.General Discussion - Page 1860
| Forum Index > Dota 2 General |
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craz3d
Bulgaria856 Posts
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Dattish
Sweden6297 Posts
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Noocta
France12578 Posts
How funny. | ||
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Itsmedudeman
United States19229 Posts
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Solaris999
United Kingdom194 Posts
On January 13 2013 04:25 Bouli wrote: Is there a way to disable that other people can destroy your items? The disable help function doesnt work for it :/. I don't think so, you just have to be really careful when you're transferring items across to and from a courier, maybe even buy your own if you're stuck with trolls | ||
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Incze
Romania2058 Posts
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Nevuk
United States16280 Posts
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Incze
Romania2058 Posts
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ViZe
United States1513 Posts
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Nevuk
United States16280 Posts
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Unleashing
Denmark14978 Posts
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TheYango
United States47024 Posts
On January 13 2013 06:07 ViZe wrote: Well a lot of her losses should be attributed to her being a terrible hero for pubs in the first place (as a super lategame carry). I mean she is right behind Antimage and it's not like Antimage is a particularly weak hero. I doubt any reasonable change that IF could make to Medusa while maintaining her current design would do much to improve her winrate. Competitively I don't think she is antiquated in terms of power level but rather just as a style of carry. This. The changes to the game from when she was strong has pushed her out of favor not because other heroes necessarily got much stronger (some did, some didn't), but because the pace of the game got much faster. As it stands with how the game currently plays, even the slower to develop carries become teamfight-relevant before 25 minutes at the latest (BFury+Manta AM, BFury+BKB Void). Carries that develop slower than this don't get played (Spectre being another example of a slow-to-develop carry). The expectation is for carries to develop and become revelant quickly--facilitated in some cases by new itemization like Tranquil Boots. Medusa just isn't a hero that can meet that kind of rapid development and expect to be strong and stable. | ||
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KillerSOS
United States4207 Posts
Was far too much effort for a rather subpar carry atm. | ||
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hooahah
3752 Posts
On January 13 2013 04:03 craz3d wrote: How do you play Medusa well in pubs? ez, you repick into someone good | ||
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BlitzerSC
Italy8800 Posts
On January 13 2013 04:52 KillerSOS wrote: Dusa just seems awful... good stuff releasing super hard carry when meta game hates carries. She has no ganking abilities, nor does she have... really anything until late. She is just a worse version of Gyro. | ||
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Unleashing
Denmark14978 Posts
That really depend on what aspect you judge them in. Lategame potential? No, she's not worse than him there. But i'll agree, he's much more suited for the current pace of the game. | ||
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TheAppetizer
United States146 Posts
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Kipsate
Netherlands45349 Posts
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TheYango
United States47024 Posts
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KillerSOS
United States4207 Posts
On January 13 2013 07:16 TheYango wrote: Gyro is a lot closer to Luna than to Medusa. Except that whole "being able to do something early" thing. | ||
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