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General Discussion - Page 2151

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
February 12 2013 12:18 GMT
#43001
Just press Escape to deselect what you selected, and go back to what the casters have selected
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
February 12 2013 12:31 GMT
#43002
On February 12 2013 21:18 ahswtini wrote:
Just press Escape to deselect what you selected, and go back to what the casters have selected

My mind is blown, gonna test this when I get home.
Moderator
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2013-02-12 12:36:08
February 12 2013 12:35 GMT
#43003
On February 12 2013 21:31 Firebolt145 wrote:
Show nested quote +
On February 12 2013 21:18 ahswtini wrote:
Just press Escape to deselect what you selected, and go back to what the casters have selected

My mind is blown, gonna test this when I get home.


Yeah this is how you do it. Didn't actually realise that people didn't know, I guess it's not that intuitive :O
babishh
Profile Blog Joined September 2010
Canada965 Posts
February 12 2013 12:36 GMT
#43004
oh i understood it completely wrong then, i thought he was asking about spectatoring the live game and no through dotaTV.
to confirm what has already been said: yes, escape deselect selected units, i think it also works while playin?
twitch.tv/babishh
TheYango
Profile Joined September 2008
United States47024 Posts
February 12 2013 14:53 GMT
#43005
On February 12 2013 21:18 ahswtini wrote:
Just press Escape to deselect what you selected, and go back to what the casters have selected

I feel like a huge idiot now.
Moderator
Makenshi
Profile Joined February 2010
Sweden2105 Posts
February 12 2013 14:53 GMT
#43006
On February 12 2013 14:56 Mataza wrote:
Show nested quote +
On February 12 2013 07:20 PrinceXizor wrote:
On February 12 2013 07:11 cecek wrote:
Maybe a bit of a weird question, but if any hero had an aura as an ultimate, what would the aura do? There are ultimate stuns, nukes, teleports, buffs, passives, blinks, transformations, heals, illusion abilities, invisibility spells, attack modifiers, but not a single aura in the ultimate slot. Why do you think that is? Would it be too hard to balance? Too boring?

edit: I guess undying's ultimate has an aura together with his transformation ult, but it doesn't really feel like an aura.

Well we have damage aura ultis (like pulse nova) though if you were to have an aura as an ultimate it'd probably have to be something actually cool. like a toggle aura that pulls enemies slightly toward you every so often ( Like a partial vaccuum every 1.5 seconds or whatever) something along those lines.

Old Razor had a damage aura as ultimate(think radiance).
It was arguably a better hero, just plan and boring. Frenzy(100% attack speed, but takes more damage), chain lightning, his current passive and a 50(at lvl 1) damage in 1000 aoe every 2.5 seconds ultimate.

Was the go to carry for bad players. Just get a radiance to show everyone you can't actually lasthit yourself and need all the help you can get.

to be fair, radiance burn was like 70-80 damage back then, that with his ulti was 'quite' strong if you got the radiance fairly early
TheYango
Profile Joined September 2008
United States47024 Posts
February 12 2013 14:56 GMT
#43007
On February 12 2013 23:53 Makenshi wrote:
Show nested quote +
On February 12 2013 14:56 Mataza wrote:
On February 12 2013 07:20 PrinceXizor wrote:
On February 12 2013 07:11 cecek wrote:
Maybe a bit of a weird question, but if any hero had an aura as an ultimate, what would the aura do? There are ultimate stuns, nukes, teleports, buffs, passives, blinks, transformations, heals, illusion abilities, invisibility spells, attack modifiers, but not a single aura in the ultimate slot. Why do you think that is? Would it be too hard to balance? Too boring?

edit: I guess undying's ultimate has an aura together with his transformation ult, but it doesn't really feel like an aura.

Well we have damage aura ultis (like pulse nova) though if you were to have an aura as an ultimate it'd probably have to be something actually cool. like a toggle aura that pulls enemies slightly toward you every so often ( Like a partial vaccuum every 1.5 seconds or whatever) something along those lines.

