• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:40
CEST 04:40
KST 11:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver4[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
StarCraft open world shooter announced at BlizzCon81Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?174Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3
StarCraft 2
General
StarCraft open world shooter announced at BlizzCon How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Team Liquid Map Contest #22: Results and Winners Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event SC2 AI Tournament 2026 Fall RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
[D] Brainstorming a balance patch for Brood war [ASL22] Ro16 Preview: Holy Diver BGH Auto Balance -> http://bghmmr.eu/ Official StarCraft website teases new content ahead of BlizzCon? ASL22 General Discussion
Tourneys
[ASL22] Ro16 Group C [ASL22] Ro16 Group B [ASL22] Ro16 Group A Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Diablo IV Nintendo Switch Thread EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6431 users

General Discussion - Page 2423

Forum Index > Dota 2 General
Post a Reply
Prev 1 2421 2422 2423 2424 2425 6534 Next
IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
March 21 2013 15:11 GMT
#48441
I agree there should be an option to disable pauses by players when creating a private lobby. Admins could use that and handle the pauses themselves.
super gg
Grettin
Profile Joined April 2010
42415 Posts
Last Edited: 2013-03-21 15:15:06
March 21 2013 15:13 GMT
#48442
On March 22 2013 00:10 maru~ wrote:
What if someone discs in the middle of a fight?


I don't know whether your comment is about the "HoN system" or admins pausing it, but if you are talking about my post about admins pausing the game for players, there shouldn't be a problem. If the admin is awake and capable of doing his job, he will pause the game in seconds after it is requested.

If you aren't familiar how things worked in Broodwar for example, player requested pause from the admins by typing "PP" etc, and admin pauses the game.
"If I had force-fields in Brood War, I'd never lose." -Bisu
GentleDrill
Profile Joined June 2011
United Kingdom672 Posts
March 21 2013 15:13 GMT
#48443
It's not even like Merlini picked that fucking replay. He got linked it by the person who wrote in.

On March 21 2013 23:53 duoform wrote:
Show nested quote +
On March 21 2013 23:51 BlitzerSC wrote:
On March 21 2013 23:50 duoform wrote:
On March 21 2013 23:48 Kraznaya wrote:
On March 21 2013 23:45 Erasme wrote:
if merlini practiced instead of doing this, maybe he would be able to be competitive in nadota


wow really, a personal attack that has nothing to do with the evidence merlini brought up?

Maybe if he was playing competitively he would do the same...


do the same = cheating ? Yeah right...

Oh I'm sorry. I almost forgot Merlini is a perfect god among the scene...


You made an utterly baseless accusation as a childish way to turn around an accusation that actually had evidence. "Yeah well I bet he'd do the same!!!" Really? Based on what? Don't talk shit like that.
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2013-03-21 15:17:53
March 21 2013 15:16 GMT
#48444
Admins pausing is inefficient and clunky and would just lead to as many awkward moments imo.

I'd rather tournament mode faded in an overlay for players after 3 seconds of pause or something (with all chat available obviously), and then once the game is unpaused it's removed and there's a 3 second countdown. That way players can still pause very quickly in the event of the game becoming unplayable at a critical juncture, but you don't get to spend it staring at the action that's about to break out and working out how best to react.
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
March 21 2013 15:16 GMT
#48445
Jesus christ, I'm so fucking disappointed in the TL Dota 2 community right now. Just look at this shit... The debate turned into a fanboy flamewar almost instantly. What the fuck guys, get get your shit together.
super gg
Comeh
Profile Blog Joined July 2008
United States18919 Posts
Last Edited: 2013-03-21 15:17:27
March 21 2013 15:16 GMT
#48446
On March 22 2013 00:16 cecek wrote:
Jesus christ, I'm so fucking disappointed in the TL Dota 2 community right now. Just look at this shit... The debate turned into a fanboy flamewar almost instantly. What the fuck guys, get get your shit together.

