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General Discussion - Page 4487

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Whole
Profile Blog Joined May 2010
United States6046 Posts
December 07 2013 15:53 GMT
#89721
https://www.facebook.com/photo.php?fbid=618870398176641&set=a.139402079456811.27344.133456596718026&type=1

So some guy won a contest for creating a new hero. His hero was "Troll Techs." It was a direct copy of techies.
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
December 07 2013 16:01 GMT
#89722
What if there was a hero inspired from a bird of fire that reincarnates itself on death?

I'll call it Fire Bird
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
Last Edited: 2013-12-07 16:50:33
December 07 2013 16:47 GMT
#89723
On December 07 2013 18:54 njt7 wrote:
"amagad go ply ranked u kuntin trajhard" || "fkn nob go play normal feederface takee your life"
welcome to eu West dota in approx 3 months

and if u dont like that, play normal

i hope itll be pretty tryhard tbh

also what im wondering, looking back at mlg i asked myself in game1 speed vs sigma AA and (i forgot speeds other support) got farming priority over singsing on clock but they still bought the wards, that seemed like an odd thing to do for me
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Animzor
Profile Joined March 2011
Sweden2154 Posts
December 07 2013 16:52 GMT
#89724
On December 07 2013 18:54 njt7 wrote:
"amagad go ply ranked u kuntin trajhard" || "fkn nob go play normal feederface takee your life"
welcome to eu West dota in approx 3 months


It's the same as now. People are assholes, and will forever be.
NotYango
Profile Joined December 2013
United States719 Posts
December 07 2013 17:30 GMT
#89725
On December 07 2013 19:38 toemn wrote:
Show nested quote +
On December 07 2013 19:32 dfs wrote:
On December 07 2013 19:07 Staboteur wrote:
On December 07 2013 17:18 NotYango wrote:
Pubs are still pubs. Having a number go up when you win does't make it not a pub.


Even Valve is expecting the distribution to change. Sure, they're still pubs, but that doesn't mean they're not more competitive.

It's only as competitive as players make it. People will still fuck around in it just as much as they do now.


This will be sorted out eventually, just like in League. If you fuck up games in ranked by building stupid stuff or playing stupid heroes you will get reported into oblivion. I only played Gold/Lower Plat in League but usually this stuff happens very rarely. People get very angry when this happens.

League players have a very defined sense of what is and isn't trolling for the most part.

DotA has a much wider gray area.

As I mentioned elsewhere, China has had popular DotA 1 ladders for years with rather detailed rating systems and that still never broke the "yolo random 5 heroes" mentality in -AP.
yango pls
harodihg
Profile Blog Joined November 2013
Japan1344 Posts
December 07 2013 17:57 GMT
#89726
On December 08 2013 02:30 NotYango wrote:
Show nested quote +
On December 07 2013 19:38 toemn wrote:
On December 07 2013 19:32 dfs wrote:
On December 07 2013 19:07 Staboteur wrote:
On December 07 2013 17:18 NotYango wrote:
Pubs are still pubs. Having a number go up when you win does't make it not a pub.


Even Valve is expecting the distribution to change. Sure, they're still pubs, but that doesn't mean they're not more competitive.

It's only as competitive as players make it. People will still fuck around in it just as much as they do now.


This will be sorted out eventually, just like in League. If you fuck up games in ranked by building stupid stuff or playing stupid heroes you will get reported into oblivion. I only played Gold/Lower Plat in League but usually this stuff happens very rarely. People get very angry when this happens.

League players have a very defined sense of what is and isn't trolling for the most part.

DotA has a much wider gray area.

As I mentioned elsewhere, China has had popular DotA 1 ladders for years with rather detailed rating systems and that still never broke the "yolo random 5 heroes" mentality in -AP.


