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General Discussion - Page 2715

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Autotroph
Profile Joined September 2010
United Kingdom940 Posts
May 02 2013 18:15 GMT
#54281
On May 02 2013 22:40 Zephirdd wrote:
wihtout limit on slots, branches give 0.57 stats per gold. Ulti orb is 0.014 per gold.


oooooh fuck yeah didn't even think about gold...
textbookcovers.tumblr.com
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
May 02 2013 18:46 GMT
#54282
On May 03 2013 01:32 TheYango wrote:
Show nested quote +
On May 03 2013 01:26 Nevuk wrote:
If we're picking bugs that seem like they should be easy fixes and high priority, the negative armor formula being wrong is probably high up on the list. It's been at/near the top of the moderate bugs for ages but has yet to be fixed.

Well that's also a unique case because there's probably at least some amount of internal debate about whether that should be a bug or an intended change (since there are some benefits to the new formula being more intuitive).

I honestly don't know what these benefits are. The normal armor system really isn't very intuitive (also the whole 6% ehp thing which makes it mildly intuitive doesn't work for negative armor) and this bug wrecks the balance of several heroes (also makes some items considerably weaker).

I really don't know of any other bug that alters the two games as much.

The most important other bugs are probably siege creeps not upgrading (apparently somewhat of a bug in dota 1) and tower BAT randomly going down at a undetermined point in the game. The latter of these seems like it's hard to fix since it's so random.
Oh, and for hard to fix bugs Tusk randomly teleporting around from snowball I just find hilarious.
Talron
Profile Joined September 2012
Germany7651 Posts
May 02 2013 19:10 GMT
#54283
Weren't the qualifier groups supposed to be announced today / around now?
EHOME 2010 never forget EHOME.GIGABYTE.AAA B-God In BurNing we trust BurNing your soul DK 2011-2014
Skullflower
Profile Joined July 2010
United States3779 Posts
May 02 2013 19:10 GMT
#54284
I believe so
The ruminations are mine, let the world be yours.
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
May 02 2013 19:17 GMT
#54285
On May 03 2013 04:10 Talron wrote:
Weren't the qualifier groups supposed to be announced today / around now?

Their twitter just says thursday, doesn't list a time. Maybe it will be simultaneous with a patch drop.
Saryph
Profile Joined April 2010
United States1955 Posts
May 02 2013 19:31 GMT
#54286
It's only just after noon at Valve, give it some time.
Talron
Profile Joined September 2012
Germany7651 Posts
May 02 2013 19:45 GMT
#54287
Well I'm about to go to bed and can't sleep if I don't know the teams.
EHOME 2010 never forget EHOME.GIGABYTE.AAA B-God In BurNing we trust BurNing your soul DK 2011-2014
Saryph
Profile Joined April 2010
United States1955 Posts
May 02 2013 19:59 GMT
#54288
Well maybe you should have thought about that before living so far from Valve HQ.



Seriously though I think it's not hard to figure out which teams will be invited, you probably have a list of 6-8 already.
duoform
Profile Joined August 2012
Spain5180 Posts
May 02 2013 20:02 GMT
#54289
Tobi saying Bristleback and Sky will be the shinny new heroes for TI3 qualifiers...I don't really know about that.
"I really like Marauders and Marines." - Flash
Comeh
Profile Blog Joined July 2008
United States18919 Posts
May 02 2013 20:05 GMT
#54290
On May 03 2013 05:02 duoform wrote:
Tobi saying Bristleback and Sky will be the shinny new heroes for TI3 qualifiers...I don't really know about that.

I could see BB being used as a fringe lastpick pocket strat.

Skywrath might make it in a few games.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
May 02 2013 20:08 GMT
#54291
On May 03 2013 05:05 Comeh wrote:
Show nested quote +
On May 03 2013 05:02 duoform wrote:
Tobi saying Bristleback and Sky will be the shinny new heroes for TI3 qualifiers...I don't really know about that.

I could see BB being used as a fringe lastpick pocket strat.

Skywrath might make it in a few games.

and in those game he will get crushed so hard noone will evel play him again untill he's buffed
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
Last Edited: 2013-05-02 20:09:18
May 02 2013 20:08 GMT
#54292
Slark is going to get slightly buffed in 6.78 and he's going to become a big roleplayer at TI3. Heard it here first, folks. I might look really dumb, but I really believe it's going to happen.
super gg
RageBot
Profile Joined November 2010
Israel1530 Posts
May 02 2013 20:09 GMT
#54293
In a game with DS, Gyro, SD, Lesh and Storm Spirit vs KOTL, PL, Omni, Tusk and Clock, how would you lane? Defensive tri or aggressive?
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
May 02 2013 20:10 GMT
#54294
DS mid, Storm safe lane, SD Lesh Gyro aggressive trilane.
Moderator
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
May 02 2013 20:11 GMT
#54295
On May 03 2013 05:08 cecek wrote:
Slark is going to get slightly buffed in 6.78 and he's going to become a big roleplayer at TI3. Heard it here first, folks. I might look really dumb, but I really believe it's going to happen.

I heard it from Chuan first.

Also, now that people have realized that Valve doesn't really fix bugs after a hero is released they're going crazy on the dev forums during test client patch days. Kind of funny to see like 50+ bugs on TC.
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
May 02 2013 20:11 GMT
#54296
it shouldnt matter, the first lineup is just so much stronger and should win the game in 20-30 minutes
RageBot
Profile Joined November 2010
Israel1530 Posts
May 02 2013 20:12 GMT
#54297
On May 03 2013 05:10 Firebolt145 wrote:
DS mid, Storm safe lane, SD Lesh Gyro aggressive trilane.


We did go for aggressive trilane (but DS solo, SS mid), but why go for an aggressive trilane in this situation is prefered? Even though Lesh can push well Kotl can antipush.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-05-02 20:13:56
May 02 2013 20:13 GMT
#54298
On May 03 2013 05:08 cecek wrote:
Slark is going to get slightly buffed in 6.78 and he's going to become a big roleplayer at TI3. Heard it here first, folks. I might look really dumb, but I really believe it's going to happen.

It's hard to believe that Icefrog would buff Slark given how disproportionately strong the hero is in pubs compared to organized games.
Moderator
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
May 02 2013 20:14 GMT
#54299
On May 03 2013 05:10 Firebolt145 wrote:
DS mid, Storm safe lane, SD Lesh Gyro aggressive trilane.

what, nooo, storm should be mid since he can dominate it and get gyro some farm into 20-30 min win
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
May 02 2013 20:15 GMT
#54300
On the note of drafts...

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