And earth spirit. Yeah, hero's OP. It's not the first time a non -cm mode hero is utterly broken, most of them were.
General Discussion - Page 4637
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cecek
Czech Republic18921 Posts
And earth spirit. Yeah, hero's OP. It's not the first time a non -cm mode hero is utterly broken, most of them were. | ||
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PassiveAce
United States18076 Posts
I really like that style, it makes for some really fun heroes in my opinion. | ||
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TheYango
United States47024 Posts
On January 04 2014 07:51 cecek wrote: It's not the first time a non -cm mode hero is utterly broken, most of them were. And in virtually all cases, Icefrog was able to balance the hero while still retaining their core gameplay. | ||
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cecek
Czech Republic18921 Posts
On January 04 2014 07:54 TheYango wrote: And in virtually all cases, Icefrog was able to balance the hero while still retaining their core gameplay. When was the last time a hero got completely removed from DotA? | ||
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TheYango
United States47024 Posts
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Erasme
Bahamas15899 Posts
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cecek
Czech Republic18921 Posts
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Jinxed
United States6450 Posts
I like the idea of the hero. There haven't really been a lot of strong solos to come out of the new heroes that he has made so just in that I am happy. But he just needs so little in terms of farm and levels that it makes the laning stage for him completely non-existent. | ||
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cecek
Czech Republic18921 Posts
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Comeh
United States18919 Posts
On January 04 2014 07:55 TheYango wrote: Pub -CM sucks more than playing against Earth Spirit. At least its harder for my teammates to pick support slardar and naturesprophet after having 3 cores. | ||
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TheYango
United States47024 Posts
On January 04 2014 08:06 cecek wrote: I think the problem is that he can instantly stun at a huge range with rock + pull. Maybe if the rock became usable 0.5 seconds after you drop it, he wouldn't be nearly as strong. He might be too weak at that point even. Maybe you could use the rock and it would appear after 0.5 seconds and in the fade time it would be invisible to enemies, that could be fine. Alternatively, make Earth Spirit have a 0.1s cast time instead of having 0 cast animation for everything. | ||
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rabidch
United States20289 Posts
On January 04 2014 08:13 TheYango wrote: Instead your captain picks support Slardar and Nature's Prophet after having 3 cores. Alternatively, make Earth Spirit have a 0.1s cast time instead of having 0 cast animation for everything. give him a horrible cast animation, balance work is done | ||
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Nevuk
United States16280 Posts
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TheYango
United States47024 Posts
Giving him one that's longer than like 0.1s means he'd actually have to have them, lol. | ||
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FinestHour
United States18466 Posts
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Belisarius
Australia6233 Posts
0.5s delay on rock summon would be my suggestion, too. Something that I find really counter-intuitive is that there is almost no threat at all to walking past a rock right now (unless you're ulted, obviously). If anything, you feel better because you know he's got one less rock to summon behind you. I feel like I should be scared if I'm walking through stonehenge, and much more confident if there's nothing around. A delay on the rocks would probably give that. | ||
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zezamer
Finland5701 Posts
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Shaella
United States14828 Posts
On January 03 2014 18:31 trinxified wrote: Why being mean bro? Just cause you 4000+ doesn't mean you can bully... ![]() i don't even have a rating | ||
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PassiveAce
United States18076 Posts
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FinestHour
United States18466 Posts
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