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General Discussion - Page 2026

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Dead9
Profile Blog Joined February 2008
United States4725 Posts
January 28 2013 22:28 GMT
#40501
scepter makes his axes glow gold in dota1
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
January 28 2013 22:29 GMT
#40502
On January 29 2013 07:28 Dead9 wrote:
scepter makes his axes glow gold in dota1

I like mine better.
johnfgiggity
Profile Joined January 2013
7 Posts
Last Edited: 2013-01-28 22:57:07
January 28 2013 22:56 GMT
#40503
I was playing greeviling one day and this happened, totally forgot about it till now.

The flamebreak traveled all the way to the enemy fountain when i casted it
I wonder if it's abusable?
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-01-29 00:19:53
January 29 2013 00:17 GMT
#40504
So I don't know whether to laugh or be sad that Spectre is such an unloved hero that nobody realized how dysfunctional her ult was until now:

http://dev.dota2.com/showthread.php?t=70816

Basically, Haunt illusions are supposed to benefit from Spectre's item MS (using a base MS of 400 rather than her MS), be stun-immune, and totally ignore all terrain (path through anything as if they were always on Spec Dagger), and instead they do none of these (only have flat base 400 MS, not stun immune, don't path through terrain).
Moderator
Klonere
Profile Blog Joined December 2010
Ireland4123 Posts
January 29 2013 00:31 GMT
#40505
On January 29 2013 09:17 TheYango wrote:
So I don't know whether to laugh or be sad that Spectre is such an unloved hero that nobody realized how dysfunctional her ult was until now:

http://dev.dota2.com/showthread.php?t=70816

Basically, Haunt illusions are supposed to benefit from Spectre's item MS (using a base MS of 400 rather than her MS), be stun-immune, and totally ignore all terrain (path through anything as if they were always on Spec Dagger), and instead they do none of these (only have flat base 400 MS, not stun immune, don't path through terrain).


My beloved Spectre ;;;;;;; Hope this gets fixed asap, huge handicap to the hero

in other news, in case you don't read Sing's stream thread he just confirmed he has a teamhouse (not the GD studio however)
FinestHour
Profile Joined August 2010
United States18466 Posts
January 29 2013 00:48 GMT
#40506
On January 29 2013 09:17 TheYango wrote:
So I don't know whether to laugh or be sad that Spectre is such an unloved hero that nobody realized how dysfunctional her ult was until now:

http://dev.dota2.com/showthread.php?t=70816

Basically, Haunt illusions are supposed to benefit from Spectre's item MS (using a base MS of 400 rather than her MS), be stun-immune, and totally ignore all terrain (path through anything as if they were always on Spec Dagger), and instead they do none of these (only have flat base 400 MS, not stun immune, don't path through terrain).


gonna get ready for some free wins off suckers picking spectre later
thug life.                                                       MVP/ex-
Nilrem
Profile Blog Joined February 2009
United States3684 Posts
January 29 2013 01:07 GMT
#40507
On January 29 2013 09:17 TheYango wrote:
So I don't know whether to laugh or be sad that Spectre is such an unloved hero that nobody realized how dysfunctional her ult was until now:

http://dev.dota2.com/showthread.php?t=70816

Basically, Haunt illusions are supposed to benefit from Spectre's item MS (using a base MS of 400 rather than her MS), be stun-immune, and totally ignore all terrain (path through anything as if they were always on Spec Dagger), and instead they do none of these (only have flat base 400 MS, not stun immune, don't path through terrain).


Poor Spectre.. no love for the spectre.
Meepo Haters gonna Hate. https://twitter.com/KazeNilrem (@KazeNilrem)
ch33psh33p
Profile Blog Joined October 2010
7650 Posts
January 29 2013 01:32 GMT
#40508
On January 29 2013 09:17 TheYango wrote:
So I don't know whether to laugh or be sad that Spectre is such an unloved hero that nobody realized how dysfunctional her ult was until now:

http://dev.dota2.com/showthread.php?t=70816

Basically, Haunt illusions are supposed to benefit from Spectre's item MS (using a base MS of 400 rather than her MS), be stun-immune, and totally ignore all terrain (path through anything as if they were always on Spec Dagger), and instead they do none of these (only have flat base 400 MS, not stun immune, don't path through terrain).


