• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:17
CEST 02:17
KST 09:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy7[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple1BSL Season 235Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool The Death of Cheese: From a Professional Cheeser Weekly Cups (Sep 13-20): herO scores triple Balance hotfix patch 5.0.16b (July 16) StarCraft open world shooter announced at BlizzCon
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Bot on ladder new ranked ladder hack? New 3v3 BGH Ladder (and more) on ShieldBattery! [ASL22] Ro8 Preview: In A Tizzy an AI researcher's take on the ladder bot
Tourneys
[ASL22] Ro8 Day 1 [IPSL] IPSL is Back With Winter 26-27! [BSL23] SM: Ret vs TerrOr -> DragOn vs StRyKeR [Megathread] Daily Proleagues
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine All you football fans (soccer)! Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9375 users

General Discussion - Page 3564

Forum Index > Dota 2 General
Post a Reply
Prev 1 3562 3563 3564 3565 3566 6534 Next
IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
rwrzr
Profile Joined February 2010
United States1980 Posts
August 12 2013 06:08 GMT
#71261
On August 12 2013 14:59 Caladbolg wrote:
Quick non-TI3 related question:

I've just gotten a couple of close friends to get really addicted to Dota. Now my problem is they want to 5-stack all the time, which is fine, but the roles are a bit messed up due to the fact that the skill levels are so diverse. Now I'm not going for a fully competitive team, but at least we want to win the majority of our AP/SD/CM games. That said, how do we diversify the roles/positions of everyone? This is the distribution of the players:

Player A. Played/Watched Dota since 5.84 days. Best (and most experienced) player. Used to play in local tournaments vs WCG-bound teams. Plays all positions, but has the most experience solo-mid. Up to date with current meta. In High/Very High bracket.

Player B: Played/Watched Dota since 5.84 days. Casual watcher/player. Decent in lane, but bad decision-making. Good at snowball heroes that aren't high mobility. Can play carry decently (and well, if baby-sat by good support).

Player C: Played/Watched Dota since 5.84 days, Casual watcher/player. Decent to good at certain heroes (Viper especially). Good decision-making. Weak mechanics, weak reaction, but very cerebral player. Can't play carry very well, unless ranged carry.

Player D: Played/Watched Dota since 6.xx days. Casual player, but doesn't watch pros. Bad map awareness. Decent at farming. Good when paired with teammate, bad solo. Can carry, but doesn't keep good creep equilibrium.

Player E: Only recently played Dota. Very fast learner. Hardcore watcher, plays as often as Player A. Good map awareness, bad decision-making. Decent solo player. Very good Huskar/Viper/Lich player. Still learning (and learning very fast) to the point that Player A thinks Player E is now the 2nd best player on the team.

Anyway I'd like to ask for your advice as to how we can best play. What positions should the players take? Player A, for example, is me (not trying to be arrogant, since I get utterly owned at times in pubs at High/VH), and I've recently felt that my pub games go better when I actually play support. I normally feed, but we always have better warding and teamfights. Sometimes I feel though that I could have played solo mid and dictated the teams' pace much more than as a support, and of course done much better in terms of lane dominance.

My question boils down to this: assuming a team of players who can be objectively be ranked 1-5 in terms of skill, which ones would you put at which position?


I'll give you the not competitive answer. Figure out which heroes people like to play and which positions they feel most comfortable. Hopefully if you have some team comp you can work with and have fun with. I think that having fun with your friends is a little more important than trying to impose strict roles and competition. (At least until you start losing regularly)

THEN you can sort this stuff out.
FADC
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2013-08-12 06:09:42
August 12 2013 06:09 GMT
#71262
On August 12 2013 14:59 Caladbolg wrote:
+ Show Spoiler +
Quick non-TI3 related question:

I've just gotten a couple of close friends to get really addicted to Dota. Now my problem is they want to 5-stack all the time, which is fine, but the roles are a bit messed up due to the fact that the skill levels are so diverse. Now I'm not going for a fully competitive team, but at least we want to win the majority of our AP/SD/CM games. That said, how do we diversify the roles/positions of everyone? This is the distribution of the players:

Player A. Played/Watched Dota since 5.84 days. Best (and most experienced) player. Used to play in local tournaments vs WCG-bound teams. Plays all positions, but has the most experience solo-mid. Up to date with current meta. In High/Very High bracket.

