General Discussion - Page 2216
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Torte de Lini
Germany38463 Posts
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Dead9
United States4725 Posts
gondar: max shuriken by 10 at the latest, don't level windwalk past 2 (even past 1 is questionable) before maxing the other two skills, get shuriken to at least 2 by lv6 start with branches, buy a wand, probably buy a bottle, deso shouldn't be core, bkb should be core, manta extension, should probably include more situational items like vlads abyssal sheep bfly etc | ||
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Skullflower
United States3779 Posts
On February 22 2013 10:15 PassiveAce wrote: Not as good as mine NB http://steamcommunity.com/sharedfiles/filedetails/?id=128702255&tscn=1361488230 meant to make daed core with no situational but forgot. you need a midas | ||
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Torte de Lini
Germany38463 Posts
On February 22 2013 13:19 Dead9 wrote: i'll just do your first one gondar: max shuriken by 10 at the latest, don't level windwalk past 2 (even past 1 is questionable) before maxing the other two skills, get shuriken to at least 2 by lv6 start with branches, buy a wand, probably buy a bottle, deso shouldn't be core, bkb should be core, manta extension, should probably include more situational items like vlads abyssal sheep bfly etc That's my recent one and it's one I'm having trouble with! Thanks for the heads-up, I'll change it when I finish Troll! Any others? | ||
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Dead9
United States4725 Posts
edit: or at least most of them some of the builds are okay in pubs but most of them are really questionable | ||
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yyfpulls
United States2185 Posts
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Torte de Lini
Germany38463 Posts
On February 22 2013 13:58 Dead9 wrote: like i said, all of them lol edit: or at least most of them some of the builds are okay in pubs but most of them are really questionable Well unfortunately, these are the builds I commonly used and asked for specific feedback. Telling me they all suck doesn't really let me do much. Additionally, most of these builds are stated on other sites as well, leaving me to wonder what you mean. Hence the inquiry. These builds are for public games and for common use. | ||
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Yergidy
United States2107 Posts
WINDRUNNER CLINKZ VIPER TINKER MEDUSA VENOMANCER OGRE MAGI RIKIMARU RUBICK MIRANA http://dev.dota2.com/showthread.php?t=74721 | ||
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Mithhaike
Singapore2759 Posts
On February 22 2013 14:12 Yergidy wrote: Don't choose these heroes in MM unless you want to get crashed out of the game... learned that the hard way WINDRUNNER CLINKZ VIPER TINKER MEDUSA VENOMANCER OGRE MAGI RIKIMARU RUBICK MIRANA http://dev.dota2.com/showthread.php?t=74721 Wow thats a serious bug. | ||
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aintz
Canada5624 Posts
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Yergidy
United States2107 Posts
On February 22 2013 14:16 aintz wrote: hmmmm mirana worked fine. windrunner however. I had a mirana in one of my games that couldn't reconnect, maybe it isn't 100%. | ||
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aintz
Canada5624 Posts
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Doomblaze
United States1292 Posts
On February 22 2013 12:29 Torte de Lini wrote: http://steamcommunity.com/id/0825771/myworkshopfiles/?section=guides&570=&p=1 Anyone mind rating and giving me feedback on my guides? I've followed the standard for all of them and am really looking to get them to stand out from all the others so people know what to do with their heros. Bloodseeker, you need the stout shield 100%. Otherwise you'll get harassed out of lane and die if you try to heal by last hitting. QB is nice if you have random gold but it isnt necessary. Please dont get SnY, its an awful item. If you want dps manta is much better. the extra illusions remove debuffs from you and increase your DPS much more than sny will TA: Standard fast bottle build is 3x branches 1x tangos. on TA starting with salve and tangos doesnt make any sense, its just hp regen. Why not start with a bottle instead if all you're getting is the regen. Also refracton level 1 is better than psi blades on TA. that way they cant abuse your awful range by harassing you. Also, you dont want to push the creep wave at level one because itll push it on their ramp and make life harder for you a lot earlier. I would put deso in the extension and leave phase blink as core. If they have a lot of disable deso will be useless and you will need bkb. Riki: You need a stout shield. You can buy slippers at side shop so theres no reason to start with them. Start with 3x branches 1x salve 1x tango and stout shield. If you have absolute freefarm you can forgo the salve (i dont but some people do) and if you have a trilane with pulling supports you want 2x tangos so you stay at high hp while you tank creeps. I think tranquil boots are great on riki. You need some kind of sustain as you travel from lane to lane ganking otherwise you'll be too low to kill anyone after your first tower dive or gank on multiple people. Also you can build it into vlads. I generally max out backstab instead of blink strike on riki now days since you're not gonna be ganking till after you get your diffusal, and backstab helps a lot more early game when you have supports to slow them for you. Sniper: If you're middle you may want to max shrapnel first to help you push the creep wave and the tower. This gives you rune control and great harass on mid. If you're facing a strong ranged mid hero its better because it ensures you go even in your lane even though you can't win it. Maxing out headshot is great vs melee heroes and weaker mids, as you can force them out of