So many people love carry and think that they are the best middle too 笑笑笑
Agh's ult sniper: Sniper locks eyes with target unit, immobilizing them in horror as he turns the gun on himself. Channeled, lasts 5 seconds.
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
December 07 2013 18:01 GMT
#89727
The lack of the equivalent of a riot-approved meta will definitely slightly hamper the growth of the cancerous behavior, and as Yango said, the atmosphere at the most amongst most pros and high-level players is likely to stay more centered around random/yolo. But the primary concern isn't at the very top, its likely that a spectrum of subpar players who believe they're good and overwhelmingly tryhard will probably develop somewhere around the low-mid "very high" range that will exhibit many of the undesirable behaviors expressed earlier
When in doubt, just believe in yourself and press buttons
NotYango
Profile Joined December 2013
United States719 Posts
December 07 2013 18:03 GMT
#89728
On December 07 2013 23:37 Jaaaaasper wrote:
Show nested quote +
On December 07 2013 23:15 Zealos wrote:
On December 07 2013 23:13 Jaaaaasper wrote:
On December 07 2013 23:10 Zealos wrote:
I just lost a game because I was pushed into unpathable terrain at level one by Earth Spirit. Wtf am I meant to do!?

Ask volvo to fix that hero. Its got a really step learning curve, hence the low win rate, but it is so absurdly strong once you learn how to play it. It raises a interesting question on balance, how do you balance a hero that is super weak at low skill level but absurdly strong at high level play.

I mean, is it meant to be able to do it? I was not able to get any levels, and there was no way out

Its meant to be hard but possible. The whole hero is based around hard to land but high impact skills, which means kicking you onto unpathable is meant to be possible, although that will given the pudge or venge treatment of letting you move from unpathable if you react in time. Until then just gotta hope someone on your team picks that hero.

The vast majority of push skills are not supposed to be able to move you onto unpathable terrain. They were given specific behavior in DotA 1 not to behave that way, which Valve has been poor about porting to DotA 2.

People love to argue that it's "intended" but if it were intended, why would Icefrog have wasted the man-hours detailing where you can and can't push people in DotA 1? He had to explicitly specify those spots, it's not an engine limitation or even the default behavior.
yango pls
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
December 07 2013 19:54 GMT
#89729
On December 08 2013 03:03 NotYango wrote:
Show nested quote +
On December 07 2013 23:37 Jaaaaasper wrote:
On December 07 2013 23:15 Zealos wrote:
On December 07 2013 23:13 Jaaaaasper wrote:
On December 07 2013 23:10 Zealos wrote:
I just lost a game because I was pushed into unpathable terrain at level one by Earth Spirit. Wtf am I meant to do!?

Ask volvo to fix that hero. Its got a really step learning curve, hence the low win rate, but it is so absurdly strong once you learn how to play it. It raises a interesting question on balance, how do you balance a hero that is super weak at low skill level but absurdly strong at high level play.

I mean, is it meant to be able to do it? I was not able to get any levels, and there was no way out

Its meant to be hard but possible. The whole hero is based around hard to land but high impact skills, which means kicking you onto unpathable is meant to be possible, although that will given the pudge or venge treatment of letting you move from unpathable if you react in time. Until then just gotta hope someone on your team picks that hero.

The vast majority of push skills are not supposed to be able to move you onto unpathable terrain. They were given specific behavior in DotA 1 not to behave that way, which Valve has been poor about porting to DotA 2.

People love to argue that it's "intended" but if it were intended, why would Icefrog have wasted the man-hours detailing where you can and can't push people in DotA 1? He had to explicitly specify those spots, it's not an engine limitation or even the default behavior.


its simple enough to give the player the same seconds of free movement offered by other abusable spells like VS ult and puj hook
When in doubt, just believe in yourself and press buttons
NotYango
Profile Joined December 2013
United States719 Posts
December 07 2013 19:56 GMT
#89730
It wouldn't surprise me if that's the solution they use, but really, Valve should just fix all the bugs related to pushing people onto unpathable terrain because it's not exclusive to Earth Spirit.
yango pls
Thienan567
Profile Blog Joined November 2010
United States670 Posts
December 07 2013 19:59 GMT
#89731
how viable is skadi on ck? Not as core but luxury. As in, after heart luxury. Imo it solves a lot of ck's problems, chiefly mana problems because even when he's level 25 he has shit mana pool.
Irratonalys
Profile Joined March 2011
Germany902 Posts
December 07 2013 20:06 GMT
#89732
how viable is skadi on ck? Not as core but luxury. As in, after heart luxury. Imo it solves a lot of ck's problems, chiefly mana problems because even when he's level 25 he has shit mana pool.


a Manta is way better.
The futures uncertain , but the end is always near
Jaaaaasper
Profile Blog Joined April 2012
United States10225 Posts
December 07 2013 20:43 GMT
#89733
On December 08 2013 03:03 NotYango wrote:
Show nested quote +
On December 07 2013 23:37 Jaaaaasper wrote:
On December 07 2013 23:15 Zealos wrote:
On December 07 2013 23:13 Jaaaaasper wrote:
On December 07 2013 23:10 Zealos wrote:
I just lost a game because I was pushed into unpathable terrain at level one by Earth Spirit. Wtf am I meant to do!?

