volvo fun police
General Discussion - Page 3167
| Forum Index > Dota 2 General |
IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2 Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads. | ||
|
TheKefka
Croatia11752 Posts
volvo fun police | ||
|
FinestHour
United States18466 Posts
On June 24 2013 08:31 Testuser wrote: on rtz stream rtz: u dont even play on a competitive team the other guy: ? you play on kaipi ROFL wrecked m8 | ||
|
PrinceXizor
United States17713 Posts
On June 24 2013 08:49 TheKefka wrote: i was trying to be cute with double refresher doom but had no idea refreshers share a global cd TT volvo fun police Imagine Zeus with bloodstone and double refresher sitting in base and you realize they are the fun-makers and not police. | ||
|
Testuser
6469 Posts
On June 24 2013 08:49 TheKefka wrote: i was trying to be cute with double refresher doom but had no idea refreshers share a global cd TT volvo fun police of course they do, haha. | ||
|
ViZe
United States1513 Posts
On June 24 2013 08:38 TheYango wrote: That combination doesn't make a whole lot of sense. Shadow Blade is an item that adds to your solo-killing/ganking ability by allowing you to move around the map invisible and suddenly engage on solo targets. It also allows you to split-push. Aghanim's is an item that's inefficient for solo-killing because its DPS stat gain is fairly weak, and it doesn't add to the damage-dealing ability of your ultimate, only the range and the CD (aspects that are useful in teamfights but useless for solo killing because you shouldn't take long enough in a gank/solo kill to get to the second Viper Strike, and you will engage at autoattack range with Lothar's anyway). If the game requires that you have solo killing ability, you usually have to pair Lothar's with Orchid in order to kill targets with escape skills because you only have slows. Alternatively you can pair it with something like Manta which doesn't allow you to Silence targets, but improves your DPS, chasing power with higher MS, and adds to your split-pushing ability with illusions. If the game requires you have teamfighting ability, Aghanim's pairs better with other teamfighting items like Mek, Urn, or Drums than it does with Lothar's. You are right, it is not really meant as an optimal build but is just a fun way to play I guess. I feel like Lothar's is pretty much a must on Viper if you get a decent start - it offers a lot of things that he wants. Orchid or BKB would probably be a much better pairing with it. I guess I haven't really put much thought into the hero | ||
|
teddyoojo
Germany22369 Posts
u could just refresh ur refreshers all the time, just imagine OD spamming his ult without cooldown with his infinite mana :D | ||
|
Comeh
United States18919 Posts
| ||
|
Belisarius
Australia6233 Posts
On June 24 2013 09:34 Comeh wrote: This is why refresher orb tinker is OP as hell (but refresher orb can't be refreshered) ....refresher tinker is terrible. It saves you 1 second. If multiple refreshers refreshed each other they'd be insane, obviously. If they had seperate cd's but also didn't refresh each other, I really think they wouldn't be too bad. You'd get 3 ults in a row, sure, but if you've farmed two refreshers on any hero in a serious game you probably won twenty minutes ago. | ||
|
SKC
Brazil18828 Posts
On June 24 2013 10:21 Belisarius wrote: ....refresher tinker is terrible. It saves you 1 second. If refreshers refreshed themselves they'd be insane. If they had seperate cd's but also didn't refresh themselves, I really think they wouldn't be too bad. You get 3 ults in a row, sure, but if you've farmed two refreshers on any hero in a serious game you probably won twenty minutes ago. I have the impression he wasn't being completelly serious, but maybe that's just me. | ||
|
Belisarius
Australia6233 Posts
On June 24 2013 10:23 SKC wrote: I have the impression he wasn't being completelly serious, but maybe that's just me. I spent way too long considering that, but sarcasm on that position isn't really consistent with anything else anyone said. Of course, it's the internet, so "I was being sarcastic noob" is always there as the ultimate escape mechanism. We may never know the truth. | ||
|
PrinceXizor
United States17713 Posts
On June 24 2013 10:21 Belisarius wrote: ....refresher tinker is terrible. It saves you 1 second. If multiple refreshers refreshed each other they'd be insane, obviously. If they had seperate cd's but also didn't refresh each other, I really think they wouldn't be too bad. You'd get 3 ults in a row, sure, but if you've farmed two refreshers on any hero in a serious game you probably won twenty minutes ago. bro you buy it for the 40 damage. refresher is the cheapest damage item in the game. | ||
|
Kupon3ss
時の回廊10066 Posts
| ||
|
igotmyown
United States4291 Posts
On June 24 2013 03:43 TheYango wrote: The display on Dotabuff is bugged. It lists Orb max as the most common, but if you actually tab over to Builds, the "normal" Astral/Aura max builds actually have higher build rate. The 3 most common builds are all correctly 1-4-4-1 at level 10. More telling is the fact that Tranquil Boots, Mekansm, and Drums all have extremely low build rate compared to a lot of items that really aren't that good on him (Aghanim's and Atos stand out). Didn't you say that maxing astral isn't good on OD? Because it gives the enemy too much time to help. | ||
|
rwrzr
United States1980 Posts
On June 24 2013 09:08 PrinceXizor wrote: Imagine Zeus with bloodstone and double refresher sitting in base and you realize they are the fun-makers and not police. AR DM WTF Mode Zeus is banned by gentleman's agreement. | ||
|
TheYango
United States47024 Posts
On June 24 2013 10:37 igotmyown wrote: Didn't you say that maxing astral isn't good on OD? Because it gives the enemy too much time to help. It wasn't that good in DotA 1, and still isn't that good in games where you have to be active early and need ranks in the other skills in fights. Certain changes to how Astral works in DotA 2 makes the higher ranks better than they were in DotA 1 (for example, Astral being able to steal bonus stats and not just base stats and how the mana gain/loss from Astral functioning differently because Dota 2 doesn't distinguish base stats vs. bonus stats), which I didn't know about when I first said that. | ||
|
iLoveKT
Philippines3615 Posts
gg fun. | ||
|
igotmyown
United States4291 Posts
| ||
|
flamewheel
FREEAGLELAND26782 Posts
On June 24 2013 09:17 ViZe wrote: You are right, it is not really meant as an optimal build but is just a fun way to play I guess. I feel like Lothar's is pretty much a must on Viper if you get a decent start - it offers a lot of things that he wants. Orchid or BKB would probably be a much better pairing with it. I guess I haven't really put much thought into the hero You should just go Shadow Blade + Orchid and pretend you are clinkz | ||
|
Comeh
United States18919 Posts
On June 24 2013 13:16 flamewheel wrote: You should just go Shadow Blade + Orchid and pretend you are clinkz Pretty sure you stole this joke from me. But its damn effective. | ||
|
flamewheel
FREEAGLELAND26782 Posts
| ||
| ||