• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:21
CEST 03:21
KST 10:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) The Death of Cheese: From a Professional Cheeser SC4ALL II: StarCraft 2 Player Announcement 8/8 Yamato Cup Series StarCraft open world shooter announced at BlizzCon
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall KSL Week #92
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Bot on ladder New 3v3 BGH Ladder (and more) on ShieldBattery! Syncronization issues and can't find games Remastered crash fix suggestions BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[BSL23] SM: Ret vs TerrOr - bo7 - Sunday 9pm CEST [ASL22] Ro16 Group C [ASL22] Ro16 Group D [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7842 users

General Discussion - Page 3017

Forum Index > Dota 2 General
Post a Reply
Prev 1 3015 3016 3017 3018 3019 6534 Next
IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-06-05 23:49:17
June 05 2013 23:45 GMT
#60321
Chinese pub SB is seen off-lane occasionally. There are videos for the hero played by 820 and PIS.

Basically the idea is that you abuse your sick base stats (Bara has probably the best overall base combat stats of any level 1 hero--65 damage 5 armor 700 HP without any items) to be able to stay in lane until you have level 3 + boots--then you can gank with 1-1-1 + Boots. Successful ganks get you to Urn, which gives you sustainability and more burst damage. After that, follow-ups are some combination of Lothar's (bashes on the Lothar's break hit get the +MS from Lothar's invis, and you can use Lothar's during Charge without interrupting it), BKB, Armlet, MoM, with your lategame items being typical Str carry fare to round you out (Halberd, AC, etc.).

Skill order is very situational. Charge max was generally the best pre-patch, and probably still is. After that Haste vs. Bash depends on how farmed you are and the teams.

On June 06 2013 08:07 BurningSera wrote:
Skill build is 0-1-1 at lvl2, and then max charge and bash, situationally you can you have even points in bash+haste but charge should always be maxed first. I used to max haste first on the old bara but after several changes it is just not worth it anymore.

I think Bash/Haste are better at level 1/2 in easier lanes, but Charge can be good in lanes that will want to kill you--most can't kill you in 1 round of spells, and baiting out a full combo in exchange for a Salve and Charge CD vs. certain mana-limited lanes like CK or Sven lanes will let you get to level 3 at zero risk.
Moderator
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
June 05 2013 23:58 GMT
#60322
YYF also released some dota2 bara vod too, so funny to see chuan screaming behind iirc.

The hero is pretty much the same post-patch with the slight buff.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
June 05 2013 23:58 GMT
#60323
dota2 is patching! what is it?
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2013-06-06 00:19:05
June 06 2013 00:06 GMT
#60324
On June 06 2013 08:07 BurningSera wrote:
Show nested quote +
On June 06 2013 07:36 TheTenthDoc wrote:
What's the best skillbuild for breaking spirits now?

I always used to max bash with alternating points in charge and haste for amazing level 6 kills. Maxing charge seems to do...nothing at all now, so that doesn't seem to be the answer.


The hero is about utilizing his crazy ganking power, farm your basic items and you go chasing people around the map. I always ask for bara swap just in case people go farming bara in my team >_<

Skill build is 0-1-1 at lvl2, and then max charge and bash, situationally you can you have even points in bash+haste but charge should always be maxed first. I used to max haste first on the old bara but after several changes it is just not worth it anymore.


I just don't get maxing charge. It's 50 ms per level (no longer increasing stun duration any more than greater bash). Greater bash gives you over 30 damage per bash with naked boots (gets higher as you build ms items). Greater Bash also makes your ult actually a spell at level 7. A 2/0/4/1 SB with naked boots does 340*0.4+150+340*0.4=422 damage and stuns for 4.8* seconds (not counting normal attacks).

With max charge your damage from the abilities is 218 and you stun for 4.8* seconds. Once you factor in extra bash hits the damage and stun slides even more.

EDITed for assuming you get the stun duration from charge AND the bash on charge. Not sure if that's how it works.

Note that getting your aura only makes the damage discrepancy worse. A single bash makes it even better to level bash.

PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
June 06 2013 00:15 GMT
#60325
^ Bara charge stun scales better than greater bash. There are charge ganks, but charge has a significant strength in being used as a chained stun post ulti later on.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-06-06 00:25:10
June 06 2013 00:19 GMT
#60326
On June 06 2013 09:06 TheTenthDoc wrote:
EDITed for assuming you get the stun duration from charge AND the bash on charge. Not sure if that's how it works.

The stun durations overlap (they are applied both at the moment you hit your target). The only thing you gain from the initial charge bash is the damage.
Moderator
igotmyown
Profile Blog Joined April 2009
United States4291 Posts
June 06 2013 00:22 GMT
#60327
On June 06 2013 08:45 TheYango wrote:
Chinese pub SB is seen off-lane occasionally. There are videos for the hero played by 820 and PIS.

Basically the idea is that you abuse your sick base stats (Bara has probably the best overall base combat stats of any level 1 hero--65 damage 5 armor 700 HP without any items) to be able to stay in lane until you have level 3 + boots--then you can gank with 1-1-1 + Boots. Successful ganks get you to Urn, which gives you sustainability and more burst damage. After that, follow-ups are some combination of Lothar's (bashes on the Lothar's break hit get the +MS from Lothar's invis, and you can use Lothar's during Charge without interrupting it), BKB, Armlet, MoM, with your lategame items being typical Str carry fare to round you out (Halberd, AC, etc.).

Skill order is very situational. Charge max was generally the best pre-patch, and probably still is. After that Haste vs. Bash depends on how farmed you are and the teams.

Show nested quote +
On June 06 2013 08:07 BurningSera wrote:
Skill build is 0-1-1 at lvl2, and then max charge and bash, situationally you can you have even points in bash+haste but charge should always be maxed first. I used to max haste first on the old bara but after several changes it is just not worth it anymore.

I think Bash/Haste are better at level 1/2 in easier lanes, but Charge can be good in lanes that will want to kill you--most can't kill you in 1 round of spells, and baiting out a full combo in exchange for a Salve and Charge CD vs. certain mana-limited lanes like CK or Sven lanes will let you get to level 3 at zero risk.

I've played SB, extensively, and he's very decent offlane.

Even single target calculations, with one bash (from charge), leveling charge stun provides more damage on average than leveling greater bash.
When you get two stuns (charge + ult), leveling bash provides more damage.
Empowering haste never gives more damage than leveling either one. In fact it gives way less damage, by orders of magnitude. It MIGHT be worth getting one level early to help chase down targets, though you can also orb of venom.
Contrary to what aui thought on his luminous changelog, you don't get charge of darkness movement speed when calculating greater bashes. If you play him, you'll notice that whenever you go through a creep, you go from your typical movement speed to the +12 or 15 or 17% from going through units while greater bashing.

Lothars is silly, if you can get away with mask of madness. The latter gets you to almost max movement speed with full empowering haste (and the greater bash movement speed buff.
Orchid is very good on him, similar to orchid clinks. In solo killing it's the #2 item behind mask of madness (which effectively gives around 208 damage), and even in team fights, you can silence a support. The problem in a full teamfight is that unless the carry is very squishy, your damage doesn't scale well enough that you can kill a bkb carry unless they focus you. And supports often have ghost scepters by the time you have bkb from an offlane. If you have orchid, you still have a 5 second silence on their warlock or whatever, ghost scepter or not.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2013-06-06 00:24:05
June 06 2013 00:22 GMT
#60328
On June 06 2013 09:15 PrinceXizor wrote:
^ Bara charge stun scales better than greater bash. There are charge ganks, but charge has a significant strength in being used as a chained stun post ulti later on.


...in which case if you have greater bash that chained charge stun will deal much, much more damage. And when both are down your right clicks will actually do something. Especially if you have a +MS item.

It's not like leveling charge drops the CD.
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
June 06 2013 00:23 GMT
#60329
On June 06 2013 09:15 PrinceXizor wrote:
^ Bara charge stun scales better than greater bash. There are charge ganks, but charge has a significant strength in being used as a chained stun post ulti later on.