Its the reddit effect. Its kind of hopeless.

Admins pausing is inefficient and clunky and would just lead to as many awkward moments.

I'd rather tournament mode faded in an overlay for players after 3 seconds of pause or something (with all chat available obviously), and then once the game is unpaused it's removed and there's a 3 second countdown.


This seems like a good idea. Doesn't help 100%, but seems decent.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
duoform
Profile Joined August 2012
Spain5180 Posts
March 21 2013 15:17 GMT
#48447
On March 22 2013 00:13 GentleDrill wrote:
It's not even like Merlini picked that fucking replay. He got linked it by the person who wrote in.

Show nested quote +
On March 21 2013 23:53 duoform wrote:
On March 21 2013 23:51 BlitzerSC wrote:
On March 21 2013 23:50 duoform wrote:
On March 21 2013 23:48 Kraznaya wrote:
On March 21 2013 23:45 Erasme wrote:
if merlini practiced instead of doing this, maybe he would be able to be competitive in nadota


wow really, a personal attack that has nothing to do with the evidence merlini brought up?

Maybe if he was playing competitively he would do the same...


do the same = cheating ? Yeah right...

Oh I'm sorry. I almost forgot Merlini is a perfect god among the scene...


You made an utterly baseless accusation as a childish way to turn around an accusation that actually had evidence. "Yeah well I bet he'd do the same!!!" Really? Based on what? Don't talk shit like that.

Tell me how times have teams abused this pause feature? This isn't about Merlini but the scene is general.
"I really like Marauders and Marines." - Flash
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
Last Edited: 2013-03-21 15:21:15
March 21 2013 15:17 GMT
#48448
On March 22 2013 00:05 Kraznaya wrote:
Show nested quote +
On March 22 2013 00:03 NB wrote:
The amount of fan merlini has is nothing compare to puppey. Its just that merlini fan is more vocal because most of them belongs to the english speaking community(NA specifically). So when issue like this come up, you can often see comments in this thread as well as reddit are 1 sided and sometime even to the unreasonable point. Obviously the issue itself cannot be resolve and accusing without proper proofs is straight up lying. The fault is in the hand of the tournament organizer and Puppey is just protecting his reputation by calling out an inaccurate accusation.


i wasn't aware that you protected your reputation by calling people "lying faggot"s

also are you aware of the evidence that it was in fact a tactical pause, such as puppey's player perspective at the time it happened?

As it is his 2nd language plus the culture differences, i doubt if he really means what he said. These kinda culture are commonly seen if you are not from an eanglish speaking country. In asia people still flipping each other off in pictures without knowing that the sign actually means 'Fuck you' in english. Even if he means that, whats the harm for being angry after you are being accused of something you didnt do?

The evidence are unclear as far as i can tell. Again, the fundamental problem is about the tournament organizers and lose ruling which ultimately lead to problem like this. Its like hating on teams because they pick KoTL PL, nonsense.

edit: further into this, you can ultimately compare this situation like somebody in the sc2 scene spot out a map hacker. In that case that person does not simply go on youtube and say it. You construct proper evidence with legit pro players opinions chip in via multiple replays analysis. What merlini did could be right(im not ruling that chance out), but clearly the method of him doing it was immature, unprofessional and targeted Puppey as well as Navi.
Im daed. Follow me @TL_NB
Comeh
Profile Blog Joined July 2008
United States18919 Posts
March 21 2013 15:18 GMT
#48449
On March 22 2013 00:17 duoform wrote:
Show nested quote +
On March 22 2013 00:13 GentleDrill wrote:
It's not even like Merlini picked that fucking replay. He got linked it by the person who wrote in.

On March 21 2013 23:53 duoform wrote:
On March 21 2013 23:51 BlitzerSC wrote:
On March 21 2013 23:50 duoform wrote:
On March 21 2013 23:48 Kraznaya wrote:
On March 21 2013 23:45 Erasme wrote:
if merlini practiced instead of doing this, maybe he would be able to be competitive in nadota


wow really, a personal attack that has nothing to do with the evidence merlini brought up?

