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Does anyone else get extra reports too?xD looks like the people that i reported are truly all d*cks.
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BurningSera
Ireland19621 Posts
June 18 2013 17:44 GMT
#62421
![]() Does anyone else get extra reports too?xD looks like the people that i reported are truly all d*cks. | ||
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Comeh
United States18919 Posts
June 18 2013 17:44 GMT
#62422
On June 19 2013 02:44 BlitzerSC wrote: wtf is ias. Increased Attack Speed. | ||
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BlitzerSC
Italy8800 Posts
June 18 2013 17:45 GMT
#62423
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Slardar
Canada7596 Posts
June 18 2013 17:47 GMT
#62424
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TheYango
United States47024 Posts
June 18 2013 17:51 GMT
#62425
On June 19 2013 02:47 Slardar wrote: How do you have 16 is that a glitch? Or does Valve hand out more reports to people who send in reliable ones? You get your reports returned to you if they were actioned. | ||
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PassiveAce
United States18076 Posts
June 18 2013 17:52 GMT
#62426
I am also rocking a few spare reports but not in the doubledigits like Mr. world police over here. | ||
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BurningSera
Ireland19621 Posts
June 18 2013 17:54 GMT
#62427
On June 19 2013 02:34 Velr wrote: Show nested quote + On June 19 2013 00:05 TheYango wrote: On June 18 2013 21:55 Velr wrote: I got a pretty simple rule for it: 1: Does it look like the laning phase will last for about 15 mins (in other words... do they push fast or is mid/other lane failing?). 2: Can i get it at ~6 mins. If else... Just don't (normally). The danger with this "rule" is that it can lead to situations where you're buying a Midas when you should be the aggressor. Sometimes the enemy team doesn't want to push fast/etc., but that's because they're the ones who are ok farming it out, and your team needs to end the game in 20-30 minutes. If you're getting Midas in that scenario then you're delaying the pushing/teamfighting that needs to happen as fast as possible. Yeah, you got a point. I might should have added that i mainly go for it on Tiny and Faceless Void. On tiny especially i think its a good choice in most games (obviously not if you play him as ganker/mid)... He loves the IAS, he loves the faster exp gain... It's allmost like made for him... Midas before or around 5mins is very very tempting, I always fail to resist it when i play carry xD Otherwise i get it when I sense strongly that I won't have any space to farm from my team (due to multiple carries etc); rare cases that oppo line up nonstop pushing in mid game (camping outside our base/locking down our economy) where I knew that would be the last 2k gold that i can ever make so I just gamble it on a midas (go sneak a big creep and farm a bit in the forest and pull out); when i play some support like WL when team sucks donkey balls or we really needed that agha ulti. Or in the late game support case where you play throne defense, there is no other item that you can get for the team anymore (you got the vision/detection etc), midas the goddamn mega creep. Midas is a great item that are situationally very good as soon as the user knows how to manage the resources (including the skill to judge whats the current game situations etc) while it is commonly known even in pub that when you see the oppo got midas your team have a timing window to do something against that. On June 19 2013 02:45 BlitzerSC wrote: How can you only have 3 reports submitted ? I have like... 300 lol. Think they reset it since the last patch lol | ||
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Velr
Switzerland10953 Posts
June 18 2013 17:55 GMT
#62428
On June 19 2013 02:38 Comeh wrote: Show nested quote + On June 19 2013 02:34 Velr wrote: On June 19 2013 00:05 TheYango wrote: On June 18 2013 21:55 Velr wrote: I got a pretty simple rule for it: 1: Does it look like the laning phase will last for about 15 mins (in other words... do they push fast or is mid/other lane failing?). 