Player B: Played/Watched Dota since 5.84 days. Casual watcher/player. Decent in lane, but bad decision-making. Good at snowball heroes that aren't high mobility. Can play carry decently (and well, if baby-sat by good support).

Player C: Played/Watched Dota since 5.84 days, Casual watcher/player. Decent to good at certain heroes (Viper especially). Good decision-making. Weak mechanics, weak reaction, but very cerebral player. Can't play carry very well, unless ranged carry.

Player D: Played/Watched Dota since 6.xx days. Casual player, but doesn't watch pros. Bad map awareness. Decent at farming. Good when paired with teammate, bad solo. Can carry, but doesn't keep good creep equilibrium.

Player E: Only recently played Dota. Very fast learner. Hardcore watcher, plays as often as Player A. Good map awareness, bad decision-making. Decent solo player. Very good Huskar/Viper/Lich player. Still learning (and learning very fast) to the point that Player A thinks Player E is now the 2nd best player on the team.

Anyway I'd like to ask for your advice as to how we can best play. What positions should the players take? Player A, for example, is me (not trying to be arrogant, since I get utterly owned at times in pubs at High/VH), and I've recently felt that my pub games go better when I actually play support. I normally feed, but we always have better warding and teamfights. Sometimes I feel though that I could have played solo mid and dictated the teams' pace much more than as a support, and of course done much better in terms of lane dominance.

My question boils down to this: assuming a team of players who can be objectively be ranked 1-5 in terms of skill, which ones would you put at which position?

Now I'm not going for a fully competitive team, but at least we want to win the majority of our AP/SD/CM games.

This is not a good mindset to have. You are supposed to win only half of your games. If you play often in the same stack and you are not at the top of the matchmaking, you should not win the majority of the time.

Whoever should play what is hard to say without knowing the players. In the end, it should be mostly about which role each player feels comfortable with, there isn't really a set of rules, as long as you get a carry that knows how to farm (and likes to farm) and your mid should probally not be the worst player on the team. The best way is just to play and see how things work, adjusting as you go. Even pro teams shuffle positions sometimes.
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
Last Edited: 2013-08-12 06:14:24
August 12 2013 06:10 GMT
#71263
http://www.tv6play.se/play/319081/?autostart=true

Drayich and Bogdan when Alliance win. ( for the people new to Dota, Bogdan and Drayich were on Loda/Akke's first 'serious' team "Team_Team" in 06-07 )
Once you Goblak...
Teton
Profile Joined May 2010
France1656 Posts
August 12 2013 06:13 GMT
#71264
On August 12 2013 15:09 SKC wrote:
Show nested quote +
On August 12 2013 14:59 Caladbolg wrote:
+ Show Spoiler +
Quick non-TI3 related question:

I've just gotten a couple of close friends to get really addicted to Dota. Now my problem is they want to 5-stack all the time, which is fine, but the roles are a bit messed up due to the fact that the skill levels are so diverse. Now I'm not going for a fully competitive team, but at least we want to win the majority of our AP/SD/CM games. That said, how do we diversify the roles/positions of everyone? This is the distribution of the players:

Player A. Played/Watched Dota since 5.84 days. Best (and most experienced) player. Used to play in local tournaments vs WCG-bound teams. Plays all positions, but has the most experience solo-mid. Up to date with current meta. In High/Very High bracket.

Player B: Played/Watched Dota since 5.84 days. Casual watcher/player. Decent in lane, but bad decision-making. Good at snowball heroes that aren't high mobility. Can play carry decently (and well, if baby-sat by good support).

Player C: Played/Watched Dota since 5.84 days, Casual watcher/player. Decent to good at certain heroes (Viper especially). Good decision-making. Weak mechanics, weak reaction, but very cerebral player. Can't play carry very well, unless ranged carry.

