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General Discussion - Page 1750

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
December 27 2012 22:48 GMT
#34981
On Void I'd say Aghanim's build up stats are better than Refresher's.

And yes I still learn new things all the time. It's fine, you don't need to know everything to play well and enjoy. I even see Singsing discover something new every now and then.
Moderator
Mandini
Profile Joined April 2011
United States1717 Posts
December 27 2012 22:52 GMT
#34982
I learned to double click on a tp to just go to base recently. It doesn't say it anywhere but its really handy.
Yoshi-
Profile Joined October 2008
Germany10227 Posts
Last Edited: 2012-12-27 22:53:16
December 27 2012 22:53 GMT
#34983
On December 28 2012 07:52 Mandini wrote:
I learned to double click on a tp to just go to base recently. It doesn't say it anywhere but its really handy.


Many items have a effect double click

consumables
bot
force staff
ghost/etheral

Pretty much every item that can be self casted
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
December 27 2012 22:53 GMT
#34984
It said it in the changelog of something like 6.68
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
trinxified
Profile Joined December 2010
Canada7774 Posts
December 27 2012 22:55 GMT
#34985
On December 28 2012 07:52 Mandini wrote:
I learned to double click on a tp to just go to base recently. It doesn't say it anywhere but its really handy.


WC3 style! I also learned that using invisibility ability/item is possible while channeling anything (TPs/abilities).

So shadowblade on WD/Enigma is legit, explains the shadowblade on furion too, etc... windwalk/vendetta while Tping.

I wonder about using invis rune in bottle while Tping/channel spells?
Comeh
Profile Blog Joined July 2008
United States18919 Posts
December 27 2012 22:55 GMT
#34986
On December 28 2012 07:53 Qbek wrote:
It said it in the changelog of something like 6.68

I've manually forced myself to learn to not double click for anything - too many times I've double clicked a blink dagger, blinked the wrong way, and completely whiffed an ult.

I'd rather be slower with a TP by .01 seconds than screw up more ults...

T.T
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
December 27 2012 22:58 GMT
#34987
I have TPs hotkey on the keyboard and stuff like dagger on the mouse so :D
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
December 27 2012 23:04 GMT
#34988
On December 28 2012 07:28 Kipsate wrote:
refresher has a terrible buildup and stats

Agha atleast has some decent stats.


On December 28 2012 07:48 Firebolt145 wrote:
On Void I'd say Aghanim's build up stats are better than Refresher's.


The stats at the end I can see, but buildup on a sixth item...Really?
I'll always be your shadow and veil your eyes from states of ain soph aur.
Yoshi-
Profile Joined October 2008
Germany10227 Posts
December 27 2012 23:06 GMT
#34989
Why not get rapier and just kill everyone in one chrono
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
December 27 2012 23:09 GMT
#34990
On December 28 2012 07:31 trinxified wrote:
I learn new things each day from dota2wiki still. Does that mean I'm a noob?

Anyway here it is: not all heroes have the 1800/800 vision for day and night respectively. The list is a lot larger than I thought. Very interesting on some heroes actually, and I guess they are small advantages/disadvantages but still.

http://www.dota2wiki.com/wiki/Vision

Below is a table of all exceptions to the 1800/800 rule:

Hero Day Night
Alchemist 1800 1400
Ancient Apparition 1800 1400
Bounty Hunter 1800 1000
Drow Ranger 1800 1700
Enchantress 1800 1800
Leshrac 1800 900
Luna 1800 1800*
Meepo 1800 1800
Mirana 1800 1200
Night Stalker 1200 1800
Puck 1800 1200
Slark 1800 1800
Sniper 1800 1000
Treant Protector 1800 1200

* Luna is granted 1800 night vision range by leveling her Lunar Blessing ability.

Most of them are actually just a straight up bonus just because of lore-wise?

Somewhat, but it's a form of balance on a lot of them by now I'm pretty sure.
Luna is probably lorewise (and I think night elves had better night vision, thus why drow has longer night vision), but many of the others are balanced a bit around it. The obvious one being Night Stalker and the really high night vision heroes - Enchantress would be considerably weaker if she only had 800 vision at night (seeing as her ult relies on vision and that's almost her attack range with aghs), Drow's 1700 vision at night makes her a much harder gank, Slark needs the 1800 vision to chase. Why meepo has 1800 vision, no idea (net cast range is insanely long, I do know that but I don't play meepo).

Heroes with >1000 generally have a reason for it, though some are outdated (Talking about treant here). Remember that 1025 is the smoke reveal range. It's going to be harder to smoke gank all of these heroes due to that.