2: Can i get it at ~6 mins. If else... Just don't (normally). The danger with this "rule" is that it can lead to situations where you're buying a Midas when you should be the aggressor. Sometimes the enemy team doesn't want to push fast/etc., but that's because they're the ones who are ok farming it out, and your team needs to end the game in 20-30 minutes. If you're getting Midas in that scenario then you're delaying the pushing/teamfighting that needs to happen as fast as possible. Yeah, you got a point. I might should have added that i mainly go for it on Tiny and Faceless Void. On tiny especially i think its a good choice in most games (obviously not if you play him as ganker/mid)... He loves the IAS, he loves the faster exp gain... It's allmost like made for him... I'm not sure how others feel about it, but if you plan on getting fast Agh's and farming a lot in the early game, I think someitmes its better to not get midas. Aghs gives an increased XP + GPM like midas, but at a faster rate (like a battlefury on AM), and getting a midas just delays this giant boost to this. Maybe I'm wrong about this, but that's just my feelings about it. Well... Its more like a question: Do you go lategame/hardcarry or do you want to start pushing towers really fast? Imho either way is very valid... because either item will allow you the next item faster anyway. If you go quick Aghs you might want another IAS item directly after, if you go early Midas you want the Aghs directly after ^^. | ||
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aintz
Canada5624 Posts
June 18 2013 18:09 GMT
#62429
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nojok
France15846 Posts
June 18 2013 18:22 GMT
#62430
On June 18 2013 16:46 Darkren wrote: Show nested quote + On June 18 2013 15:55 Shaella wrote: So i think Valve modified the MM algorithm last patch I mostly say this because instead of starting from zero, the range thingy on finding a match now starts out stretched some They must have im on a 8 winning game streak+ Show Spoiler + ![]() Oh I thought I had a good streak atm because I was muted (I really acted like a douche). In fact I play better on average when I'm muted, I can't flame bf BH, afk junglers and all those sort of shitty play and I'm more focused on my game. I'm usually not a bad mate but I played a lot a day when I was angry, well deserved chat ban. My best games are still when I'm not muted but it's the same for my worst games. | ||
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Slardar
Canada7596 Posts
June 18 2013 18:25 GMT
#62431
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Shaella
United States14828 Posts
June 18 2013 18:27 GMT
#62432
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nojok
France15846 Posts
June 18 2013 18:33 GMT
#62433
On June 19 2013 03:25 Slardar wrote: Always better to just focus on your own game and limit your flaming. You can only affect your own play, not others for the most part in pubs. If I see something off I always initiate a bit of advice and gauge how receptive that player is. More often than not, not worth your time. Just dominate as best you can and lead the way, others will follow. Yeah I know this,but some days it's hard, I think I'm a nice mate most of the time and i try to avoid flame wars. | ||
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Slardar
Canada7596 Posts
June 18 2013 18:36 GMT
#62434
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Grettin
42416 Posts
June 18 2013 18:44 GMT
#62435
On June 19 2013 03:27 Shaella wrote: i'm on a 5 game losing streak now. Why. Why.... play spirit breaker. Someone ended his losing streak and won the next 20 games with SB couple pages back | ||
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FinestHour
United States18466 Posts
June 18 2013 18:53 GMT
#62436
and spirits | ||
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Darkren
Canada1841 Posts
June 18 2013 18:55 GMT
#62437
On June 19 2013 02:54 BurningSera wrote: Show nested quote + On June 19 2013 02:34 Velr wrote: On June 19 2013 00:05 TheYango wrote: On June 18 2013 21:55 Velr wrote: I got a pretty simple rule for it: 1: Does it look like the laning phase will last for about 15 mins (in other words... do they push fast or is mid/other lane failing?). 2: Can i get it at ~6 mins. If else... Just don't (normally). The danger with this "rule" is that it can lead to situations where you're buying a Midas when you should be the aggressor. Sometimes the enemy team doesn't want to push fast/etc., but that's because they're the ones who are ok farming it out, and your team needs to end the game in 20-30 minutes. If you're getting Midas in that scenario then you're delaying the pushing/teamfighting that needs to happen as fast as possible. Yeah, you got a point. I might should have added that i mainly go for it on Tiny and Faceless Void. On tiny especially i think its a good choice in most games (obviously not if you play him as ganker/mid)... He loves the IAS, he loves the faster exp gain... It's allmost like made for him... Midas before