Player D: Played/Watched Dota since 6.xx days. Casual player, but doesn't watch pros. Bad map awareness. Decent at farming. Good when paired with teammate, bad solo. Can carry, but doesn't keep good creep equilibrium.

Player E: Only recently played Dota. Very fast learner. Hardcore watcher, plays as often as Player A. Good map awareness, bad decision-making. Decent solo player. Very good Huskar/Viper/Lich player. Still learning (and learning very fast) to the point that Player A thinks Player E is now the 2nd best player on the team.

Anyway I'd like to ask for your advice as to how we can best play. What positions should the players take? Player A, for example, is me (not trying to be arrogant, since I get utterly owned at times in pubs at High/VH), and I've recently felt that my pub games go better when I actually play support. I normally feed, but we always have better warding and teamfights. Sometimes I feel though that I could have played solo mid and dictated the teams' pace much more than as a support, and of course done much better in terms of lane dominance.

My question boils down to this: assuming a team of players who can be objectively be ranked 1-5 in terms of skill, which ones would you put at which position?

Show nested quote +
Now I'm not going for a fully competitive team, but at least we want to win the majority of our AP/SD/CM games.

This is not a good mindset to have. You are supposed to win only half of your games. If you play often in the same stack and you are not at the top of the matchmaking, you should not win the majority of the time.

Whoever should play what is hard to say without knowing the players. In the end, it should be mostly about which role each player feels comfortable with, there isn't really a set of rules, as long as you get a carry that knows how to farm (and likes to farm) and your mid should probally not be the worst player on the team. The best way is just to play and see how things work, adjusting as you go. Even pro teams shuffle positions sometimes.


valve mmr system doesnt force 50/50
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
August 12 2013 06:14 GMT
#71265
They should, I'd love a free 30 wins in a row.
Moderator
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
August 12 2013 06:15 GMT
#71266
On August 12 2013 15:14 Firebolt145 wrote:
They should, I'd love a free 30 wins in a row.

lmao
SKC
Profile Joined October 2010
Brazil18828 Posts
August 12 2013 06:17 GMT
#71267
On August 12 2013 15:13 Teton wrote:
Show nested quote +
On August 12 2013 15:09 SKC wrote:
On August 12 2013 14:59 Caladbolg wrote:
+ Show Spoiler +
Quick non-TI3 related question:

I've just gotten a couple of close friends to get really addicted to Dota. Now my problem is they want to 5-stack all the time, which is fine, but the roles are a bit messed up due to the fact that the skill levels are so diverse. Now I'm not going for a fully competitive team, but at least we want to win the majority of our AP/SD/CM games. That said, how do we diversify the roles/positions of everyone? This is the distribution of the players:

Player A. Played/Watched Dota since 5.84 days. Best (and most experienced) player. Used to play in local tournaments vs WCG-bound teams. Plays all positions, but has the most experience solo-mid. Up to date with current meta. In High/Very High bracket.

Player B: Played/Watched Dota since 5.84 days. Casual watcher/player. Decent in lane, but bad decision-making. Good at snowball heroes that aren't high mobility. Can play carry decently (and well, if baby-sat by good support).

Player C: Played/Watched Dota since 5.84 days, Casual watcher/player. Decent to good at certain heroes (Viper especially). Good decision-making. Weak mechanics, weak reaction, but very cerebral player. Can't play carry very well, unless ranged carry.

Player D: Played/Watched Dota since 6.xx days. Casual player, but doesn't watch pros. Bad map awareness. Decent at farming. Good when paired with teammate, bad solo. Can carry, but doesn't keep good creep equilibrium.

Player E: Only recently played Dota. Very fast learner. Hardcore watcher, plays as often as Player A. Good map awareness, bad decision-making. Decent solo player. Very good Huskar/Viper/Lich player. Still learning (and learning very fast) to the point that Player A thinks Player E is now the 2nd best player on the team.

Anyway I'd like to ask for your advice as to how we can best play. What positions should the players take? Player A, for example, is me (not trying to be arrogant, since I get utterly owned at times in pubs at High/VH), and I've recently felt that my pub games go better when I actually play support. I normally feed, but we always have better warding and teamfights. Sometimes I feel though that I could have played solo mid and dictated the teams' pace much more than as a support, and of course done much better in terms of lane dominance.

