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General Discussion - Page 2731

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2013-05-03 21:45:09
May 03 2013 21:42 GMT
#54601
My post was ill advised. I'm retracting it.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
Last Edited: 2013-05-03 21:43:57
May 03 2013 21:42 GMT
#54602
if you can three shot someone with armlet/deso there's nothing stopping you from threeshotting them with armlet/orchid (well maybe not three shotting, but because of the +atkspeed you'll probably get another hit with orchid over deso)

On May 04 2013 06:42 Sn0_Man wrote:
Show nested quote +
On May 04 2013 06:41 Erasme wrote:
orchid damage amp is magical
and i was talking about the damage on feast, the thing that allows you to threeshot any hero with armlet/deso

Weren't you the one flaming people for not knowing how dota works like a page ago?


funny thing was he was flaming me lol
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
Last Edited: 2013-05-03 21:47:22
May 03 2013 21:45 GMT
#54603
On May 04 2013 06:42 Sn0_Man wrote:
Show nested quote +
On May 04 2013 06:41 Erasme wrote:
orchid damage amp is magical
and i was talking about the damage on feast, the thing that allows you to threeshot any hero with armlet/deso

Weren't you the one flaming people for not knowing how dota works like a page ago?

Where am i wrong ? Soul burn is magical right ? Feast is physical hence minus armor helps it
also saying that rtz > cty is clearly how dota works
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Comeh
Profile Blog Joined July 2008
United States18919 Posts
May 03 2013 21:46 GMT
#54604
On May 04 2013 06:45 Erasme wrote:
Show nested quote +
On May 04 2013 06:42 Sn0_Man wrote:
On May 04 2013 06:41 Erasme wrote:
orchid damage amp is magical
and i was talking about the damage on feast, the thing that allows you to threeshot any hero with armlet/deso

Weren't you the one flaming people for not knowing how dota works like a page ago?

Where am i wrong ? Soul burn is magical right ? Feast is physical hence minus armor helps it

He's not saying you're wrong, he's just saying that orchid will still amplify the damage of feast.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
May 03 2013 21:47 GMT
#54605
On May 04 2013 06:45 Erasme wrote:
Show nested quote +
On May 04 2013 06:42 Sn0_Man wrote:
On May 04 2013 06:41 Erasme wrote:
orchid damage amp is magical
and i was talking about the damage on feast, the thing that allows you to threeshot any hero with armlet/deso

Weren't you the one flaming people for not knowing how dota works like a page ago?

Where am i wrong ? Soul burn is magical right ? Feast is physical hence minus armor helps it
also saying that rtz > cty is clearly how dota works


soul burn will amplify all damage, it's only the amplify that is dealt magically.

Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
May 03 2013 21:47 GMT
#54606
and where did i say it wouldnt work. Ofc orchid + deso is better than just deso. What's your point ?
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
May 03 2013 21:49 GMT
#54607
On May 04 2013 06:47 Erasme wrote:
and where did i say it wouldnt work. Ofc orchid + deso is better than just deso. What's your point ?


are you purposely being dense here?

The argument is orchid against deso, not orchid with deso.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
May 03 2013 21:49 GMT
#54608
On May 04 2013 06:39 Comeh wrote:
Show nested quote +
On May 04 2013 06:38 Firebolt145 wrote:
It is obviously more useful if you are facing heroes like QoP, AM and Storm, but without them, Orchids is a hugely situational pickup on Naix which delays your teamfighting items such as Armlet/AC/Basher for a purely gank oriented item.

...Am i the only one that sees value in orchid as a teamfighting item (against storm / Qop / Puck)?

As I said, against those heroes, it becomes more valuable as a teamfight item as well.
Moderator
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
May 03 2013 21:50 GMT
#54609
On May 04 2013 06:49 wherebugsgo wrote:
Show nested quote +
On May 04 2013 06:47 Erasme wrote:
and where did i say it wouldnt work. Ofc orchid + deso is better than just deso. What's your point ?


are you purposely being dense here?

