At least he is the only hero that has such a long cd on a regular skill.
General Discussion - Page 4702
| Forum Index > Dota 2 General |
IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2 Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads. | ||
|
Mataza
Germany5364 Posts
At least he is the only hero that has such a long cd on a regular skill. | ||
|
cecek
Czech Republic18921 Posts
| ||
|
ahswtini
Northern Ireland22213 Posts
On January 19 2014 05:36 Mataza wrote: I think Terrorblade is the only hero that has a regular skill with longer cooldown than his ultimate. At least he is the only hero that has such a long cd on a regular skill. The latter is more true than the former. But LD summon bear is pretty long for a regular skill. Things like bounty track, slardar amplify damage are pretty short cd ultimates too. | ||
|
Mataza
Germany5364 Posts
Also spirit bear is more like a death timer to me than a summoning cooldown, because the bear doesn't time out. You could go an entire game and never cast spirit bear a second time, if it doesn't die. | ||
|
SkelA
Macedonia13085 Posts
| ||
|
Qbek
Poland12923 Posts
On January 19 2014 05:50 SkelA wrote: Is disruptor a good mid ? I dont get it how my ally puck got wrecked mid, probably puck was bad A fairly decent mid, spamming his nuke can wreck a lot of low hp mids, and he can just bottle crow to cast it on cd | ||
|
teddyoojo
Germany22369 Posts
On January 19 2014 05:50 SkelA wrote: Is disruptor a good mid ? I dont get it how my ally puck got wrecked mid, probably puck was bad very strong mid hero | ||
|
Hagen0
Germany765 Posts
| ||
|
Shaella
United States14828 Posts
| ||
|
FuzzyJAM
Scotland9300 Posts
On January 19 2014 05:50 SkelA wrote: Is disruptor a good mid ? I dont get it how my ally puck got wrecked mid, probably puck was bad Disruptor is a pretty strong 1v1 laner but IDK about that specific MU. I'd assume a Disruptor win but I don't know if you'd expect to be "wrecked". Puck being totally unfamiliar with the MU may have helped - I find it often takes me a couple games to figure out how I should be playing in a lane. | ||
|
Hagen0
Germany765 Posts
On January 19 2014 06:15 Shaella wrote: why are we talking about terrorblade Because i like the topic and asked wether he is strong enough for competitive play. No one was willing to venture a guess yet though. | ||
|
cecek
Czech Republic18921 Posts
| ||
|
CustomKal
Canada749 Posts
On January 19 2014 05:45 Mataza wrote: I didn't really consider 0 cooldown ultimates, because then you could as well count passive ultimates like Drow and Phantom Lancer for that too. Also spirit bear is more like a death timer to me than a summoning cooldown, because the bear doesn't time out. You could go an entire game and never cast spirit bear a second time, if it doesn't die. Then invoker takes the cake =D | ||
|
shin ken
Germany614 Posts
| ||
|
SnowfaLL
Canada730 Posts
I know no change will ever come and AP will always be the #1 played option though | ||
|
FinestHour
United States18466 Posts
| ||
|
makmeatt
2024 Posts
On January 19 2014 06:44 shin ken wrote: Is there mod or script to mute all players automatically? Well played! | ||
|
idonthinksobro
3138 Posts
On January 19 2014 06:58 SnowfaLL wrote: I just had a weird idea randomly for a new/better version of AP.. What if the game started, and each player got to ban one hero (timer of like 30 seconds) - then it was AP after that. Would that work?? It would remove the insanely OP heroes like Earth Spirit when they need to be, but also give players an option to ban out heroes they really dislike playing against. I know no change will ever come and AP will always be the #1 played option though i would like this, add pick in turns and forced random without bonus gold if timer hits 0 and it would be the perfect ranked pub mode. | ||
|
teddyoojo
Germany22369 Posts
| ||
|
da_head
Canada3350 Posts
On January 18 2014 20:55 thOr6136 wrote: Ye put that minimap delay to 0. It's so terrible if you don't. How does one change the minimap delay? | ||
| ||