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General Discussion - Page 1697

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Malky
Profile Joined February 2011
Denmark44 Posts
December 17 2012 02:32 GMT
#33921
On December 17 2012 11:21 aintz wrote:
snip


On December 17 2012 11:29 Whole wrote:
snip


We are going for a hard carry, because in pubs you cant always rely on your team to end the game before their Void/Spectre or whatever gets farmed up. Having a carry that can go toe to toe with other hardcarries is pretty good.
TheYango
Profile Joined September 2008
United States47024 Posts
December 17 2012 02:34 GMT
#33922
On December 17 2012 11:32 Malky wrote:
We are going for a hard carry, because in pubs you cant always rely on your team to end the game before their Void/Spectre or whatever gets farmed up. Having a carry that can go toe to toe with other hardcarries is pretty good.

You don't need to end before Void/Spec get farmed if you're ahead enough. By and large "harder" carries don't outscale a 1-2 major item advantage on a slightly softer carry that's stronger earlier (e.g. Jugg).
Moderator
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
December 17 2012 02:35 GMT
#33923
jugg can go toe to toe with other hardcarries yo
at least as much as the other heroes that you mentionned
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
aintz
Profile Joined August 2010
Canada5624 Posts
December 17 2012 02:44 GMT
#33924
On December 17 2012 11:34 TheYango wrote:
Show nested quote +
On December 17 2012 11:32 Malky wrote:
We are going for a hard carry, because in pubs you cant always rely on your team to end the game before their Void/Spectre or whatever gets farmed up. Having a carry that can go toe to toe with other hardcarries is pretty good.

You don't need to end before Void/Spec get farmed if you're ahead enough. By and large "harder" carries don't outscale a 1-2 major item advantage on a slightly softer carry that's stronger earlier (e.g. Jugg).


you do. i go 11-0 and rape everyone and lose to void in tlih. ofcourse that void was beesa and my team sucked monkey nuts.
TheYango
Profile Joined September 2008
United States47024 Posts
December 17 2012 02:49 GMT
#33925
On December 17 2012 11:44 aintz wrote:
Show nested quote +
On December 17 2012 11:34 TheYango wrote:
On December 17 2012 11:32 Malky wrote:
We are going for a hard carry, because in pubs you cant always rely on your team to end the game before their Void/Spectre or whatever gets farmed up. Having a carry that can go toe to toe with other hardcarries is pretty good.

You don't need to end before Void/Spec get farmed if you're ahead enough. By and large "harder" carries don't outscale a 1-2 major item advantage on a slightly softer carry that's stronger earlier (e.g. Jugg).


you do. i go 11-0 and rape everyone and lose to void in tlih. ofcourse that void was beesa and my team sucked monkey nuts.

Were you 1-2 major items ahead?

If the enemy carry still gets farmed and catches up to you on items, then yes they'll beat you.
Moderator
aintz
Profile Joined August 2010
Canada5624 Posts
December 17 2012 02:53 GMT
#33926
how can you not be ahead on items if you are jugg! that hero is pure gangster.

sidenote i just made 1 cent in the steam market HAPPY DAY.
Malky
Profile Joined February 2011
Denmark44 Posts
December 17 2012 03:42 GMT
#33927
On December 17 2012 11:53 aintz wrote:
how can you not be ahead on items if you are jugg! that HerO is pure gangster.

sidenote i just made 1 cent in the steam market Happy DAY.


In pubs its easy for a carry to get out of hand, you Never know What skill level your team or the opp is on, ive seen voids on killing sprees before the 5 minute mark .
Fruscainte
Profile Blog Joined December 2009
4596 Posts
December 17 2012 04:55 GMT
#33928
Just recently explored another reason why a surrender feature would completely ruin the game.

My team is down 25+ kills. We lost most of our towers, they got rosh and our shadowfiend is absolutely terrible and our wisp fed like crazy early on. I'm 0-4 as Doombringer, not doing too hot either. They're highly outleveling us, it's 30 minutes, people were already giving up. I convince team to get one more teamfight in as I get my Radiance.