Old Razor had a damage aura as ultimate(think radiance).
It was arguably a better hero, just plan and boring. Frenzy(100% attack speed, but takes more damage), chain lightning, his current passive and a 50(at lvl 1) damage in 1000 aoe every 2.5 seconds ultimate.

Was the go to carry for bad players. Just get a radiance to show everyone you can't actually lasthit yourself and need all the help you can get.

to be fair, radiance burn was like 70-80 damage back then, that with his ulti was 'quite' strong if you got the radiance fairly early

Radiance burn was not 70-80 damage. It was actually weaker before the Razor remake (35 damage, smaller AoE, greater recipe cost, recipe paying partly for the 8% Evasion).
Moderator
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
February 12 2013 14:57 GMT
#43008
I thought it was 60 damage, not 35. Recipe was definitely more expensive though.
Moderator
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-02-12 15:24:19
February 12 2013 15:10 GMT
#43009
On February 12 2013 23:57 Firebolt145 wrote:
I thought it was 60 damage, not 35. Recipe was definitely more expensive though.

The +damage has been +60 forever. But if the burn damage was ever 60+, then it predates 6.00. As of 6.36 it was 35 (nerfed from 40 to 35 in 6.36, and no listed changes between 6.00 and 6.36).
Moderator
Krohm
Profile Blog Joined May 2007
Canada1857 Posts
Last Edited: 2013-02-12 15:14:00
February 12 2013 15:13 GMT
#43010
Is there anyway to turn orb effect attacks on and off (ability ones e.g;Drow's Frost Arrows) with a hotkey. I know in HoN you could toggle them on and off with a hotkey but I can't figure out any way other than right-clicking on it in DotA. Which is quite frankly annoying and tedious at times.
Not bad for a cat toy.
TheYango
Profile Joined September 2008
United States47024 Posts
February 12 2013 15:14 GMT
#43011
On February 13 2013 00:13 Krohm wrote:
Is there anyway to turn orb effect attacks on and off (ability ones e.g;Drow's Frost Arrows) with a hotkey. I know in HoN you could toggle them on and off with a hotkey but I can't figure out any way other than right-clicking on it in DotA. Which is quite frankly annoying and tedious at times.

Alt+skill hotkey defaults to toggle autocast.
Moderator
Grettin
Profile Joined April 2010
42414 Posts
February 12 2013 15:16 GMT
#43012
On February 13 2013 00:14 TheYango wrote:
Show nested quote +
On February 13 2013 00:13 Krohm wrote:
Is there anyway to turn orb effect attacks on and off (ability ones e.g;Drow's Frost Arrows) with a hotkey. I know in HoN you could toggle them on and off with a hotkey but I can't figure out any way other than right-clicking on it in DotA. Which is quite frankly annoying and tedious at times.

Alt+skill hotkey defaults to toggle autocast.


Thank you! I've always wondered what would be the key, but i forget to check it from the options. Well now i know. :D
"If I had force-fields in Brood War, I'd never lose." -Bisu
duoform
Profile Joined August 2012
Spain5180 Posts
February 12 2013 15:18 GMT
#43013
Loda and Sing streaming some scrims against QPAD.
http://www.twitch.tv/liveandletloda
http://www.twitch.tv/sing_sing

Enjoy if you will
"I really like Marauders and Marines." - Flash
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
February 12 2013 15:19 GMT
#43014
70-80 burn damage? What fairy tale land of dota was that... That's like 3x charge level of aegis OP.
jubil
Profile Blog Joined March 2011
United States2602 Posts
February 12 2013 15:30 GMT
#43015
Was catching up on the latest hacking controversy in SC2 and got curious, are there Dota2 hackers out there? If anyone has run into them, what do they do and how can you tell?
Marineking-Polt-Maru-Fantasy-Solar-Xenocider-Suppy fighting!
Yoshi-
Profile Joined October 2008
Germany10227 Posts
February 12 2013 15:36 GMT
#43016
Hacks like maphacks aren't possible the only possible hacks are "macros"
aintz
Profile Joined August 2010
Canada5624 Posts
February 12 2013 15:41 GMT
#43017
if there was a undetectable maphack for dota2 i wouldnt even use it. it would make the game much less fun. its more fun to find out your getting smoke ganked when 3 heroes pop up on your map. and im not worried about other ppl maphacking because you gotta be bad to hack.
Grettin
Profile Joined April 2010
42414 Posts
Last Edited: 2013-02-12 15:42:33
February 12 2013 15:42 GMT
#43018
On February 13 2013 00:36 Yoshi- wrote:
Hacks like maphacks aren't possible the only possible hacks are "macros"


