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General Discussion - Page 3706

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Fwizzz
Profile Joined May 2012
Philippines4420 Posts
August 26 2013 15:08 GMT
#74101
Wait so sb doesnt work on kunkka anymore??
SKC
Profile Joined October 2010
Brazil18828 Posts
August 26 2013 15:10 GMT
#74102
On August 27 2013 00:08 Fwizzz wrote:
Wait so sb doesnt work on kunkka anymore??

It works, it's just not as absurd if you crit.
Fwizzz
Profile Joined May 2012
Philippines4420 Posts
August 26 2013 15:13 GMT
#74103
Oh i forgot the previous post. I see thanks.
CustomKal
Profile Blog Joined November 2010
Canada749 Posts
August 26 2013 15:26 GMT
#74104
On August 26 2013 23:17 Kaniol wrote:
Show nested quote +
On August 26 2013 08:22 EnumaAvalon wrote:
On August 26 2013 06:01 EmilA wrote:
Uphill miss is such a god damn joke.
Volvo please Some RNG I can live with, but jesus christ it can fuck mid lane up so grossly.

That's actually one of the better mechanics in DotA. Controlling the creep wave is difficult in mid. It also gives the base defenders an extra advantage other than having vision.

I have a question. If Abaddon's ult activates, can he still be killed by Culling Blade or Reaper's Scythe?

Actually i think it would be better if we got %dmg reduction instead of %miss chance, would actually give you an advantage instead of having a chance of having an advantage for good wave control.


You can't do this due to inconsistency with dota 1, where missing from low ground was built into the engine.
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
August 26 2013 15:28 GMT
#74105
On August 27 2013 00:26 CustomKal wrote:
Show nested quote +
On August 26 2013 23:17 Kaniol wrote:
On August 26 2013 08:22 EnumaAvalon wrote:
On August 26 2013 06:01 EmilA wrote:
Uphill miss is such a god damn joke.
Volvo please Some RNG I can live with, but jesus christ it can fuck mid lane up so grossly.

That's actually one of the better mechanics in DotA. Controlling the creep wave is difficult in mid. It also gives the base defenders an extra advantage other than having vision.

I have a question. If Abaddon's ult activates, can he still be killed by Culling Blade or Reaper's Scythe?

Actually i think it would be better if we got %dmg reduction instead of %miss chance, would actually give you an advantage instead of having a chance of having an advantage for good wave control.


You can't do this due to inconsistency with dota 1, where missing from low ground was built into the engine.

Actually that's exactly why i brought it up, you can do this now in DOTA2 because it's not based on the WC3 engine. But i guess IF wants DOTA1 and DOTA2 to be as similar as possible for now (even though the most famously brought example - earthshaker - is said to be worse in DOTA2 mostly due to engine differences).
CustomKal
Profile Blog Joined November 2010
Canada749 Posts
August 26 2013 15:29 GMT
#74106
On August 26 2013 23:20 teddyoojo wrote:
Show nested quote +
On August 26 2013 22:20 Firebolt145 wrote:
I die with an Aegis. Enemy Silencer Global Silences when I spawn, I take a bunch of damage, so I BKB -> Time lapse...back to the 0 hp I had before dying. I barely escape, but then send my bugs in on the way out, hitting a Viper. His debuff hits me every time my bug attacks him, and I die.

T_T

isnt timelapse 5 sec and death counter 5 sec with aegis?

u sure timelapse just didnt do anything, cuz thats what i saw once when tried to timelapse into death


Timelapse does not take into account any time where you were dead. You could have been dead for 50 second, if you hit time lapse immediately upon respawning you will go to 5 seconds before you died, not some period where you were dead.
TheYango
Profile Joined September 2008
United States47024 Posts
August 26 2013 15:39 GMT
#74107
On August 27 2013 00:28 Kaniol wrote:
Show nested quote +
On August 27 2013 00:26 CustomKal wrote:
On August 26 2013 23:17 Kaniol wrote:
On August 26 2013 08:22 EnumaAvalon wrote:
On August 26 2013 06:01 EmilA wrote:
Uphill miss is such a god damn joke.
Volvo please Some RNG I can live with, but jesus christ it can fuck mid lane up so grossly.