We destroy them. More specifically, I destroy them. I in a matter of 5 minutes manage to get my Heart. We kill them all again. I get AC. We keep doing it. In fact they had such a kill advantage on us, that even at the finish of the game they had 15 kills still above us but it didn't matter. I got so fucking riced out of nowhere and they couldn't respond.

God, I play DotA for games like this man.
aintz
Profile Joined August 2010
Canada5624 Posts
December 17 2012 04:57 GMT
#33929
On December 17 2012 13:55 Fruscainte wrote:
Just recently explored another reason why a surrender feature would completely ruin the game.

My team is down 25+ kills. We lost most of our towers, they got rosh and our shadowfiend is absolutely terrible and our wisp fed like crazy early on. I'm 0-4 as Doombringer, not doing too hot either. They're highly outleveling us, it's 30 minutes, people were already giving up. I convince team to get one more teamfight in as I get my Radiance.

We destroy them. More specifically, I destroy them. I in a matter of 5 minutes manage to get my Heart. We kill them all again. I get AC. We keep doing it. In fact they had such a kill advantage on us, that even at the finish of the game they had 15 kills still above us but it didn't matter. I got so fucking riced out of nowhere and they couldn't respond.

God, I play DotA for games like this man.


i dont believe this story. send me a link to the game please.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
December 17 2012 05:18 GMT
#33930
On December 17 2012 13:57 aintz wrote:
Show nested quote +
On December 17 2012 13:55 Fruscainte wrote:
Just recently explored another reason why a surrender feature would completely ruin the game.

My team is down 25+ kills. We lost most of our towers, they got rosh and our shadowfiend is absolutely terrible and our wisp fed like crazy early on. I'm 0-4 as Doombringer, not doing too hot either. They're highly outleveling us, it's 30 minutes, people were already giving up. I convince team to get one more teamfight in as I get my Radiance.

We destroy them. More specifically, I destroy them. I in a matter of 5 minutes manage to get my Heart. We kill them all again. I get AC. We keep doing it. In fact they had such a kill advantage on us, that even at the finish of the game they had 15 kills still above us but it didn't matter. I got so fucking riced out of nowhere and they couldn't respond.

God, I play DotA for games like this man.


i dont believe this story. send me a link to the game please.

yea im in agreeance here. either the opposing team was complete garbage or you got extremely lucky.
When they see MC Probe, all the ladies disrobe.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
Last Edited: 2012-12-17 05:24:19
December 17 2012 05:22 GMT
#33931
On December 17 2012 13:57 aintz wrote:
Show nested quote +
On December 17 2012 13:55 Fruscainte wrote:
Just recently explored another reason why a surrender feature would completely ruin the game.

My team is down 25+ kills. We lost most of our towers, they got rosh and our shadowfiend is absolutely terrible and our wisp fed like crazy early on. I'm 0-4 as Doombringer, not doing too hot either. They're highly outleveling us, it's 30 minutes, people were already giving up. I convince team to get one more teamfight in as I get my Radiance.

We destroy them. More specifically, I destroy them. I in a matter of 5 minutes manage to get my Heart. We kill them all again. I get AC. We keep doing it. In fact they had such a kill advantage on us, that even at the finish of the game they had 15 kills still above us but it didn't matter. I got so fucking riced out of nowhere and they couldn't respond.

God, I play DotA for games like this man.


i dont believe this story. send me a link to the game please.


I think I might have flavored up the story a bit with all the jitters I got right now with the 25+ kills , it was more like 15. As I look back over the replay they basically had a consistent 15 kill advantage the entire time. Throughout the comeback I was the only one positive for sure though. Wisp was like 1-7, Disruptor had at least 10 more deaths than kills, SF got a pretty good ult off actually in one of the major aegis teamfights. I thought I was over exaggerating about the 5 minute heart thing too, but man nope. 34:18 - 38:53. Damn man, dat ultrafarm. Only took another 5ish minutes to get my AC too. Now that I look back on it, my team did provide a lot more than I thought (except the 1-8 wisp and 3-15 disruptor at 41 minutes lolol), but even our 4-11 SF was popping big ults in fights.

