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General Discussion - Page 3532

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
TheYango
Profile Joined September 2008
United States47024 Posts
August 06 2013 22:34 GMT
#70621
Oh right, I forgot about that.
Moderator
CuddlyCuteKitten
Profile Joined January 2004
Sweden2889 Posts
August 06 2013 22:40 GMT
#70622
Is it just me or is dragon tail just an incredibly poorly designed skill? You get get 0.25 sec extra stun and a minimal ammount of extra damage per point. Wth. Why not do it like any other logical skill and have it be 1.75/2.25/2.75/3.25
Or perhaps 2.25/damage boost/2.75/3.25
I get that its an important skill it just feels wrong.
Unity, support, family, and kneecapping bitches.
jrkirby
Profile Blog Joined August 2010
United States1510 Posts
August 06 2013 22:44 GMT
#70623
On August 07 2013 07:40 CuddlyCuteKitten wrote:
Is it just me or is dragon tail just an incredibly poorly designed skill? You get get 0.25 sec extra stun and a minimal ammount of extra damage per point. Wth. Why not do it like any other logical skill and have it be 1.75/2.25/2.75/3.25
Or perhaps 2.25/damage boost/2.75/3.25
I get that its an important skill it just feels wrong.


I ain't icefrog, but here's my view:

At level 1-3 you need that long stun as DK. As level 11-25, if it scaled (no pun) more than .25 sec/point then it would be too strong. Make sense? Also, dragon tail is enhanced by you ult anyway, with increased range given, so it doesn't need to be scaled as much through ability points.
DeltaX
Profile Joined August 2011
United States287 Posts
August 06 2013 22:52 GMT
#70624
A lot of skills provide much more from the first point than other points. It comes down to being a balance issue where different heroes hit peaks at different points in the game. DK is designed to peak around levels 7-11 or so. VS stun only gains .1 second duration per level (and 75 damage) so its not like something like that is uncommon.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
August 06 2013 23:00 GMT
#70625
Ferrari vs Mu TA 1v1 was the most beautiful thing i have seen in dota graphic wise. I really hope one day somebody gona animated the entire game and put it in a dota movie . I could imagine the part where Mu dive tier 3 to kill the courier gona be fucking awesome.
Im daed. Follow me @TL_NB
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
August 06 2013 23:20 GMT
#70626
You ain't IceFrog, that's alright, we forgive you.

Heroes are certain ways purely for diversity and for the designer's vision. Dragon Knight is the only hero that has a long stun along with an aoe nuke. Drawback: mediocre rightclick damage and the stun is melee range.

For example there was a time when vengeful spirit's missile had 1.75 seconds stun on every level. But the great designer didn't like only 1 skillpoint in magic missile being viable, so he scaled the stun duration back a little.
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2013-08-06 23:23:45
August 06 2013 23:23 GMT
#70627
If gaben is our lord and savior what does that make icefrog?

On a more serious note, one point wonder skills aren't exactly rare in dota, dragon's tail is just a very extreme example of it.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
jrkirby
Profile Blog Joined August 2010
United States1510 Posts
August 06 2013 23:23 GMT
#70628
A cold amphibian.
sc_a.M
Profile Joined April 2013
420 Posts
August 06 2013 23:24 GMT
#70629
On August 07 2013 08:20 Mataza wrote:
You ain't IceFrog, that's alright, we forgive you.

Heroes are certain ways purely for diversity and for the designer's vision. Dragon Knight is the only hero that has a long stun along with an aoe nuke. Drawback: mediocre rightclick damage and the stun is melee range.

For example there was a time when vengeful spirit's missile had 1.75 seconds stun on every level. But the great designer didn't like only 1 skillpoint in magic missile being viable, so he scaled the stun duration back a little.

lina's stun duration doesn't scale or?
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
August 06 2013 23:27 GMT
#70630
On August 07 2013 08:24 sc_a.M wrote:
Show nested quote +
On August 07 2013 08:20 Mataza wrote:
You ain't IceFrog, that's alright, we forgive you.

