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General Discussion - Page 4648

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Baggage
Profile Joined October 2012
Hong Kong593 Posts
Last Edited: 2014-01-06 03:46:23
January 06 2014 03:45 GMT
#92941
Buffing the fountain area would also decrease the amount of throw potential. How would my friends throw if there wasn't a fountain to dive!??!

Also, use it as #motivation to improve and never get fountain camped again.
[10:23pm] Gosi: I want to be famous and have many twitter followers and get blowjobs during tournements at the bathroom [10:23pm] Gosi: do i play mnid or support for thhat [10:23pm] Gosi: u tell me
AndyJay
Profile Blog Joined February 2010
Australia833 Posts
January 06 2014 03:48 GMT
#92942
Lets assume everyone who is winning likes it and everyone who is losing hates it.

The difference is the people who are winning have the choice to participate and the people who are losing don't, it's forced on them.

Oh god this sounds like abortion debate. Ok I have said my part. Topic over for me.
Staboteur
Profile Blog Joined February 2011
Canada1873 Posts
January 06 2014 03:54 GMT
#92943
Untrue anyways, because you can literally choose to AFK as PlanSix suggests, if not to teleport out and hide in one of the very many parts of the map where you're practically impossible to find by anyone, NOT TO MENTION you can do what I end up doing a lot of the time, which is to consciously participate and try kill the dirtbags that are fountain diving :D

You're not forced to participate in the fountain diving. You shouldn't need to be protected from your own feelings.
I'm actually Fleetfeet D:
Oktyabr
Profile Joined July 2011
Singapore2234 Posts
January 06 2014 03:55 GMT
#92944
You can always try changing the game you know, by smoking out if you know the game is gone for sure. Trust me, the game is way more fun if the opponent bothers to search for you outside of your base.
Fwizzz
Profile Joined May 2012
Philippines4420 Posts
January 06 2014 03:58 GMT
#92945
Fountain farming and smoke hide and seek is also fun.
TheYango
Profile Joined September 2008
United States47024 Posts
January 06 2014 04:09 GMT
#92946
On January 06 2014 12:20 SKC wrote:
Show nested quote +
On January 06 2014 12:18 AndyJay wrote:
On January 06 2014 12:14 Staboteur wrote:
I completely disagree that the fountain is a real problem that needs changing. It's part of the game that is what it is, and no tangible advantage is gained by removing it. Just because one or more people is butthurt about it does not mean it "needs to be fixed".


You've just found a reason for removing it. Now find me one reason for keeping it. 'Because it's been that way since AoS' and 'It takes a precious development time away from hats' don't count.

I think 'people get butthurt about it' trumps 'its fun lolz for prolonging games that are over ' for me.

Reason for removing:
- A few people dislike it.

Reason for keeping it:
- A few people like it.

Seems pretty balanced to me, without any kind of numbers attached to it.

The difference is that the people who like it are mostly people who've played the game forever and probably wouldn't quit over it being changed, while the people who dislike it are mostly newer players who conceivably might.
Moderator
Plansix
Profile Blog Joined April 2011
United States60190 Posts
January 06 2014 04:12 GMT
#92947
Yango brings the most valid point of them all. I personally don't care, but I have a few friends would might be bothered by it. I think the best option would be to let some choose to no re-spawn if they have been killed in fountain a couple of times. The only reason you would ever use that is if the other team was just drawing out the game like cats playing with their food. When they run out of toys, they will move on and go for throne.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Kirsed
Profile Joined May 2013
9380 Posts
January 06 2014 04:15 GMT
#92948
On January 06 2014 13:12 Plansix wrote:
Yango brings the most valid point of them all. I personally don't care, but I have a few friends would might be bothered by it. I think the best option would be to let some choose to no re-spawn if they have been killed in fountain a couple of times. The only reason you would ever use that is if the other team was just drawing out the game like cats playing with their food. When they run out of toys, they will move on and go for throne.


