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General Discussion - Page 2424

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
TheYango
Profile Joined September 2008
United States47024 Posts
March 21 2013 15:41 GMT
#48461
So apparently Sticky Napalm is currently coded not to trigger on certain specific damage sources, rather than the DotA 1 rules of triggering based on damage threshold values.

Which means Blademail Bat is hilarious right now against certain spells (Ion Shell, Rot, Shackles, etc.).
Moderator
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2013-03-21 15:43:42
March 21 2013 15:42 GMT
#48462
On March 22 2013 00:27 fleeze wrote:
Show nested quote +
On March 22 2013 00:16 Asha` wrote:
Admins pausing is inefficient and clunky and would just lead to as many awkward moments imo.

I'd rather tournament mode faded in an overlay for players after 3 seconds of pause or something (with all chat available obviously), and then once the game is unpaused it's removed and there's a 3 second countdown. That way players can still pause very quickly in the event of the game becoming unplayable at a critical juncture, but you don't get to spend it staring at the action that's about to break out and working out how best to react.


just do it the starcraft way. screen freezes in pause and you can't click anything. no need to turn the screen black.

pausing after 3 seconds is a bad solution, since discing in a fight requires an immediate pause. 3 seconds is much too long. pp and admin pause, with implemented option to disable player pauses for tournament games seems like a much better solution.


I didn't say pausing after 3 seconds, I said you pause and after 3s (or whatever) an overlay comes in to hide the on screen action to prevent teams from abusing tactical pauses to coordinate decision making. Screen freezes are decent but between 5 players you probably still have a great overview of the upcoming fight letting you make optimal plans regardless. SC and Dota are different enough games that you can't apply the exact same logic to the way things are handled imo.
Grettin
Profile Joined April 2010
42415 Posts
Last Edited: 2013-03-21 15:44:57
March 21 2013 15:44 GMT
#48463
On March 22 2013 00:40 maru~ wrote:
Show nested quote +
On March 22 2013 00:13 Grettin wrote:
On March 22 2013 00:10 maru~ wrote:
What if someone discs in the middle of a fight?


I don't know whether your comment is about the "HoN system" or admins pausing it, but if you are talking about my post about admins pausing the game for players, there shouldn't be a problem. If the admin is awake and capable of doing his job, he will pause the game in seconds after it is requested.

If you aren't familiar how things worked in Broodwar for example, player requested pause from the admins by typing "PP" etc, and admin pauses the game.

I was refering to both systems, because both delay the pause by a few seconds, and a few seconds can be crucial in a teamfight. Also, I doubt you would always have capable admins.

I like the ideas about screenfreezing etc.


Yup, you are right. But the delay is going to be for the most cases. But if you wan't to eliminate "tactical pauses" like in the video, it's necessary to either take action whenever that happens or implement something that can prevent it from happening. You are also right that finding capable admins would be tough sometimes, but i'm sure there are people who can be clued to the screen for a hour or two to make those kind of actions without brainfarting each time.
"If I had force-fields in Brood War, I'd never lose." -Bisu
Vankuga
Profile Joined April 2012
Panama2005 Posts
Last Edited: 2013-03-21 15:49:08
March 21 2013 15:47 GMT
#48464
The situation is complex and i don't think it should be put in a binary way. There is a lot of "what if" that could be the reason of the pause and the ping of Puppey. But nevertheless, the reddit hate machine is on and the hyperbole and hate is flying at hyper speed, good arguments in the middle of hyperbole and stupid arguments.

There is need of a solution to the pause mania problem, tho online play will be always plagued with pauses for "x" reason (internet down, someone at the door, telephone, the cat is on fire, etc). I like the idea of don't allowing the players to move the camera freely in pause like fleeze said or having the screen go to an image to avoid players to see the screen, because waiting 3 seconds to pause could be very game changing if for example some player dc in a team fight or while he is running away.

edit: Asha` idea seems good, instant pause and then a overlay after a few seconds.

And Puppey needs to have PR classes.

On March 22 2013 00:16 cecek wrote:
Jesus christ, I'm so fucking disappointed in the TL Dota 2 community right now. Just look at this shit... The debate turned into a fanboy flamewar almost instantly. What the fuck guys, get get your shit together.


Don't be so harsh and put all the TL Dota 2 community together in this ,it was BlitzerSC the only one that used the fanboy attack.

Vankuga
SilverStar
Profile Joined January 2012
Sweden18511 Posts
Last Edited: 2013-03-21 15:50:57
March 21 2013 15:49 GMT
#48465
Changing the system because Merlini made one allegation against navi? Meh, feels like going overboard at the moment. A lot of mob mentality now going on with puppeys reply. Maybe he will say what the situation was in that case.