My question boils down to this: assuming a team of players who can be objectively be ranked 1-5 in terms of skill, which ones would you put at which position?

Now I'm not going for a fully competitive team, but at least we want to win the majority of our AP/SD/CM games.

This is not a good mindset to have. You are supposed to win only half of your games. If you play often in the same stack and you are not at the top of the matchmaking, you should not win the majority of the time.

Whoever should play what is hard to say without knowing the players. In the end, it should be mostly about which role each player feels comfortable with, there isn't really a set of rules, as long as you get a carry that knows how to farm (and likes to farm) and your mid should probally not be the worst player on the team. The best way is just to play and see how things work, adjusting as you go. Even pro teams shuffle positions sometimes.


valve mmr system doesnt force 50/50

No MMR system forces 50/50, yet all MMR systems should result in aproximatelly the same amount of wins and losses when it settles. Specially considering they are always playing with the same group and the same roles. I'm not sure what's wrong with the statement that he shouldn't expect to win the majority of the games unless he is at the top of the ladder.
Daozzt
Profile Joined July 2010
United States1263 Posts
Last Edited: 2013-08-12 06:20:01
August 12 2013 06:19 GMT
#71268
Making people play certain roles doesn't actually accomplish anything unless you are at the very top and want to be competitive. Just pick whatever you want in pubs and have fun. Teams with varying skill levels don't go anywhere.
Caladbolg
Profile Joined March 2011
2855 Posts
Last Edited: 2013-08-12 06:35:08
August 12 2013 06:32 GMT
#71269
I see. You're all right, of course, but now and then we decide to "tryhard" and at that point in time, I'm a bit confused as to which roles we should all play.


On August 12 2013 15:04 Firebolt145 wrote:
Play whatever you guys feel like playing. Don't focus on winning, focus on improving your own game and having a good time.


Yeah we generally do that but the thing is, after a couple of games, they want to play a bit seriously and keep asking me which heroes/roles they should play, and I don't really want to give them roles that don't "fit" their skill and playstyle.

On August 12 2013 15:08 rwrzr wrote:

I'll give you the not competitive answer. Figure out which heroes people like to play and which positions they feel most comfortable. Hopefully if you have some team comp you can work with and have fun with. I think that having fun with your friends is a little more important than trying to impose strict roles and competition. (At least until you start losing regularly)

THEN you can sort this stuff out.


It's not so much an imposition hehe. They keep asking me to tell them what to do and at the times that I do give out roles, I find that we suck pretty badly and some of us get a bit heated (aka, Player C, my sister, and sometimes myself hehe).

On August 12 2013 15:09 SKC wrote:

This is not a good mindset to have. You are supposed to win only half of your games. If you play often in the same stack and you are not at the top of the matchmaking, you should not win the majority of the time.

Whoever should play what is hard to say without knowing the players. In the end, it should be mostly about which role each player feels comfortable with, there isn't really a set of rules, as long as you get a carry that knows how to farm (and likes to farm) and your mid should probally not be the worst player on the team. The best way is just to play and see how things work, adjusting as you go. Even pro teams shuffle positions sometimes.


We've only played very few games, but I think everyone wants to start playing as a stack more often. I was thinking that mid should be the best (for pubs at least), but sometimes even when mid gets off to a fantastic start, the enemy carry begins to scale and our carry falls off due to bad last-hitting/farming awareness.

On August 12 2013 15:19 Daozzt wrote:
Making people play certain roles doesn't actually accomplish anything unless you are at the very top and want to be competitive. Just pick whatever you want in pubs and have fun. Teams with varying skill levels don't go anywhere.


It works for DK, with Burning and Throwtk! Hehe sorry bad joke.
"I don't like the word prodigy at all. To me prodigy sounds like a person who was 'gifted' all these things rather than a person who earned all these talents by hard training... I must train harder to reach my goal." - Flash
Comeh
Profile Blog Joined July 2008
United States18919 Posts
August 12 2013 06:36 GMT
#71270
On August 12 2013 15:14 Firebolt145 wrote:
They should, I'd love a free 30 wins in a row.

