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General Discussion - Page 3945

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
September 20 2013 23:07 GMT
#78881
Valve is currently busy with the release of steambox and HL3 http://store.steampowered.com/livingroom/
Im daed. Follow me @TL_NB
Rybka
Profile Joined March 2010
United States836 Posts
September 20 2013 23:11 GMT
#78882
On September 21 2013 08:07 NB wrote:
Valve is currently busy with the release of steambox and HL3 http://store.steampowered.com/livingroom/


WTF this is hot how did I not know about this D:
"I like winter, you can put a beer outside of the window and come back later to have it nice and cold. But in Belgium, it'd better be the 3rd floor window." -Rowa
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
Last Edited: 2013-09-20 23:15:57
September 20 2013 23:15 GMT
#78883
Well Valve released that, the first blood update, and http://blog.counter-strike.net/operationbravo/ the same week.

Fuck knows why, but ultimately it's not like it's the same people working on these projects.
Once you Goblak...
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
September 20 2013 23:15 GMT
#78884
On September 21 2013 08:07 NB wrote:
Valve is currently busy with the release of steambox and HL3 http://store.steampowered.com/livingroom/

Valve has different divisions don't they?
SKC
Profile Joined October 2010
Brazil18828 Posts
September 20 2013 23:16 GMT
#78885
On September 21 2013 08:15 Kuroeeah wrote:
Show nested quote +
On September 21 2013 08:07 NB wrote:
Valve is currently busy with the release of steambox and HL3 http://store.steampowered.com/livingroom/

Valve has different divisions don't they?

Kinda. Valve is weird.
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
September 20 2013 23:16 GMT
#78886
On September 21 2013 08:15 teapoted wrote:
Well Valve released that, the first blood update, and http://blog.counter-strike.net/operationbravo/ the same week.

Fuck knows why, but ultimately it's not like it's the same people working on these projects.

wow i'm probably more hyped for that cs:go update.
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
Last Edited: 2013-09-20 23:19:30
September 20 2013 23:17 GMT
#78887
It's nice, but I don't really like how they're doing these map pack kind of shit when the game isn't free.

People already got a raw deal by buying a game which took 1 year for them to make decent after release
Once you Goblak...
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
September 20 2013 23:19 GMT
#78888
On September 21 2013 08:17 teapoted wrote:
It's nice, but I don't really like how they're doing these map pack kind of shit when the game isn't free.

I wouldn't be surprised if they just made GO free to play at some point and give players that purchased it before some badge or something.
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
Last Edited: 2013-09-20 23:20:40
September 20 2013 23:20 GMT
#78889
On September 21 2013 08:19 Kuroeeah wrote:
Show nested quote +
On September 21 2013 08:17 teapoted wrote:
It's nice, but I don't really like how they're doing these map pack kind of shit when the game isn't free.

I wouldn't be surprised if they just made GO free to play at some point and give players that purchased it before some badge or something.
I'd speculate that f2p is coming with the dreamhack 250k tournament. They've been setting up for it for quite a while.
Once you Goblak...
Rybka
Profile Joined March 2010
United States836 Posts
September 20 2013 23:21 GMT
#78890
On September 21 2013 08:17 teapoted wrote:
It's nice, but I don't really like how they're doing these map pack kind of shit when the game isn't free.

People already got a raw deal by buying a game which took 1 year for them to make decent after release


Microtransactions and episodic game content that we have to pay for again and again.

It's what we've earned as a community from years of ppl pirating shit.
"I like winter, you can put a beer outside of the window and come back later to have it nice and cold. But in Belgium, it'd better be the 3rd floor window." -Rowa
Vimsey
Profile Joined May 2010
United Kingdom2235 Posts
Last Edited: 2013-09-20 23:27:27
September 20 2013 23:22 GMT
#78891
On September 21 2013 04:17 Zocat wrote:


Concerning TF2: I'm pretty fucking sure that I couldnt play TF2 when it was released. It was part of the Orange Box. Only years later, when everyone who had an interest in the game bought the game, it went F2P. Because now with it F2P you have a broader audience. Valve didnt benefit from having TF2 B2P (since new sales were probably low), but with opening to new people (the F2P crowd) they gained a lot of potential spenders.

.

Valve did benefit from TF2 B2P, it had constant sales right up till the decision to go F2P. How they did this was by experiment, they did free weekends and sales at the same time. Adding new content fairly regularly, new maps and class updates. One particular risky move was to make it $2.49 (from $19.99 )for 2 hours during their halloween event (this sold a shit load of copies). There were always a lot of new players after free weekends. Going F2P was another very successful experiment and was massively successful but as others have said they used this game as a case study in game economics and are now benefiting from that study.
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
Last Edited: 2013-09-20 23:26:13
September 20 2013 23:23 GMT
#78892
On September 21 2013 08:21 Rybka wrote:
Show nested quote +
On September 21 2013 08:17 teapoted wrote:
It's nice, but I don't really like how they're doing these map pack kind of shit when the game isn't free.