That's actually one of the better mechanics in DotA. Controlling the creep wave is difficult in mid. It also gives the base defenders an extra advantage other than having vision.

I have a question. If Abaddon's ult activates, can he still be killed by Culling Blade or Reaper's Scythe?

Actually i think it would be better if we got %dmg reduction instead of %miss chance, would actually give you an advantage instead of having a chance of having an advantage for good wave control.


You can't do this due to inconsistency with dota 1, where missing from low ground was built into the engine.

Actually that's exactly why i brought it up, you can do this now in DOTA2 because it's not based on the WC3 engine. But i guess IF wants DOTA1 and DOTA2 to be as similar as possible for now (even though the most famously brought example - earthshaker - is said to be worse in DOTA2 mostly due to engine differences).

% damage reduction would be in many cases far stronger than % miss chance, particularly as it pertains to last-hitting. 25% miss chance means you lose out on 25% of your lasthits because you miss. 25% damage reduction means that you miss out on EVERY lasthit because your lane opponent has a 25% damage advantage.
Moderator
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
August 26 2013 15:44 GMT
#74108
On August 27 2013 00:39 TheYango wrote:
Show nested quote +
On August 27 2013 00:28 Kaniol wrote:
On August 27 2013 00:26 CustomKal wrote:
On August 26 2013 23:17 Kaniol wrote:
On August 26 2013 08:22 EnumaAvalon wrote:
On August 26 2013 06:01 EmilA wrote:
Uphill miss is such a god damn joke.
Volvo please Some RNG I can live with, but jesus christ it can fuck mid lane up so grossly.

That's actually one of the better mechanics in DotA. Controlling the creep wave is difficult in mid. It also gives the base defenders an extra advantage other than having vision.

I have a question. If Abaddon's ult activates, can he still be killed by Culling Blade or Reaper's Scythe?

Actually i think it would be better if we got %dmg reduction instead of %miss chance, would actually give you an advantage instead of having a chance of having an advantage for good wave control.


You can't do this due to inconsistency with dota 1, where missing from low ground was built into the engine.

Actually that's exactly why i brought it up, you can do this now in DOTA2 because it's not based on the WC3 engine. But i guess IF wants DOTA1 and DOTA2 to be as similar as possible for now (even though the most famously brought example - earthshaker - is said to be worse in DOTA2 mostly due to engine differences).

% damage reduction would be in many cases far stronger than % miss chance, particularly as it pertains to last-hitting. 25% miss chance means you lose out on 25% of your lasthits because you miss. 25% damage reduction means that you miss out on EVERY lasthit because your lane opponent has a 25% damage advantage.

Well i was thinking that the difference shouldn't be as huge as a miss chance, more like 10% damage reduction but i guess at higher skill levels that 5-6 damage difference would be huge
TheYango
Profile Joined September 2008
United States47024 Posts
August 26 2013 15:46 GMT
#74109
Reducing the % reduction would also make high ground advantage categorically weaker.
Moderator
ChunderBoy
Profile Joined August 2011
3242 Posts
Last Edited: 2013-08-26 16:38:36
August 26 2013 16:37 GMT
#74110
On August 27 2013 00:26 CustomKal wrote:
Show nested quote +
On August 26 2013 23:17 Kaniol wrote:
On August 26 2013 08:22 EnumaAvalon wrote:
On August 26 2013 06:01 EmilA wrote:
Uphill miss is such a god damn joke.
Volvo please Some RNG I can live with, but jesus christ it can fuck mid lane up so grossly.

That's actually one of the better mechanics in DotA. Controlling the creep wave is difficult in mid. It also gives the base defenders an extra advantage other than having vision.

I have a question. If Abaddon's ult activates, can he still be killed by Culling Blade or Reaper's Scythe?