or around 5mins is very very tempting, I always fail to resist it when i play carry xD Otherwise i get it when I sense strongly that I won't have any space to farm from my team (due to multiple carries etc); rare cases that oppo line up nonstop pushing in mid game (camping outside our base/locking down our economy) where I knew that would be the last 2k gold that i can ever make so I just gamble it on a midas (go sneak a big creep and farm a bit in the forest and pull out); when i play some support like WL when team sucks donkey balls or we really needed that agha ulti. Or in the late game support case where you play throne defense, there is no other item that you can get for the team anymore (you got the vision/detection etc), midas the goddamn mega creep. Midas is a great item that are situationally very good as soon as the user knows how to manage the resources (including the skill to judge whats the current game situations etc) while it is commonly known even in pub that when you see the oppo got midas your team have a timing window to do something against that. Show nested quote + On June 19 2013 02:45 BlitzerSC wrote: How can you only have 3 reports submitted ? I have like... 300 lol. Think they reset it since the last patch lol Ur comparison with aghs on a support is weird, u would get agh way more fast just by rushing it, not to mention the huge boost u get with the first 1200 gold, midas helps u too farm a bit faster 2 and 3 items. Not to mention that if u go midas first on a support ur delaying all counter wards smoke, dust and wards for the first 2000 gold. To be quite honest i hate it when people get midas, in pubs getting the next item and knowing what to do and how to do it is 100000X more powerfull than any midas | ||
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BurningSera
Ireland19621 Posts
June 18 2013 19:04 GMT
#62438
On June 19 2013 03:55 Darkren wrote: Show nested quote + On June 19 2013 02:54 BurningSera wrote: On June 19 2013 02:34 Velr wrote: On June 19 2013 00:05 TheYango wrote: On June 18 2013 21:55 Velr wrote: I got a pretty simple rule for it: 1: Does it look like the laning phase will last for about 15 mins (in other words... do they push fast or is mid/other lane failing?). 2: Can i get it at ~6 mins. If else... Just don't (normally). The danger with this "rule" is that it can lead to situations where you're buying a Midas when you should be the aggressor. Sometimes the enemy team doesn't want to push fast/etc., but that's because they're the ones who are ok farming it out, and your team needs to end the game in 20-30 minutes. If you're getting Midas in that scenario then you're delaying the pushing/teamfighting that needs to happen as fast as possible. Yeah, you got a point. I might should have added that i mainly go for it on Tiny and Faceless Void. On tiny especially i think its a good choice in most games (obviously not if you play him as ganker/mid)... He loves the IAS, he loves the faster exp gain... It's allmost like made for him... Midas before or around 5mins is very very tempting, I always fail to resist it when i play carry xD Otherwise i get it when I sense strongly that I won't have any space to farm from my team (due to multiple carries etc); rare cases that oppo line up nonstop pushing in mid game (camping outside our base/locking down our economy) where I knew that would be the last 2k gold that i can ever make so I just gamble it on a midas (go sneak a big creep and farm a bit in the forest and pull out); when i play some support like WL when team sucks donkey balls or we really needed that agha ulti. Or in the late game support case where you play throne defense, there is no other item that you can get for the team anymore (you got the vision/detection etc), midas the goddamn mega creep. Midas is a great item that are situationally very good as soon as the user knows how to manage the resources (including the skill to judge whats the current game situations etc) while it is commonly known even in pub that when you see the oppo got midas your team have a timing window to do something against that. On June 19 2013 02:45 BlitzerSC wrote: How can you only have 3 reports submitted ? I have like... 300 lol. Think they reset it since the last patch lol Ur comparison with aghs on a support is weird, u would get agh way more fast just by rushing it, not to mention the huge boost u get with the first 1200 gold, midas helps u too farm a bit faster 2 and 3 items. Not to mention that if u go midas first on a support ur delaying all counter wards smoke, dust and wards for the first 2000 gold. To be quite honest i hate it when people get midas, in pubs getting the next item and knowing what to do and how to do it is 100000X more powerfull than any midas You are merely assuming that, but when the player can provide enough visions/detection/tp support etc every support duty and he still got his midas+agha before 25mins, i dont see an issue at all. Without Midas it is actually harder to make that happen, rushing agha is only good when you have huge advantage, if mid game turned shit you would be severely delayed for that agha. That said, going midas on support also requires some smooth early game. | ||