I can see if you get like 3 deaths within 30 seconds of respawn giving you the option to not spawn.
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
January 06 2014 04:15 GMT
#92949
one disadvantage i see for "no respawn" is that griefers might abuse it too. Instead of picking NP and cliffjungle while tabbing <5mins, they just no respawn. Meh, it might also make no difference (in reference to griefers)
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
Staboteur
Profile Blog Joined February 2011
Canada1873 Posts
Last Edited: 2014-01-06 04:21:20
January 06 2014 04:19 GMT
#92950
Or just be immortal in fountain until you move or are moved by an ally. Much simpler and harder to abuse.
I'm actually Fleetfeet D:
Plansix
Profile Blog Joined April 2011
United States60190 Posts
January 06 2014 04:21 GMT
#92951
Anything along those lines is fine. Immortal in fountain sounds much simpler and amazing the first time it bugs out.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
shizaep
Profile Blog Joined January 2011
Canada2920 Posts
January 06 2014 04:23 GMT
#92952
Well, I there's one actual (though very small) concern about fountain farming. You get an "abandon" if you don't get any experience for 5 minutes. So, if you are getting fountain camped long enough, it is possible to get an abandon for inactiviy. Now, in actual fountain farming scenarios this almost never happens since it wouldn't take as much time and there's prolly enemy creeps pushing your base that are within xp range. This is something that I've seen posted on r/dota2 numerous times, though, and I can definitely see stacks abusing the abandonment rule to grief opponents.
You mean I just write stuff here and other people can see it?
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
January 06 2014 04:30 GMT
#92953
you only get abandon if there is no activity for 5 mins afaik
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
RockIronrod
Profile Joined May 2011
Australia1369 Posts
January 06 2014 04:31 GMT
#92954
Couldn't you lock your hero into the circles in Dota 1 and become invulnerable, or was that just for leavers?
I can't remember.
rebdomine
Profile Blog Joined October 2010
6040 Posts
January 06 2014 04:36 GMT
#92955
On January 06 2014 13:31 RockIronrod wrote:
Couldn't you lock your hero into the circles in Dota 1 and become invulnerable, or was that just for leavers?
I can't remember.


I think that was just for leavers.

Either way, the Dota 1 fountain is much harder to dive as you can hide further inside and actually situate yourself behind the well iirc.
"Just because you are correct doesn't mean you are right!"
rabidch
Profile Joined January 2010
United States20289 Posts
January 06 2014 04:41 GMT
#92956
i like fountain diving/farming, but its too easy in dota2. in wc3 you at least had a forest behind you
LiquidDota StaffOnly a true king can play the King.
Staboteur
Profile Blog Joined February 2011
Canada1873 Posts
January 06 2014 04:46 GMT
#92957
Couldn't you actually kill the well at some point in Dota 1? I mean, it took quite a lot, but you -could-
I'm actually Fleetfeet D:
rebdomine
Profile Blog Joined October 2010
6040 Posts
Last Edited: 2014-01-06 04:48:57
January 06 2014 04:47 GMT
#92958
I remember during the tauren chieftain patch, when they had that hidden boss with the +999 str item. I saw a replay where they chokepoint farmed the boss to get the item and I believe they had an ursa go in and smash the enemy fountain.

I've also seen my friend try it with a really fed LC with so many duel bonuses and an aegis in tow walk in and try to smash it back a few months ago when we used to play DotA 1 at a nearby LAN cafe after work every Friday. I don't think he got much damage in on the fountain though.

EDIT: Isn't it killable anymore? Did I misremember the whole LC thing then?
"Just because you are correct doesn't mean you are right!"
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
Last Edited: 2014-01-06 04:49:11
January 06 2014 04:48 GMT
#92959
On January 06 2014 13:46 Staboteur wrote:
Couldn't you actually kill the well at some point in Dota 1? I mean, it took quite a lot, but you -could-

yes you can. one of the easiest ways was to frostbite it for 10 secs. with proper ghost sceptering and teamwork, you could kill the fountain but i dont know if it's been patched
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
TheYango
Profile Joined September 2008
United States47024 Posts
January 06 2014 04:58 GMT
#92960
On January 06 2014 13:30 icystorage wrote:
you only get abandon if there is no activity for 5 mins afaik

It's by XP gain. If you don't gain XP (or weren't in a situation where you would gain XP if you're level 25) for 5 minutes you count as AFK.
Moderator
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