General Discussion - Page 2026
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Dead9
United States4725 Posts
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PrinceXizor
United States17713 Posts
On January 29 2013 07:28 Dead9 wrote: scepter makes his axes glow gold in dota1 I like mine better. ![]() | ||
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johnfgiggity
7 Posts
The flamebreak traveled all the way to the enemy fountain when i casted it I wonder if it's abusable? | ||
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TheYango
United States47024 Posts
http://dev.dota2.com/showthread.php?t=70816 Basically, Haunt illusions are supposed to benefit from Spectre's item MS (using a base MS of 400 rather than her MS), be stun-immune, and totally ignore all terrain (path through anything as if they were always on Spec Dagger), and instead they do none of these (only have flat base 400 MS, not stun immune, don't path through terrain). | ||
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Klonere
Ireland4123 Posts
On January 29 2013 09:17 TheYango wrote: So I don't know whether to laugh or be sad that Spectre is such an unloved hero that nobody realized how dysfunctional her ult was until now: http://dev.dota2.com/showthread.php?t=70816 Basically, Haunt illusions are supposed to benefit from Spectre's item MS (using a base MS of 400 rather than her MS), be stun-immune, and totally ignore all terrain (path through anything as if they were always on Spec Dagger), and instead they do none of these (only have flat base 400 MS, not stun immune, don't path through terrain). My beloved Spectre ;;;;;;; Hope this gets fixed asap, huge handicap to the hero in other news, in case you don't read Sing's stream thread he just confirmed he has a teamhouse (not the GD studio however) | ||
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FinestHour
United States18466 Posts
On January 29 2013 09:17 TheYango wrote: So I don't know whether to laugh or be sad that Spectre is such an unloved hero that nobody realized how dysfunctional her ult was until now: http://dev.dota2.com/showthread.php?t=70816 Basically, Haunt illusions are supposed to benefit from Spectre's item MS (using a base MS of 400 rather than her MS), be stun-immune, and totally ignore all terrain (path through anything as if they were always on Spec Dagger), and instead they do none of these (only have flat base 400 MS, not stun immune, don't path through terrain). gonna get ready for some free wins off suckers picking spectre later | ||
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Nilrem
United States3684 Posts
On January 29 2013 09:17 TheYango wrote: So I don't know whether to laugh or be sad that Spectre is such an unloved hero that nobody realized how dysfunctional her ult was until now: http://dev.dota2.com/showthread.php?t=70816 Basically, Haunt illusions are supposed to benefit from Spectre's item MS (using a base MS of 400 rather than her MS), be stun-immune, and totally ignore all terrain (path through anything as if they were always on Spec Dagger), and instead they do none of these (only have flat base 400 MS, not stun immune, don't path through terrain). Poor Spectre.. no love for the spectre. | ||
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ch33psh33p
7650 Posts
On January 29 2013 09:17 TheYango wrote: So I don't know whether to laugh or be sad that Spectre is such an unloved hero that nobody realized how dysfunctional her ult was until now: http://dev.dota2.com/showthread.php?t=70816 Basically, Haunt illusions are supposed to benefit from Spectre's item MS (using a base MS of 400 rather than her MS), be stun-immune, and totally ignore all terrain (path through anything as if they were always on Spec Dagger), and instead they do none of these (only have flat base 400 MS, not stun immune, don't path through terrain). Thats seriously pretty depressing. | ||
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GentleDrill
United Kingdom672 Posts
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Heyoka
Katowice25012 Posts
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FinestHour
United States18466 Posts
On January 29 2013 10:36 GentleDrill wrote: Oh boy I have a friend who is gonna be super happy to know that his waifu's ultimate is going to be buffed again (albeit unintentionally). unfortunately thats not technically a buff, more like a fix and in reality it wont make the hero much better than what it is now | ||
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PassiveAce
United States18076 Posts
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rabidch
United States20289 Posts
On January 29 2013 11:06 FinestHour wrote: unfortunately thats not technically a buff, more like a fix and in reality it wont make the hero much better than what it is now in + Show Spoiler [reality] + ![]() sometimes it does count | ||
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Numy
South Africa35471 Posts
On January 29 2013 11:10 PassiveAce wrote: seems pretty significant imo. i mean, haunt gets pretty scary eventually and making them harder to escape, cant stun them, cant juke them, will be pretty big I think. Getting to the eventually part is the killer. Doubt this will change anything. She'll prob still be trash tier | ||
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akatama
Romania982 Posts
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PassiveAce
United States18076 Posts
On January 29 2013 11:24 Numy wrote: Getting to the eventually part is the killer. Doubt this will change anything. She'll prob still be trash tier Personally I think she sucks, but this change will definitely net more then a small number of kills for spectre players. | ||
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Blitzkrieg0
United States13132 Posts
On January 29 2013 12:43 PassiveAce wrote: Personally I think she sucks, but this change will definitely net more then a small number of kills for spectre players. The question is more a matter of how long it will take to get fixed. They're really backlogged in terms of parity fixes and this one isn't even that game breaking. More so when you consider that spectre isn't a top pick. | ||
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Dead9
United States4725 Posts
your illusions get a lot more autoattacks in, aoe stuns don't make your ult mostly useless, it makes it much easier to track where people are (especially blinkers or invisible heroes), plus you can actually wait a couple seconds before realitying in | ||
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FinestHour
United States18466 Posts
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TheYango
United States47024 Posts
On January 29 2013 13:12 FinestHour wrote: it doesnt actually solve any of the heroes existing problems and why its not picked at all A buff doesn't have to "solve a hero's problems" to push it into being picked. Look at Drow. A hero's abilities can be totally lopsided and the hero can be strong based on that lopsided strength. On January 29 2013 13:00 Blitzkrieg0 wrote: The question is more a matter of how long it will take to get fixed. They're really backlogged in terms of parity fixes and this one isn't even that game breaking. More so when you consider that spectre isn't a top pick. It's currently #1 on the list of Moderate-level bugs on the Known Bugs list (anything under Severe has to be literally game-breaking). This isn't dev compiled so its not totally legit, but typically bugs high on the list tend to be fixed quickly when such fixes are easy to implement (this one in particular doesn't seem that complicated). | ||
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