Maybe if he was playing competitively he would do the same...


do the same = cheating ? Yeah right...

Oh I'm sorry. I almost forgot Merlini is a perfect god among the scene...


You made an utterly baseless accusation as a childish way to turn around an accusation that actually had evidence. "Yeah well I bet he'd do the same!!!" Really? Based on what? Don't talk shit like that.

Tell me how times have teams abused this pause feature? This isn't about Merlini but the scene is general.

If the exploit exists - even the threat of it is bad enough. The point is - there shouldn't be any easily accessible exploits in the game.

Period.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2013-03-21 15:22:18
March 21 2013 15:20 GMT
#48450
Looks like wangwang will go to MUFC, he officially left the Orange HoN squad.

Dabeliuteef/HONTRASHPLAYER is apparently going to try play both games competitively, so while he's still on Orange's HON squad I guess he'll also be MUFC's fulltime standin...
tapes
Profile Joined January 2013
487 Posts
March 21 2013 15:22 GMT
#48451
Puppey's reaction is so immature. XBOCT might have been lagging/afk or whatever since he wasn't moving when Puppey was pinging him (and probably telling him to move because he dead), but it's obvious that Na'Vi abused the pause and would have never been able to react like that without it. I do think that the pause for first made for a legit reason, but it also favored Na'Vi way too much.
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
March 21 2013 15:26 GMT
#48452
Lol I like the picture of Puppey's screen during the pause. Way to be over the top aggressive and mad because you got called out on your bullshit tactics.

Well well, hopefully something good will come out of this with admin pauses only etc. And Zerogravity may give Puppey some media training 101 while he's at it. )))
[13:40] <Qbek> gosi i dreanmt about you
fleeze
Profile Joined March 2010
Germany895 Posts
March 21 2013 15:27 GMT
#48453
On March 22 2013 00:16 Asha` wrote:
Admins pausing is inefficient and clunky and would just lead to as many awkward moments imo.

I'd rather tournament mode faded in an overlay for players after 3 seconds of pause or something (with all chat available obviously), and then once the game is unpaused it's removed and there's a 3 second countdown. That way players can still pause very quickly in the event of the game becoming unplayable at a critical juncture, but you don't get to spend it staring at the action that's about to break out and working out how best to react.


just do it the starcraft way. screen freezes in pause and you can't click anything. no need to turn the screen black.

pausing after 3 seconds is a bad solution, since discing in a fight requires an immediate pause. 3 seconds is much too long. pp and admin pause, with implemented option to disable player pauses for tournament games seems like a much better solution.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2013-03-21 15:30:25
March 21 2013 15:30 GMT
#48454
On March 22 2013 00:27 fleeze wrote:
Show nested quote +
On March 22 2013 00:16 Asha` wrote:
Admins pausing is inefficient and clunky and would just lead to as many awkward moments imo.

I'd rather tournament mode faded in an overlay for players after 3 seconds of pause or something (with all chat available obviously), and then once the game is unpaused it's removed and there's a 3 second countdown. That way players can still pause very quickly in the event of the game becoming unplayable at a critical juncture, but you don't get to spend it staring at the action that's about to break out and working out how best to react.


just do it the starcraft way. screen freezes in pause and you can't click anything. no need to turn the screen black.

pausing after 3 seconds is a bad solution, since discing in a fight requires an immediate pause. 3 seconds is much too long. pp and admin pause, with implemented option to disable player pauses for tournament games seems like a much better solution.


