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General Discussion - Page 2661

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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
Last Edited: 2013-04-25 13:26:55
April 25 2013 13:26 GMT
#53201
sprint + IAS = MoM~ish skill minus the lifesteal haha
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
Comeh
Profile Blog Joined July 2008
United States18919 Posts
Last Edited: 2013-04-25 14:30:27
April 25 2013 14:16 GMT
#53202
On April 25 2013 22:23 Daray wrote:
Show nested quote +
On April 25 2013 22:12 Benjef wrote:
Anyway, thoughts on Sladar's sprint increasing AS too? I think that would make him a viable semi-carry/carry for the pro scene.


Could be ok. I hate him because of his lack of AS and he is a really slow farmer. Another thing is if you go for blink first then bkb you have like no damage items on you and if you can't find easy kills here and there then you're kinda screwed in my mind. Not sure how i should build him :/

I'm just going to come in here and play TheYango, and say that this wouldn't necessarily make slardar that much better (though, it wouldn't hurt that much as a whole). Slardar's sprint as a whole is a skill built to help him escape, and maneuver in the closing moments in a teamfight (such as chasing down heroes trying to escape when blink is on CD), but it isn't that good as a whole during the actual teamfight. Any hero that has a debuff that increases their damage taken (or MoM), and doesn't have some ridiculous lockdown (Chrono, for example) isn't usually going to want to use that ability when there are 5 heroes fighting one another and lots of AoE spells are being used (Sven is a notable exception here because A: he picks up a BKB typically first B: his burst damage is much more significant C: His cleave can hit multiple enemies D: He has a ranged stun E: Warcry gives a ridiculous amount of armor that mitigates the effect of MoM). Slardar doesn't have most of these benefits (slithereen crush is even a melee range stun, so that hurts a bit), and Slardar usually will pick up a blink quickly which negates his need for the use of sprint to initiate (which isn't effective anyways).

Slardar isn't that bad anyways - he's still a decent hero. Just forgotten and has a few problems in the current style of play.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
April 25 2013 14:32 GMT
#53203
Nah, slardar is a bad hero. For reference, just compare to centaur (lol).
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Comeh
Profile Blog Joined July 2008
United States18919 Posts
April 25 2013 14:33 GMT
#53204
On April 25 2013 23:32 Sn0_Man wrote:
Nah, slardar is a bad hero. For reference, just compare to centaur (lol).

Well, I mean Centaur doesn't even pick up a blink, so why would you compare these two?
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2013-04-25 14:38:02
April 25 2013 14:35 GMT
#53205
On April 25 2013 23:33 Comeh wrote:
Show nested quote +
On April 25 2013 23:32 Sn0_Man wrote:
Nah, slardar is a bad hero. For reference, just compare to centaur (lol).

Well, I mean Centaur doesn't even pick up a blink, so why would you compare these two?

I could swear we just had a nice long discussion on why you should always rush blink on centaur. Yango approved. Musta happened in Simple Questions Simple Answers thread.

Can you explain why you would get blink on Slardar and NOT on centaur? lol.

EDIT:
On April 23 2013 03:51 TheYango wrote:
Show nested quote +
On April 23 2013 02:56 SKC wrote:
Centaur isn't carry like Tiny or CK though. It's like skipping Blink on Axe. Sure your ult can help land the stuns, but it gives plenty of time for your opponents to spread out and is better used after you blink in, so your teammates can follow up with perfect positioning.

The better comparison is Blink on Slardar. You CAN use Sprint to engage, but in most scenarios against strong opponents, it's not practical to do so, because a Sprint/Stampede engage will get you 2 stomp targets max.

Slardar is actually also the most comparable hero for this discussion, and itemizing Centaur follows a similar mindset--you can buy DPS items and be quite effective if you are fed--but outside of those really fed early game scenarios, it's generally more reliable to focus on Blink initiation and team items that also enhance your personal combat power (e.g. Halberd, Assault Cuirass).

From this very thread.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Comeh
Profile Blog Joined July 2008
United States18919 Posts
April 25 2013 14:38 GMT
#53206
On April 25 2013 23:35 Sn0_Man wrote:
Show nested quote +
On April 25 2013 23:33 Comeh wrote:
On April 25 2013 23:32 Sn0_Man wrote:
Nah, slardar is a bad hero. For reference, just compare to centaur (lol).

Well, I mean Centaur doesn't even pick up a blink, so why would you compare these two?

I could swear we just had a nice long discussion on why you should always rush blink on centaur. Yango approved. Musta happened in Simple Questions Simple Answers thread.

Can you explain why you would get blink on Slardar and NOT on centaur? lol.

EDIT:
Show nested quote +
On April 23 2013 03:51 TheYango wrote:
On April 23 2013 02:56 SKC wrote:
Centaur isn't carry like Tiny or CK though. It's like skipping Blink on Axe. Sure your ult can help land the stuns, but it gives plenty of time for your opponents to spread out and is better used after you blink in, so your teammates can follow up with perfect positioning.

The better comparison is Blink on Slardar. You CAN use Sprint to engage, but in most scenarios against strong opponents, it's not practical to do so, because a Sprint/Stampede engage will get you 2 stomp targets max.

Slardar is actually also the most comparable hero for this discussion, and itemizing Centaur follows a similar mindset--you can buy DPS items and be quite effective if you are fed--but outside of those really fed early game scenarios, it's generally more reliable to focus on Blink initiation and team items that also enhance your personal combat power (e.g. Halberd, Assault Cuirass).