Not having you at 50/50 is a driving motivator for me.

"If Firebolt can't even be 50/50, I must be doing great with my 30 games over~!"
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Emnjay808
Profile Blog Joined September 2011
United States10666 Posts
Last Edited: 2013-08-12 06:58:39
August 12 2013 06:56 GMT
#71271
According to the mmr system. I am 71 games better than Firebolt.

o/

edit: Seriously though, do we get to see the Dota 2 documentary soon or what... Im jonesing over here.
Skol
trinxified
Profile Joined December 2010
Canada7774 Posts
August 12 2013 07:01 GMT
#71272
So now that TI3 is over, I'm actually excited to see the unreleased heroes finally make it to Dota 2 soon. I need TerrorBlade now.
FinestHour
Profile Joined August 2010
United States18466 Posts
August 12 2013 07:03 GMT
#71273
dota 2 needs pit lord bringing the team tp huehuehues
thug life.                                                       MVP/ex-
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
Last Edited: 2013-08-12 07:11:39
August 12 2013 07:10 GMT
#71274
On August 12 2013 16:03 FinestHour wrote:
dota 2 needs pit lord bringing the team tp huehuehues
Kind of funny the classic 5-man necrobook + pit lord was Loda vs Kuroky.
Once you Goblak...
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
August 12 2013 07:19 GMT
#71275
On August 12 2013 14:59 Caladbolg wrote:
Quick non-TI3 related question:

I've just gotten a couple of close friends to get really addicted to Dota. Now my problem is they want to 5-stack all the time, which is fine, but the roles are a bit messed up due to the fact that the skill levels are so diverse. Now I'm not going for a fully competitive team, but at least we want to win the majority of our AP/SD/CM games. That said, how do we diversify the roles/positions of everyone? This is the distribution of the players:

Player A. Played/Watched Dota since 5.84 days. Best (and most experienced) player. Used to play in local tournaments vs WCG-bound teams. Plays all positions, but has the most experience solo-mid. Up to date with current meta. In High/Very High bracket.

Player B: Played/Watched Dota since 5.84 days. Casual watcher/player. Decent in lane, but bad decision-making. Good at snowball heroes that aren't high mobility. Can play carry decently (and well, if baby-sat by good support).

Player C: Played/Watched Dota since 5.84 days, Casual watcher/player. Decent to good at certain heroes (Viper especially). Good decision-making. Weak mechanics, weak reaction, but very cerebral player. Can't play carry very well, unless ranged carry.

Player D: Played/Watched Dota since 6.xx days. Casual player, but doesn't watch pros. Bad map awareness. Decent at farming. Good when paired with teammate, bad solo. Can carry, but doesn't keep good creep equilibrium.

Player E: Only recently played Dota. Very fast learner. Hardcore watcher, plays as often as Player A. Good map awareness, bad decision-making. Decent solo player. Very good Huskar/Viper/Lich player. Still learning (and learning very fast) to the point that Player A thinks Player E is now the 2nd best player on the team.

Anyway I'd like to ask for your advice as to how we can best play. What positions should the players take? Player A, for example, is me (not trying to be arrogant, since I get utterly owned at times in pubs at High/VH), and I've recently felt that my pub games go better when I actually play support. I normally feed, but we always have better warding and teamfights. Sometimes I feel though that I could have played solo mid and dictated the teams' pace much more than as a support, and of course done much better in terms of lane dominance.

My question boils down to this: assuming a team of players who can be objectively be ranked 1-5 in terms of skill, which ones would you put at which position?

Oh I love logical puzzles.
First, try to take the current meta as guidelines, not rules. If TI3 showed anything, even the majority of pro teams can have errors in judgment(Naga being actually highly relevant etc.)

Player B description confuses me. Low mobility snowball heroes? Good at snowballing but bad decision making?
I assume it means he is good at playing from ahead but bad at catching up.