Heh, i remember this one from Reddit few days back.

http://www.reddit.com/r/DotA2/comments/1892sp/got_invited_to_this_russian_steam_group_does_this/

also, EG is the Avengers now. rofl

+ Show Spoiler +
[image loading]
"If I had force-fields in Brood War, I'd never lose." -Bisu
Unleashing
Profile Joined March 2011
Denmark14978 Posts
February 12 2013 15:47 GMT
#43019
On February 13 2013 00:30 jubil wrote:
Was catching up on the latest hacking controversy in SC2 and got curious, are there Dota2 hackers out there? If anyone has run into them, what do they do and how can you tell?

Because of map information being almost entirely server sided and not client sided stuff like map hacks are impossible. More or less.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Makenshi
Profile Joined February 2010
Sweden2105 Posts
Last Edited: 2013-02-12 16:06:13
February 12 2013 15:47 GMT
#43020
On February 12 2013 23:56 TheYango wrote:
Show nested quote +
On February 12 2013 23:53 Makenshi wrote:
On February 12 2013 14:56 Mataza wrote:
On February 12 2013 07:20 PrinceXizor wrote:
On February 12 2013 07:11 cecek wrote:
Maybe a bit of a weird question, but if any hero had an aura as an ultimate, what would the aura do? There are ultimate stuns, nukes, teleports, buffs, passives, blinks, transformations, heals, illusion abilities, invisibility spells, attack modifiers, but not a single aura in the ultimate slot. Why do you think that is? Would it be too hard to balance? Too boring?

edit: I guess undying's ultimate has an aura together with his transformation ult, but it doesn't really feel like an aura.

Well we have damage aura ultis (like pulse nova) though if you were to have an aura as an ultimate it'd probably have to be something actually cool. like a toggle aura that pulls enemies slightly toward you every so often ( Like a partial vaccuum every 1.5 seconds or whatever) something along those lines.

Old Razor had a damage aura as ultimate(think radiance).
It was arguably a better hero, just plan and boring. Frenzy(100% attack speed, but takes more damage), chain lightning, his current passive and a 50(at lvl 1) damage in 1000 aoe every 2.5 seconds ultimate.

Was the go to carry for bad players. Just get a radiance to show everyone you can't actually lasthit yourself and need all the help you can get.

to be fair, radiance burn was like 70-80 damage back then, that with his ulti was 'quite' strong if you got the radiance fairly early

Radiance burn was not 70-80 damage. It was actually weaker before the Razor remake (35 damage, smaller AoE, greater recipe cost, recipe paying partly for the 8% Evasion).

i'm fairly sure radiance was at 70 or possibly 60, remember it being nerfed the first time with a -5 burn damage down to 55 or 65? not sure which it was. Quite a few years ago tho

edit: why is it so hard to find oooold changelogs? i played dota 1 for a good 4-5 years so from when it was no idea, it could've been during the buyable 3 charges aegis or after. But i remember radiance being nerfed 2-3 times with a very marginal burn damage nerf

Edit2: oh found the changelog, remember reading it and thinking it was the burn damage but it was actually only the damage bonus so i was wroooong. I remember having a dota break after that and came back and the radiance had gotten reworked with a dodge so just assumed they lowered burn damage. Heh kinda silly how something i missunderstood/missread so many years ago have stayed with me for so long :p
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