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General Discussion - Page 4214

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
October 28 2013 20:19 GMT
#84261
On October 29 2013 05:15 LuckoftheIrish wrote:
I think it's quite strong even when you only have one. It's just that it's much more noticeable when there's three.

I would say it's completely manageable for a team to deal with even a Necrobook 3 when only one person has it. If the item needs a nerf (I don't have a strong opinion one way or another), I think this should be at least a consideration.
Fatalize
Profile Joined January 2011
France5210 Posts
October 28 2013 20:21 GMT
#84262
Brood new spiderweb is stupid. Not that it makes the hero good, it just makes it fucking annoying as hell and even more splitpush oriented than before
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
October 28 2013 20:26 GMT
#84263
On October 29 2013 05:16 SilverStar wrote:
Show nested quote +
On October 29 2013 05:15 Kuroeeah wrote:
Those hero portraits looks hideous. That can't be real

All the portraits get updated later.. You haven't played dota 2 for very long then.

"oh you must be new to DotA", "you obviously aren't familiar with how valve does things". It's funny how presumptuous people can be lol.

There's already a concept art for ember, it would be a shame if it was "updated" to this.
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
October 28 2013 20:28 GMT
#84264
On October 29 2013 05:19 Kuroeeah wrote:
Show nested quote +
On October 29 2013 05:15 LuckoftheIrish wrote:
I think it's quite strong even when you only have one. It's just that it's much more noticeable when there's three.

I would say it's completely manageable for a team to deal with even a Necrobook 3 when only one person has it. If the item needs a nerf (I don't have a strong opinion one way or another), I think this should be at least a consideration.


I'm not saying you can't deal with it, just that it requires resources to deal with in the way that, say, a Shiva's Guard or Dagon 3 doesn't. And because of the way it stacks when multiple people build it, you can simply overwhelm the enemy with summons, because they just run out of stuff to use. I agree with you, though; one of the classic rules of Dota 1 tournaments back in the day was setting a cap on Necronomicons. So I suspect it might be best handled at that level.
On Twitter @GosuGamers_LotI | Grubby has a huge head!
Nocticate
Profile Joined May 2013
Vatican City State2902 Posts
October 28 2013 20:28 GMT
#84265
On October 29 2013 05:06 Comeh wrote:
Show nested quote +
On October 29 2013 05:04 Nocticate wrote:
On October 29 2013 04:54 trinxified wrote:
On October 29 2013 04:47 Comeh wrote:
On October 29 2013 04:47 trinxified wrote:
Removing last will damage doesn't seem so bad right? Still makes them relatively strong... Right now the melee warrior is so hard to deal with because you're stuck having to take right click damage and mana burn OR use your spells/right click it yourself but take damage with it too.

It makes the item useless. I don't mind a change to last will though,


Useless? Really?

The point of the item is to push/split push with them. They do a lot of damage already with their auto-attack and abilities.

Last Will on top of it makes them obnoxious.

Last Will is the necronomicon version of Brood's incapacitating bite and insatiable hunger or Furion's sprout and teleport or Morphling's waveform+replicate or antimage's blink or what have you.
some splitpushing heroes are almost impossible to pin down solo, like furion or morphling or antimage.
others are simply impossible to fight 1v1, like brood (or, for their part, juggernaut with omnislash and doom with doom).
both of those varieties make it almost necessary to send at least 2 heroes to successfully stop a push and kill the splitpusher. this is just necronomicon's way of doing that and imo it's appropriate. it increases the pushing potential of a hero while making it proportionately more dangerous to stop them.
maybe change the damage type from pure to hp removal while reducing the damage slightly? Makes it not so absurd but not as easily countered by BKB.

Changing the buff to HP removal would make it substantially stronger.


and reducing the damage. i dunno how much you'd have to reduce it by; 300/400/525 maybe?
Chairman Mao tells us imperialist Dota is a paper tiger
Scio
Profile Joined July 2010
Germany522 Posts
October 28 2013 20:42 GMT
#84266
On October 29 2013 05:21 Fatalize wrote:
Brood new spiderweb is stupid. Not that it makes the hero good, it just makes it fucking annoying as hell and even more splitpush oriented than before



I feel the webs should only give no collision with trees (and maybe cliffs)...it just feels cheap running outside the map to avoid a gank or run through skills like ice shards and fissure.
"Did you know that in the original batman movie they casted nestea as joker but when batman threw him into the acid he was fine so they had to recast it with Jack Nicholson......it's a true fact" -Artosis
Unleashing
Profile Joined March 2011
Denmark14978 Posts
October 28 2013 20:49 GMT
#84267
On October 29 2013 05:14 SilverStar wrote:
[image loading]

[image loading]

http://www.playdota.com/forums/showthread.php?p=8894405#post8894405

Cant wait for wednesday

Looks fucking awesome.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Kznn
Profile Joined March 2011
Brazil9072 Posts
October 28 2013 21:17 GMT
#84268
I really really REALLY want xin in the game
he is so fun.
also, the "earth" spirit is also an amazing hero.
volvo please.
Xxazn4lyfe51xX
Profile Joined October 2010
United States976 Posts
October 28 2013 21:20 GMT
#84269
On October 29 2013 01:42 TheYango wrote:
Show nested quote +
On October 29 2013 01:32 Kuroeeah wrote:
Urgh, Lich probably does make SF's life really sad thinking about it.