People already got a raw deal by buying a game which took 1 year for them to make decent after release


Microtransactions and episodic game content that we have to pay for again and again.

It's what we've earned as a community from years of ppl pirating shit.
I don't have a problem with the style of content. It is good as it ensures continued development of multiplayer games. And especially with CS:GO's content it really doesn't affect the main competitive mode.

But CS:GO is just such a monumental failure in terms of how it was launched. If CS:GO was f2p and was released as it is today a year ago, I'm sure it would have been a big success.
Once you Goblak...
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
September 20 2013 23:26 GMT
#78893
On September 21 2013 08:21 Rybka wrote:
Show nested quote +
On September 21 2013 08:17 teapoted wrote:
It's nice, but I don't really like how they're doing these map pack kind of shit when the game isn't free.

People already got a raw deal by buying a game which took 1 year for them to make decent after release


Microtransactions and episodic game content that we have to pay for again and again.

It's what we've earned as a community from years of ppl pirating shit.

I'd argue that Valve deals with microtransactions and episodic game content better than other companies.

People whined about HL:Episode 1 not having enough content or being too short, HL:Episode 2 came with the Orange Box. DotA 2 and TF2 doesn't lock their content from players either.

CS:GO was a bit of a mess though as teapoted said though and Valve was a little slow in doing anything with the game at all in comparison to DotA. You thought you guys at DotA had it bad? Look at how long angry CS fans had to wait.
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
September 20 2013 23:27 GMT
#78894
what i like most about valve's d2 is that they cater also to low-end spec machines by letting us play the game without all the fancy shit im playing 640x480 but still enjoy the game. thank you valve!
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
Last Edited: 2013-09-20 23:34:15
September 20 2013 23:33 GMT
#78895
On September 21 2013 08:26 Kuroeeah wrote:
Show nested quote +
On September 21 2013 08:21 Rybka wrote:
On September 21 2013 08:17 teapoted wrote:
It's nice, but I don't really like how they're doing these map pack kind of shit when the game isn't free.

People already got a raw deal by buying a game which took 1 year for them to make decent after release


Microtransactions and episodic game content that we have to pay for again and again.

It's what we've earned as a community from years of ppl pirating shit.

I'd argue that Valve deals with microtransactions and episodic game content better than other companies.

People whined about HL:Episode 1 not having enough content or being too short, HL:Episode 2 came with the Orange Box. DotA 2 and TF2 doesn't lock their content from players either.

CS:GO was a bit of a mess though as teapoted said though and Valve was a little slow in doing anything with the game at all in comparison to DotA. You thought you guys at DotA had it bad? Look at how long angry CS fans had to wait.
Well I don't think it's quite the same. CS fans will still gladly play 1.6. They have their favorite servers that work fine, the game is what they want it to be. When Dota 2 was announced DotA fans would rejoice because it meant you'd get 'all the shit a real game has'. And not having to deal with third party software. CS fans after source I don't think really care about a new CS. (well at least I didn't until like 1-2 months before it came out)

And from what I understand CS:GO wasn't actually developed by Valve until recently. It was a project that was outsourced to make a console version of CS and they decided to make a PC version as well. If you look at CS:GO when it first came out all the menus and UI were very console-ified (some still are). http://en.wikipedia.org/wiki/Hidden_Path_Entertainment
Once you Goblak...
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
September 20 2013 23:35 GMT
#78896
On September 21 2013 08:23 teapoted wrote:
Show nested quote +
On September 21 2013 08:21 Rybka wrote:
On September 21 2013 08:17 teapoted wrote:
It's nice, but I don't really like how they're doing these map pack kind of shit when the game isn't free.

People already got a raw deal by buying a game which took 1 year for them to make decent after release


Microtransactions and episodic game content that we have to pay for again and again.

It's what we've earned as a community from years of ppl pirating shit.
I don't have a problem with the style of content. It is good as it ensures continued development of multiplayer games. And especially with CS:GO's content it really doesn't affect the main competitive mode.

But CS:GO is just such a monumental failure in terms of how it was launched. If CS:GO was f2p and was released as it is today a year ago, I'm sure it would have been a big success.

CS:GO has been through a lot but it's kind of sad and funny to see CS pros look at DotA going like "why can't we have an event that's one fourth of what the International".