Heroes are certain ways purely for diversity and for the designer's vision. Dragon Knight is the only hero that has a long stun along with an aoe nuke. Drawback: mediocre rightclick damage and the stun is melee range.

For example there was a time when vengeful spirit's missile had 1.75 seconds stun on every level. But the great designer didn't like only 1 skillpoint in magic missile being viable, so he scaled the stun duration back a little.

lina's stun duration doesn't scale or?

her passive is shit
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
crms
Profile Joined February 2010
United States11933 Posts
August 06 2013 23:28 GMT
#70631
On August 07 2013 08:27 Erasme wrote:
Show nested quote +
On August 07 2013 08:24 sc_a.M wrote:
On August 07 2013 08:20 Mataza wrote:
You ain't IceFrog, that's alright, we forgive you.

Heroes are certain ways purely for diversity and for the designer's vision. Dragon Knight is the only hero that has a long stun along with an aoe nuke. Drawback: mediocre rightclick damage and the stun is melee range.

For example there was a time when vengeful spirit's missile had 1.75 seconds stun on every level. But the great designer didn't like only 1 skillpoint in magic missile being viable, so he scaled the stun duration back a little.

lina's stun duration doesn't scale or?

her passive is shit

tell that to dendimon.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
August 06 2013 23:57 GMT
#70632
On August 07 2013 08:28 crms wrote:
Show nested quote +
On August 07 2013 08:27 Erasme wrote:
On August 07 2013 08:24 sc_a.M wrote:
On August 07 2013 08:20 Mataza wrote:
You ain't IceFrog, that's alright, we forgive you.

Heroes are certain ways purely for diversity and for the designer's vision. Dragon Knight is the only hero that has a long stun along with an aoe nuke. Drawback: mediocre rightclick damage and the stun is melee range.

For example there was a time when vengeful spirit's missile had 1.75 seconds stun on every level. But the great designer didn't like only 1 skillpoint in magic missile being viable, so he scaled the stun duration back a little.

lina's stun duration doesn't scale or?

her passive is shit

tell that to dendimon.

when dendi plays 5th position he can talk about how to play support heroes.
SKC
Profile Joined October 2010
Brazil18828 Posts
August 06 2013 23:58 GMT
#70633
On August 07 2013 08:57 PrinceXizor wrote:
Show nested quote +
On August 07 2013 08:28 crms wrote:
On August 07 2013 08:27 Erasme wrote:
On August 07 2013 08:24 sc_a.M wrote:
On August 07 2013 08:20 Mataza wrote:
You ain't IceFrog, that's alright, we forgive you.

Heroes are certain ways purely for diversity and for the designer's vision. Dragon Knight is the only hero that has a long stun along with an aoe nuke. Drawback: mediocre rightclick damage and the stun is melee range.

For example there was a time when vengeful spirit's missile had 1.75 seconds stun on every level. But the great designer didn't like only 1 skillpoint in magic missile being viable, so he scaled the stun duration back a little.

lina's stun duration doesn't scale or?

her passive is shit

tell that to dendimon.

when dendi plays 5th position he can talk about how to play support heroes.

He wasn't playing a support.
ch33psh33p
Profile Blog Joined October 2010
7650 Posts
August 06 2013 23:59 GMT
#70634
On August 07 2013 08:58 SKC wrote:
Show nested quote +
On August 07 2013 08:57 PrinceXizor wrote:
On August 07 2013 08:28 crms wrote:
On August 07 2013 08:27 Erasme wrote:
On August 07 2013 08:24 sc_a.M wrote:
On August 07 2013 08:20 Mataza wrote:
You ain't IceFrog, that's alright, we forgive you.

Heroes are certain ways purely for diversity and for the designer's vision. Dragon Knight is the only hero that has a long stun along with an aoe nuke. Drawback: mediocre rightclick damage and the stun is melee range.

