General Discussion - Page 4700
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2 Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads. | ||
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Cool Cat
United States1644 Posts
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Staboteur
Canada1873 Posts
On January 18 2014 11:14 thOr6136 wrote: what do you mean, i am confused i played terribly Pretty sure I saw a Chen in like half the clips not feeding and doing boss shit like using creeps and ults and spells and shit. Chen carried Targe, EASY. | ||
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Targe
United Kingdom14103 Posts
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Staboteur
Canada1873 Posts
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Plansix
United States60190 Posts
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calippo
Sweden2525 Posts
On January 18 2014 06:18 Excludos wrote: Anyone else been having massive ping in dota (eu west) for a while now? Playing with a few people around europe who doesn't have any trouble, but another Norwegian friend is also laying around 250ping ingame ![]() let me guess, your ISP is telenor right?, telenor / bredbandsbolaget have been having routing issues to EU west for the last week or so, EU east and russia server is totally fine. I did some tracert stuff and ended up with an odd jump up to 170 ms when i reached a location in france, its posted on their dev forums so maybe they will take care of the issue, until then its EU east for me . | ||
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Targe
United Kingdom14103 Posts
On January 18 2014 12:02 Staboteur wrote: I saw the video I know enough then u know i carried | ||
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Jaaaaasper
United States10225 Posts
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Kuroeeah
11696 Posts
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teddyoojo
Germany22369 Posts
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Kuroeeah
11696 Posts
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teddyoojo
Germany22369 Posts
also wait, is alch stun maxed at 3 sec left on timer? cuz i always thought so but now i read its maxed after 5s of channel and it starts at 7s wtf is my life a lie? | ||
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Pokebunny
United States10654 Posts
On January 18 2014 16:56 teddyoojo wrote: anyone knows if theres a teamliquid preview coming for tomorrow? #hype! also wait, is alch stun maxed at 3 sec left on timer? cuz i always thought so but now i read its maxed after 5s of channel and it starts at 7s wtf is my life a lie? It effectively maxes at 2.5 due to cast animation and travel time. Even if it's point blank I think 2.5 is enough for max due to animation? | ||
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teddyoojo
Germany22369 Posts
also ur teamliquid staff dont you know if theres a gleague piece coming? :D | ||
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TheEmulator
28102 Posts
On January 18 2014 17:11 teddyoojo wrote: ok but theoretically its at 2.0 then wtf how could i have been so wrong also ur teamliquid staff dont you know if theres a gleague piece coming? :D He was a writer for sc2 but no longer writes from them. He also doesn't have access to the Dota staff forum, lol ![]() Anyways for the G-League Piece, I guess you gotta just wait and see. | ||
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ZerG~LegenD
Sweden1179 Posts
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teddyoojo
Germany22369 Posts
On January 18 2014 18:07 ZerG~LegenD wrote: I've always had problems with the minimap being unresponsive. Especially when issuing orders to minions and illusions they seemed to ignore them extremely often. Now at last I've learnt that any order issued within 0.2s of moving the mouse to the minimap is ignored under default settings. I've finally been able to change it. But who the fuck thought it was a good idea to make that the default? LOL really? thats been fucking with me forever, holy fuck thank you the days of failing to minimap send my shitminions are over u learn new stuff everyday im amazed dotas amazing i suppose its so u dont accidently click on the minimap when ur trying to walk southwest and completly turn around and die | ||
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ahswtini
Northern Ireland22213 Posts
On January 18 2014 18:27 teddyoojo wrote: i suppose its so u dont accidently click on the minimap when ur trying to walk southwest and completly turn around and die Pretty much this I think. dota_minimap_misclick_time "0.05" // Threshold delay to accept minimap clicks (default 0.2) That's the command to change the click time btw. | ||
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Tobberoth
Sweden6375 Posts
On January 18 2014 18:07 ZerG~LegenD wrote: I've always had problems with the minimap being unresponsive. Especially when issuing orders to minions and illusions they seemed to ignore them extremely often. Now at last I've learnt that any order issued within 0.2s of moving the mouse to the minimap is ignored under default settings. I've finally been able to change it. But who the fuck thought it was a good idea to make that the default? Pretty much everyone I know has raised the default, because they constantly misclick on the minimap when moving around and die. I personally stick by the default, but I've never had a problem that it was unresponsive. Come on, it's 0.2 seconds, that's figuratively nothing. | ||
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Excludos
Norway8278 Posts
On January 18 2014 13:32 calippo wrote: let me guess, your ISP is telenor right?, telenor / bredbandsbolaget have been having routing issues to EU west for the last week or so, EU east and russia server is totally fine. I did some tracert stuff and ended up with an odd jump up to 170 ms when i reached a location in france, its posted on their dev forums so maybe they will take care of the issue, until then its EU east for me .Canal Digital, both me and my friend. But its very possible they're using a lot of the same infrastructure. | ||
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