Actually i think it would be better if we got %dmg reduction instead of %miss chance, would actually give you an advantage instead of having a chance of having an advantage for good wave control.


You can't do this due to inconsistency with dota 1, where missing from low ground was built into the engine.


You can freely change the variable in the editor.
Don't post shit you're uncertain about.
"mmr is a social construct" - tumblr
ChunderBoy
Profile Joined August 2011
3242 Posts
August 26 2013 16:42 GMT
#74111
On August 26 2013 20:30 Erasme wrote:
Show nested quote +
On August 26 2013 20:23 cecek wrote:
Just discovered a great combo. Orchid on skeleton king. You Orchid, stun and right before the silence wears off you mortal strike. It's a ton of burst, because you take away 20% of the heroes hp and amplify it by the orchid burn! Also, you'll never run out of mana, so you can use the stun way more often and still have mana for ultimate!

SICK
and when do you buy armlet/bkb/ac ?


The 20% HP reduction from Mortal Strike doesn't get amplified. Regardless, I've been buying Orchid on Skeleton since like 4-5 years.
"mmr is a social construct" - tumblr
Elasticity
Profile Blog Joined June 2010
3420 Posts
August 26 2013 16:56 GMT
#74112
On August 20 2013 04:04 Kupon3ss wrote:
Show nested quote +
On August 20 2013 03:53 ChunderBoy wrote:
On August 20 2013 03:50 Plansix wrote:
On August 20 2013 03:45 trinxified wrote:
She won't even have enough mana to use it twice actually.

That sounds terrible. What does she do if the supports get enough levels to ignore radiance long enough to nuke down the entire team and she has wasted her money on a refresher rather than an item that would give her durability and attacking power?


You talk as if Refresher only has its active. It gives int 40dmg and unlimited regen.
ur farm rate goes thru the roof as soon as u get it, coz u can dagger between jungle camps everytime its off cd. noone can ignore radiance burn and desolates for 14 seconds. the 2nd haunt always hits stronger than the first too, bcoz ppl have used abilites already and people tend to scatter over longer fights. it also gives you 14 seconds time window were you can choose on who you jump pretty safely bcoz everyone at that point has every ability on cd and is pretty low hp and ure the only one who has full hp.


no, the regen of a refresher definitely does not allow you to dagger at will, especially since you literally have to have full mana to actually participate in a fight with double haunt. Having 40 damage is moot since it does not propagate to illusions and your hero can't really go into a fight with the ~1000 hp you'd have with this build

furthermore, it reduces the entire point of picking and playing as spectre and reduces her effectiveness outside of double-ult to nearly 0. While it's certainly not the worst build in the world you and your team would be better off playing either aghs refresher furion, zeus or silencer, all of whom deal more damage and give you significantly better laning phases

i laughed a little. Good thing spectres in my game that went rad refresher have 100% winrate out of like 20 games
Roybs
Profile Blog Joined March 2011
Netherlands500 Posts
August 26 2013 16:56 GMT
#74113
Don't know if it's the right thread, but is there a list available what music they use in the D2L? Like in the downtime and when a game ends.

Thanks
Kikiwoelmuis <3
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
August 26 2013 16:59 GMT
#74114
spirit breaker is so op i swear, this hero is a goddamn joke :D
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
MrCon
Profile Blog Joined August 2010
France29748 Posts
August 26 2013 17:05 GMT
#74115
On August 27 2013 01:56 Roybs wrote:
Don't know if it's the right thread, but is there a list available what music they use in the D2L? Like in the downtime and when a game ends.

Thanks

You'd better ask in their stream chat, or contact them directly (D2L website or twitch channel)
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
Last Edited: 2013-08-26 17:13:42
August 26 2013 17:07 GMT
#74116
On August 27 2013 01:56 Elasticity wrote:
Show nested quote +
On August 20 2013 04:04 Kupon3ss wrote:
On August 20 2013 03:53 ChunderBoy wrote:
On August 20 2013 03:50 Plansix wrote:
On August 20 2013 03:45 trinxified wrote:
She won't even have enough mana to use it twice actually.