Anyways, Match ID: 79923941

On December 17 2012 14:18 da_head wrote:
Show nested quote +
On December 17 2012 13:57 aintz wrote:
On December 17 2012 13:55 Fruscainte wrote:
Just recently explored another reason why a surrender feature would completely ruin the game.

My team is down 25+ kills. We lost most of our towers, they got rosh and our shadowfiend is absolutely terrible and our wisp fed like crazy early on. I'm 0-4 as Doombringer, not doing too hot either. They're highly outleveling us, it's 30 minutes, people were already giving up. I convince team to get one more teamfight in as I get my Radiance.

We destroy them. More specifically, I destroy them. I in a matter of 5 minutes manage to get my Heart. We kill them all again. I get AC. We keep doing it. In fact they had such a kill advantage on us, that even at the finish of the game they had 15 kills still above us but it didn't matter. I got so fucking riced out of nowhere and they couldn't respond.

God, I play DotA for games like this man.


i dont believe this story. send me a link to the game please.

yea im in agreeance here. either the opposing team was complete garbage or you got extremely lucky.


It was a nice mix of both. Both teams were absolute garbage

I just particularly loved it because the fact I went from 0-4 to 14-4 in a single life. Man that just feels amazing.
trinxified
Profile Joined December 2010
Canada7774 Posts
Last Edited: 2012-12-17 05:25:04
December 17 2012 05:23 GMT
#33932
https://dotabuff.com/matches/79923941

That's his match. Impressive I'd say.

Though I see a BH in your team. You guys got carried by track gold.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
Last Edited: 2012-12-17 05:27:31
December 17 2012 05:25 GMT
#33933
On December 17 2012 14:23 trinxified wrote:
https://dotabuff.com/matches/79923941

That's his match. Impressive I'd say.

Though I see a BH in your team. You guys got carried by track gold.


Haha yeah

I'm still shocked the SF had that much rice despite his score though. I mean he was so squishy, always getting picked off instantly in fights and doing basically nothing but fuck, he riced good somehow. But a lot of my gold came from dat midas + devour spam

Not gonna lie though, if there was a surrender feature I would have so hard. That fucking wisp kept pushing the lane despite a level 11 pudge ganking our level 6 and level 5 asses and she kept dying and I kept getting caught out and I was just getting pissed man. My steam friends I was raging to could attest to that lol. God bless that BH though and his track.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-12-17 05:27:22
December 17 2012 05:26 GMT
#33934
The enemy team is also just worse lategame, with 3 heroes that are significantly weaker than their counterparts in lategame teamfighting.

It's not unforseeable that they just needed one good fight to suddenly take control of the game at ~30 minutes.
Moderator
Fruscainte
Profile Blog Joined December 2009
4596 Posts
Last Edited: 2012-12-17 05:28:45
December 17 2012 05:28 GMT
#33935
On December 17 2012 14:26 TheYango wrote:
The enemy team is also just worse lategame, with 3 heroes that are significantly weaker than their counterparts in lategame teamfighting.

It's not unforseeable that they just needed one good fight to suddenly take control of the game at ~30 minutes.


If I were to look at this from a completely outside objective standpoint I'd agree. But man, it does feel good to suddenly take control of a game you're down 15 kills on, on a team that's been completely outclassing you all game and then just start tearing them to shreds when you personally was doing horrible.
trinxified
Profile Joined December 2010
Canada7774 Posts
December 17 2012 05:28 GMT
#33936
On December 17 2012 14:25 Fruscainte wrote:
Show nested quote +
On December 17 2012 14:23 trinxified wrote:
https://dotabuff.com/matches/79923941

That's his match. Impressive I'd say.

Though I see a BH in your team. You guys got carried by track gold.