For example there was a time when vengeful spirit's missile had 1.75 seconds stun on every level. But the great designer didn't like only 1 skillpoint in magic missile being viable, so he scaled the stun duration back a little.

lina's stun duration doesn't scale or?

her passive is shit

tell that to dendimon.

when dendi plays 5th position he can talk about how to play support heroes.

He wasn't playing a support.


Yeah thats his point.
secret - never again
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2013-08-07 00:01:28
August 07 2013 00:00 GMT
#70635
On August 07 2013 08:59 ch33psh33p wrote:
Show nested quote +
On August 07 2013 08:58 SKC wrote:
On August 07 2013 08:57 PrinceXizor wrote:
On August 07 2013 08:28 crms wrote:
On August 07 2013 08:27 Erasme wrote:
On August 07 2013 08:24 sc_a.M wrote:
On August 07 2013 08:20 Mataza wrote:
You ain't IceFrog, that's alright, we forgive you.

Heroes are certain ways purely for diversity and for the designer's vision. Dragon Knight is the only hero that has a long stun along with an aoe nuke. Drawback: mediocre rightclick damage and the stun is melee range.

For example there was a time when vengeful spirit's missile had 1.75 seconds stun on every level. But the great designer didn't like only 1 skillpoint in magic missile being viable, so he scaled the stun duration back a little.

lina's stun duration doesn't scale or?

her passive is shit

tell that to dendimon.

when dendi plays 5th position he can talk about how to play support heroes.

He wasn't playing a support.


Yeah thats his point.

Dendi never talked about how to play a 5th position hero. He played Lina with Fiery Soul and did well. I assume that's the original reference.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
August 07 2013 00:05 GMT
#70636
On August 07 2013 09:00 SKC wrote:
Dendi never talked about how to play a 5th position hero. He played Lina with Fiery Soul and did well. I assume that's the original reference.

Yeah... but the ability still sucks for what lina is used for, 4th or 5th position support nuker. It should be obvious that attack speed buffs scale very well when you are farming items.
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2013-08-07 00:10:37
August 07 2013 00:10 GMT
#70637
It wasn't even about farming items. If he was refering to the game I'm thinking of, it was an obviously clownly game from Navi in AWC groups stage (Xboct played SD), and Dendi as Lina did really well against Ferrari's IIRC Naix partly because of a Fiery Soul. I think he got FB in a two man gank from iG or something.

It's not exactly an example of a top level match, but he never told anyone how to play support. I don't think crms's comment was completelly serious.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
August 07 2013 00:10 GMT
#70638
On August 07 2013 09:10 SKC wrote:
It wasn't even about farming items. It was an obviously clownly game from Navi in AWC groups stage (Xboct played SD), and Dendi as Lina did really well against Ferrari's IIRC Naix partly because of a Fiery Soul. I think he got FB in a two man gank from iG or something.

It's not exactly an example of a top level match, but he never told anyone how to play support. I don't think crms's comment was completelly serious.

Neither was mine.
Elasticity
Profile Blog Joined June 2010
3420 Posts
August 07 2013 00:11 GMT
#70639
On August 07 2013 08:27 Erasme wrote:
Show nested quote +
On August 07 2013 08:24 sc_a.M wrote:
On August 07 2013 08:20 Mataza wrote:
You ain't IceFrog, that's alright, we forgive you.

Heroes are certain ways purely for diversity and for the designer's vision. Dragon Knight is the only hero that has a long stun along with an aoe nuke. Drawback: mediocre rightclick damage and the stun is melee range.

For example there was a time when vengeful spirit's missile had 1.75 seconds stun on every level. But the great designer didn't like only 1 skillpoint in magic missile being viable, so he scaled the stun duration back a little.

lina's stun duration doesn't scale or?

her passive is shit

lmao
nymfaw
Profile Joined November 2010
Norway430 Posts
Last Edited: 2013-08-07 00:16:34
August 07 2013 00:15 GMT
#70640
carry lina kicks ass in pubs

drums, BoT, eul. wroom wroom
then MoM :D
Everything will be ok in the end. if it's not ok, its not the end.
Prev 1 3530 3531 3532 3533 3534 6534 Next
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