The argument is orchid against deso, not orchid with deso.

Okay. -6 armor = -36ehp. 30%magical amplification = 22% damage. In some case orchid will be better (am/storm/qop) but in most deso is better than orchid.
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
May 03 2013 21:51 GMT
#54610
On May 04 2013 06:50 Erasme wrote:
Show nested quote +
On May 04 2013 06:49 wherebugsgo wrote:
On May 04 2013 06:47 Erasme wrote:
and where did i say it wouldnt work. Ofc orchid + deso is better than just deso. What's your point ?


are you purposely being dense here?

The argument is orchid against deso, not orchid with deso.

Okay. -6 armor = -36ehp. 30%magical amplification = 22% damage. In some case orchid will be better (am/storm/qop) but in most deso is better than orchid.


in which world do teams have nothing but physical damage?
Comeh
Profile Blog Joined July 2008
United States18919 Posts
May 03 2013 21:51 GMT
#54611
On May 04 2013 06:50 Erasme wrote:
Show nested quote +
On May 04 2013 06:49 wherebugsgo wrote:
On May 04 2013 06:47 Erasme wrote:
and where did i say it wouldnt work. Ofc orchid + deso is better than just deso. What's your point ?


are you purposely being dense here?

The argument is orchid against deso, not orchid with deso.

Okay. -6 armor = -36ehp. 30%magical amplification = 22% damage. In some case orchid will be better (am/storm/qop) but in most deso is better than orchid purely in terms of damage output.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
SKC
Profile Joined October 2010
Brazil18828 Posts
May 03 2013 21:52 GMT
#54612
You can't just do the math adding the active from Orchid because it ignores the fact it only works for a limited amount of time and in a single target. Deso work on every target and helps the whole team. As a damage item Deso does more damage, Orchid would be taken if the active is useful.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
Last Edited: 2013-05-03 21:53:39
May 03 2013 21:52 GMT
#54613
On May 04 2013 06:51 wherebugsgo wrote:
Show nested quote +
On May 04 2013 06:50 Erasme wrote:
On May 04 2013 06:49 wherebugsgo wrote:
On May 04 2013 06:47 Erasme wrote:
and where did i say it wouldnt work. Ofc orchid + deso is better than just deso. What's your point ?


are you purposely being dense here?

The argument is orchid against deso, not orchid with deso.

Okay. -6 armor = -36ehp. 30%magical amplification = 22% damage. In some case orchid will be better (am/storm/qop) but in most deso is better than orchid.


in which world do teams have nothing but physical damage?

I dunno, i guess since were talking about orchid vs deso on naix we're not taking in account the other 9players.
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
Last Edited: 2013-05-03 21:54:49
May 03 2013 21:53 GMT
#54614
On May 04 2013 06:52 SKC wrote:
You can't just do the math adding the active from Orchid because it ignores the fact it only works for a limited amount of time and in a single target. Deso work on every target and helps the whole team. As a damage item Deso does more damage, Orchid would be taken if the active is useful.


deso only works if you're actually hitting the target. You can orchid someone and get fiend's gripped before you attack and you still contributed.

Orchid also helps the entire team, so I don't see the point here.

On May 04 2013 06:52 Erasme wrote:
Show nested quote +
On May 04 2013 06:51 wherebugsgo wrote:
On May 04 2013 06:50 Erasme wrote:
On May 04 2013 06:49 wherebugsgo wrote:
On May 04 2013 06:47 Erasme wrote:
and where did i say it wouldnt work. Ofc orchid + deso is better than just deso. What's your point ?


are you purposely being dense here?

The argument is orchid against deso, not orchid with deso.

Okay. -6 armor = -36ehp. 30%magical amplification = 22% damage. In some case orchid will be better (am/storm/qop) but in most deso is better than orchid.


in which world do teams have nothing but physical damage?

I dunno, i guess since were talking about orchid vs deso on naix we're not taking in account the other 9players.


yes, since dota is a 1v5 game we should ignore the items that actually help the team to win.