That sounds terrible. What does she do if the supports get enough levels to ignore radiance long enough to nuke down the entire team and she has wasted her money on a refresher rather than an item that would give her durability and attacking power?


You talk as if Refresher only has its active. It gives int 40dmg and unlimited regen.
ur farm rate goes thru the roof as soon as u get it, coz u can dagger between jungle camps everytime its off cd. noone can ignore radiance burn and desolates for 14 seconds. the 2nd haunt always hits stronger than the first too, bcoz ppl have used abilites already and people tend to scatter over longer fights. it also gives you 14 seconds time window were you can choose on who you jump pretty safely bcoz everyone at that point has every ability on cd and is pretty low hp and ure the only one who has full hp.


no, the regen of a refresher definitely does not allow you to dagger at will, especially since you literally have to have full mana to actually participate in a fight with double haunt. Having 40 damage is moot since it does not propagate to illusions and your hero can't really go into a fight with the ~1000 hp you'd have with this build

furthermore, it reduces the entire point of picking and playing as spectre and reduces her effectiveness outside of double-ult to nearly 0. While it's certainly not the worst build in the world you and your team would be better off playing either aghs refresher furion, zeus or silencer, all of whom deal more damage and give you significantly better laning phases

i laughed a little. Good thing spectres in my game that went rad refresher have 100% winrate out of like 20 games


Well someone has to do this i guess, profile/match history patch please or it didnt happen.


On August 27 2013 01:42 ChunderBoy wrote:
Show nested quote +
On August 26 2013 20:30 Erasme wrote:
On August 26 2013 20:23 cecek wrote:
Just discovered a great combo. Orchid on skeleton king. You Orchid, stun and right before the silence wears off you mortal strike. It's a ton of burst, because you take away 20% of the heroes hp and amplify it by the orchid burn! Also, you'll never run out of mana, so you can use the stun way more often and still have mana for ultimate!

SICK
and when do you buy armlet/bkb/ac ?


The 20% HP reduction from Mortal Strike doesn't get amplified. Regardless, I've been buying Orchid on Skeleton since like 4-5 years.


I have been buying 4 bfuries on QoP in my dota1 games. Orchid or eblade or atos (or anything) is fine on SK (or whatever hero) but if the team needed me to actually (and properly) to carry the game with the farming space they provided for me, I am probably not going to make an orchid, ever.

That said, if i could get a 10mins orchid then why not.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Plansix
Profile Blog Joined April 2011
United States60190 Posts
Last Edited: 2013-08-26 17:09:39
August 26 2013 17:08 GMT
#74117
On August 27 2013 01:59 teddyoojo wrote:
spirit breaker is so op i swear, this hero is a goddamn joke :D

Play Bane. He is super funny to play against if you play bane. Nightmare the person being charged, save them. Grip him on his way in and watch him squirm. Also VS is super fun with her ult, because you can just get him away from whoever he is going after.

On August 27 2013 02:07 BurningSera wrote:
Show nested quote +
On August 27 2013 01:56 Elasticity wrote:
On August 20 2013 04:04 Kupon3ss wrote:
On August 20 2013 03:53 ChunderBoy wrote:
On August 20 2013 03:50 Plansix wrote:
On August 20 2013 03:45 trinxified wrote:
She won't even have enough mana to use it twice actually.

That sounds terrible. What does she do if the supports get enough levels to ignore radiance long enough to nuke down the entire team and she has wasted her money on a refresher rather than an item that would give her durability and attacking power?