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Iplaythings
Denmark9110 Posts
June 18 2013 19:13 GMT
#62439
(as I've been all of the 3 many times but never muted) | ||
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Comeh
United States18919 Posts
June 18 2013 19:13 GMT
#62440
On June 19 2013 04:04 BurningSera wrote: Show nested quote + On June 19 2013 03:55 Darkren wrote: On June 19 2013 02:54 BurningSera wrote: On June 19 2013 02:34 Velr wrote: On June 19 2013 00:05 TheYango wrote: On June 18 2013 21:55 Velr wrote: I got a pretty simple rule for it: 1: Does it look like the laning phase will last for about 15 mins (in other words... do they push fast or is mid/other lane failing?). 2: Can i get it at ~6 mins. If else... Just don't (normally). The danger with this "rule" is that it can lead to situations where you're buying a Midas when you should be the aggressor. Sometimes the enemy team doesn't want to push fast/etc., but that's because they're the ones who are ok farming it out, and your team needs to end the game in 20-30 minutes. If you're getting Midas in that scenario then you're delaying the pushing/teamfighting that needs to happen as fast as possible. Yeah, you got a point. I might should have added that i mainly go for it on Tiny and Faceless Void. On tiny especially i think its a good choice in most games (obviously not if you play him as ganker/mid)... He loves the IAS, he loves the faster exp gain... It's allmost like made for him... Midas before or around 5mins is very very tempting, I always fail to resist it when i play carry xD Otherwise i get it when I sense strongly that I won't have any space to farm from my team (due to multiple carries etc); rare cases that oppo line up nonstop pushing in mid game (camping outside our base/locking down our economy) where I knew that would be the last 2k gold that i can ever make so I just gamble it on a midas (go sneak a big creep and farm a bit in the forest and pull out); when i play some support like WL when team sucks donkey balls or we really needed that agha ulti. Or in the late game support case where you play throne defense, there is no other item that you can get for the team anymore (you got the vision/detection etc), midas the goddamn mega creep. Midas is a great item that are situationally very good as soon as the user knows how to manage the resources (including the skill to judge whats the current game situations etc) while it is commonly known even in pub that when you see the oppo got midas your team have a timing window to do something against that. On June 19 2013 02:45 BlitzerSC wrote: How can you only have 3 reports submitted ? I have like... 300 lol. Think they reset it since the last patch lol Ur comparison with aghs on a support is weird, u would get agh way more fast just by rushing it, not to mention the huge boost u get with the first 1200 gold, midas helps u too farm a bit faster 2 and 3 items. Not to mention that if u go midas first on a support ur delaying all counter wards smoke, dust and wards for the first 2000 gold. To be quite honest i hate it when people get midas, in pubs getting the next item and knowing what to do and how to do it is 100000X more powerfull than any midas You are merely assuming that, but when the player can provide enough visions/detection/tp support etc every support duty and he still got his midas+agha before 25mins, i dont see an issue at all. Without Midas it is actually harder to make that happen, rushing agha is only good when you have huge advantage, if mid game turned shit you would be severely delayed for that agha. That said, going midas on support also requires some smooth early game. A lot of the time, supports won't have that kind of farm. Also, chances are you are giving up a mek or a forcestaff, which can be a lot more valuable, for a midas. Might sound good in your head, but in a close game, not having the mek or forcestaff can lose you the game. EDIT I MIGHT BE REALLY CONFUSED WHERE YOU ARE IN THIS ARGUMENT | ||
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