Hey didn't you bring up offlane bara way back when? :D It's gonna be a thing!
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2013-06-06 00:25:18
June 06 2013 00:24 GMT
#60330
On June 06 2013 09:22 TheTenthDoc wrote:
Show nested quote +
On June 06 2013 09:15 PrinceXizor wrote:
^ Bara charge stun scales better than greater bash. There are charge ganks, but charge has a significant strength in being used as a chained stun post ulti later on.


...in which case if you have greater bash that chained charge stun will deal much, much more damage. And when both are down your right clicks will actually do something.

It's not like leveling charge drops the CD.

damage is far from important compared to total duration stunned during ganks.
On June 06 2013 09:23 JeeJee wrote:
Show nested quote +
On June 06 2013 09:15 PrinceXizor wrote:
^ Bara charge stun scales better than greater bash. There are charge ganks, but charge has a significant strength in being used as a chained stun post ulti later on.


Hey didn't you bring up offlane bara way back when? :D It's gonna be a thing!

Yeah, he's pretty decent at it. i never thought it's be crazy strong, but i definitely saw it as a useful tool. and now china does it xD, ever since they buffed his starting stats like crazy it was probably inevitable, especially since so much of my theory was based on old empower haste buffing his base stats to be enough to offlane.
TheYango
Profile Joined September 2008
United States47024 Posts
June 06 2013 00:25 GMT
#60331
Charge MS is actually a big deal. 150 MS when approaching is actually very significant early game (Boots are only 50 MS, and the difference between Boots and no-Boots ganks is night and day). This is not something that seems that significant until you've played with both builds (I used to max Bash before seeing this done in Chinese pub games).
Moderator
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
Last Edited: 2013-06-06 00:34:37
June 06 2013 00:27 GMT
#60332
On June 06 2013 09:06 TheTenthDoc wrote:
Show nested quote +
On June 06 2013 08:07 BurningSera wrote:
On June 06 2013 07:36 TheTenthDoc wrote:
What's the best skillbuild for breaking spirits now?

I always used to max bash with alternating points in charge and haste for amazing level 6 kills. Maxing charge seems to do...nothing at all now, so that doesn't seem to be the answer.


The hero is about utilizing his crazy ganking power, farm your basic items and you go chasing people around the map. I always ask for bara swap just in case people go farming bara in my team >_<

Skill build is 0-1-1 at lvl2, and then max charge and bash, situationally you can you have even points in bash+haste but charge should always be maxed first. I used to max haste first on the old bara but after several changes it is just not worth it anymore.


I just don't get maxing charge. It's 50 ms per level (no longer increasing stun duration any more than greater bash). Greater bash gives you over 30 damage per bash with naked boots (gets higher as you build ms items). Greater Bash also makes your ult actually a spell at level 7. A 2/0/4/1 SB with naked boots does 340*0.4+150+340*0.4=422 damage and stuns for 4.4 seconds (not counting normal attacks).

With max charge your damage from the abilities is 218 and you stun for 4.8* seconds. Once you factor in extra bash hits the damage and stun slides even more.

EDITed for assuming you get the stun duration from charge AND the bash on charge. Not sure if that's how it works.

Note that getting your aura only makes the damage discrepancy worse. A single bash makes it even better to level bash.



Well if your bara kept bashing so frequently with 2-0-4-1 then i dont see why not lol.

My pov is the charge speed that matters, the increased charged speed is very noticeable with each leveled up for effective ganking. Admittedly you can just leave it at lvl3 charge (2s stun) but i found that the rhythm of the game usually just fly through from lvl8 to lvl14 if you were constantly ganking effectively (so you get every spells maxed anyway) and charge helps you with that. Don't forget that there is cd of bash.