You talk as if Refresher only has its active. It gives int 40dmg and unlimited regen.
ur farm rate goes thru the roof as soon as u get it, coz u can dagger between jungle camps everytime its off cd. noone can ignore radiance burn and desolates for 14 seconds. the 2nd haunt always hits stronger than the first too, bcoz ppl have used abilites already and people tend to scatter over longer fights. it also gives you 14 seconds time window were you can choose on who you jump pretty safely bcoz everyone at that point has every ability on cd and is pretty low hp and ure the only one who has full hp.


no, the regen of a refresher definitely does not allow you to dagger at will, especially since you literally have to have full mana to actually participate in a fight with double haunt. Having 40 damage is moot since it does not propagate to illusions and your hero can't really go into a fight with the ~1000 hp you'd have with this build

furthermore, it reduces the entire point of picking and playing as spectre and reduces her effectiveness outside of double-ult to nearly 0. While it's certainly not the worst build in the world you and your team would be better off playing either aghs refresher furion, zeus or silencer, all of whom deal more damage and give you significantly better laning phases

i laughed a little. Good thing spectres in my game that went rad refresher have 100% winrate out of like 20 games


Well someone has to do this i guess, profile/match history patch please or it didnt happen.

Yeah, i was going to say something, but I decided against it. Maybe it would work if you got 20 game in a row where you opponents took naps.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
August 26 2013 17:08 GMT
#74118
I did it once, it kinda sucked. No rampages as expected, couldnt even kill one underfarmed disruptor.
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
August 26 2013 17:09 GMT
#74119
I dont understand why people dont max out Ench's attack speed slow super early and use it as part of a strategy. Watching what it does to people with lowish attack speed or rosh is just hilarious.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
Last Edited: 2013-08-26 17:23:21
August 26 2013 17:14 GMT
#74120
On August 27 2013 02:08 Plansix wrote:
Show nested quote +
On August 27 2013 01:59 teddyoojo wrote:
spirit breaker is so op i swear, this hero is a goddamn joke :D

Play Bane. He is super funny to play against if you play bane. Nightmare the person being charged, save them. Grip him on his way in and watch him squirm. Also VS is super fun with her ult, because you can just get him away from whoever he is going after.

Show nested quote +
On August 27 2013 02:07 BurningSera wrote:
On August 27 2013 01:56 Elasticity wrote:
On August 20 2013 04:04 Kupon3ss wrote:
On August 20 2013 03:53 ChunderBoy wrote:
On August 20 2013 03:50 Plansix wrote:
On August 20 2013 03:45 trinxified wrote:
She won't even have enough mana to use it twice actually.

That sounds terrible. What does she do if the supports get enough levels to ignore radiance long enough to nuke down the entire team and she has wasted her money on a refresher rather than an item that would give her durability and attacking power?


You talk as if Refresher only has its active. It gives int 40dmg and unlimited regen.
ur farm rate goes thru the roof as soon as u get it, coz u can dagger between jungle camps everytime its off cd. noone can ignore radiance burn and desolates for 14 seconds. the 2nd haunt always hits stronger than the first too, bcoz ppl have used abilites already and people tend to scatter over longer fights. it also gives you 14 seconds time window were you can choose on who you jump pretty safely bcoz everyone at that point has every ability on cd and is pretty low hp and ure the only one who has full hp.

it not like im complaining or getting owned by him, im merely stating the facts :>
no, the regen of a refresher definitely does not allow you to dagger at will, especially since you literally have to have full mana to actually participate in a fight with double haunt. Having 40 damage is moot since it does not propagate to illusions and your hero can't really go into a fight with the ~1000 hp you'd have with this build

furthermore, it reduces the entire point of picking and playing as spectre and reduces her effectiveness outside of double-ult to nearly 0. While it's certainly not the worst build in the world you and your team would be better off playing either aghs refresher furion, zeus or silencer, all of whom deal more damage and give you significantly better laning phases

i laughed a little. Good thing spectres in my game that went rad refresher have 100% winrate out of like 20 games


Well someone has to do this i guess, profile/match history patch please or it didnt happen.

Yeah, i was going to say something, but I decided against it. Maybe it would work if you got 20 game in a row where you opponents took naps.

it not like im complaining or getting owned by him, im merely stating the facts :>

e: lol i just wrote my sentence right in the middle of the quote tree xd
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
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