i suppose its so u dont accidently click on the minimap when ur trying to walk southwest and completly turn around and die
yeah thankfully that has never happened ever
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Scalepad
Sweden366 Posts
January 18 2014 10:04 GMT
#94001
i suppose its so u dont accidently click on the minimap when ur trying to walk southwest and completly turn around and die yeah thankfully that has never happened ever | ||
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teddyoojo
Germany22369 Posts
January 18 2014 10:10 GMT
#94002
On January 18 2014 19:01 Tobberoth wrote: Show nested quote + On January 18 2014 18:07 ZerG~LegenD wrote: I've always had problems with the minimap being unresponsive. Especially when issuing orders to minions and illusions they seemed to ignore them extremely often. Now at last I've learnt that any order issued within 0.2s of moving the mouse to the minimap is ignored under default settings. I've finally been able to change it. But who the fuck thought it was a good idea to make that the default? Pretty much everyone I know has raised the default, because they constantly misclick on the minimap when moving around and die. I personally stick by the default, but I've never had a problem that it was unresponsive. Come on, it's 0.2 seconds, that's figuratively nothing. i have this problem literally every invoker game and every game i have summons/necros. | ||
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ahswtini
Northern Ireland22213 Posts
January 18 2014 10:16 GMT
#94003
On January 18 2014 19:01 Tobberoth wrote: Show nested quote + On January 18 2014 18:07 ZerG~LegenD wrote: I've always had problems with the minimap being unresponsive. Especially when issuing orders to minions and illusions they seemed to ignore them extremely often. Now at last I've learnt that any order issued within 0.2s of moving the mouse to the minimap is ignored under default settings. I've finally been able to change it. But who the fuck thought it was a good idea to make that the default? Pretty much everyone I know has raised the default, because they constantly misclick on the minimap when moving around and die. I personally stick by the default, but I've never had a problem that it was unresponsive. Come on, it's 0.2 seconds, that's figuratively nothing. I noticed the 0.2s was too long when I was trying to cast Furion ult on the minimap and it was taking multiple clicks. | ||
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toemn
Germany915 Posts
January 18 2014 11:47 GMT
#94004
edit: Also Invoker obviously. | ||
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thOr6136
Slovenia1775 Posts
January 18 2014 11:55 GMT
#94005
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Talron
Germany7651 Posts
January 18 2014 13:25 GMT
#94006
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gaymon
Germany1023 Posts
January 18 2014 13:33 GMT
#94007
On January 18 2014 22:25 Talron wrote: I'm still a bit out of touch with current trends, so my question is: What's the deal with Shadowblade on Slark? I get Shadowblade is still an overall good item and it's an addiotional way to get the increased Dragon Dance regen in fight, sould the opponent not have truesight, but I'd personally prefer a more tanky Slark. Shadowblade is THE core item on slark in a public setting, in competetive not so much but its still a solod item. The mobility,damage and opportunities it gives are simply perfect. | ||
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Wrath 2.1
Germany880 Posts
January 18 2014 14:48 GMT
#94008
On January 18 2014 19:10 teddyoojo wrote: Show nested quote + On January 18 2014 19:01 Tobberoth wrote: On January 18 2014 18:07 ZerG~LegenD wrote: I've always had problems with the minimap being unresponsive. Especially when issuing orders to minions and illusions they seemed to ignore them extremely often. Now at last I've learnt that any order issued within 0.2s of moving the mouse to the minimap is ignored under default settings. I've finally been able to change it. But who the fuck thought it was a good idea to make that the default? Pretty much everyone I know has raised the default, because they constantly misclick on the minimap when moving around and die. I personally stick by the default, but I've never had a problem that it was unresponsive. Come on, it's 0.2 seconds, that's figuratively nothing. i have this problem literally every invoker game and every game i have summons/necros. what, you can disable the minimap, thx god... never found that setting | ||