The 1400 heroes have abilities that are extremely long range (in AA's case) or someone picked it out of a hat (in alchemist's case). BH fits this category as well as track gets to large ranges at levels 2/3, though his night vision is shorter.

Mirana/Puck both have two innate escape mechanisms, one of which requires them to turn. The extra 400 vision gives them time to turn and leap or cast orb.
trinxified
Profile Joined December 2010
Canada7774 Posts
Last Edited: 2012-12-27 23:31:02
December 27 2012 23:30 GMT
#34991
Thinking about Rubick, apparently you can steal any spell, even the "permanent" ones.

So that means you can even steal devour from Doom, get a good ability from creep (movement speed/damage aura), then steal another spell, but you keep the passive/active skill permanently? Anyone test?

And how about Lone Druid's bear? Rubick can have that forever too.

Brood's Web is also permanent and also affects Rubick. I wonder if the game will differentiate the webs that only work for the original caster?
Slomo
Profile Joined November 2010
Germany7198 Posts
December 27 2012 23:33 GMT
#34992
On December 28 2012 07:48 Firebolt145 wrote:
On Void I'd say Aghanim's build up stats are better than Refresher's.

And yes I still learn new things all the time. It's fine, you don't need to know everything to play well and enjoy. I even see Singsing discover something new every now and then.

You can start spinning as Juggernaut while already channeling a TP without interrupting. Man that was funny.
RIP DOUBLE TI OG | #18 never forget
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
December 27 2012 23:34 GMT
#34993
You keep the creep spell until you steal a spell that overwrites devour. Same with LD's bear, it goes away when you steal another spell.
Moderator
trinxified
Profile Joined December 2010
Canada7774 Posts
December 27 2012 23:38 GMT
#34994
I wish Agh's on Rubick is a better bonus. Like allow 2 spells stolen simultaneously instead.
RuskiPanda
Profile Joined December 2011
United States2906 Posts
December 27 2012 23:43 GMT
#34995
Devour sounds nice on paper but most of the creep skills don't really do anything for you in teamfights versus something like Ravage, etc. They're just nice for helping doom jungle early on.
TheYango
Profile Joined September 2008
United States47024 Posts
December 27 2012 23:45 GMT
#34996
On December 28 2012 08:38 trinxified wrote:
I wish Agh's on Rubick is a better bonus. Like allow 2 spells stolen simultaneously instead.

Wouldn't work because of Legacy keys. Legacy keys retain the hotkey for the stolen spell, so stealing two spells with the same hotkey would create issues. This is also why Rubick's spells have seemingly nonsensical Legacy keys--so as to minimize the number of spell overlaps--and why Rubick can't steal a few spells in DotA 1 (X-marks-the-spot, Tornado, Exorcism, X/Z Shadowraze, Freezing Field, Alacrity).
Moderator
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
Last Edited: 2012-12-27 23:55:58
December 27 2012 23:55 GMT
#34997
Since we were talking about new stuff we learned, TIL I learned that activating a rune in a bottle mid-Storm ult just cancels the rune entirely.
Moderator
Slardar
Profile Joined April 2010
Canada7596 Posts
December 28 2012 00:13 GMT
#34998
Well, I learned that Bounty Hunter has 1000 vision at night. I can see that having played BH a lot, but logically it doesn't click, same with Sniper.....the guy can see and snipe from bloody 2000+ range. Oh well.....no need to focus on silly nuances on a fantasy game.
Unleashing
Profile Joined March 2011
Denmark14978 Posts
December 28 2012 00:29 GMT
#34999
On December 28 2012 08:55 Firebolt145 wrote:
Since we were talking about new stuff we learned, TIL I learned that activating a rune in a bottle mid-Storm ult just cancels the rune entirely.

I learned that ulting with a regen over a pudge rotting cancels the regen despite you not recieving any damage at all That teamfight was no go after that experience.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Talron
Profile Joined September 2012
Germany7651 Posts
Last Edited: 2012-12-28 00:33:40
December 28 2012 00:32 GMT
#35000
On December 28 2012 07:47 Kipsate wrote:
Rumors that LGD is going for a third team, anyone has any info on this?

The only rumor I heard regarding a 3rd team for LGD was in combination with ZSMJ's new team. Also ZhaoYun is planning to form a new team with his comeback. However he already revealed, that it will be TongFu.int most likely.
Oh and needless to mention, that iG has a 2nd team in the making as well.
EHOME 2010 never forget EHOME.GIGABYTE.AAA B-God In BurNing we trust BurNing your soul DK 2011-2014
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