lane with 3-4 attacks. I wouldnt make 2 wraith bands unless youre behind because they will just delay your manta. Lothars is more situational on sniper because it gives you a false sense of security. If they spend 180 on dust you're dead beause you have 1k hp. If you're playing a low level pub its fine but if you want to play seriously its bad. BKB should be situational because you're squishy and you will die horribly to nukes and disables. Brood: You're going to be soloing long lane generally so you'll have a bad time. If they have a weak lane you may want soul ring recipe first so you can buy the whole ring at the side shop. If you're going to have an awful time (they have a trilane that can kill you and wards) you either want to start with boots and rely on your MS to escape, or tank up with branches and gauntlets. You do not want a quelling blade!! because you're not getting any farm. Razor: Stout shield sucks on range =( get it on melee pls and never on ranged. Don't get a vanguard on ranged. If you want to tank up as a ranged hero you want tranquil boots durms ring of aquila vit booster, since they're much more useful for the team as well as yourself. Dazzle: needs hp regen in lane too. Soul ring is much more important than a RoB on him because hes very mana intensive. I also dont get my ulti at level 6 because i feel its subpar compared to my other skills. I get it at 10/11. Dirge: Decay level 1 is much stronger than tombstone, especially if youre playing hard support and you're gonna be level 1 for awhile. If you get a few decays off in lane it can net you a kill, while people can probably run away from level 1 tombstone. Naix is a fucking awful jungler please dont say hes one of the best in your description. You want more regen instead of a quelling blade or you're going to go back to base very early or live at 100 hp for a few minutes and do stupid shit to survive. Drow: If you're farming short lane you might want to wait a while to get trueshot aura so you dont push the lane. What you want to get instead is situational, I generally get stats because im old school and nobody used to get more than 1 point of frost arrows. Theyre really good now though. Just like with sniper, lothars should be situational. She can use them a lot better than he can because of her slow and silence. Makes her kind of like clinkz if you want to build that way. Wisp: Start with lots and lots of regen as it helps your allies too. If you're with a mana dependent carry (sven tiny ck, i.e. all the heroes you normally lane with) get a few clarities and a salve too. Some of your information is wrong too. Axe is much better in jungle than lane because he can effectively utilize spin. If you're playing the farming role you're doing something wrong. If you're playing the support role, you're gonna be pulling anyway so might as well jungle. The proper thing to do is run into lane and battle hunger their offlane when they have been zoned out. This way they can't possibly get a last hit and you do 300 damage to them and you can laugh at their tears. If you use it when you're in lane it can work, but then you're sapping your carry's exp and farm. Ursa and naix both farm much better in lane than in jungle, almost every hero does. The ones that are better in jungle have abilities that kill creeps very quickly and make is so they dont take the damage (chen, enchant, enigma) and weak lane presence. Naix has and ursa have extremely strong lane presence when paired with good supports because they can burst down the hero quickly. tl;dr get stout shield on all of your melee heroes and get branches on everyone please. They're called gg branches for a reason, your game is gonna suck if you dont have them. You have ring of basi on a lot of supports which isnt usually necessary. Wand is good on everyone! you dont need it on some hard carries because you're not gonna be participating in fights, but I get it on almost everyone and sell it when i need the slots. As a support you absolutely need it because the burst heal will save you many times each game. | ||
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Torte de Lini
Germany38463 Posts
I'll bookmark thi spost, thanks! | ||
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WindWolf
Sweden11767 Posts
On February 22 2013 14:12 Yergidy wrote: Don't choose these heroes in MM unless you want to get crashed out of the game... learned that the hard way WINDRUNNER CLINKZ VIPER TINKER MEDUSA VENOMANCER OGRE MAGI RIKIMARU RUBICK MIRANA http://dev.dota2.com/showthread.php?t=74721 Ok, that is good to know. Hoping Valve fixes it soon, I want to play Windrunner. And hopefully other Heros aren't bugged as well | ||
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TheYango
United States47024 Posts
On February 22 2013 14:25 13_Doomblaze_37 wrote: Bloodseeker, you need the stout shield 100%. Otherwise you'll get harassed out of lane and die if you try to heal by last hitting. QB is nice if you have random gold but it isnt necessary. Please dont get SnY, its an awful item. If you want dps manta is much better. S&Y actually compares just fine to Manta after the S&Y buffs and Manta nerfs. That said, BS doesn't need to finish either early. Casual Yasha accomplishes what BS wants out of the item, and there are typically other more important items to finish after you have the Yasha. By the time BS wants to turn his Yasha into something, Manta is probably the better buy, but that's not because S&Y is a bad item--it's because Manta gives him what he wants at that point. | ||
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Yergidy
United States2107 Posts
We have a fix, will be deploying it as soon as possible. | ||
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Wysp
Canada2299 Posts
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Shaella
United States14828 Posts
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TheEmulator
28102 Posts
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