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makmeatt
2024 Posts
January 18 2014 14:59 GMT
#94009
On January 18 2014 19:01 Tobberoth wrote: Come on, it's 0.2 seconds, that's figuratively nothing. I think you meant literally. Oh wait. Just noticed only 39 heroes have above 50% winrate on DB. | ||
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zezamer
Finland5701 Posts
January 18 2014 15:05 GMT
#94010
mind blown | ||
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Emnjay808
United States10666 Posts
January 18 2014 15:45 GMT
#94011
Nice to know about the .2 second default setting though. Puts my mind at ease a little. | ||
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Mataza
Germany5364 Posts
January 18 2014 16:50 GMT
#94012
On January 18 2014 16:20 teddyoojo wrote: man there are so many good things in hon that would greatly improve dota i dunno why icefraud is so ignoring that game instead of taking few ideas that are actually great Blasphemer. We learn from superior Moba. Not HoN. | ||
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Aceace
Turkey1305 Posts
January 18 2014 18:02 GMT
#94013
On January 18 2014 02:47 Firebolt145 wrote: Had a ridiculously fun and action packed game this morning while solo ranked queueing, with 110 kills in 45 minutes. Only the Puck and Chen were in a stack, everyone else was solo. Randomly linked it to a Skype convo where PyrionFlax said he'd cast it. Well worth the watch imo. Tons of fun playing and watching it afterwards. wowowowowowo... What a match.... | ||
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Hagen0
Germany765 Posts
January 18 2014 19:11 GMT
#94014
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Jetaap
France4814 Posts
January 18 2014 19:44 GMT
#94015
On January 19 2014 03:02 Aceace wrote: Show nested quote + On January 18 2014 02:47 Firebolt145 wrote: Had a ridiculously fun and action packed game this morning while solo ranked queueing, with 110 kills in 45 minutes. Only the Puck and Chen were in a stack, everyone else was solo. Randomly linked it to a Skype convo where PyrionFlax said he'd cast it. http://www.youtube.com/watch?v=Ik_3tpbvm_E Well worth the watch imo. Tons of fun playing and watching it afterwards. wowowowowowo... What a match.... That lift on slark mid pounce animation was sexy i have to admit :p. Nice comeback | ||
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Gheizen64
Italy2077 Posts
January 18 2014 19:55 GMT
#94016
On January 19 2014 04:11 Hagen0 wrote: With TB coming soon, will we see him in competive play? He is one of my favourite heroes. His reflection is an absurd skill, + he's probably the strongest illusion hero ingame. Wow he was actually changed again. Nevermind he has been remade since i last played him. Zeal was fun tho. | ||
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ahswtini
Northern Ireland22213 Posts
January 18 2014 20:01 GMT
#94017
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kaztah
Norway1221 Posts
January 18 2014 20:12 GMT
#94018
On January 18 2014 19:01 Excludos wrote: Show nested quote + On January 18 2014 13:32 calippo wrote: On January 18 2014 06:18 Excludos wrote: Anyone else been having massive ping in dota (eu west) for a while now? Playing with a few people around europe who doesn't have any trouble, but another Norwegian friend is also laying around 250ping ingame ![]() let me guess, your ISP is telenor right?, telenor / bredbandsbolaget have been having routing issues to EU west for the last week or so, EU east and russia server is totally fine. I did some tracert stuff and ended up with an odd jump up to 170 ms when i reached a location in france, its posted on their dev forums so maybe they will take care of the issue, until then its EU east for me .Canal Digital, both me and my friend. But its very possible they're using a lot of the same infrastructure. You're not the only one. Everyone I play with has different ISPs, but it all goes through telenor and fucks up our ping on like half the euw servers. It's completely awful to play lately. A traceroute told us it goes all the way to seattle and back, rather than straight to the server. Only recommended solution for now is to play eu-east with a 5 stack or something. That gives us the regular 50~ ms instead of 250-300 | ||
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LSB
United States5171 Posts
January 18 2014 20:23 GMT
#94019
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cecek
Czech Republic18921 Posts
January 18 2014 20:34 GMT
#94020
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