But seriously do people really think that navi would cheat in that case? For what exactly? It's not like they have something to prove.

Also brackets for tech lab cups are out:

Navi vs empire, vp vs iccup
Grettin
Profile Joined April 2010
42415 Posts
March 21 2013 15:54 GMT
#48466
On March 22 2013 00:49 SilverStar wrote:
Changing the system because Merlini made one allegation against navi? Meh, feels like going overboard at the moment. A lot of mob mentality now going on with puppeys replay. Maybe he will say what he situation was in that case.

But seriously do people really think that navi would cheat in that case? For what exactly? It's not like they have something to prove.


Whether it was Navi, it doesn't matter. This could be done by any team and that is why it should be addressed imo.

SirScoots & Puppey at it. Interesting to see where Reddit goes with this, lol!
"If I had force-fields in Brood War, I'd never lose." -Bisu
ChunderBoy
Profile Joined August 2011
3242 Posts
March 21 2013 15:54 GMT
#48467
Adding a new 'Tactical Pause' feature would make for some better games. Give it a CD like Fortify and a 5 second span or something.
"mmr is a social construct" - tumblr
Vankuga
Profile Joined April 2012
Panama2005 Posts
March 21 2013 15:56 GMT
#48468
On March 22 2013 00:49 SilverStar wrote:
Changing the system because Merlini made one allegation against navi? Meh, feels like going overboard at the moment. A lot of mob mentality now going on with puppeys reply. Maybe he will say what the situation was in that case.

But seriously do people really think that navi would cheat in that case? For what exactly? It's not like they have something to prove.

Also brackets for tech lab cups are out:

Navi vs empire, vp vs iccup


Where you saw the brackets?

Well, Merlini having a good quantity of followers, Na'Vi being the most famous team in the west, someone posting it in reddit, pause doto being so common, it was obvious that this will happen.
Vankuga
Comeh
Profile Blog Joined July 2008
United States18919 Posts
March 21 2013 15:57 GMT
#48469
On March 22 2013 00:49 SilverStar wrote:
Changing the system because Merlini made one allegation against navi? Meh, feels like going overboard at the moment. A lot of mob mentality now going on with puppeys reply. Maybe he will say what the situation was in that case.

But seriously do people really think that navi would cheat in that case? For what exactly? It's not like they have something to prove.

Also brackets for tech lab cups are out:

Navi vs empire, vp vs iccup

The potential for cheating is the big thing, to me. Whether or not they are used, the fact that they can be used is just as bad.

I mean, if basketball had flaw in the rules where you actually don't have to dribble to drag your feet and most people honored this rule because they thought it was cheap, do you think they wouldn't amend this rule to stop it, just in case someone abused it in an actual game?
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
duoform
Profile Joined August 2012
Spain5180 Posts
March 21 2013 15:57 GMT
#48470
On March 22 2013 00:49 SilverStar wrote:
Changing the system because Merlini made one allegation against navi? Meh, feels like going overboard at the moment. A lot of mob mentality now going on with puppeys reply. Maybe he will say what the situation was in that case.

But seriously do people really think that navi would cheat in that case? For what exactly? It's not like they have something to prove.

Also brackets for tech lab cups are out:

Navi vs empire, vp vs iccup

I think the worst of it is people actually accusing Na'Vi of "cheating" and cheating is a big word you shouldn't use unless you have solid proofs of such a thing. We already saw plenty of people, especially 1.6 and Source pros getting burned for it.
If Na'Vi is cheating because of abusing the pause feature then pretty much every single DotA team are also cheaters.
"I really like Marauders and Marines." - Flash
betamale
Profile Joined September 2010
633 Posts
March 21 2013 16:05 GMT
#48471
eh i dunno i watched the video of puppey's perspective and it seems like XBOCT is frozen/not reacting at all which is probably why puppey paused but people seem to have forgotten that people can pause for others on their own team.
fleeze
Profile Joined March 2010
Germany895 Posts
March 21 2013 16:05 GMT
#48472
On March 22 2013 00:42 Asha` wrote:
Show nested quote +
On March 22 2013 00:27 fleeze wrote:
On March 22 2013 00:16 Asha` wrote:
Admins pausing is inefficient and clunky and would just lead to as many awkward moments imo.

I'd rather tournament mode faded in an overlay for players after 3 seconds of pause or something (with all chat available obviously), and then once the game is unpaused it's removed and there's a 3 second countdown. That way players can still pause very quickly in the event of the game becoming unplayable at a critical juncture, but you don't get to spend it staring at the action that's about to break out and working out how best to react.


just do it the starcraft way. screen freezes in pause and you can't click anything. no need to turn the screen black.

pausing after 3 seconds is a bad solution, since discing in a fight requires an immediate pause. 3 seconds is much too long. pp and admin pause, with implemented option to disable player pauses for tournament games seems like a much better solution.