Not to mention it is possible the player dcs in game only after he has dced. Which could mean there's could be upward to 6-7 seconds between dc and pause.
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
March 21 2013 15:34 GMT
#48455
Obviously the pause would be instant if some one is dced
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Comeh
Profile Blog Joined July 2008
United States18919 Posts
March 21 2013 15:35 GMT
#48456
On March 22 2013 00:34 Qbek wrote:
Obviously the pause would be instant if some one is dced

Valve could also make the game instant-pause if one of the players DC'ed in a tournament mode game.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
March 21 2013 15:36 GMT
#48457
I don't think Merlini actually want to be back in pro scene, after all those standing in for AL and the stacking with na pros so often he could have easily gotten into any na team (or maybe he is going to join EG or some top4 na teams lolol).

While for the pause cheating, well, we can never tell the truth behind it. Puppey will just deny it and the 'evidence' where he pinged or whatever during the pause would just be 'coincidence' or natural response as a player.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
March 21 2013 15:38 GMT
#48458
On March 22 2013 00:34 Qbek wrote:
Obviously the pause would be instant if some one is dced


Yeah but often the game takes ~5 (or more) seconds to realize somebody is DC'ed while they can't move, so that isn't necessarily a perfect solution.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
maru~
Profile Joined February 2013
2345 Posts
March 21 2013 15:40 GMT
#48459
On March 22 2013 00:13 Grettin wrote:
Show nested quote +
On March 22 2013 00:10 maru~ wrote:
What if someone discs in the middle of a fight?


I don't know whether your comment is about the "HoN system" or admins pausing it, but if you are talking about my post about admins pausing the game for players, there shouldn't be a problem. If the admin is awake and capable of doing his job, he will pause the game in seconds after it is requested.

If you aren't familiar how things worked in Broodwar for example, player requested pause from the admins by typing "PP" etc, and admin pauses the game.

I was refering to both systems, because both delay the pause by a few seconds, and a few seconds can be crucial in a teamfight. Also, I doubt you would always have capable admins.

I like the ideas about screenfreezing etc.
Grettin
Profile Joined April 2010
42415 Posts
Last Edited: 2013-03-21 15:44:24
March 21 2013 15:40 GMT
#48460
On March 22 2013 00:38 Sn0_Man wrote:
Show nested quote +
On March 22 2013 00:34 Qbek wrote:
Obviously the pause would be instant if some one is dced


Yeah but often the game takes ~5 (or more) seconds to realize somebody is DC'ed while they can't move, so that isn't necessarily a perfect solution.


If it takes that long for 4 of your teammates to realize that one of yours is DC'd, i think theres a bigger problem than pausing the game.
"If I had force-fields in Brood War, I'd never lose." -Bisu
Prev 1 2421 2422 2423 2424 2425 6534 Next
Please log in or register to reply.
Live Events Refresh
Next event in 7h 20m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 220
ProTech139
StarCraft: Brood War
GuemChi 2307
NaDa 48
Dota 2
NeuroSwarm193
League of Legends
Doublelift4702
JimRising 680
Counter-Strike
Coldzera 1168
taco 339
minikerr81
Super Smash Bros
Mew2King189
Other Games
summit1g22166
Liquid`RaSZi1984
XaKoH 244
Maynarde148
Organizations
Other Games
gamesdonequick2242
[ Show 12 non-featured ]
StarCraft 2
• Hupsaiya 93
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22132
League of Legends
• Rush966
• Lourlo265
Upcoming Events
Afreeca Starleague
7h 20m
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
8h 20m
Monday Night Weeklies
13h 20m
Afreeca Starleague
1d 7h
Snow vs Shinee
Shine vs EffOrt
GSL
1d 8h
PiGosaur Cup
1d 21h
The PondCast
2 days
Kung Fu Cup
2 days
Replay Cast
2 days
KCM Race Survival
3 days
[ Show More ]
IntoTheTV X SOOP
3 days
Replay Cast
3 days
IntoTheTV X SOOP
4 days
Replay Cast
4 days
GSL
5 days
Replay Cast
5 days
GSL
6 days
Shopify Rebellion Sundays
6 days
Spirit vs Mixu
Replay Cast
6 days
Liquipedia Results

Completed

Blizzard Classic Cup 2026
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.