Its magical.
General Discussion - Page 4581
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Shaella
United States14828 Posts
Its magical. | ||
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WolfintheSheep
Canada14127 Posts
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Fullback
Argentina170 Posts
On December 20 2013 10:29 WolfintheSheep wrote: Okay, I've beaten Wraith-Night once with every hero (only normal), and now I'm never going to touch it again. WRAITH-NIGHT Added Queen of Pain, Storm Spirit, Templar Assassin, Witch Doctor, and Elder Titan to Wraith-Night. Added new rewards to Wraith-Night. | ||
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NB
Netherlands12045 Posts
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FliedLice
Germany7494 Posts
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FinestHour
United States18466 Posts
another 153 mb when i get home today thank u gaben for da skins | ||
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Emnjay808
United States10666 Posts
I draw the line for buying cosmetics at 10 bucks. | ||
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WolfintheSheep
Canada14127 Posts
On December 20 2013 10:41 Fullback wrote: WRAITH-NIGHT Added Queen of Pain, Storm Spirit, Templar Assassin, Witch Doctor, and Elder Titan to Wraith-Night. Added new rewards to Wraith-Night. Oh god damn. Talk about timing xD. | ||
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ahswtini
Northern Ireland22213 Posts
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hootsushi
Germany3468 Posts
Okay, forget it, 5 euro. | ||
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ahswtini
Northern Ireland22213 Posts
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trinxified
Canada7774 Posts
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KezseN
Singapore1450 Posts
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Blitzkrieg0
United States13132 Posts
On December 20 2013 11:12 trinxified wrote: Yep even make it 4000% battle point booster, but make it all drop commons. Good one Valve! Aren't you guaranteed a rare every five levels now from the box? | ||
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Darpa
Canada4413 Posts
Seems kind of pointless if thats the case, since you will never increase your MMR much more than a few hundred points with an only slightly better than 50% win ratio. | ||
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Blitzkrieg0
United States13132 Posts
On December 20 2013 14:10 Darpa wrote: So I played some ranked games tonight, first game lost, down 19, second game win, up 19, third game win up 19.....So basically if you have a winning record you will increase in MMR. but doesnt valve try to force a 50% win ratio by matching you against harder opponents? Seems kind of pointless if thats the case, since you will never increase your MMR much more than a few hundred points with an only slightly better than 50% win ratio. The reason you end up with a 50% win ratio is because it matches you with equally skilled opponents; because that is your skill level you win about half the time. If you were to increase in skill then your MMR would increase until you're once again winning half your matches. There is no such thing as forcing a 50% win ratio; it is what occurs naturally when the system works. | ||
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SKC
Brazil18828 Posts
On December 20 2013 14:10 Darpa wrote: So I played some ranked games tonight, first game lost, down 19, second game win, up 19, third game win up 19.....So basically if you have a winning record you will increase in MMR. but doesnt valve try to force a 50% win ratio by matching you against harder opponents? Seems kind of pointless if thats the case, since you will never increase your MMR much more than a few hundred points with an only slightly better than 50% win ratio. First of all, it doesn't force 50% by matching you against harder opponents, it matches you with and against better players. In the end you should end up close to 50%, but you often have winning streaks when you are adjusting your MMR, as when you are just starting out. You don't always get 19 points, it should depend at least on the strenght of both teams, among other things. Your uncertainty drastically changes how fast you move up or down. So no, it's not pointless and you could get hundreds if not over a thousand MMR on a fresh account, for example, moving up extremelly fast. | ||
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Kuroeeah
11696 Posts
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synapse
China13814 Posts
On December 20 2013 14:10 Darpa wrote: So I played some ranked games tonight, first game lost, down 19, second game win, up 19, third game win up 19.....So basically if you have a winning record you will increase in MMR. but doesnt valve try to force a 50% win ratio by matching you against harder opponents? Seems kind of pointless if thats the case, since you will never increase your MMR much more than a few hundred points with an only slightly better than 50% win ratio. If you are at the MMR you should be (skill-wise), then the system should give you 50% w/l. If you are better than your current MMR, you will naturally have a >50% winrate and thus go up in MMR. | ||
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SKC
Brazil18828 Posts
On December 20 2013 14:19 Kuroeeah wrote: why would the game match you against harder opponents when you can't prove consistency playing against the opponents your matched against now? Matchmaking systems like this never require consistency. It should actually be easier to move up or down if you are inconsistent, since the uncertainty factor is higher. It's goal is to create even games, not making sure you are good enough to move on to the next level, so it doesn't need to make sure you are better than the other players you are currently playing with before adjusting. Obvious example is the first few levels. It often increases your MMR by a ton if you dominate a match, which could increase your MMR more than it should. If that happens you just end up losing a few games and it adjusts. | ||
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