most are between 2000-4000 but there should still be a good % amount at 4000-5000 etc I think you underestimate the total amount of dota players.
To be fair, the skill difference could make people believe there was a huuuge difference in numbers.
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There isn't probably that much skill difference between a 3.2k and 4.2k MMR, but I assume the difference in skill between 4.2k and 5.2k is huge.
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On January 27 2014 20:40 Elasticity wrote: I remember when I was the only one that picked brood
remember when we bought necrobook on brood before it was cool
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On January 27 2014 20:56 Liebig wrote: There isn't probably that much skill difference between a 3.2k and 4.2k MMR, but I assume the difference in skill between 4.2k and 5.2k is huge.
There's a huge skill difference between a 3.2k player and a 4.2k player. It's not even close. The 4.2k player has significant skills that are far beyond that of a 3.2k player, similar to the gap between a 4.2k player and a 5.2k player.
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On January 27 2014 21:11 superstartran wrote:Show nested quote +On January 27 2014 20:56 Liebig wrote: There isn't probably that much skill difference between a 3.2k and 4.2k MMR, but I assume the difference in skill between 4.2k and 5.2k is huge. There's a huge skill difference between a 3.2k player and a 4.2k player. It's not even close. The 4.2k player has significant skills that are far beyond that of a 3.2k player, similar to the gap between a 4.2k player and a 5.2k player. I went from 3.6k to 4.1k since ranked got out, I don't feel like I became better, I just grinded games.
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So Volvo was kind enough to let people leave without punishment like some month ago and 50+% of ranked games being disbanded after picks because something doesnt fit.
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On January 27 2014 20:21 Alur wrote:Show nested quote +On January 27 2014 18:59 Iplaythings wrote:On January 27 2014 15:35 Cool Cat wrote: This is the old unranked distribution from the dota 2 blog
5% 1100 10% 1500 25% 2000 50% 2250 75% 2731 90% 3200 95% 3900 99% 4100
The distribution is probably roughly the same now. It'll definitely be different for ranked though, since only the top X% or whatever of players will probably play ranked. I very much doubt that I am in top 99% with a rating of 4600. I think most are between 2000-4000 but there should still be a good % amount at 4000-5000 etc I think you underestimate the total amount of dota players.
I agree
1% Means 30.000 Players, do you think thats really low?
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On January 27 2014 12:34 Zozo wrote: I heard the colors had to do with queue times, meaning brown player would be the one with the shortest one. Seems to fit, but it is just a guess at the end of the day.
As I understand it one of the theories around matchmaking is the game simply locks players into slots as they become available. So the game will lock in someone of a particular MMR and then expand the search range around them to draw in similar MMR players in an ever-expanding radius until all of the slots are filled.
So going by this model the Blue/Pink are those players roughly in the middle of the MMR whilst everyone else are the first players encountered on either side of that MMR level which aren't already "claimed" by a different game in the system.
Makes a lot of sense really; would be a fairly simple and effective way to select for matchmaking (by taking one player as the baseline and shoving people into the game from around that baseline). Although it breaks down when you get to the very top or very bottom, because players at the bottom will tend to have more players above them and players at the top will tend to have more below them.
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