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General Discussion - Page 3012

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
June 05 2013 13:08 GMT
#60221
On June 05 2013 22:05 Unleashing wrote:
Show nested quote +
On June 05 2013 22:00 TheKefka wrote:
Personally only issue I have with icefrog is that he is pushing for shit like necrolyte,sk,tree to be viable.It's like,how does dota actually profit from these heros being good for cm.I don't understand.Imo it's fine having heros for "entry level" dota that are good to a certain point where people don't fully understand how the game is supposed to be played but eventually they figure it out and smile at the shit they thought was op.I get that's it's fair to want a niche spot for them,but with these constant buffs you are seriously pushing it.Trent and even necro are pretty fucking good for a while and the only reason we don't see them as much is because most people would rather cut their wrists than play them because of how boring it is.I'd rather see a complete rework than more buffs for them tbh.

But all of those heroes are super fun to play.

lol ok,I guess I'm the odd one out here than
Cackle™
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
Last Edited: 2013-06-05 13:11:24
June 05 2013 13:11 GMT
#60222
Necrolyte is a Blast, so is Skeleton King(cause he manly) and you can do the big critz.

Treant is boring as hell though ill agree.
WriterXiao8~~
Grettin
Profile Joined April 2010
42416 Posts
June 05 2013 13:13 GMT
#60223
On June 05 2013 22:08 Unleashing wrote:
Visual bug AFAIK, the 'arrow' that flies through an enemy can't hit anything.


ty
"If I had force-fields in Brood War, I'd never lose." -Bisu
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
Last Edited: 2013-06-05 13:15:12
June 05 2013 13:13 GMT
#60224
On June 05 2013 21:50 cecek wrote:
I always assumed he stole the damage for some reason, lol.

How does he jungle, btw? Stack camps and overwhelming odds them?


Moment of Courage and Press the attack. Press the attack is a attack buff & heal all at once. Use it on Medium/Large camps for easy clearing.
Moment of Courage = free attacks that does massive leech, what 80%? Its synergy with its Ultimate duel is insane. LC that has massive attacks and leeches 80% on some attacks? Yes please.

Check out any youtube Legion Commander videos. Nearly all of them are jungling.

Oh i was on Garena just doing doing Legion Commander scratched my itch. I love duel with Blademail activated. Take your own damage and mine please. It was a glorious day of slaughter. KS my own teammates for kills with Duel = free damage too.
Mew Mew Pew Pew
Unleashing
Profile Joined March 2011
Denmark14978 Posts
June 05 2013 13:14 GMT
#60225
For some reason i could easily see LC do well as a form of support.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Quotidian
Profile Joined August 2010
Norway1937 Posts
June 05 2013 13:14 GMT
#60226
On June 05 2013 22:00 TheKefka wrote:
Personally only issue I have with icefrog is that he is pushing for shit like necrolyte,sk,tree to be viable.It's like,how does dota actually profit from these heros being good for cm.I don't understand.Imo it's fine having heros for "entry level" dota that are good to a certain point where people don't fully understand how the game is supposed to be played but eventually they figure it out and smile at the shit they thought was op.I get that's it's fair to want a niche spot for them,but with these constant buffs you are seriously pushing it.Trent and even necro are pretty fucking good for a while and the only reason we don't see them as much is because most people would rather cut their wrists than play them because of how boring it is.I'd rather see a complete rework than more buffs for them tbh.


he has to make as many heroes as possible viable, because watching the same 25 or so heroes picked/banned over and over and over in every pro games gets fucking boring. Ideally, every hero in the game should be a hero you could see in a pro game - otherwise they're just adding to the bloat of the game (which there is an insane amount of at the moment)
r.Evo
Profile Joined August 2006
Germany14081 Posts
June 05 2013 13:15 GMT
#60227
dev forum is such a blast atm.

"Necrolyte's new Aghanims ulty causes enemies killed with it, while carrying Aegis, to respawn in their fountain."

"Batrider Sticky Napalm doesn't slow turnrate."
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2013-06-05 13:17:42
June 05 2013 13:17 GMT
#60228
Necro is very fun, both to watch and play imo. He doesn't slow things down early on like Tree, and instead just adds a ton of sustain to fights which can make for some really cool engagements.
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
June 05 2013 13:17 GMT
#60229
Necro forces the opposition to end fights quickly, what is not to love about that
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
TheSubtleArt
Profile Joined May 2011
Canada2527 Posts
June 05 2013 13:22 GMT
#60230
The idea is to have as many heroes as possible be competitively viable. A diverse hero pool makes for a more interesting game both as a player and as a spectator. After a while the metagame tends to predominantly feature the same heroes, with small changes here and there. Switching things up keeps the game from stagnating.

Also for those having Huskar problems id recommend picking void lol
Dodge arrows
Velr
Profile Blog Joined July 2008
Switzerland10953 Posts
June 05 2013 13:25 GMT
#60231
On June 05 2013 22:17 Asha` wrote:
Necro is very fun, both to watch and play imo. He doesn't slow things down early on like Tree, and instead just adds a ton of sustain to fights which can make for some really cool engagements.



