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General Discussion - Page 4213

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Comeh
Profile Blog Joined July 2008
United States18919 Posts
Last Edited: 2013-10-28 19:50:21
October 28 2013 19:40 GMT
#84241
On October 29 2013 03:13 TheYango wrote:
If he wants to nerf it, I think he should revert the 6.78 buff to their armor type.

TBH, I don't think that will be a big enough nerf to prevent whats going on now. Does it make it stronger? Yes, but I think it won't change things enough. Not having any options for taking out the melee necro without using BKB is pretty brutal. One of the major problems, beyond the changes to midas / HoTD, is how comfortably Necrobooks fit into the other changes of the patch. Many of the changes of the 6.79 was a nudge towards the direction of heavy push lineups / 5manning, but the additional changes makes it a little outrageous.

I think it would be kind of cool if they made it magic damage, but scaled the damage so the total damage to 25% mr is the same.

I expect the midas craze to fall off a bit once teams start teamfighting with meks and drums against teams that have midas.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
October 28 2013 19:44 GMT
#84242
There was a distinct lack of midases, necrobooks and pugnas in the D2CL match between [A] and EG today.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
trinxified
Profile Joined December 2010
Canada7774 Posts
October 28 2013 19:47 GMT
#84243
Removing last will damage doesn't seem so bad right? Still makes them relatively strong... Right now the melee warrior is so hard to deal with because you're stuck having to take right click damage and mana burn OR use your spells/right click it yourself but take damage with it too.
Comeh
Profile Blog Joined July 2008
United States18919 Posts
October 28 2013 19:47 GMT
#84244
On October 29 2013 04:47 trinxified wrote:
Removing last will damage doesn't seem so bad right? Still makes them relatively strong... Right now the melee warrior is so hard to deal with because you're stuck having to take right click damage and mana burn OR use your spells/right click it yourself but take damage with it too.

It makes the item useless. I don't mind a change to last will though,
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
October 28 2013 19:51 GMT
#84245
Mike Ross is going to be on KoT playing Dota tonight, lol.
Once you Goblak...
SilverStar
Profile Joined January 2012
Sweden18511 Posts
Last Edited: 2013-10-28 19:55:32
October 28 2013 19:52 GMT
#84246
Loda giving an interview on D2L stream. Over now.
Darkren
Profile Blog Joined February 2010
Canada1841 Posts
October 28 2013 19:53 GMT
#84247
On October 29 2013 04:25 FuzzyJAM wrote:
Show nested quote +
On October 29 2013 03:17 Darkren wrote:
These fucking mass midas in chinesse metagames

They hurt my eyes so much.

WTF DOES A MIDAS ON A BOUNTY DO

It gives you faster levels.

I'm not convinced that it's generally worth it, but given that Bounty's primary contribution (at least for the first 20-30 minutes) is item-independent, getting something that boosts his levels and gets that all important level 2/3 of track can be helpful.


U need some base stats before tho, bh manapool is shitty at the start if u rush a midas that is another 5 min of u not being able to do much in teamfights.

"Yeah, I send (hopefully) helpful PM's quite frequently. You don't have to warn/ban everything" - KadaverBB
trinxified
Profile Joined December 2010
Canada7774 Posts
October 28 2013 19:54 GMT
#84248
On October 29 2013 04:47 Comeh wrote:
Show nested quote +
On October 29 2013 04:47 trinxified wrote:
Removing last will damage doesn't seem so bad right? Still makes them relatively strong... Right now the melee warrior is so hard to deal with because you're stuck having to take right click damage and mana burn OR use your spells/right click it yourself but take damage with it too.

It makes the item useless. I don't mind a change to last will though,


Useless? Really?

The point of the item is to push/split push with them. They do a lot of damage already with their auto-attack and abilities.

Last Will on top of it makes them obnoxious.
Comeh
Profile Blog Joined July 2008
United States18919 Posts
October 28 2013 20:03 GMT
#84249
On October 29 2013 04:54 trinxified wrote:
Show nested quote +
On October 29 2013 04:47 Comeh wrote:
On October 29 2013 04:47 trinxified wrote:
Removing last will damage doesn't seem so bad right? Still makes them relatively strong... Right now the melee warrior is so hard to deal with because you're stuck having to take right click damage and mana burn OR use your spells/right click it yourself but take damage with it too.

It makes the item useless. I don't mind a change to last will though,


Useless? Really?

The point of the item is to push/split push with them. They do a lot of damage already with their auto-attack and abilities.

Last Will on top of it makes them obnoxious.

Half of what makes necro so powerful is that there isn't an effective way of dealing with the melee creep - if you have the ability to kill it without repercussion, the pushing ability of it is negated relatively decently. I guess it isn't useless, but it wouldn't be bought really if you removed it.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Nocticate
Profile Joined May 2013
Vatican City State2902 Posts
October 28 2013 20:04 GMT
#84250
On October 29 2013 04:54 trinxified wrote:
Show nested quote +
On October 29 2013 04:47 Comeh wrote:
On October 29 2013 04:47 trinxified wrote:
Removing last will damage doesn't seem so bad right? Still makes them relatively strong... Right now the melee warrior is so hard to deal with because you're stuck having to take right click damage and mana burn OR use your spells/right click it yourself but take damage with it too.

