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On October 29 2013 05:15 LuckoftheIrish wrote: I think it's quite strong even when you only have one. It's just that it's much more noticeable when there's three. I would say it's completely manageable for a team to deal with even a Necrobook 3 when only one person has it. If the item needs a nerf (I don't have a strong opinion one way or another), I think this should be at least a consideration.
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Brood new spiderweb is stupid. Not that it makes the hero good, it just makes it fucking annoying as hell and even more splitpush oriented than before
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On October 29 2013 05:16 SilverStar wrote:Show nested quote +On October 29 2013 05:15 Kuroeeah wrote: Those hero portraits looks hideous. That can't be real All the portraits get updated later.. You haven't played dota 2 for very long then. "oh you must be new to DotA", "you obviously aren't familiar with how valve does things". It's funny how presumptuous people can be lol.
There's already a concept art for ember, it would be a shame if it was "updated" to this.
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On October 29 2013 05:19 Kuroeeah wrote:Show nested quote +On October 29 2013 05:15 LuckoftheIrish wrote: I think it's quite strong even when you only have one. It's just that it's much more noticeable when there's three. I would say it's completely manageable for a team to deal with even a Necrobook 3 when only one person has it. If the item needs a nerf (I don't have a strong opinion one way or another), I think this should be at least a consideration.
I'm not saying you can't deal with it, just that it requires resources to deal with in the way that, say, a Shiva's Guard or Dagon 3 doesn't. And because of the way it stacks when multiple people build it, you can simply overwhelm the enemy with summons, because they just run out of stuff to use. I agree with you, though; one of the classic rules of Dota 1 tournaments back in the day was setting a cap on Necronomicons. So I suspect it might be best handled at that level.
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Vatican City State2902 Posts
On October 29 2013 05:06 Comeh wrote:Show nested quote +On October 29 2013 05:04 Nocticate wrote:On October 29 2013 04:54 trinxified wrote:On October 29 2013 04:47 Comeh wrote:On October 29 2013 04:47 trinxified wrote: Removing last will damage doesn't seem so bad right? Still makes them relatively strong... Right now the melee warrior is so hard to deal with because you're stuck having to take right click damage and mana burn OR use your spells/right click it yourself but take damage with it too. It makes the item useless. I don't mind a change to last will though, Useless? Really? The point of the item is to push/split push with them. They do a lot of damage already with their auto-attack and abilities. Last Will on top of it makes them obnoxious. Last Will is the necronomicon version of Brood's incapacitating bite and insatiable hunger or Furion's sprout and teleport or Morphling's waveform+replicate or antimage's blink or what have you. some splitpushing heroes are almost impossible to pin down solo, like furion or morphling or antimage. others are simply impossible to fight 1v1, like brood (or, for their part, juggernaut with omnislash and doom with doom). both of those varieties make it almost necessary to send at least 2 heroes to successfully stop a push and kill the splitpusher. this is just necronomicon's way of doing that and imo it's appropriate. it increases the pushing potential of a hero while making it proportionately more dangerous to stop them. maybe change the damage type from pure to hp removal while reducing the damage slightly? Makes it not so absurd but not as easily countered by BKB. Changing the buff to HP removal would make it substantially stronger.
and reducing the damage. i dunno how much you'd have to reduce it by; 300/400/525 maybe?
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On October 29 2013 05:21 Fatalize wrote: Brood new spiderweb is stupid. Not that it makes the hero good, it just makes it fucking annoying as hell and even more splitpush oriented than before
I feel the webs should only give no collision with trees (and maybe cliffs)...it just feels cheap running outside the map to avoid a gank or run through skills like ice shards and fissure.
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I really really REALLY want xin in the game he is so fun. also, the "earth" spirit is also an amazing hero. volvo please.
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On October 29 2013 01:42 TheYango wrote:Show nested quote +On October 29 2013 01:32 Kuroeeah wrote: Urgh, Lich probably does make SF's life really sad thinking about it. Lich is a counter lane 1v1 mid against SF. Obviously a lot of lanes do well against SF, but for tournament 1v1, it's specifically been cited as a very safe reliable pick vs SF.
IIRC it used to be pretty common to put Lich mid, esp against someone like SF a few years ago. It just died out for some reason or another.
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Ahh Xin. I remember his OP days. I don't know if he's still OP now.
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On October 29 2013 05:26 Kuroeeah wrote:Show nested quote +On October 29 2013 05:16 SilverStar wrote:On October 29 2013 05:15 Kuroeeah wrote: Those hero portraits looks hideous. That can't be real All the portraits get updated later.. You haven't played dota 2 for very long then. "oh you must be new to DotA", "you obviously aren't familiar with how valve does things". It's funny how presumptuous people can be lol. There's already a concept art for ember, it would be a shame if it was "updated" to this. All portrait art has been updated at some point and as you can see these aren't finished portraits if you compare them to the others. That was the point.
Maybe it was a bit presumpuous but so is the constant bitching about how this doesn't look good or that looks bad. Every single time a portrait or skill art gets updated there is a constant stream of bitching and then dies down 2 days later.
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Does anyone know if Shadow Shaman's ult modifier is bugged(new set)? Doesn't change when I have it equipped or unequipped.
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I heard the craziest whine about ember spirit.
He has storm ult for no mana cost, a 2 man overgrowth(old version with damage), a castable radiance and omnislash as a regular skill. Obviously blown way out of proportion, but I could imagine Dendi playing him with the possible amount of finesse you can have with mini-omnislash and semi storm ult.
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Could you make the melee minion's backlash a buff/debuff like Mek, so that the person who killed the first one could then kill the others without taking more damage?
That might work...
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On October 29 2013 06:57 Belisarius wrote: Could you make the melee minion's backlash a buff/debuff like Mek, so that the person who killed the first one could then kill the others without taking more damage?
That might work... Why would you reduce necro backlash?
You could rebalance the melees around more damage/hp and reduce backlash, but then again BKB(natural counter in teamfights) and heroes with strong heal(omni, ench, dazzle) would counter the backlash when they send the minions without herosupport.
If a team's healing power is one(1) mekansm across 5 people, it's no wonder an attrition strategy like mass necrobooks is successful. They could even fix it by making the minion give charges to urn of shadows.
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Please don't touch melee ecro3's 600 pure damage, 5 necro3 is one the few ways to deal with the ultimate 6 slotted medu/spec.
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FREEAGLELAND26782 Posts
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On October 29 2013 07:12 BurningSera wrote: Please don't touch melee ecro3's 600 pure damage, 5 necro3 is one the few ways to deal with the ultimate 6 slotted medu/spec. No it's not
Problem with necrobook is not that it's incredibly imbalanced, it's that it's fucking stupid. You can push with 2-3 of them extremely easily with 0 risk at all
Just like Furion
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On October 29 2013 07:27 Fatalize wrote:Show nested quote +On October 29 2013 07:12 BurningSera wrote: Please don't touch melee ecro3's 600 pure damage, 5 necro3 is one the few ways to deal with the ultimate 6 slotted medu/spec. No it's not Problem with necrobook is not that it's incredibly imbalanced, it's that it's fucking stupid. You can push with 2-3 of them extremely easily with 0 risk at all Just like Furion
Wait till you see team start using Enigma in those ridiculous pushing line ups.
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Just passing by here.
PPl see me building mekanism on viper. They laugh at me. I own them.
Pretty legit item on viper. On which heroes should I build mek?
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