Necrolyte has only one problem.

At least 50% of the playerbase seem to think he's a support and therefore in turn think he sucks because they won't give him the 1-2 (or even 3) role... He's for sure not fun to play as a support ^^. He is extremly fun to play as a 1 against people that really seem to have no clue just how powerfull he gets when farmed up (shivas + heart or something :D)...
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
June 05 2013 13:25 GMT
#60232
I think it's really interesting that IceFrog is introducing new mechaincs into the game. The previous new one was disarm. I think the first hero to use it was Invoker, now it's on Silencer and Heaven's Halberd (timbersaw kind of disarms himself, too). I expect the stone form to see more use in the future. Right now only Medusa and Oracle use it.

Do you think it's overall good for the game or not? On one hand, it's anther thing to play around, but on the other it's super counterintuitive.
super gg
Ryder.
Profile Joined January 2011
1117 Posts
June 05 2013 13:29 GMT
#60233
Not sure if its been answered before but has anyone else found that the dota_range_display console command no longer works as of this patch?
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
June 05 2013 13:31 GMT
#60234
Yes, dota_range_display doesn't work anymore.
super gg
Gheizen64
Profile Joined June 2010
Italy2077 Posts
June 05 2013 13:33 GMT
#60235
Wtf tree boring go kill urself under a bridge. You're just pussies, Armor bitches and engage for free win in ganks + megaheal seed gg. You're just playing him boring, he's megafun one of my favourite heroes, and 90% win ratio ez.

User was warned for this post
Seen as G.ZZZ [COPPER SCUM] on Steam
Doomblaze
Profile Blog Joined October 2010
United States1292 Posts
June 05 2013 13:37 GMT
#60236
On June 05 2013 22:25 Velr wrote:
Show nested quote +
On June 05 2013 22:17 Asha` wrote:
Necro is very fun, both to watch and play imo. He doesn't slow things down early on like Tree, and instead just adds a ton of sustain to fights which can make for some really cool engagements.



Necrolyte has only one problem.

At least 50% of the playerbase seem to think he's a support and therefore in turn think he sucks because they won't give him the 1-2 (or even 3) role... He's for sure not fun to play as a support ^^. He is extremly fun to play as a 1 against people that really seem to have no clue just how powerfull he gets when farmed up (shivas + heart or something :D)...


*at least 90% of the player base. And hes a great support if all you need to do is use heal twice in a fight =)
I don't understand how people can think hes a support when sadist says "gives you mana and hp when you KILL something" and scythe is "KILL something", like wow. Is he listed as support in the bullshit hero card things they have when you pick your hero?
In Mushi we trust
Jetaap
Profile Blog Joined November 2010
France4814 Posts
June 05 2013 13:43 GMT
#60237
On June 05 2013 22:37 13_Doomblaze_37 wrote:
Show nested quote +
On June 05 2013 22:25 Velr wrote:
On June 05 2013 22:17 Asha` wrote:
Necro is very fun, both to watch and play imo. He doesn't slow things down early on like Tree, and instead just adds a ton of sustain to fights which can make for some really cool engagements.



Necrolyte has only one problem.

At least 50% of the playerbase seem to think he's a support and therefore in turn think he sucks because they won't give him the 1-2 (or even 3) role... He's for sure not fun to play as a support ^^. He is extremly fun to play as a 1 against people that really seem to have no clue just how powerfull he gets when farmed up (shivas + heart or something :D)...


*at least 90% of the player base. And hes a great support if all you need to do is use heal twice in a fight =)
I don't understand how people can think hes a support when sadist says "gives you mana and hp when you KILL something" and scythe is "KILL something", like wow. Is he listed as support in the bullshit hero card things they have when you pick your hero?

People play him like a support because he heals people, and traditionnaly healers are support heroes (dazzle omni chen). Also it doesn't help that mek is somewhat of a core on him, as it is mostly seen as a support exclusive item.
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
June 05 2013 13:48 GMT
#60238
How does Sadist work?
I know they buff quite some time ago.

He gained HP/mana for each creep killed or deny.
And he gains a passive HP/MP generation???
Play your best
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
Last Edited: 2013-06-05 14:00:20
June 05 2013 14:00 GMT
#60239
he gains a large boost to passive hp/mana gain when he kills any unit. If he gets a hero kill he gets a MASSIVE boost.
I dont think he gets any flat boost for kills tho
Call me Marge Simpson cuz I love you homie
Velr
Profile Blog Joined July 2008
Switzerland10953 Posts
Last Edited: 2013-06-05 14:10:44
June 05 2013 14:10 GMT
#60240
On June 05 2013 22:48 FakeDeath wrote:
How does Sadist work?
I know they buff quite some time ago.

He gained HP/mana for each creep killed or deny.
And he gains a passive HP/MP generation???


Yeah, he just gets more passive reg.
+X per creep killed
+XX per Hero killed.

And it stacks... So it gets REALLY ridiculous...
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