It makes the item useless. I don't mind a change to last will though,


Useless? Really?

The point of the item is to push/split push with them. They do a lot of damage already with their auto-attack and abilities.

Last Will on top of it makes them obnoxious.

Last Will is the necronomicon version of Brood's incapacitating bite and insatiable hunger or Furion's sprout and teleport or Morphling's waveform+replicate or antimage's blink or what have you.
some splitpushing heroes are almost impossible to pin down solo, like furion or morphling or antimage.
others are simply impossible to fight 1v1, like brood (or, for their part, juggernaut with omnislash and doom with doom).
both of those varieties make it almost necessary to send at least 2 heroes to successfully stop a push and kill the splitpusher. this is just necronomicon's way of doing that and imo it's appropriate. it increases the pushing potential of a hero while making it proportionately more dangerous to stop them.
maybe change the damage type from pure to hp removal while reducing the damage slightly? Makes it not so absurd but not as easily countered by BKB.
Chairman Mao tells us imperialist Dota is a paper tiger
Dubzex
Profile Joined October 2010
United States6994 Posts
October 28 2013 20:06 GMT
#84251
On October 29 2013 04:51 teapoted wrote:
Mike Ross is going to be on KoT playing Dota tonight, lol.

I think the FGC plays more DotA and LoL than they do fighting games now.
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
Comeh
Profile Blog Joined July 2008
United States18919 Posts
October 28 2013 20:06 GMT
#84252
On October 29 2013 05:04 Nocticate wrote:
Show nested quote +
On October 29 2013 04:54 trinxified wrote:
On October 29 2013 04:47 Comeh wrote:
On October 29 2013 04:47 trinxified wrote:
Removing last will damage doesn't seem so bad right? Still makes them relatively strong... Right now the melee warrior is so hard to deal with because you're stuck having to take right click damage and mana burn OR use your spells/right click it yourself but take damage with it too.

It makes the item useless. I don't mind a change to last will though,


Useless? Really?

The point of the item is to push/split push with them. They do a lot of damage already with their auto-attack and abilities.

Last Will on top of it makes them obnoxious.

Last Will is the necronomicon version of Brood's incapacitating bite and insatiable hunger or Furion's sprout and teleport or Morphling's waveform+replicate or antimage's blink or what have you.
some splitpushing heroes are almost impossible to pin down solo, like furion or morphling or antimage.
others are simply impossible to fight 1v1, like brood (or, for their part, juggernaut with omnislash and doom with doom).
both of those varieties make it almost necessary to send at least 2 heroes to successfully stop a push and kill the splitpusher. this is just necronomicon's way of doing that and imo it's appropriate. it increases the pushing potential of a hero while making it proportionately more dangerous to stop them.
maybe change the damage type from pure to hp removal while reducing the damage slightly? Makes it not so absurd but not as easily countered by BKB.

Changing the buff to HP removal would make it substantially stronger.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
trinxified
Profile Joined December 2010
Canada7774 Posts
October 28 2013 20:06 GMT
#84253
Well I don't want them remove Last Will because you're right, it is a good way to keep them active. Maybe it's warranted, maybe not, but perhaps splitting the damage between the 2 units makes a bit more sense.
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
October 28 2013 20:12 GMT
#84254
At which point does Necrobook become a problem? When more than one person within a team has it?
SilverStar
Profile Joined January 2012
Sweden18511 Posts
October 28 2013 20:14 GMT
#84255
[image loading]

[image loading]

http://www.playdota.com/forums/showthread.php?p=8894405#post8894405

Cant wait for wednesday
Comeh
Profile Blog Joined July 2008
United States18919 Posts
Last Edited: 2013-10-28 20:15:15
October 28 2013 20:15 GMT
#84256
On October 29 2013 05:14 SilverStar wrote:
+ Show Spoiler +
[image loading]

[image loading]

http://www.playdota.com/forums/showthread.php?p=8894405#post8894405

Cant wait for wednesday


What, you actually expect a new hero?
hahahahhaha.


hhahahahahaha.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
October 28 2013 20:15 GMT
#84257
I think it's quite strong even when you only have one. It's just that it's much more noticeable when there's three.
On Twitter @GosuGamers_LotI | Grubby has a huge head!
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
October 28 2013 20:15 GMT
#84258
Those hero portraits looks hideous. That can't be real
SilverStar
Profile Joined January 2012
Sweden18511 Posts
October 28 2013 20:16 GMT
#84259
On October 29 2013 05:15 Comeh wrote:
Show nested quote +
On October 29 2013 05:14 SilverStar wrote:
+ Show Spoiler +
[image loading]

[image loading]

http://www.playdota.com/forums/showthread.php?p=8894405#post8894405

Cant wait for wednesday


What, you actually expect a new hero?
hahahahhaha.


hhahahahahaha.

Eh? No. Just the new stuff that will be added and maybe a halloween mode.
SilverStar
Profile Joined January 2012
Sweden18511 Posts
October 28 2013 20:16 GMT
#84260
On October 29 2013 05:15 Kuroeeah wrote:
Those hero portraits looks hideous. That can't be real

All the portraits get updated later.. You haven't played dota 2 for very long then.
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