Going by what you said(how I understood it at least):
Generally try this:
Put C on solo mid. He should focus on suppressing the enemy, not on lasthits. (Dendi is actually only average at lasthitting, for example).
Put D on the safelane(duh, you implied he can't be left solo), try jungling him.
Put B on carry.
Put A and D as support/jungle duo.

Keep rotating D through positions so he can learn in broad strokes.

Since according to you no one but A can play a role well I think you're overly critical in the description. Since you don't even bother mentioning support at all I assume they're non secretly awful at it.
Which is to be expected, high level support play is basically all decision making, since you aren't even bound to a lane.
If any other player has interest in playing support seriously, tag them along in a support duo. If all someone does is run next to an experienced support, they should learn decently just by copying.

Also you got almost through the description without saying you're the best. Not that it was particularly hard with A being the only player without weaknesses.
Try to be more humble.
Also try to relax, tryharding can will be stressful for those that let the team down(there will always be a perceived weakest link)
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
rebdomine
Profile Blog Joined October 2010
6040 Posts
August 12 2013 07:21 GMT
#71276
Just impossible to solo MM.

All my friends decided to go sleep after TI3 finals but I wanted to play.

Ended up queueing alone and losing badly for a couple of games.

Or maybe I'm just bad and can't carry the baddies.
"Just because you are correct doesn't mean you are right!"
Caladbolg
Profile Joined March 2011
2855 Posts
August 12 2013 07:30 GMT
#71277
On August 12 2013 16:19 Mataza wrote:

Oh I love logical puzzles.
First, try to take the current meta as guidelines, not rules. If TI3 showed anything, even the majority of pro teams can have errors in judgment(Naga being actually highly relevant etc.)

Player B description confuses me. Low mobility snowball heroes? Good at snowballing but bad decision making?
I assume it means he is good at playing from ahead but bad at catching up.


Going by what you said(how I understood it at least):
Generally try this:
Put C on solo mid. He should focus on suppressing the enemy, not on lasthits. (Dendi is actually only average at lasthitting, for example).
Put D on the safelane(duh, you implied he can't be left solo), try jungling him.
Put B on carry.
Put A and D as support/jungle duo.

Keep rotating D through positions so he can learn in broad strokes.

Since according to you no one but A can play a role well I think you're overly critical in the description. Since you don't even bother mentioning support at all I assume they're non secretly awful at it.
Which is to be expected, high level support play is basically all decision making, since you aren't even bound to a lane.
If any other player has interest in playing support seriously, tag them along in a support duo. If all someone does is run next to an experienced support, they should learn decently just by copying.

Also you got almost through the description without saying you're the best. Not that it was particularly hard with A being the only player without weaknesses.
Try to be more humble.
Also try to relax, tryharding can will be stressful for those that let the team down(there will always be a perceived weakest link)


By the D support, you mean E right?

No I'm serious in the description, not so much because I'm a major egomaniac but because everyone else has never been in a competitive environment like Dota. I fully acknowledge that my skill is not very good when faced with a lot of players in High/VH, but say in a 1v1 solo match against any of them, I'd barely get scratched. Simply because they haven't had much experience in actual competitive play. For example, I'd rate myself (compared to most regulars here in GD) an abysmal 4 rating (just like xboct hehe) in most positions except maybe solo mid.

I think when you reach a certain level of experience in Dota, you lose most "weaknesses" and just have specific strengths. Pubstars have exceedingly amazing individual strengths. And pro players have those in spades, in most if not all aspects of the game (thus the difference between pros is altogether differently categorized).

Sorry if I sounded arrogant.
"I don't like the word prodigy at all. To me prodigy sounds like a person who was 'gifted' all these things rather than a person who earned all these talents by hard training... I must train harder to reach my goal." - Flash
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
August 12 2013 07:42 GMT
#71278
Hot_Bid.ru got an interview with Glados.

Once you Goblak...
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
August 12 2013 07:48 GMT
#71279
I WILL have a glados announcer
In the woods, there lurks..
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
August 12 2013 07:50 GMT
#71280
On August 12 2013 16:30 Caladbolg wrote:
Show nested quote +
On August 12 2013 16:19 Mataza wrote:

Oh I love logical puzzles.
First, try to take the current meta as guidelines, not rules. If TI3 showed anything, even the majority of pro teams can have errors in judgment(Naga being actually highly relevant etc.)