That is of course why every carry player builds mjollnir instead of AC.
SKC
Profile Joined October 2010
Brazil18828 Posts
May 03 2013 21:54 GMT
#54615
On May 04 2013 06:53 wherebugsgo wrote:
Show nested quote +
On May 04 2013 06:52 SKC wrote:
You can't just do the math adding the active from Orchid because it ignores the fact it only works for a limited amount of time and in a single target. Deso work on every target and helps the whole team. As a damage item Deso does more damage, Orchid would be taken if the active is useful.


deso only works if you're actually hitting the target. You can orchid someone and get fiend's gripped before you attack and you still contributed.

Orchid also helps the entire team, so I don't see the point here.

That it only does that for a limited amount of time in a single target.
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
May 03 2013 21:55 GMT
#54616
I'm sure over the course of a team fight deso will do more damage, but obviously orchid gives more team fight utility. I don't think it's worth it unless there's a caster on the other team screwing your team over.
TheYango
Profile Joined September 2008
United States47024 Posts
May 03 2013 21:56 GMT
#54617
On May 04 2013 06:53 wherebugsgo wrote:
Show nested quote +
On May 04 2013 06:52 SKC wrote:
You can't just do the math adding the active from Orchid because it ignores the fact it only works for a limited amount of time and in a single target. Deso work on every target and helps the whole team. As a damage item Deso does more damage, Orchid would be taken if the active is useful.


deso only works if you're actually hitting the target. You can orchid someone and get fiend's gripped before you attack and you still contributed.

Orchid also helps the entire team, so I don't see the point here.

Show nested quote +
On May 04 2013 06:52 Erasme wrote:
On May 04 2013 06:51 wherebugsgo wrote:
On May 04 2013 06:50 Erasme wrote:
On May 04 2013 06:49 wherebugsgo wrote:
On May 04 2013 06:47 Erasme wrote:
and where did i say it wouldnt work. Ofc orchid + deso is better than just deso. What's your point ?


are you purposely being dense here?

The argument is orchid against deso, not orchid with deso.

Okay. -6 armor = -36ehp. 30%magical amplification = 22% damage. In some case orchid will be better (am/storm/qop) but in most deso is better than orchid.


in which world do teams have nothing but physical damage?

I dunno, i guess since were talking about orchid vs deso on naix we're not taking in account the other 9players.


yes, since dota is a 1v5 game we should ignore the items that actually help the team to win.

That is of course why every carry player builds mjollnir instead of AC.

I mean, in the case where you're aiming for teamfight power, neither Orchid nor Deso are compelling as second items compared to items that actually help your teamfight power a lot more.
Moderator
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
Last Edited: 2013-05-03 21:56:52
May 03 2013 21:56 GMT
#54618
Why are people even comparing Orchid and Desolator.

You get the Orchid for the Silence, not for the damage or the damage amplification part.
WriterXiao8~~
Comeh
Profile Blog Joined July 2008
United States18919 Posts
Last Edited: 2013-05-03 21:59:23
May 03 2013 21:58 GMT
#54619
On May 04 2013 06:56 TheYango wrote:
Show nested quote +
On May 04 2013 06:53 wherebugsgo wrote:
On May 04 2013 06:52 SKC wrote:
You can't just do the math adding the active from Orchid because it ignores the fact it only works for a limited amount of time and in a single target. Deso work on every target and helps the whole team. As a damage item Deso does more damage, Orchid would be taken if the active is useful.


deso only works if you're actually hitting the target. You can orchid someone and get fiend's gripped before you attack and you still contributed.

Orchid also helps the entire team, so I don't see the point here.

On May 04 2013 06:52 Erasme wrote:
On May 04 2013 06:51 wherebugsgo wrote:
On May 04 2013 06:50 Erasme wrote:
On May 04 2013 06:49 wherebugsgo wrote:
On May 04 2013 06:47 Erasme wrote:
and where did i say it wouldnt work. Ofc orchid + deso is better than just deso. What's your point ?


are you purposely being dense here?