Valve is pretty notorious for generally being unsupportive of the CS community.
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
Last Edited: 2013-09-20 23:41:04
September 20 2013 23:37 GMT
#78897
On September 21 2013 08:33 teapoted wrote:
Show nested quote +
On September 21 2013 08:26 Kuroeeah wrote:
On September 21 2013 08:21 Rybka wrote:
On September 21 2013 08:17 teapoted wrote:
It's nice, but I don't really like how they're doing these map pack kind of shit when the game isn't free.

People already got a raw deal by buying a game which took 1 year for them to make decent after release


Microtransactions and episodic game content that we have to pay for again and again.

It's what we've earned as a community from years of ppl pirating shit.

I'd argue that Valve deals with microtransactions and episodic game content better than other companies.

People whined about HL:Episode 1 not having enough content or being too short, HL:Episode 2 came with the Orange Box. DotA 2 and TF2 doesn't lock their content from players either.

CS:GO was a bit of a mess though as teapoted said though and Valve was a little slow in doing anything with the game at all in comparison to DotA. You thought you guys at DotA had it bad? Look at how long angry CS fans had to wait.
Well I don't think it's quite the same. CS fans will still gladly play 1.6. They have their favorite servers that work fine, the game is what they want it to be. When Dota 2 was announced DotA fans would rejoice because it meant you'd get 'all the shit a real game has'. And not having to deal with third party software. CS fans after source I don't think really care about a new CS. (well at least I didn't until like 1-2 months before it came out)

And from what I understand CS:GO wasn't actually developed by Valve until recently. It was a project that was outsourced to make a console version of CS and they decided to make a PC version as well. If you look at CS:GO when it first came out all the menus and UI were very console-ified (some still are). http://en.wikipedia.org/wiki/Hidden_Path_Entertainment

I would assume it was console-ified because the game was originally meant to have a cross-play feature so that PC, Xbox and PS3 users are able to play regardless of platform. It probably didn't work out in the end because of console infrastructure reasons.

Condition Zero is probably the worst idea Valve has ever associated themselves with, even if the game was outsourced.
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
Last Edited: 2013-09-20 23:44:41
September 20 2013 23:42 GMT
#78898
Just to follow up on what I mentioned before.

Global Offensive began as a port of Counter-Strike: Source to Xbox Live Arcade by Hidden Path Entertainment.
http://en.wikipedia.org/wiki/Counter-Strike:_Global_Offensive

Which explains why it was shit until Valve took over development of the game.
On September 21 2013 08:35 Kuroeeah wrote:
Show nested quote +
On September 21 2013 08:23 teapoted wrote:
On September 21 2013 08:21 Rybka wrote:
On September 21 2013 08:17 teapoted wrote:
It's nice, but I don't really like how they're doing these map pack kind of shit when the game isn't free.

People already got a raw deal by buying a game which took 1 year for them to make decent after release


Microtransactions and episodic game content that we have to pay for again and again.

It's what we've earned as a community from years of ppl pirating shit.
I don't have a problem with the style of content. It is good as it ensures continued development of multiplayer games. And especially with CS:GO's content it really doesn't affect the main competitive mode.

But CS:GO is just such a monumental failure in terms of how it was launched. If CS:GO was f2p and was released as it is today a year ago, I'm sure it would have been a big success.

CS:GO has been through a lot but it's kind of sad and funny to see CS pros look at DotA going like "why can't we have an event that's one fourth of what the International".

Valve is pretty notorious for generally being unsupportive of the CS community.
Well as a diehard classic (1.6-) fan I have thought about this quite a bit. What could Valve possibly do for CS.

Of course people would love an event like TI, but ultimately the problem with CS is that the games haven't been good and the patches haven't been great for a long time. (since like Galil+Famas was added, and around then there were a bunch of really shit patches as well)

CS is a game, more than any other, about very specific mechanics. When talking to assholes like me, there is a way an AK is supposed to fire, is supposed to sound. This isn't because it's right or wrong or good or bad, this is because this is what we played for so long and it became engrained in our blood. The only way to satisfy me (who is the majority of old school CS players), is to make 1.6 again.

I think the absolute best thing would be to just have 1.6, source, and GO. And they would all be the same game. 3 different engines, but they would run the same, and you could play across them. You can add all this shit like deathmatch and fun modes, but to me what is interesting is having 1 game that almost never changes in 10 years. It's like you played football as a kid and all the sudden you go down to the field and you're using a balloon instead.

CS is an unwinnable situation.
Once you Goblak...
crms
Profile Joined February 2010
United States11933 Posts
September 20 2013 23:45 GMT
#78899
cs:go has improved enough to the point I enjoy playing it when I'm not dotering and I don't want to kill myself anymore.

it's starting to become a pretty good game overall.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
September 20 2013 23:46 GMT
#78900
Yeah, which is why they should have done what the did with Dota, just keep the beta tag on it and then you can have a proper release. I think even if they go F2P there will be many people who won't give it another chance.
Once you Goblak...
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