General Discussion - Page 3696
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Grettin
42416 Posts
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Targe
United Kingdom14103 Posts
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RockIronrod
Australia1369 Posts
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teddyoojo
Germany22369 Posts
On August 26 2013 04:32 Targe wrote: Is there a team that has run/runs Wisp + Gyro? I remember hearing it somewhere but can't remember who it was. alliance does it and did it at ti3, really common wisp partner nowadays | ||
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hfglgg
Germany5372 Posts
On August 26 2013 02:23 ChunderBoy wrote: Those heroes are too hard to play correctly, they depend a lot on having good teammates that you can trust. i think both heroes are fine pub heroes for jungle because if you do your thing right you can really help the game to snowball out of control. the first few minutes are super important in pubs and both chen as well as enchantress can kill every lane very effectively plus push the towers very early. in the midgame they are still very strong heroes because the global heal or enchantress high damage output. however, if an enchantress goes into the woods, rush a hand of midas and dont leave the jungle once before she has her aghs (i have seen this style of play way to often in my pubs). yeah then the hero relies on team mates, because the team mates have to win the game for her :/ | ||
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Targe
United Kingdom14103 Posts
On August 26 2013 04:42 teddyoojo wrote: alliance does it and did it at ti3, really common wisp partner nowadays Ahh thanks! I thought it might have been them. | ||
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Kuroeeah
11696 Posts
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Kipsate
Netherlands45349 Posts
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NB
Netherlands12045 Posts
On August 26 2013 04:58 Kipsate wrote: Na`Vi favours Gyro over CK. xboct doesnt have good RNGesus behind him, blessing him with 4 secs stun. | ||
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Kipsate
Netherlands45349 Posts
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Kuroeeah
11696 Posts
A lot of people don't seem to understand that Wisp loses a large amount of potency if the game goes late and hasn't snowballed to the team's favor. | ||
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Alur
Denmark3900 Posts
On August 26 2013 05:09 Kuroeeah wrote: In terms of a hero that Wisp synergizes best with, CK can both be relocated to a single out hero for an almost guaranteed kill and into teamfights whereas Gyro can only really be used for the later. A lot of people don't seem to understand that Wisp loses a large amount of potency if the game goes late and hasn't snowballed to the team's favor. Overpower and Relocate are very relevant lategame, I don't think his potency drops harder than that of your average support. | ||
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TheYango
United States47024 Posts
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Daumen
Germany1073 Posts
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Yoshi-
Germany10227 Posts
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Daumen
Germany1073 Posts
On August 26 2013 05:32 Yoshi- wrote: Camera acceleration to zero Thats not it, I tried that already. + Show Spoiler + | ||
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Yoshi-
Germany10227 Posts
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Daumen
Germany1073 Posts
On August 26 2013 05:38 Yoshi- wrote: I meant max !!! Thanks, no idea why that makes sense but ill go with it. Edit: after thinking about if for 5 secs, it actually does make some sense ;D | ||
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Yoshi-
Germany10227 Posts
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Kuroeeah
11696 Posts
Loda thinks off is superior in everyway. Fear has a macro that switches it on and off with a button press, it varies on heroes he uses. Iceiceice leaves it on because of preference. Can someone give me Fear's macro? | ||
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