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General Discussion - Page 305

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Steveling
Profile Blog Joined January 2011
Greece10806 Posts
March 30 2012 11:29 GMT
#6081
Solo mid bear best bear.
My dick has shrunk to the point where it looks like I have 3 balls.
PredPrey
Profile Joined April 2011
Germany46 Posts
March 30 2012 13:14 GMT
#6082
I'll make a provocative statement: If they dont make the turn animations faster (better: remove them) and smoothen cast animations and attack animations significately, DotA 2 will never feel as good as LoL or HoN while playing. They should take the chance and change this and balance accordingly (will be huge balance issues but they should do it anyway). I will never have as much fun as I could have had with Dota 2 .
Velr
Profile Blog Joined July 2008
Switzerland10991 Posts
March 30 2012 13:15 GMT
#6083
If they would do that i would curse them and all the fucking morons that wanted this change to hell and back.
PredPrey
Profile Joined April 2011
Germany46 Posts
March 30 2012 13:18 GMT
#6084
Thanks for calling me a fucking moron. U seem mad.
zeru
Profile Blog Joined September 2010
8156 Posts
Last Edited: 2012-03-30 13:23:46
March 30 2012 13:19 GMT
#6085
--- Nuked ---
PredPrey
Profile Joined April 2011
Germany46 Posts
March 30 2012 13:22 GMT
#6086
On March 30 2012 22:19 zeru wrote:

Yes, they should make their game godawful to make it fun for you...

wait no.


Since when is clumsy and "delayed" better than fast and smooth. Well, perspective I guess...
mrk1
Profile Joined January 2011
91 Posts
March 30 2012 13:24 GMT
#6087
On March 30 2012 22:22 PredPrey wrote:
Show nested quote +
On March 30 2012 22:19 zeru wrote:

Yes, they should make their game godawful to make it fun for you...

wait no.


Since when is clumsy and "delayed" better than fast and smooth. Well, perspective I guess...


For you its "clumsy and delayed" for me it's a part of DotA which I couldn't play without. I'd rather even say that the 0 latency in movements/actions makes things easier and more casual which I personally dislike.
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
March 30 2012 13:28 GMT
#6088
they are not clumsy, but they are delayed, for a very good reason
its integral to the balance of the game as it currently exists. It would be nearly impossible to adjust them unilaterally without COMPLETELY changing/removing some heroes, which almost no one wants :p
Call me Marge Simpson cuz I love you homie
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
Last Edited: 2012-03-30 13:29:44
March 30 2012 13:28 GMT
#6089
Perhaps its just because I'm used to 200+ ping, or because I played some wc3 customs back in the day, but I don't notice turn animations at all, even when I first started playing (except vs bat).

Even if they somehow managed to mantain the status quo of balance, it takes away the main mechanic of winning lanes in 1v1 situations.

But I'm sure I would notice if they were gone -.-
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
Last Edited: 2012-03-30 13:30:56
March 30 2012 13:30 GMT
#6090
As someone who came from LoL I felt turn animations really bad, they got me killed multiple times until i figured out that you cant kite as insanely easily in dota as you can in LoL.
Call me Marge Simpson cuz I love you homie
PredPrey
Profile Joined April 2011
Germany46 Posts
March 30 2012 13:31 GMT
#6091
Yeah I'm aware of those (good) arguments, that is why I said they should take the chance to do those needed balance changes. I think Dota is in game design and hero design superior to LoL, but as I said, for ME (and I'm sure many others who are not diehard Dota fans) LoL (and HoN btw.) feel much more "modern" while playing.
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
March 30 2012 13:34 GMT
#6092
Experienced Dota players like the game the way it is, and icefrog caters to them more or less exclusively, so dont expect anything to change soon, or ever.
I actually really like the "Clunkyness" because it adds to the difficulty and "skill cap," its just a matter of preference/opinion.
Call me Marge Simpson cuz I love you homie
Steveling
Profile Blog Joined January 2011
Greece10806 Posts
March 30 2012 13:42 GMT
#6093
What is this madness.