Thats seriously pretty depressing.
secret - never again
GentleDrill
Profile Joined June 2011
United Kingdom672 Posts
January 29 2013 01:36 GMT
#40509
Oh boy I have a friend who is gonna be super happy to know that his waifu's ultimate is going to be buffed again (albeit unintentionally).
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
January 29 2013 02:05 GMT
#40510
I didn't even know that's how Spectre is supposed to work.
@RealHeyoka | ESL / DreamHack StarCraft Lead
FinestHour
Profile Joined August 2010
United States18466 Posts
January 29 2013 02:06 GMT
#40511
On January 29 2013 10:36 GentleDrill wrote:
Oh boy I have a friend who is gonna be super happy to know that his waifu's ultimate is going to be buffed again (albeit unintentionally).


unfortunately thats not technically a buff, more like a fix
and in reality it wont make the hero much better than what it is now
thug life.                                                       MVP/ex-
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
January 29 2013 02:10 GMT
#40512
seems pretty significant imo. i mean, haunt gets pretty scary eventually and making them harder to escape, cant stun them, cant juke them, will be pretty big I think.
Call me Marge Simpson cuz I love you homie
rabidch
Profile Joined January 2010
United States20289 Posts
January 29 2013 02:20 GMT
#40513
On January 29 2013 11:06 FinestHour wrote:
Show nested quote +
On January 29 2013 10:36 GentleDrill wrote:
Oh boy I have a friend who is gonna be super happy to know that his waifu's ultimate is going to be buffed again (albeit unintentionally).


unfortunately thats not technically a buff, more like a fix
and in reality it wont make the hero much better than what it is now

in + Show Spoiler [reality] +
[image loading]
...
sometimes it does count
LiquidDota StaffOnly a true king can play the King.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2013-01-29 02:24:40
January 29 2013 02:24 GMT
#40514
On January 29 2013 11:10 PassiveAce wrote:
seems pretty significant imo. i mean, haunt gets pretty scary eventually and making them harder to escape, cant stun them, cant juke them, will be pretty big I think.


Getting to the eventually part is the killer. Doubt this will change anything. She'll prob still be trash tier
akatama
Profile Blog Joined July 2010
Romania982 Posts
January 29 2013 02:26 GMT
#40515
So I just played Troll in a pub. I missed him so much! Have your team push t3, then just casually shadowblade in on another lane, attack tower and pop BKB when they try to defend. You can take away a huge chunk of life in 6-7 seconds after you stacked Fervor.
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
January 29 2013 03:43 GMT
#40516
On January 29 2013 11:24 Numy wrote:
Show nested quote +
On January 29 2013 11:10 PassiveAce wrote:
seems pretty significant imo. i mean, haunt gets pretty scary eventually and making them harder to escape, cant stun them, cant juke them, will be pretty big I think.


Getting to the eventually part is the killer. Doubt this will change anything. She'll prob still be trash tier

Personally I think she sucks, but this change will definitely net more then a small number of kills for spectre players.
Call me Marge Simpson cuz I love you homie
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
January 29 2013 04:00 GMT
#40517
On January 29 2013 12:43 PassiveAce wrote:
Show nested quote +
On January 29 2013 11:24 Numy wrote:
On January 29 2013 11:10 PassiveAce wrote:
seems pretty significant imo. i mean, haunt gets pretty scary eventually and making them harder to escape, cant stun them, cant juke them, will be pretty big I think.


Getting to the eventually part is the killer. Doubt this will change anything. She'll prob still be trash tier

Personally I think she sucks, but this change will definitely net more then a small number of kills for spectre players.


The question is more a matter of how long it will take to get fixed. They're really backlogged in terms of parity fixes and this one isn't even that game breaking. More so when you consider that spectre isn't a top pick.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Dead9
Profile Blog Joined February 2008
United States4725 Posts
January 29 2013 04:10 GMT
#40518
uh the spec change is pretty big
your illusions get a lot more autoattacks in, aoe stuns don't make your ult mostly useless, it makes it much easier to track where people are (especially blinkers or invisible heroes), plus you can actually wait a couple seconds before realitying in
FinestHour
Profile Joined August 2010
United States18466 Posts
January 29 2013 04:12 GMT
#40519
it doesnt actually solve any of the heroes existing problems and why its not picked at all
thug life.                                                       MVP/ex-
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-01-29 04:21:24
January 29 2013 04:18 GMT
#40520
On January 29 2013 13:12 FinestHour wrote:
it doesnt actually solve any of the heroes existing problems and why its not picked at all

A buff doesn't have to "solve a hero's problems" to push it into being picked. Look at Drow.

A hero's abilities can be totally lopsided and the hero can be strong based on that lopsided strength.

On January 29 2013 13:00 Blitzkrieg0 wrote:
Show nested quote +
On January 29 2013 12:43 PassiveAce wrote:
On January 29 2013 11:24 Numy wrote:
On January 29 2013 11:10 PassiveAce wrote:
seems pretty significant imo. i mean, haunt gets pretty scary eventually and making them harder to escape, cant stun them, cant juke them, will be pretty big I think.


Getting to the eventually part is the killer. Doubt this will change anything. She'll prob still be trash tier

Personally I think she sucks, but this change will definitely net more then a small number of kills for spectre players.


The question is more a matter of how long it will take to get fixed. They're really backlogged in terms of parity fixes and this one isn't even that game breaking. More so when you consider that spectre isn't a top pick.

It's currently #1 on the list of Moderate-level bugs on the Known Bugs list (anything under Severe has to be literally game-breaking). This isn't dev compiled so its not totally legit, but typically bugs high on the list tend to be fixed quickly when such fixes are easy to implement (this one in particular doesn't seem that complicated).
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