The argument is orchid against deso, not orchid with deso.

Okay. -6 armor = -36ehp. 30%magical amplification = 22% damage. In some case orchid will be better (am/storm/qop) but in most deso is better than orchid.


in which world do teams have nothing but physical damage?

I dunno, i guess since were talking about orchid vs deso on naix we're not taking in account the other 9players.


yes, since dota is a 1v5 game we should ignore the items that actually help the team to win.

That is of course why every carry player builds mjollnir instead of AC.

I mean, in the case where you're aiming for teamfight power, neither Orchid nor Deso are compelling as second items compared to items that actually help your teamfight power a lot more.

Depends if they have a core that the team is really dependent on landing some crucial spell / whatever, there is no sheepstick coming soon, you are lacking disables etc etc for this hero (Storm) and they don't have a BKB coming soon.

That being said, I don't build Orchid often on Naix.

On May 04 2013 06:56 Kipsate wrote:
Why are people even comparing Orchid and Desolator.

You get the Orchid for the Silence, not for the damage or the damage amplification part.


I blame erasme . I don't think deso is a very good item on Naix to be honest.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
Last Edited: 2013-05-03 22:00:20
May 03 2013 21:58 GMT
#54620
On May 04 2013 06:54 SKC wrote:
Show nested quote +
On May 04 2013 06:53 wherebugsgo wrote:
On May 04 2013 06:52 SKC wrote:
You can't just do the math adding the active from Orchid because it ignores the fact it only works for a limited amount of time and in a single target. Deso work on every target and helps the whole team. As a damage item Deso does more damage, Orchid would be taken if the active is useful.


deso only works if you're actually hitting the target. You can orchid someone and get fiend's gripped before you attack and you still contributed.

Orchid also helps the entire team, so I don't see the point here.

That it only does that for a limited amount of time in a single target.


Right, but are you actually insinuating that deso is a better teamfight item than orchid for this reason?

Naix is a really poor deso carrier. Deso is a good pure damage/pushing item, and naix is not suited for that. That's not his job.

The simple fact that you can apply the deso effect to multiple people as opposed to being able to orchid multiple people doesn't justify buying it over orchid.

On May 04 2013 06:56 TheYango wrote:
Show nested quote +
On May 04 2013 06:53 wherebugsgo wrote:
On May 04 2013 06:52 SKC wrote:
You can't just do the math adding the active from Orchid because it ignores the fact it only works for a limited amount of time and in a single target. Deso work on every target and helps the whole team. As a damage item Deso does more damage, Orchid would be taken if the active is useful.


deso only works if you're actually hitting the target. You can orchid someone and get fiend's gripped before you attack and you still contributed.

Orchid also helps the entire team, so I don't see the point here.

On May 04 2013 06:52 Erasme wrote:
On May 04 2013 06:51 wherebugsgo wrote:
On May 04 2013 06:50 Erasme wrote:
On May 04 2013 06:49 wherebugsgo wrote:
On May 04 2013 06:47 Erasme wrote:
and where did i say it wouldnt work. Ofc orchid + deso is better than just deso. What's your point ?


are you purposely being dense here?

The argument is orchid against deso, not orchid with deso.

Okay. -6 armor = -36ehp. 30%magical amplification = 22% damage. In some case orchid will be better (am/storm/qop) but in most deso is better than orchid.


in which world do teams have nothing but physical damage?

I dunno, i guess since were talking about orchid vs deso on naix we're not taking in account the other 9players.


yes, since dota is a 1v5 game we should ignore the items that actually help the team to win.

That is of course why every carry player builds mjollnir instead of AC.

I mean, in the case where you're aiming for teamfight power, neither Orchid nor Deso are compelling as second items compared to items that actually help your teamfight power a lot more.


Like what?

The only item I can think of that is better than orchid for that situation is AC. Orchid is arguably better in certain situations over AC to begin with, which is why you see players like Era building it. It's better than AC against 4 protect 1 teams, for example, since you're likely to be facing a lot of casters.
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