From this very thread.

Oh, I thought we both were making a joke about that. I was sarcastic D:
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Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
April 25 2013 14:41 GMT
#53207
Naw, I'm serious. Slardar is just bad when compared to Always-Better centaur man (barring corner cases of invis detection and retarded supports who won't buy any).
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Comeh
Profile Blog Joined July 2008
United States18919 Posts
Last Edited: 2013-04-25 14:45:13
April 25 2013 14:44 GMT
#53208
On April 25 2013 23:41 Sn0_Man wrote:
Naw, I'm serious. Slardar is just bad when compared to Always-Better centaur man (barring corner cases of invis detection and retarded supports who won't buy any).

Eh, there is a lot to say about this, but i'll keep it really short because Centuar isn't in CM.
A. Slardar's amplify damage is really, really strong. You're underrating it.
B. Slardar can be curtailed to really early rosh strategies on direside that focus on taking out an early mid t1 and roshing around 10 minutes in.
C. Slardar has much more significant right click damage and scales much better than centuar, and you can't discount how good his bash can be.

Centuar has better burst damage in the first 20 minutes, yes, and his ultimate is pretty damn good, but I wouldn't say one is better than the other.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Grettin
Profile Joined April 2010
42416 Posts
April 25 2013 14:49 GMT
#53209
Yeah, as Comeh said, I think you are really underrating amplify damage. I kinda like the thought of changing sprint to give a little bit attack speed. If you'd want to change something to make it more desirable as a hero to pick (in professional games for example), i don't know really where else to start?
"If I had force-fields in Brood War, I'd never lose." -Bisu
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
Last Edited: 2013-04-25 15:02:23
April 25 2013 14:50 GMT
#53210
I wouldn't say Centaur is superior to Slardar in every way, Slardar is actually quite decent but suffers from not being able to stick on a target and being a terrible farmer(and sprint is like mask of madness lol). Amplify Damage is not something to scoff but he certainly shouldn't be played as 1(although admittedly Centaur shouldn't be played as a 1 either). I remember some Slardar+Qop(dps qop) or Slardar+Sniper shennenigans(which was quite a while ago) that worked out quite well. But that was a long time ago. Basically Slardar has difficulty engaging without a Blink Dagger and atleast Centaur has his ultimate to engage.
WriterXiao8~~
rabidch
Profile Joined January 2010
United States20289 Posts
April 25 2013 14:53 GMT
#53211
i wish sprint delayed the damage instead of instantly applying it.
LiquidDota StaffOnly a true king can play the King.
Fwizzz
Profile Joined May 2012
Philippines4420 Posts
April 25 2013 14:53 GMT
#53212
Centaur has a better hero model though :p
Klonere
Profile Blog Joined December 2010
Ireland4123 Posts
April 25 2013 15:08 GMT
#53213
On April 25 2013 23:53 Fwizzz wrote:
Centaur has a better hero model though :p


its not hard to have a better hero model than slardar

you just have to be any hero other than slardar
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
April 25 2013 15:19 GMT
#53214
So apparently Rox challenged VP to a showmatch, VP have said they will if the loser pays $10,000.
Once you Goblak...
Klonere
Profile Blog Joined December 2010
Ireland4123 Posts
April 25 2013 15:22 GMT
#53215
thats....a lot of money.
Grettin
Profile Joined April 2010
42416 Posts
April 25 2013 15:22 GMT
#53216
yeahh, not going to happen.
"If I had force-fields in Brood War, I'd never lose." -Bisu
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
April 25 2013 15:28 GMT
#53217
I really want to see this. That should be so good if RoX agree to it.
super gg
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2013-04-25 15:33:42
April 25 2013 15:33 GMT
#53218
I wonder if Rox will call VP's bluff lol

too much money for either team to risk on a series of dota to actually happen though imo =p
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
April 25 2013 15:34 GMT
#53219
Nah, Amp damage really isn't as good as you guys are making it out. Sven is another "The same only always better than slardar" hero.

I find it hard to believe that teams will actually bet their own money on showmatches among themselves but it would be awesome to see lol.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Comeh
Profile Blog Joined July 2008
United States18919 Posts
Last Edited: 2013-04-25 15:51:34
April 25 2013 15:49 GMT
#53220
On April 26 2013 00:34 Sn0_Man wrote:
Nah, Amp damage really isn't as good as you guys are making it out. Sven is another "The same only always better than slardar" hero.

I find it hard to believe that teams will actually bet their own money on showmatches among themselves but it would be awesome to see lol.

Comparing Sven and Slardar is kind of odd - they are completely different heroes that are played quite differently, in my opinion. Sven is traditionally run as either a support / roaming ganker, or as a 1 position hard carry, farm absorbing hero. Slardar is seen as either a 2 (situationally can be run mid, though he usually won't even win that lane), as a aggressive 1 (in a roll similar to CK), or a trilane 3 position hero.

I don't understand how 8 / 14 / 20 armor reduction, 10 CD, 25 duration vision granting spammable spell isn't good. Slardar is a situational pickup, and generally you grab him when you are running dual / tricore lineups (gyrocopter on the safelane seems like a good idea to me), and if you draft intelligently, that minus armor becomes much more significant.
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