Charge stun applied first but overlaps with the stun duration from greater bash, you get around 2-4s stun on the target with maxing charge+bash.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
igotmyown
Profile Blog Joined April 2009
United States4291 Posts
Last Edited: 2013-06-06 00:30:23
June 06 2013 00:27 GMT
#60333
Finally, a big problem with spirit breaker is that his ult takes one second to "cast", so you're losing one second of dps. If you're able to, ult->charge will actually do more damage than charge->ult, because you are going
ult->charge: pause ult stun, dps/see if you proc bash, charge, dps
vs
charge->ult: charge, dps for a half second, then you must ult immediately to chain stun say a blinker, dps
So you're losing that full second of ulting in dps in the latter case.

However, if you charge first in a teamfight, you can run through their team and bash them on the way.

Edit: I would level charge, bash, charge, bash, charge, bash ult bash charge etc unless I don't have teammates and have to chase a tanky hero. In that case you might get one level of haste somewhere appropriate.



Dead9
Profile Blog Joined February 2008
United States4725 Posts
June 06 2013 00:27 GMT
#60334
charge is .4s extra stun per level
bash is like ~35 damage per bash per level
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2013-06-06 00:29:09
June 06 2013 00:28 GMT
#60335
On June 06 2013 09:24 PrinceXizor wrote:
Show nested quote +
On June 06 2013 09:22 TheTenthDoc wrote:
On June 06 2013 09:15 PrinceXizor wrote:
^ Bara charge stun scales better than greater bash. There are charge ganks, but charge has a significant strength in being used as a chained stun post ulti later on.


...in which case if you have greater bash that chained charge stun will deal much, much more damage. And when both are down your right clicks will actually do something.

It's not like leveling charge drops the CD.

damage is far from important compared to total duration stunned during ganks.


Leveling it also increases the duration of your stuns on enemies you charge through.

I can see it on supportbreakers. But you 100% sacrifice the ability to solo kill by maxing charge.

On June 06 2013 09:27 Dead9 wrote:
charge is .4s extra stun per level
bash is like ~35 damage per bash per level


Bash increases the stun of your bashes by 0.2 seconds/level (and if you chain bashes it's more than the 35 damage).
Dead9
Profile Blog Joined February 2008
United States4725 Posts
Last Edited: 2013-06-06 00:32:04
June 06 2013 00:31 GMT
#60336
bash chance is 17% and it has a cd of 1.5s
also with 3 levels in charge you can chain charge -> hit -> ulti instead of just charge -> ulti so you're not even losing out that much on damage
edit: also @igotmyown if you cancel the backswing on his ulti you can attack during the nether strike
r.Evo
Profile Joined August 2006
Germany14081 Posts
June 06 2013 00:31 GMT
#60337
BEST PATCH EVER THANKS VALVE <33333
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
TheYango
Profile Joined September 2008
United States47024 Posts
June 06 2013 00:32 GMT
#60338
On June 06 2013 09:22 igotmyown wrote:
Empowering haste never gives more damage than leveling either one. In fact it gives way less damage, by orders of magnitude. It MIGHT be worth getting one level early to help chase down targets, though you can also orb of venom.
Contrary to what aui thought on his luminous changelog, you don't get charge of darkness movement speed when calculating greater bashes. If you play him, you'll notice that whenever you go through a creep, you go from your typical movement speed to the +12 or 15 or 17% from going through units while greater bashing.

Empowering Haste is gotten to help teammates follow up on ganks. Again, it depends on the team you have with you and how badly they need the MS to follow up on your gank targets (heroes with blinks, mobility skills, or long-range follow-up do not need the MS, while heroes that have to walk up to your gank targets benefit from having the aura so that they can start hitting them sooner).

On June 06 2013 09:22 igotmyown wrote:
Orchid is very good on him, similar to orchid clinks. In solo killing it's the #2 item behind mask of madness (which effectively gives around 208 damage), and even in team fights, you can silence a support. The problem in a full teamfight is that unless the carry is very squishy, your damage doesn't scale well enough that you can kill a bkb carry unless they focus you. And supports often have ghost scepters by the time you have bkb from an offlane. If you have orchid, you still have a 5 second silence on their warlock or whatever, ghost scepter or not.