I didn't say pausing after 3 seconds, I said you pause and after 3s (or whatever) an overlay comes in to hide the on screen action to prevent teams from abusing tactical pauses to coordinate decision making. Screen freezes are decent but between 5 players you probably still have a great overview of the upcoming fight letting you make optimal plans regardless. SC and Dota are different enough games that you can't apply the exact same logic to the way things are handled imo.


sorry the second paragraph wasn't directed at you, but the suggestion to pause after 3 seconds.
screen freeze should be alright without clicking on inventories. you still have the mini map that's right but i don't think it matters as much.
Steveling
Profile Blog Joined January 2011
Greece10806 Posts
March 21 2013 16:09 GMT
#48473
This is why na dota is where it is.

Where is the proof anyway?
My dick has shrunk to the point where it looks like I have 3 balls.
Comeh
Profile Blog Joined July 2008
United States18919 Posts
March 21 2013 16:10 GMT
#48474
On March 22 2013 01:09 Steveling wrote:
This is why na dota is where it is.

Where is the proof anyway?

This pretty much has nothing to do with NA dota.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Delphiki
Profile Joined October 2012
Philippines1955 Posts
March 21 2013 16:14 GMT
#48475
I like his suggestion. Also the screen freeze thing is good too. Although cheating is a pretty big allegation, that pause really changed everything in that fight
SilverStar
Profile Joined January 2012
Sweden18511 Posts
March 21 2013 16:14 GMT
#48476
On March 22 2013 01:05 betamale wrote:
eh i dunno i watched the video of puppey's perspective and it seems like XBOCT is frozen/not reacting at all which is probably why puppey paused but people seem to have forgotten that people can pause for others on their own team.

This is exactly why I would wait to make any accusations. But I guess it is too late now. 500 comments already on reddit on how Navi is evil incarnated and cheated their way to all victories.
Vankuga
Profile Joined April 2012
Panama2005 Posts
Last Edited: 2013-03-21 16:16:55
March 21 2013 16:15 GMT
#48477
Here is a video of Puppey POV:


Its a shame that the person who did the video didn't record if XBOCT or LoH wasn't moving their mouse before the pause to say "maybe the pause was because one of them was lagging and they said pause in skype".

But it shows clearly that Puppey saw the WR moving to XBOCT (who was behind a tree, so it was obvious that Nyxx was there giving vision to WR), pinged XBOCT to make him react but he didn't move for 3-4 seconds and then came the pause. Here is the gray area, if the pause was because XBOCT was lagging / tactical pause. That's why if someone can check if XBOCT was moving his mouse before the pause to see if he really wasn't moving (tho then he could still be moving his map but having lag). Its a gray situation where it can be different possibilities: coincidence? intentional? and more.

But it shows the problem with pauses as it shows after the game is resumed. The pause allowed Na'Vi to react to the initiation accordingly, eliminating the surprise factor, here comes the need for a solution to avoid things like this happen in online play (an overlay in the screen for example).


Vankuga
Slardar
Profile Joined April 2010
Canada7596 Posts
Last Edited: 2013-03-21 16:17:46
March 21 2013 16:16 GMT
#48478
The Twitter conversation with Puppey and SirScoots is quite hilarious.

@CLEMENTINATOR it was meant to raise awareness to pause abuse, not slander my old teammate. Much respect for you guys still, #navipennantftw. - Merlini

This means only one thing. Dendi kicked from Na'Vi replaced by Merlini. Thoughts?
dfs
Profile Blog Joined June 2010
Russian Federation4050 Posts
March 21 2013 16:18 GMT
#48479
The only thing you can do to prevent this - remove pauses from the game. Wait, that's a terrible idea? I thought so. Shit happens. End of story.

User was warned for this post
Writerhttp://i.imgur.com/Q1jSb9X.jpg (c) Shiro; http://i.imgur.com/lSDLLKb.png (c) drav
SilverStar
Profile Joined January 2012
Sweden18511 Posts
March 21 2013 16:18 GMT
#48480
On March 22 2013 01:16 Slardar wrote:
The Twitter conversation with Puppey and SirScoots is quite hilarious.

@CLEMENTINATOR it was meant to raise awareness to pause abuse, not slander my old teammate. Much respect for you guys still, #navipennantftw.

This means only one thing. Dendi kicked from Na'Vi replaced by Merlini. Thoughts?

If he only wanted to raise awareness he could have done that in different ways without accusing Navi of "cheating". Puppey didn't deal with the situation properly but Merlinis decision / editing of the video isn't either. As people have said, what if the pause just coincided with xboct lagging? What then?
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