Dota fans are blessed to get a rehaul of their favorite game.
Our brothers from bw tasted the great sorrow that's called sc2.
Same with 1.6 and css.

It's clear that we want dota as we have come to know it. We don't want no new mechanics or new turn animations or anything else. Just old, plain, perfect dota.

Winter is coming.
My dick has shrunk to the point where it looks like I have 3 balls.
Unleashing
Profile Joined March 2011
Denmark14978 Posts
March 30 2012 13:49 GMT
#6094
Above post is the truth.
DotA1 was perfect to us.
Changing it would be a crime in most of our eyes, we have a good game with a settled balance.
DotA2 is going to be as much of an exact port as possible.

DotA1 players generally don't want the mechanics of DotA to change, and seeing that there is 25 million or so DotA1 players, there's a bigger player-base in it for valve by porting it as much as they can
They'll never get the chinese scene if they change too much either.

If you removed the delays right now, the game would be unplayable for me for weeks. I'd have to adjust everything i do when playing a hero.

Also, turnrates is only realistic as well, how can someone spin 180 degrees instantly? You have to turn around, obviously. But that's just a minor detail that i enjoy myself.
+No turnrate makes me bat-rider a sad hero.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
March 30 2012 13:50 GMT
#6095
one does not simply

change the casting animations !!!!!!!!
zeehar
Profile Blog Joined July 2010
Korea (South)3804 Posts
Last Edited: 2012-03-30 13:58:01
March 30 2012 13:56 GMT
#6096
On March 30 2012 22:14 PredPrey wrote:
I'll make a provocative statement: If they dont make the turn animations faster (better: remove them) and smoothen cast animations and attack animations significately, DotA 2 will never feel as good as LoL or HoN while playing. They should take the chance and change this and balance accordingly (will be huge balance issues but they should do it anyway). I will never have as much fun as I could have had with Dota 2 .


you keep whining about this, just stop. if it's killing the fun for you, don't play. the legions of dota fans in china (and us current players) won't give a shit that the game doesn't feel "modern" or whatever you want to call it.
I AM THE UNIVERSAL CONSTANT
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
Last Edited: 2012-03-30 14:18:18
March 30 2012 14:17 GMT
#6097
You should just play HoN/LoL if you want perfect animations, hell, there is a hero based around turn animations, ever seen an earthshaker cast Fissure while having stacks of napalm on him?
WriterXiao8~~
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2012-03-30 14:20:40
March 30 2012 14:17 GMT
#6098
The animations are a huge part of the heroes...

What if Drow and Clinkz had the same animation as Mirana? Lina had the same animation as Mirana? The balance would change drastically.

(Mirana as an example of a hero thats animation is close to HoN/LoL)

(I could live without turning animations though)
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Shai
Profile Blog Joined August 2010
Canada806 Posts
March 30 2012 14:20 GMT
#6099
On March 30 2012 22:31 PredPrey wrote:
Yeah I'm aware of those (good) arguments, that is why I said they should take the chance to do those needed balance changes. I think Dota is in game design and hero design superior to LoL, but as I said, for ME (and I'm sure many others who are not diehard Dota fans) LoL (and HoN btw.) feel much more "modern" while playing.


I'm completely serious here, ok?

Why don't you just play HoN?

I like DotA and I'm going to keep playing it, and I like turn animations. Instead of suggesting DotA change some of its key systems, why don't you go to the HoN forum and suggest simple balance patches? That makes a lot more sense, doesn't it?
Eagerly awaiting Techies.
therockmanxx
Profile Joined July 2010
Peru1174 Posts
March 30 2012 14:55 GMT
#6100
I just play Dota2.....
The whole game looks so gray, its so depressing T_T
Also the barracks looks just like rocks
Can I change the skin or something
Tekken ProGamer
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