The problem with Orchid is that SB does literally nothing with the mana, while Clinkz is a hero that actually uses the mana stats very well because he wants to have Searing Arrows on autocast, cast Death Pact on CD, and be able to use Strafe and Wind Walk whenever he wants--so his mana demands are actually pretty heavy.

SB has 2 skills with long CDs. The hero wastes 100% of the Orchid mana stats, which means you're paying 4k for 30 damage, 30 attack speed, and the active. The active is good, but it's not so good that it makes such mediocre cost-effectiveness compelling.
Moderator
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
June 06 2013 00:33 GMT
#60339
On June 06 2013 09:27 igotmyown wrote:
Finally, a big problem with spirit breaker is that his ult takes one second to "cast", so you're losing one second of dps. If you're able to, ult->charge will actually do more damage than charge->ult, because you are going
ult->charge: pause ult stun, dps/see if you proc bash, charge, dps
vs
charge->ult: charge, dps for a half second, then you must ult immediately to chain stun say a blinker, dps
So you're losing that full second of ulting in dps in the latter case.

However, if you charge first in a teamfight, you can run through their team and bash them on the way.

Edit: I would level charge, bash, charge, bash, charge, bash ult bash charge etc unless I don't have teammates and have to chase a tanky hero. In that case you might get one level of haste somewhere appropriate.




in teamfights you should be ulting in then charging after that toward someone else.
igotmyown
Profile Blog Joined April 2009
United States4291 Posts
June 06 2013 00:34 GMT
#60340
On June 06 2013 09:28 TheTenthDoc wrote:
Show nested quote +
On June 06 2013 09:24 PrinceXizor wrote:
On June 06 2013 09:22 TheTenthDoc wrote:
On June 06 2013 09:15 PrinceXizor wrote:
^ Bara charge stun scales better than greater bash. There are charge ganks, but charge has a significant strength in being used as a chained stun post ulti later on.


...in which case if you have greater bash that chained charge stun will deal much, much more damage. And when both are down your right clicks will actually do something.

It's not like leveling charge drops the CD.

damage is far from important compared to total duration stunned during ganks.


Leveling it also increases the duration of your stuns on enemies you charge through.

I can see it on supportbreakers. But you 100% sacrifice the ability to solo kill by maxing charge.

Show nested quote +
On June 06 2013 09:27 Dead9 wrote:
charge is .4s extra stun per level
bash is like ~35 damage per bash per level


Bash increases the stun of your bashes by 0.2 seconds/level (and if you chain bashes it's more than the 35 damage).

The problem is 17% to bash if really low, so the damage done during the initial charge hit extra stun (and note that the longer stun will supercede the greater bash stun) is much greater. Also this is why spiritbreaker isn't great, 17% is too low to chain stun consistently.
Prev 1 3015 3016 3017 3018 3019 6534 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
ISSL Monthly #1 - Day 2
CranKy Ducklings60
LiquipediaDiscussion
The PiG Daily
21:45
Best Games of SC
herO vs Solar
PiGStarcraft523
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft523
WinterStarcraft270
NeuroSwarm 146
RuFF_SC2 133
PiLiPiLi 9
StarCraft: Brood War
NaDa 42
Dota 2
monkeys_forever573
League of Legends
Doublelift4455
Super Smash Bros
hungrybox391
AZ_Axe163
Other Games
summit1g9957
Coldzera 850
C9.Mang0491
JimRising 336
XaKoH 151
ViBE102
Livibee87
Mew2King25
Organizations
Other Games
gamesdonequick1786
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 103
• EnkiAlexander 83
• davetesta11
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra1187
Upcoming Events
GSL
9h 39m
AI Arena Tournament
15h 39m
Replay Cast
22h 39m
GSL
1d 9h
Shopify Rebellion Sundays
1d 13h
Spirit vs Mixu
BSL
1d 17h
Ret vs TerrOr
Replay Cast
1d 22h
Afreeca Starleague
2 days
Shine vs Rush
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Light vs EffOrt
PiGosaur Cup
3 days
Kung Fu Cup
4 days
The PondCast
5 days
Replay Cast
5 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.