Player B description confuses me. Low mobility snowball heroes? Good at snowballing but bad decision making?
I assume it means he is good at playing from ahead but bad at catching up.


Going by what you said(how I understood it at least):
Generally try this:
Put C on solo mid. He should focus on suppressing the enemy, not on lasthits. (Dendi is actually only average at lasthitting, for example).
Put D on the safelane(duh, you implied he can't be left solo), try jungling him.
Put B on carry.
Put A and D as support/jungle duo.

Keep rotating D through positions so he can learn in broad strokes.

Since according to you no one but A can play a role well I think you're overly critical in the description. Since you don't even bother mentioning support at all I assume they're non secretly awful at it.
Which is to be expected, high level support play is basically all decision making, since you aren't even bound to a lane.
If any other player has interest in playing support seriously, tag them along in a support duo. If all someone does is run next to an experienced support, they should learn decently just by copying.

Also you got almost through the description without saying you're the best. Not that it was particularly hard with A being the only player without weaknesses.
Try to be more humble.
Also try to relax, tryharding can will be stressful for those that let the team down(there will always be a perceived weakest link)


By the D support, you mean E right?

No I'm serious in the description, not so much because I'm a major egomaniac but because everyone else has never been in a competitive environment like Dota. I fully acknowledge that my skill is not very good when faced with a lot of players in High/VH, but say in a 1v1 solo match against any of them, I'd barely get scratched. Simply because they haven't had much experience in actual competitive play. For example, I'd rate myself (compared to most regulars here in GD) an abysmal 4 rating (just like xboct hehe) in most positions except maybe solo mid.

I think when you reach a certain level of experience in Dota, you lose most "weaknesses" and just have specific strengths. Pubstars have exceedingly amazing individual strengths. And pro players have those in spades, in most if not all aspects of the game (thus the difference between pros is altogether differently categorized).

Sorry if I sounded arrogant.

Dont mind Mataza. I think you were just fine in that post. IMO the supports need to be good at decision making. Thus i would rank like this by position

1) D - He/She should do fine at carry, learn how to maintain creep equilibrium should make him your carry.
2) A - Mid. Bring the tempo.
3) E - Offlaner. Needs to live. Cant put a weak player there or he/she will get fed on.
4&5) B & C - Supports. Decision making will be key. Having the mid come and bring in the help will make A B C stronger together, letting D & E do their job.

But remember, those people must like their position. If not, your better off letting them play what they prefer rather than forcing them to play things they dont like.
Mew Mew Pew Pew
Prev 1 3562 3563 3564 3565 3566 6534 Next
Please log in or register to reply.
Live Events Refresh
Next event in 9h 43m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 31
StarCraft: Brood War
Rain 2001
GuemChi 1519
Artosis 641
910 36
Dota 2
monkeys_forever494
NeuroSwarm112
febbydoto3
Counter-Strike
minikerr26
Super Smash Bros
hungrybox97
Mew2King69
Other Games
summit1g11112
Liquid`RaSZi3958
JimRising 572
shahzam572
C9.Mang0329
Maynarde151
Livibee75
SteadfastSC64
CosmosSc2 23
Vindicta7
Organizations
Other Games
gamesdonequick1003
BasetradeTV36
[ Show 12 non-featured ]
StarCraft 2
• Hupsaiya 108
• mYiSmile19
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22575
Other Games
• Scarra930
Upcoming Events
Sparkling Tuna Cup
9h 43m
Afreeca Starleague
9h 43m
Light vs EffOrt
OSC
11h 43m
PiGosaur Cup
23h 43m
Kung Fu Cup
1d 10h
The PondCast
2 days
Replay Cast
2 days
Korean StarCraft League
4 days
CranKy Ducklings
4 days
GSL
5 days
[ Show More ]
Yamato Cup
5 days
Replay Cast
5 days
Afreeca Starleague
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.