Lich is a counter lane 1v1 mid against SF. Obviously a lot of lanes do well against SF, but for tournament 1v1, it's specifically been cited as a very safe reliable pick vs SF.


IIRC it used to be pretty common to put Lich mid, esp against someone like SF a few years ago. It just died out for some reason or another.
Fwizzz
Profile Joined May 2012
Philippines4420 Posts
October 28 2013 21:27 GMT
#84270
Ahh Xin. I remember his OP days. I don't know if he's still OP now.
SilverStar
Profile Joined January 2012
Sweden18511 Posts
October 28 2013 21:28 GMT
#84271
On October 29 2013 05:26 Kuroeeah wrote:
Show nested quote +
On October 29 2013 05:16 SilverStar wrote:
On October 29 2013 05:15 Kuroeeah wrote:
Those hero portraits looks hideous. That can't be real

All the portraits get updated later.. You haven't played dota 2 for very long then.

"oh you must be new to DotA", "you obviously aren't familiar with how valve does things". It's funny how presumptuous people can be lol.

There's already a concept art for ember, it would be a shame if it was "updated" to this.

All portrait art has been updated at some point and as you can see these aren't finished portraits if you compare them to the others. That was the point.

Maybe it was a bit presumpuous but so is the constant bitching about how this doesn't look good or that looks bad. Every single time a portrait or skill art gets updated there is a constant stream of bitching and then dies down 2 days later.
IcedteaDota
Profile Joined January 2011
223 Posts
October 28 2013 21:30 GMT
#84272
Does anyone know if Shadow Shaman's ult modifier is bugged(new set)? Doesn't change when I have it equipped or unequipped.
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
October 28 2013 21:57 GMT
#84273
I heard the craziest whine about ember spirit.

He has storm ult for no mana cost, a 2 man overgrowth(old version with damage), a castable radiance and omnislash as a regular skill.
Obviously blown way out of proportion, but I could imagine Dendi playing him with the possible amount of finesse you can have with mini-omnislash and semi storm ult.
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
Belisarius
Profile Joined November 2010
Australia6233 Posts
October 28 2013 21:57 GMT
#84274
Could you make the melee minion's backlash a buff/debuff like Mek, so that the person who killed the first one could then kill the others without taking more damage?

That might work...
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
October 28 2013 22:06 GMT
#84275
On October 29 2013 06:57 Belisarius wrote:
Could you make the melee minion's backlash a buff/debuff like Mek, so that the person who killed the first one could then kill the others without taking more damage?

That might work...

Why would you reduce necro backlash?

You could rebalance the melees around more damage/hp and reduce backlash, but then again BKB(natural counter in teamfights) and heroes with strong heal(omni, ench, dazzle) would counter the backlash when they send the minions without herosupport.

If a team's healing power is one(1) mekansm across 5 people, it's no wonder an attrition strategy like mass necrobooks is successful.
They could even fix it by making the minion give charges to urn of shadows.
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
October 28 2013 22:12 GMT
#84276
Please don't touch melee ecro3's 600 pure damage, 5 necro3 is one the few ways to deal with the ultimate 6 slotted medu/spec.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
October 28 2013 22:23 GMT
#84277
Pandas are imbalanced
Writerdamn, i was two days from retirement
Fatalize
Profile Joined January 2011
France5210 Posts
October 28 2013 22:27 GMT
#84278
On October 29 2013 07:12 BurningSera wrote:
Please don't touch melee ecro3's 600 pure damage, 5 necro3 is one the few ways to deal with the ultimate 6 slotted medu/spec.

No it's not

Problem with necrobook is not that it's incredibly imbalanced, it's that it's fucking stupid. You can push with 2-3 of them extremely easily with 0 risk at all

Just like Furion
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
October 28 2013 22:45 GMT
#84279
On October 29 2013 07:27 Fatalize wrote:
Show nested quote +
On October 29 2013 07:12 BurningSera wrote:
Please don't touch melee ecro3's 600 pure damage, 5 necro3 is one the few ways to deal with the ultimate 6 slotted medu/spec.

No it's not

Problem with necrobook is not that it's incredibly imbalanced, it's that it's fucking stupid. You can push with 2-3 of them extremely easily with 0 risk at all

Just like Furion


Wait till you see team start using Enigma in those ridiculous pushing line ups.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
pedrotrv
Profile Joined August 2010
Brazil117 Posts
October 28 2013 23:04 GMT
#84280
Just passing by here.

PPl see me building mekanism on viper. They laugh at me. I own them.

Pretty legit item on viper. On which heroes should I build mek?
woot.
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