Haha yeah

I'm still shocked the SF had that much rice despite his score though. I mean he was so squishy, always getting picked off instantly in fights and doing basically nothing but fuck, he riced good somehow. But a lot of my gold came from dat midas + devour spam

Not gonna lie though, if there was a surrender feature I would have so hard. That fucking wisp kept pushing the lane despite a level 11 pudge ganking our level 6 and level 5 asses and she kept dying and I kept getting caught out and I was just getting pissed man. My steam friends I was raging to could attest to that lol. God bless that BH though and his track.


Track gold is a carry itself on its own. It's that good.
Erandorr
Profile Blog Joined October 2010
2283 Posts
December 17 2012 05:32 GMT
#33937
On December 17 2012 14:28 Fruscainte wrote:
Show nested quote +
On December 17 2012 14:26 TheYango wrote:
The enemy team is also just worse lategame, with 3 heroes that are significantly weaker than their counterparts in lategame teamfighting.

It's not unforseeable that they just needed one good fight to suddenly take control of the game at ~30 minutes.


If I were to look at this from a completely outside objective standpoint I'd agree. But man, it does feel good to suddenly take control of a game you're down 15 kills on, on a team that's been completely outclassing you all game and then just start tearing them to shreds when you personally was doing horrible.


How is it possible to have 59 Lasthits as brood in a 50 minute game?
Fruscainte
Profile Blog Joined December 2009
4596 Posts
December 17 2012 05:33 GMT
#33938
On December 17 2012 14:32 Erandorr wrote:
Show nested quote +
On December 17 2012 14:28 Fruscainte wrote:
On December 17 2012 14:26 TheYango wrote:
The enemy team is also just worse lategame, with 3 heroes that are significantly weaker than their counterparts in lategame teamfighting.

It's not unforseeable that they just needed one good fight to suddenly take control of the game at ~30 minutes.


If I were to look at this from a completely outside objective standpoint I'd agree. But man, it does feel good to suddenly take control of a game you're down 15 kills on, on a team that's been completely outclassing you all game and then just start tearing them to shreds when you personally was doing horrible.


How is it possible to have 59 Lasthits as brood in a 50 minute game?


I honestly dont know how many of the people on both of our teams manage to function in day to day activities, let alone play a game of DotA.
Malky
Profile Joined February 2011
Denmark44 Posts
December 17 2012 05:34 GMT
#33939
On December 17 2012 14:32 Erandorr wrote:
Show nested quote +
On December 17 2012 14:28 Fruscainte wrote:
On December 17 2012 14:26 TheYango wrote:
The enemy team is also just worse lategame, with 3 heroes that are significantly weaker than their counterparts in lategame teamfighting.

It's not unforseeable that they just needed one good fight to suddenly take control of the game at ~30 minutes.


If I were to look at this from a completely outside objective standpoint I'd agree. But man, it does feel good to suddenly take control of a game you're down 15 kills on, on a team that's been completely outclassing you all game and then just start tearing them to shreds when you personally was doing horrible.


How is it possible to have 59 Lasthits as brood in a 50 minute game?

Quite easy.

No seriously, go and try to do it, its VERY easy.
Erandorr
Profile Blog Joined October 2010
2283 Posts
December 17 2012 05:39 GMT
#33940
On December 17 2012 14:34 Malky wrote:
Show nested quote +
On December 17 2012 14:32 Erandorr wrote:
On December 17 2012 14:28 Fruscainte wrote:
On December 17 2012 14:26 TheYango wrote:
The enemy team is also just worse lategame, with 3 heroes that are significantly weaker than their counterparts in lategame teamfighting.

It's not unforseeable that they just needed one good fight to suddenly take control of the game at ~30 minutes.


If I were to look at this from a completely outside objective standpoint I'd agree. But man, it does feel good to suddenly take control of a game you're down 15 kills on, on a team that's been completely outclassing you all game and then just start tearing them to shreds when you personally was doing horrible.


How is it possible to have 59 Lasthits as brood in a 50 minute game?

Quite easy.

No seriously, go and try to do it, its VERY easy.


Even if you run hardlane brood vs trilane with sentries and getting killed infinity times early game, still seems pretty impossible, especially since they were winning.
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