Ask volvo to fix that hero. Its got a really step learning curve, hence the low win rate, but it is so absurdly strong once you learn how to play it. It raises a interesting question on balance, how do you balance a hero that is super weak at low skill level but absurdly strong at high level play.

I mean, is it meant to be able to do it? I was not able to get any levels, and there was no way out

Its meant to be hard but possible. The whole hero is based around hard to land but high impact skills, which means kicking you onto unpathable is meant to be possible, although that will given the pudge or venge treatment of letting you move from unpathable if you react in time. Until then just gotta hope someone on your team picks that hero.

The vast majority of push skills are not supposed to be able to move you onto unpathable terrain. They were given specific behavior in DotA 1 not to behave that way, which Valve has been poor about porting to DotA 2.

People love to argue that it's "intended" but if it were intended, why would Icefrog have wasted the man-hours detailing where you can and can't push people in DotA 1? He had to explicitly specify those spots, it's not an engine limitation or even the default behavior.

My lack of dota one knowledge shines clearly once again, sorry for misinformation.
Hey do you want to hear a joke? Chinese production value. | I thought he had a aegis- Ayesee | When did 7ing mad last have a good game, 2012?
Dubzex
Profile Joined October 2010
United States6994 Posts
December 07 2013 21:02 GMT
#89734
Harodihg is a hero.

Why isn't erasme banned yet?
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 07 2013 21:05 GMT
#89735
On December 08 2013 04:59 Thienan567 wrote:
how viable is skadi on ck? Not as core but luxury. As in, after heart luxury. Imo it solves a lot of ck's problems, chiefly mana problems because even when he's level 25 he has shit mana pool.

Sounds reasonable on a 6 slot CK, not an awful item I'd say.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Slardar
Profile Joined April 2010
Canada7596 Posts
December 07 2013 21:15 GMT
#89736
So everyone, when you're solo queing or with just a few friends. (Non-5 Man Stack)

Poll: What Game mode do you most play?

All Pick (21)
 
62%

Random Draft (10)
 
29%

Captain's Mode (2)
 
6%

All Random (1)
 
3%

Single Draft (0)
 
0%

34 total votes

Your vote: What Game mode do you most play?

(Vote): All Pick
(Vote): Random Draft
(Vote): Single Draft
(Vote): Captain's Mode
(Vote): All Random


Qbek
Profile Blog Joined April 2011
Poland12923 Posts
December 07 2013 21:18 GMT
#89737
Bad poll, no "all modes" answer
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Jaaaaasper
Profile Blog Joined April 2012
United States10225 Posts
December 07 2013 21:39 GMT
#89738
So why isn't erasme banned yet for losing a ban match? Everyone else mans up and takes the ban when they lose, but not this bully.
Hey do you want to hear a joke? Chinese production value. | I thought he had a aegis- Ayesee | When did 7ing mad last have a good game, 2012?
Dubzex
Profile Joined October 2010
United States6994 Posts
December 07 2013 21:47 GMT
#89739
On December 08 2013 06:39 Jaaaaasper wrote:
So why isn't erasme banned yet for losing a ban match? Everyone else mans up and takes the ban when they lose, but not this bully.

It is quite sad.
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
idonthinksobro
Profile Joined December 2010
3138 Posts
Last Edited: 2013-12-07 21:58:05
December 07 2013 21:57 GMT
#89740
On December 08 2013 06:15 Slardar wrote:
So everyone, when you're solo queing or with just a few friends. (Non-5 Man Stack)

Poll: What Game mode do you most play?

All Pick (21)
 
62%

Random Draft (10)
 
29%

Captain's Mode (2)
 
6%

All Random (1)
 
3%

Single Draft (0)
 
0%

34 total votes

Your vote: What Game mode do you most play?

(Vote): All Pick
(Vote): Random Draft
(Vote): Single Draft
(Vote): Captain's Mode
(Vote): All Random




usually: all pick, single draft, random draft (all 3 modes selected)

sometimes least played.
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